59-16
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The 59-16 fits your textbook definition of a scout tank. It sports both excellent maneuverability and a tiny profile, allowing it to either perform as a passive scout or an active scout. (Since 9.18, passive scouting became harder because of the reduced view range.) The small size and agility of the 59-16 can let you drive around a map, lighting up enemy positions as you use the terrain to keep yourself as hidden as you can. Equipping optics would be a great idea for this tactic. The same traits can let you be the first player to spot from a forward position, letting your team take out enemy tanks before they even have a chance to fight back. If you're doing this, it is best to hold your fire as well as bring along a camo net and some binoculars. | The 59-16 fits your textbook definition of a scout tank. It sports both excellent maneuverability and a tiny profile, allowing it to either perform as a passive scout or an active scout. (Since 9.18, passive scouting became harder because of the reduced view range.) The small size and agility of the 59-16 can let you drive around a map, lighting up enemy positions as you use the terrain to keep yourself as hidden as you can. Equipping optics would be a great idea for this tactic. The same traits can let you be the first player to spot from a forward position, letting your team take out enemy tanks before they even have a chance to fight back. If you're doing this, it is best to hold your fire as well as bring along a camo net and some binoculars. | |||
? | These excellent scouting traits come at a cost though, preventing you from doing most other tasks effectively. | + | These excellent scouting traits come at a cost though, preventing you from doing most other tasks effectively. Your gun 76mm gun will prove nearly useless against even some medium tanks, so avoiding combat is a must. (The 76mm autoloader was removed in patch 9.18) | |
? | However, now that the 76mm autoloader is gone, you'll have to time your runs carefully, even when cleaning up enemy tanks that are at low health. It's premium ammo can pen almost all tanks within its matchmaker tier when fired at the sides or rear, as well as you will find it is often ignored by the higher tier tanks as they blow it off as not being able to pen them allowing you to get behind them, | + | However, now that the 76mm autoloader is gone, you'll have to time your runs carefully, even when cleaning up enemy tanks that are at low health. It's premium ammo can pen almost all tanks within its matchmaker tier when fired at the sides or rear, as well as you will find it is often ignored by the higher tier tanks as they blow it off as not being able to pen them allowing you to get behind them, fire, and run away before they are even able to turn their turret. | |
|InTheGame_research = | |InTheGame_research = | |||
? | For the tank, you should research the suspension first of all. After that, go for the turret, then the radio for scouting. The guns should be your last concern for this tank. | + | For the tank, you should research the suspension first of all. After that, go for the turret, then the radio for scouting. The guns should be your last concern for this tank. | |
Before getting to the WZ-131, it is recommended that you research the Type-58 for the 85mm guns, otherwise you will be stuck using the same 76 mm guns on the next light tank. | Before getting to the WZ-131, it is recommended that you research the Type-58 for the 85mm guns, otherwise you will be stuck using the same 76 mm guns on the next light tank. | |||
|InTheGame_equipment= | |InTheGame_equipment= |
Revision as of 11:05, 17 February 2018
59-16
Mouse over "
[Client Values; Actual values in
900,000 Cost |
640134 HP Hit Points |
16.06/16.510.64/19 t Weight Limit |
- Commander
- Gunner
- Driver
- Loader (Radio Operator)
400450 hp Engine Power |
60/23 km/h Speed Limit |
5254 deg/s Traverse |
24.9142.29 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
45/30/2045/30/20 mm Turret Armor |
AP/APCR/HE
AP/APCR/HE Shells |
56/2800/28
56/2400/48 Shell Cost |
85/85/95115/115/165 HP Damage |
112/189/29138/180/38 mm Penetration |
r/m ▲
18.75 r/m Standard Gun ▲
15.79 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
1593.75 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
1815.85 Damage Per Minute Standard Gun |
m ▲
0.34 m With 50% Crew: 0.421 m ▲
0.4 Accuracy With 50% Crew: 0.496 m |
s 2.3 s 2 Aim time |
4848 deg/s Turret Traverse |
360° Gun Arc |
-5°/+20°-5°/+20° Elevation Arc |
7045 rounds Ammo Capacity |
1512 % Chance of Fire |
m 350 m 360 View Range |
m 525 m 750 Signal Range |
Additional Statistics
(Top Configuration)
When using the 57 mm 55-57FG gun:
Camouflage
- Stationary: 17.4%
- When Moving: 17.4%
- When Firing: 4.6%
Terrain Resistance
- On Hard Ground: 0.77
- On Medium Ground: 0.86
- On Soft Ground: 1.53
Dispersion Change Values
- Turret Contribution
- Rotation: 0.12
- Shot Recoil: 3.36
- Suspension Contribution
- Acceleration: 0.17
- Turning: 0.17
With 100% Crew
VI
900000
The 59-16 is a Chinese tier 6 light tank.
