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Type 2597 Chi-Ha

Type 2597 Chi-Ha

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 {{TankData {{TankData
?|The Type-97 Chi-Ha is a Chinese tier 3 light tank that was imported from Japan, making it, in a way, the first Japanese tank in the game. The 47mm top gun features average damage for its tier, excellent penetration (giving you a chance against some tier 5's) and average RoF. Unfortunately the Tank is not suited for solo scouting due the poor acceleration and bad turning handling, and should be used as support whenever facing tier 5 matches, while on lower tier matches it can handle itself pretty well for aggressive roles. +|The Type-97 Chi-Ha is a Chinese tier 3 light tank that was imported from Japan, making it, in a way, the first Japanese tank in the game. The 47mm top gun features average damage for its tier, excellent penetration (giving you a chance against some tier 5s) and average RoF. Unfortunately the Tank is not suited for solo scouting due the poor acceleration and bad turning handling, and should be used as support whenever facing tier 5 matches, while on lower tier matches it can handle itself pretty well for aggressive roles.
  
 |InTheGame_pros= |InTheGame_pros=

Revision as of 02:26, 18 January 2013










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Missing Content:

  • Player Opinion: Performance
  • Player Opinion: Equipment
  • History
  • Historical Gallery

































































Type 2597 Chi-Ha

AnnoCh08_Type97_Chi_Ha.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
42,000  Credits Cost
40585 HP Hit Points
15.04/15.98.37/18 t Weight Limit
Crew
  1. Commander
  2. Gunner (Loader)
  3. Driver
  4. Radio Operator
Mobility
170240 hp Engine Power
40/15 km/h Speed Limit
3032 deg/s Traverse
11.328.67 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
35/25/2535/25/25 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















16/1200/20




















36/1600/19
Shell Cost
75/75/9570/70/90 HP Damage
30/55/2881/130/25 mm Penetration



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20 r/m 

Standard Gun

Reload Times
Nominal: 3 s
50% Crew: 3.82 s
75% Crew: 3.36 s
100% Crew: 3 s
Rammer: 2.7 s
Vents: 2.93 s
Both: 2.64 s
Both and BiA: 2.59 s
Both and Max Crew %: 2.48 s

See Crew, Consumables, or Equipment for more information.



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20 r/m 

Standard Gun

Reload Times
Nominal: 3 s
50% Crew: 3.82 s
75% Crew: 3.36 s
100% Crew: 3 s
Rammer: 2.7 s
Vents: 2.93 s
Both: 2.64 s
Both and BiA: 2.59 s
Both and Max Crew %: 2.48 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1500

Standard Gun

Using Shell Type 1 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1500
50% Crew: 1178.25
75% Crew: 1339.5
100% Crew: 1500
100% Crew
Vents: 1535.25
Rammer: 1666.5
Both: 1705.5
Both and BiA: 1738.5
Both and Max Crew %: 1813.5

Advantageous Damage Per Minute
First-shot DPM: 1575
50% Crew: 1253.25
75% Crew: 1414.5
100% Crew: 1575
100% Crew
Rammer: 1741.5
Vents: 1610.25
Both: 1780.5
Both and BiA: 1813.5
Both and Max Crew %: 1888.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1500
50% Crew: 1178.25
75% Crew: 1339.5
100% Crew: 1500
100% Crew
Vents: 1535.25
Rammer: 1666.5
Both: 1705.5
Both and BiA: 1738.5
Both and Max Crew %: 1813.5

Advantageous Damage Per Minute
First-shot DPM: 1575
50% Crew: 1253.25
75% Crew: 1414.5
100% Crew: 1575
100% Crew
Rammer: 1741.5
Vents: 1610.25
Both: 1780.5
Both and BiA: 1813.5
Both and Max Crew %: 1888.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (95 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1900
50% Crew: 1492.45
75% Crew: 1696.7
100% Crew: 1900
100% Crew
Vents: 1944.65
Rammer: 2110.9
Both: 2160.3
Both and BiA: 2202.1
Both and Max Crew %: 2297.1

Advantageous Damage Per Minute
First-shot DPM: 1995
50% Crew: 1587.45
75% Crew: 1791.7
100% Crew: 1995
100% Crew
Rammer: 2205.9
Vents: 2039.65
Both: 2255.3
Both and BiA: 2297.1
Both and Max Crew %: 2392.1

See here, here, or here for more information.






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1400

Standard Gun

Using Shell Type 1 (70 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1400
50% Crew: 1099.7
75% Crew: 1250.2
100% Crew: 1400
100% Crew
Vents: 1432.9
Rammer: 1555.4
Both: 1591.8
Both and BiA: 1622.6
Both and Max Crew %: 1692.6

Advantageous Damage Per Minute
First-shot DPM: 1470
50% Crew: 1169.7
75% Crew: 1320.2
100% Crew: 1470
100% Crew
Rammer: 1625.4
Vents: 1502.9
Both: 1661.8
Both and BiA: 1692.6
Both and Max Crew %: 1762.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (70 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1400
50% Crew: 1099.7
75% Crew: 1250.2
100% Crew: 1400
100% Crew
Vents: 1432.9
Rammer: 1555.4
Both: 1591.8
Both and BiA: 1622.6
Both and Max Crew %: 1692.6

Advantageous Damage Per Minute
First-shot DPM: 1470
50% Crew: 1169.7
75% Crew: 1320.2
100% Crew: 1470
100% Crew
Rammer: 1625.4
Vents: 1502.9
Both: 1661.8
Both and BiA: 1692.6
Both and Max Crew %: 1762.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (90 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1800
50% Crew: 1413.9
75% Crew: 1607.4
100% Crew: 1800
100% Crew
Vents: 1842.3
Rammer: 1999.8
Both: 2046.6
Both and BiA: 2086.2
Both and Max Crew %: 2176.2

