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Type 62

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09:54, 20 April 2020(18,759 bytes)
06:49, 21 May 2017(18,156 bytes)Edited a small typo on speed limit and adding the DPM fact.
00:23, 3 September 2016(17,994 bytes)Radio Operator duties below with the Loader, not the Commander. Not sure if this changed at some point in the past, but is correct as of 9.15.1
16:04, 30 October 2014(18,333 bytes)In crew training; changed 6th sense, a perk, to camo, a skill. Camo will give benefit right away. Drop at 100% first skill, retrain to 6th sense and restart training camo.
01:09, 11 October 2014(18,333 bytes)cleaning, it's not really big, other lights are about the same and T37 is huge compared to this, powercreep on t7 lights is huge
00:57, 11 October 2014(18,495 bytes)it can fit vstabs, no idea to use GLD
12:25, 18 September 2014(18,415 bytes)Added information about how players have earned the tank and when it was last available as a mission tank.
11:27, 28 July 2014(17,773 bytes)historical gallery; rewording pros & cons
20:13, 10 May 2014(17,817 bytes)Jiri_Starrider:na moved page Tank:Type 62 to Tank:Ch02 Type62: Correct naming
07:04, 9 June 2013(17,127 bytes)added con and some rewording; misuse of the word "racking"
21:45, 2 May 2013(17,082 bytes)Rewrote Preferential crew paragraph.
21:30, 2 May 2013(16,622 bytes)Added recommended Crew Training Progression.
02:31, 2 May 2013(15,867 bytes)"There are no plans to reintroduce it to the in-game store." WGNA's plans are their own. It's already listed as not available, that's enough.
17:10, 25 April 2013(16,291 bytes)Removed nonsense line- all tanks perform better after training skills and perks. Removed "Very" in ammo rack line. Type 62 has one of the best cammo values in the game. Updated pros/cons.
16:57, 25 April 2013(16,290 bytes)Undo revision 45710 by LeeStuart1941 (talk)At Tier 7, the Type 62 is often in the middle of the pack.
16:56, 25 April 2013(16,296 bytes)Undo revision 45712 by LeeStuart1941 (talk)View range and spotting range are very different. The Type 62 can be an effective scout in all tiers it sees.
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