In 1957 a new light tank project was initiated by the Chinese government. Development of vehicle was completed in 1959. The new tank, weighing 16 tons, was equipped with a four-wheel torsion-bar suspension and a rear placement of the drive wheel, and mounted a 57-mm gun (later upgraded to 76-mm).
The First True Chinese Light Tank in Chinese line. This tank weighs very little, and has weak armor to match, although its front is angled and rounded turret. Unfortunately, both its stock view range and speed are subpar for a light tank. After 9.18 patch, This tank has only 2 guns left for use; the 57mm stock gun same as Type T-34, and the improved 76mm gun that has better alpha and penetration, but it lost its autoloading version in 9.18 patch.
The 59-16 leads to the WZ-131.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VI | 12150L3 | 450 | 12 | 700 | 17000 | |
V | Type 102 | 400 | 15 | 700 | 10000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
V | 131 | 16.5 | 52 | B/2 | 4500 | 7730 | |
VI | 131 model 2 | 19 | 54 | B/2 | 4500 | 17300 |
Tier | Radio | Signal Range (m) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|
X | A-220A | 750 | 40 | 54000 | |
IX | A-220 | 600 | 40 | 38000 | |
VIII | 9RM | 525 | 100 | 24240 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Good penetration and gun handling for a light
- Very low profile provides excellent camo and makes you a small target
- Agile, even for a light tank but has the second lowest top speed
- Very long signal range with top radio (750 meters)
Cons:
- Quite low alpha damage, The 57mm gun is nearly useless in Tier 8 matches
- While gun handling is great, accuracy is quite poor (0,4)
- Worse in everything compared to the Type 64
- Poor view range, (360 meters) worse than some of the Tier 6 TDs
- Modules and crew often knocked out. Ammunition detonates from frontal shots.
Performance
The 59-16 fits your textbook definition of a scout tank. It sports both excellent maneuverability and a tiny profile, allowing it to either perform as a passive scout or an active scout. (Since 9.18, passive scouting became harder because of the reduced view range.) The small size and agility of the 59-16 can let you drive around a map, lighting up enemy positions as you use the terrain to keep yourself as hidden as you can. Equipping optics would be a great idea for this tactic. The same traits can let you be the first player to spot from a forward position, letting your team take out enemy tanks before they even have a chance to fight back. If you're doing this, it is best to hold your fire as well as bring along a camo net and some binoculars.
These excellent scouting traits come at a cost though, preventing you from doing most other tasks effectively. Your gun 76mm gun will prove nearly useless against even some medium tanks, so avoiding combat is a must. (The 76mm autoloader was removed in patch 9.18)
However, now that the 76mm autoloader is gone, you'll have to time your runs carefully, even when cleaning up enemy tanks that are at low health. It's premium ammo can pen almost all tanks within its matchmaker tier when fired at the sides or rear, as well as you will find it is often ignored by the higher tier tanks as they blow it off as not being able to pen them allowing you to get behind them, fire, and run away before they are even able to turn their turret.
Early Research
For the tank, you should research the suspension first of all. After that, go for the turret, then the radio for scouting. The guns should be your last concern for this tank. Before getting to the WZ-131, it is recommended that you research the Type-58 for the 85mm guns, otherwise you will be stuck using the same 76 mm guns on the next light tank.
Suggested Equipment
Gallery
Historical Info
Historical Gallery
Sources and External Links
Light Tanks | IIVickers Mk. E Type B • IIIType 2597 Chi-Ha • IVM5A1 Stuart • VI59-16 • VIType 64 • VIIType 62 • VIIWZ-131 • VIIIWZ-132 • VIIIM41D • IXWZ-132A • XWZ-132-1 |
Medium Tanks | VType T-34 • VIType 58 • VIIT-34-1 • VIIIType 59 • VIIIT-34-2 • VIIIT-34-3 • VIII59-Patton • VIII122 TM • VIIIType 59 G • IXWZ-120 • X121 • X121B |
Heavy Tanks | VIIIS-2 • VIIIWZ-111 • VIIIWZ-111 Alpine Tiger • VIII110 • VIII112 • IXWZ-111 model 1-4 • IXWZ-114 • X113 • X113 Beijing Opera • XWZ-111 model 5A • XWZ-111 Qilin |
Tank Destroyers | IIT-26G FT • IIIM3G FT • IVSU-76G FT • V60G FT • VIWZ-131G FT • VIIT-34-2G FT • VIIIWZ-111-1G FT • VIIIWZ-120-1G FT • IXWZ-111G FT • IXWZ-120G FT • XWZ-113G FT • X114 SP2 |
Self-Propelled Artillery |