WZ-111 model 1-4
Revision as of 08:51, 4 July 2019 | Revision as of 14:33, 21 July 2019 Removed misleading info about stock turrent being stronger. Not with 20mm of armor above the gun mantlet, allowing everything to overmatch it. | |||
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|InTheGame_cons= | |InTheGame_cons= | |||
* Poor gun depression | * Poor gun depression | |||
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* Somewhat sluggish due to low engine power | * Somewhat sluggish due to low engine power | |||
* Suffers frequent module/crew critical hits | * Suffers frequent module/crew critical hits |
Revision as of 14:33, 21 July 2019
This article requires additional modification. The design and/or content of this article do not conform to wiki standards.
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[Client Values; Actual values in
0 Cost |
health Hit Points |
0/0Expression error: Unexpected < operator./Expression error: Unrecognized word "unable". t Weight Limit |
engine Engine Power |
/ km/h Speed Limit |
traverse Traverse |
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NoNo Pivot |
// mm Hull Armor |
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0/0/0
0/0/0 Shell Cost |
//Unable to match configuration for query: gun:ch12111123::top|damage1/Unable to match configuration for query: gun:ch12111123::top|damage2/Unable to match configuration for query: gun:ch12111123::top|damage3 HP Damage |
//Unable to match configuration for query: gun:ch12111123::top|penetration1/Unable to match configuration for query: gun:ch12111123::top|penetration2/Unable to match configuration for query: gun:ch12111123::top|penetration3 mm Penetration |
r/m ▲
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Magazine-fed Gun
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Magazine-fed Gun
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Magazine-fed Gun
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Magazine-fed Gun
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m ▲
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s ▲
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Unable to match configuration for query: turret:ch12111123::stock|turrettraverseUnable to match configuration for query: turret:ch12111123::top|turrettraverse deg/s Turret Traverse |
0° Gun Arc |
-°/+°-Unable to match configuration for query: gun:ch12111123::top|depression°/+Unable to match configuration for query: gun:ch12111123::top|elevation° Elevation Arc |
Unable to match configuration for query: gun:ch12111123::stock|maxammoUnable to match configuration for query: gun:ch12111123::top|maxammo rounds Ammo Capacity |
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m ▲
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m ▲
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Additional Statistics
(Top Configuration)
When using the 130mm 59-130T gun:
Camouflage
- Stationary: 6.9%
- When Moving: 3.7%
- When Firing: 1.1%
Terrain Resistance
- On Hard Ground: 0.86
- On Medium Ground: 0.96
- On Soft Ground: 1.92
Dispersion Change Values
- Turret Contribution
- Rotation: 0.1
- Shot Recoil: 3.84
- Suspension Contribution
- Acceleration: 0.2
- Turning: 0.2
With 100% Crew
0
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The WZ-111 model 1-4 is a departure from its parent tank, the 110, sporting a slightly weaker, larger hull with higher mobilty in exchange for a significantly tougher turret and a much larger gun which is very comparable to the IS-7's 130mm gun and maybe even better. Its mobility and agility rivals those of the T-10's and should be used to make up for its rather unreliable hull armor.
The <value_unset_error> marks the end of its line.
Modules / Available Equipment and Consumables
Player Opinion
Pros and Cons
Pros:
- Strong turret face and decent hull armor for a fast heavy
- Very powerful top gun with high alpha and DPM, and great premium ammo
- Decent accuracy and aimtime for such a large gun
- High top speed and good mobility, very quick for a heavy tank
- Good viewrange
Cons:
- Poor gun depression
- Somewhat sluggish due to low engine power
- Suffers frequent module/crew critical hits
Performance
This tank plays very much like a T-10, but it trades more alpha damage in exchange for slightly worse accuracy, penetration, and rate of fire, with similar aim time.
When playing the WZ-111 model 1-4, you should be very careful of being near ridges, as the gun depression is quite horrible. Combined with the long length of the vehicle, you will be at a significant disadvantage in hilly terrain or on downwards slopes. You should try to look for ways to make your tank travel on as flat ground as possible, as to ensure you won't be fired at by enemy tanks while being unable to return fire. With only 5 degrees of gun depression, you might be limited by some maps. However, thanks to the moderate accuracy and decent penetration, sniping should not be too difficult with this tank.
Another thing to be careful of is making sure the enemy does not fire into your lower frontal plate, which will not withstand hits from same-tier tanks. The turret front and upper frontal plate are both well armored and will bounce shots with moderate frequency. Another thing to note about its armor is that it has spaced, sloped side armor. Though not as bouncy, thick, or big as that of the IS-3's, it can still soak up a shell with some luck.
Care should be taken as to always make sure your pike nose is pointing at the enemy, as angling will expose your weak sides, as well as making one side of the pike much weaker than when pointing forwards. Angling will, however, make one corner of the pike much stronger, though this should not be done unless you have some form of cover to make sure your weaker pike won't be damaged easily.
Last to mention is this tank's mobility, which is really excellent. With a top speed of 50 km/h, you can quickly gain A LOT of speed and get into position very fast, especially when going down a slope. While the top speed is outstanding for this tank, the acceleration and track traverse speed leave something to be desired, and the 1-4 requires a fair bit of time to reach its top speed, and will lose a lot of it when climbing hills.
Early Research
- The 100mm 62-100T gun, 12150LS engine and top radio should already have been researched on the 110, and if available can be equipped immediately
- Research the tracks
- Research the upgraded turret
- Then research the 130mm 59-130T gun for a major boost in firepower
- Finish with the 12150LT engine
It should be noted that the WZ-111 model 1-4 branches to two different Tier 10 heavy tanks, the 113 and the WZ-111 model 5A. Researching the former unlocks the best gun for the WZ-120, so it is advised to grind the 113 too even if one's aim is the 5A.
Suggested Equipment
Gallery
Historical Info
Design features
Flaws that were found during initial tests included heavy and very cramped turret interior, insufficient armor on the hull, and weak and unreliable engine that was struggling with the overall mass of the vehicle. Most of the technologies used in the WZ-111 were copies of earlier, then already close to obsolete, Soviet solutions . Turret design was cast steel, with welds on the roof area, fitted with two crew hatches and a commander periscope. Suspension consisted of seven road wheels with internal shock absorbers, three support rollers, drive wheel position at the rear with removable ring gear, and guide wheel. Transmission was similar to the one in the IS series, and featured a multi-disc main clutch using dry friction, an eight gear transmission with a dual planetary rotation mechanism, and final drive. Engine was a Chinese-made unlicensed copy of the B11 diesel, with the maximum power output of 520 horse powers. Maximum speed achieved during tests was 35 km/h. The body was made from welded plates, with thickness of 13, 120, 90, and 60 mm. Test prototype was preserved and today is placed on permanent display in the Chinese Tank Museum located near Beijing.
Historical Gallery
Historical Accuracy Errata
The 520 hp engine was the WZ-111's only intended powerplant. The other engine configurations are fake.
- Actual top speed is 35 km/h, and this was without a turret mounted. In World of Tanks, however, the WZ-111 can reach speeds of up to 50 km/h.
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