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Renault NC-31

Renault NC-31

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Revision as of 15:39, 17 January 2013Revision as of 17:23, 17 January 2013
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 {{TankData {{TankData
?|The Renault NC-31 is a Tier 1 Chinese light tank. It was imported from France, and is thus similar to a French tank.+|The Renault NC-31 is a Tier 1 Chinese light tank. It is a modified french FT-17, imported at the end of the 1910s.
  
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 It is recommended to use free experience to get at least the top engine because even with the top engine, this tank has a rather slow top speed. The first thing you research should be the second gun, because its excellent ROF will help you quickly destroy other tier 1s. After that, it's your choice whether to research the 37mm gun, the upgraded engines, the top radio, the suspension, or to go straight to the [[Vickers Mk. E Type B]]. It is recommended to use free experience to get at least the top engine because even with the top engine, this tank has a rather slow top speed. The first thing you research should be the second gun, because its excellent ROF will help you quickly destroy other tier 1s. After that, it's your choice whether to research the 37mm gun, the upgraded engines, the top radio, the suspension, or to go straight to the [[Vickers Mk. E Type B]].

Revision as of 17:23, 17 January 2013










Ambox_important.png This article requires additional modification.
The design and/or content of this article do not conform to wiki standards.

Missing Content:

  • Player Opinion: Performance
  • Player Opinion: Equipment
  • History
  • Historical Gallery

































































Renault NC-31

Renault_NC-31_render_1.jpg
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
0  Credits Cost
110110 HP Hit Points
6.6/8.66.59/8.6 t Weight Limit
Crew
  1. Commander (Gunner, Radio Operator, Loader)
  2. Driver
Mobility
7575 hp Engine Power
25/8 km/h Speed Limit
6060 deg/s Traverse
11.3611.38 hp/t Power/Wt Ratio
NoNo Pivot
Armor
16/16/16 mm Hull Armor
22/22/2222/22/22 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















0/800/6




















6/800/6
Shell Cost
30/30/3636/36/42 HP Damage
29/46/1840/74/18 mm Penetration



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24 r/m 

Standard Gun

Reload Times
Nominal: 2.5 s
50% Crew: 3.18 s
75% Crew: 2.8 s
100% Crew: 2.5 s
Rammer: 2.25 s
Vents: 2.44 s
Both: 2.2 s
Both and BiA: 2.16 s
Both and Max Crew %: 2.07 s

See Crew, Consumables, or Equipment for more information.



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26.09 r/m 

Standard Gun

Reload Times
Nominal: 2.3 s
50% Crew: 2.93 s
75% Crew: 2.58 s
100% Crew: 2.3 s
Rammer: 2.07 s
Vents: 2.25 s
Both: 2.02 s
Both and BiA: 1.98 s
Both and Max Crew %: 1.9 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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720

Standard Gun

Using Shell Type 1 (30 Damage):


Theoretical Damage Per Minute
Nominal DPM: 720
50% Crew: 565.8
75% Crew: 642.9
100% Crew: 720
100% Crew
Vents: 736.8
Rammer: 800.1
Both: 818.7
Both and BiA: 834.3
Both and Max Crew %: 870.3

Advantageous Damage Per Minute
First-shot DPM: 750
50% Crew: 595.8
75% Crew: 672.9
100% Crew: 750
100% Crew
Rammer: 830.1
Vents: 766.8
Both: 848.7
Both and BiA: 864.3
Both and Max Crew %: 900.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (30 Damage):


Theoretical Damage Per Minute
Nominal DPM: 720
50% Crew: 565.8
75% Crew: 642.9
100% Crew: 720
100% Crew
Vents: 736.8
Rammer: 800.1
Both: 818.7
Both and BiA: 834.3
Both and Max Crew %: 870.3

Advantageous Damage Per Minute
First-shot DPM: 750
50% Crew: 595.8
75% Crew: 672.9
100% Crew: 750
100% Crew
Rammer: 830.1
Vents: 766.8
Both: 848.7
Both and BiA: 864.3
Both and Max Crew %: 900.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (36 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 864
50% Crew: 678.96
75% Crew: 771.48
100% Crew: 864
100% Crew
Vents: 884.16
Rammer: 960.12
Both: 982.44
Both and BiA: 1001.16
Both and Max Crew %: 1044.36

Advantageous Damage Per Minute
First-shot DPM: 900
50% Crew: 714.96
75% Crew: 807.48
100% Crew: 900
100% Crew
Rammer: 996.12
Vents: 920.16
Both: 1018.44
Both and BiA: 1037.16
Both and Max Crew %: 1080.36

See here, here, or here for more information.






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939.24

Standard Gun

Using Shell Type 1 (36 Damage):


Theoretical Damage Per Minute
Nominal DPM: 939.24
50% Crew: 738
75% Crew: 838.8
100% Crew: 939.24
100% Crew
Vents: 961.2
Rammer: 1043.64
Both: 1068.12
Both and BiA: 1088.28
Both and Max Crew %: 1135.44

Advantageous Damage Per Minute
First-shot DPM: 975.24
50% Crew: 774
75% Crew: 874.8
100% Crew: 975.24
100% Crew
Rammer: 1079.64
Vents: 997.2
Both: 1104.12
Both and BiA: 1124.28
Both and Max Crew %: 1171.44

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (36 Damage):


Theoretical Damage Per Minute
Nominal DPM: 939.24
50% Crew: 738
75% Crew: 838.8
100% Crew: 939.24
100% Crew
Vents: 961.2
Rammer: 1043.64
Both: 1068.12
Both and BiA: 1088.28
Both and Max Crew %: 1135.44