Advantageous Damage Per Minute
First-shot DPM: 1890
50% Crew: 1503.9
75% Crew: 1697.4
100% Crew: 1890
100% Crew
Rammer: 2089.8
Vents: 1932.3
Both: 2136.6
Both and BiA: 2176.2
Both and Max Crew %: 2266.2

See here, here, or here for more information.
Damage Per Minute


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0.46 m 

With 50% Crew: 0.57 m
With 75% Crew: 0.498 m
With 100% Crew: 0.441 m
With BiA: 0.431 m
With BiA and Vents: 0.422 m
Maximum possible: 0.404 m

For more details, see Crew


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0.44 m 

With 50% Crew: 0.545 m
With 75% Crew: 0.476 m
With 100% Crew: 0.422 m
With BiA: 0.413 m
With BiA and Vents: 0.404 m
Maximum possible: 0.387 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
3030 deg/s Turret Traverse
360° Gun Arc
-9°/+20°-15°/+20° Elevation Arc
210180 rounds Ammo Capacity
General
1515 % Chance of Fire






310 m 

With 50% Crew: 243.6 m
With 75% Crew: 276.8 m
With 100% Crew: 310 m
With Recon and Situational Awareness: 325.7 m
With Coated Optics: 341 m
With Binocular Telescope: 387.5 m
Maximum possible: 443.8 m

For more details, see Skills or Equipment






330 m 

With 50% Crew: 259.3 m
With 75% Crew: 294.7 m
With 100% Crew: 330 m
With Recon and Situational Awareness: 346.7 m
With Coated Optics: 363 m
With Binocular Telescope: 412.5 m
Maximum possible: 472.4 m

For more details, see Skills or Equipment
View Range


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350 m 

With 50% Crew: 282.5 m
With 75% Crew: 323.6 m
With 100% Crew: 365 m
With 100% Signal Boost: 420 m
When affected by 100% Relaying: 385 m
Maximum possible: 525.4 m

For more details, see Skills or Equipment


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550 m 

With 50% Crew: 444 m
With 75% Crew: 508.5 m
With 100% Crew: 573.6 m
With 100% Signal Boost: 660 m
When affected by 100% Relaying: 605 m
Maximum possible: 825.7 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


III

AnnoCh08_Type97_Chi_Ha.png

42000

The Type 2597 Chi-Ha is a Chinese tier 3 light tank.

Developed by Mitsubishi from 1935 through 1937. The vehicle was mass-produced from 1938 through 1942, alongside an upgraded Shinhoto Chi-Ha for the last two years, with a total of 1,220 vehicles of both types manufactured. The Chi-Ha and Shinhoto Chi-Ha tanks were widely used by Japanese forces in China, and after Japan capitulation, these vehicles were used by both the PLA and Kuomintang forces in the Civil War of 1946.

The Type-97 Chi-Ha is a Chinese tier 3 light tank that was imported from Japan, making it, in a way, the first Japanese tank in the game. The 47mm top gun features average damage for its tier, excellent penetration (giving you a chance against some tier 5s) and average RoF. Unfortunately the Tank is not suited for solo scouting due the poor acceleration and bad turning handling, and should be used as support whenever facing tier 5 matches, while on lower tier matches it can handle itself pretty well for aggressive roles.

The Type 2597 Chi-Ha leads to the SU-76G FT, and the M5A1 Stuart.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

II 45 mm 20K 51/88/23 47/47/62 26.09 0.46 1.7 313 2530
IV 47 mm Gun Type 1 81/130/25 70/70/90 20 0.44 2.3 411 21000
II 57 mm Gun Type 97 30/55/28 75/75/95 20 0.46 2.3 150 2000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

III Mitsubishi Type 97 170 15 650 5000
IV Type 100 V-12 W 200 15 630 8600
IV Type 100 V-12 A 240 15 630 10500

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

II Type 97 15.9 30 B/2 5000 1270
III Type 97-Kai 18 32 B/2 5000 1850

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

IV Type 94 Hei 350 90 180
VI Type 96 Bo 425 50 14000
VIII Type 3 Otsu 550 240 22000

Compatible Equipment

Low Noise Exhaust System Class 3 Camouflage Net Class 3 Coated Optics Class 3 Experimental Optics Wear-Resistant Gun Laying Drive Venting System Enhanced Gun Laying Drive Class 3 Improved Hardening Class 3 Additional Grousers Class 3 Improved Ventilation Class 3 Binocular Telescope Class 3 Turbocharger Class 3 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Quality Oil Focus on Target Improved Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Somewhat Sloped armor can bounce some shots
  • Excellent Gun penetration
  • Decent Reload and damage
  • Long range radio


Cons:


  • Large Silhouette
  • Slow Acceleration
  • Poor Maneuverability at high speed
  • Expensive research cost on equipment
  • Most Equipment does not migrate to next tier


Gallery

History for this tank not found


China
Light Tanks IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Medium Tanks VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIII122 TM VIIIType 59 G IXWZ-120 X121 X121B
Heavy Tanks VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 IXWZ-114 X113 X113 Beijing Opera XWZ-111 model 5A XWZ-111 Qilin
Tank Destroyers IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT IXWZ-120G FT XWZ-113G FT X114 SP2
Self-Propelled Artillery
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIM24E2 Super Chaffee VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 35 R IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. M 15 IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 mit 10,5 cm L/28 VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 VIIIHWK 30 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIAM 39 Gendron-Somua IIAMR 35 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
China IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 97 Chi-Ha IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L IIILago M38
Italy IFiat 3000 IIL6/40
Poland I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
ja:Tank:Ch08 Type97 Chi Ha