Advantageous Damage Per Minute
First-shot DPM: 975.24
50% Crew: 774
75% Crew: 874.8
100% Crew: 975.24
100% Crew
Rammer: 1079.64
Vents: 997.2
Both: 1104.12
Both and BiA: 1124.28
Both and Max Crew %: 1171.44

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (42 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1095.78
50% Crew: 861
75% Crew: 978.6
100% Crew: 1095.78
100% Crew
Vents: 1121.4
Rammer: 1217.58
Both: 1246.14
Both and BiA: 1269.66
Both and Max Crew %: 1324.68

Advantageous Damage Per Minute
First-shot DPM: 1137.78
50% Crew: 903
75% Crew: 1020.6
100% Crew: 1137.78
100% Crew
Rammer: 1259.58
Vents: 1163.4
Both: 1288.14
Both and BiA: 1311.66
Both and Max Crew %: 1366.68

See here, here, or here for more information.
Damage Per Minute


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0.54 m 

With 50% Crew: 0.687 m
With 75% Crew: 0.605 m
With 100% Crew: 0.54 m
With BiA: 0.528 m
With BiA and Vents: 0.518 m
Maximum possible: 0.496 m

For more details, see Crew


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0.46 m 

With 50% Crew: 0.585 m
With 75% Crew: 0.515 m
With 100% Crew: 0.46 m
With BiA: 0.449 m
With BiA and Vents: 0.441 m
Maximum possible: 0.423 m

For more details, see Crew
Accuracy


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2 s 

With 50% Crew: 2.546 s
With 75% Crew: 2.24 s
With 100% Crew: 2 s
With GLD: 1.818 s
With BiA: 1.954 s
With BiA and Vents: 1.918 s
With both and GLD: 1.743 s
Maximum possible: 1.671 s

For more details, see Crew or Equipment


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2 s 

With 50% Crew: 2.546 s
With 75% Crew: 2.24 s
With 100% Crew: 2 s
With GLD: 1.818 s
With BiA: 1.954 s
With BiA and Vents: 1.918 s
With both and GLD: 1.743 s
Maximum possible: 1.671 s

For more details, see Crew or Equipment
Aim time
3434 deg/s Turret Traverse
360° Gun Arc
-6°/+35°-6°/+35° Elevation Arc
237150 rounds Ammo Capacity
General
2020 % Chance of Fire






280 m 

With 50% Crew: 220 m
With 75% Crew: 250 m
With 100% Crew: 280 m
With Recon and Situational Awareness: 294.2 m
With Coated Optics: 308 m
With Binocular Telescope: 350 m
Maximum possible: 400.8 m

For more details, see Skills or Equipment






280 m 

With 50% Crew: 220 m
With 75% Crew: 250 m
With 100% Crew: 280 m
With Recon and Situational Awareness: 294.2 m
With Coated Optics: 308 m
With Binocular Telescope: 350 m
Maximum possible: 400.8 m

For more details, see Skills or Equipment
View Range


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300 m 

With 50% Crew: 235.7 m
With 75% Crew: 267.9 m
With 100% Crew: 300 m
With 100% Signal Boost: 360 m
When affected by 100% Relaying: 330 m
Maximum possible: 431.7 m

For more details, see Skills or Equipment


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300 m 

With 50% Crew: 235.7 m
With 75% Crew: 267.9 m
With 100% Crew: 300 m
With 100% Signal Boost: 360 m
When affected by 100% Relaying: 330 m
Maximum possible: 431.7 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


I

AnnoCh06_Renault_NC31.png

0

The Renault NC-31 is a Chinese tier 1 light tank.

A Renault FT modification with a new chassis that used long-stroke suspension elements and Kégresse-Hinstin fanged rubber tracks with metal shoes. These features, along with an upgraded 45 h.p. engine, increased the top speed to 16 km/h. A total of 15 vehicles of this type were exported to China.

The Renault NC-31 is a Tier 1 Chinese light tank. It is a modified french FT-17, imported at the end of the 1910s.

The Renault NC-31 leads to the Vickers Mk. E Type B, and the T-26G FT.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

I 37 mm APX SA18 29/46/18 30/30/36 24 0.54 2 110 0
I 37 mm KwK 36 L/46.5 40/74/18 36/36/42 26.09 0.46 2 100 1900

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

I FT-18 22/22/22 34 280 200 0

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

I Renault NC-2 75 20 266 0

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

I M26/27 8.6 60 B/2 800 0

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

II ER 52 300 100 0

Compatible Equipment

Light Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Extended Spare Parts Kit Enhanced Gun Laying Drive Improved Ventilation Class 1 Binocular Telescope Toolbox 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Quality Oil Focus on Target Improved Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Acceptable armor for a tier 1
  • Decent acceleration
  • Surprisingly great manueverability


Cons:


  • Low top speed
  • Gun has a long aiming time


Early Research

It is recommended to use free experience to get at least the top engine because even with the top engine, this tank has a rather slow top speed. The first thing you research should be the second gun, because its excellent ROF will help you quickly destroy other tier 1s. After that, it's your choice whether to research the 37mm gun, the upgraded engines, the top radio, the suspension, or to go straight to the Vickers Mk. E Type B.


Gallery

History for this tank not found


China
Light Tanks IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Medium Tanks VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIIIType 59 G IXWZ-120 X121 X121B
Heavy Tanks VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Tank Destroyers IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Self-Propelled Artillery
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter VIIGSR 3301 Setter VIIILHMTV IXGSOR3301 AVR FS XManticore
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 VIIIHWK 30 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Italy IFiat 3000 IIL6/40
Poland I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
ko:Tank:Ch06 Renault NC31ja:Tank:Ch06 Renault NC31