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121

AnnoCh19_121.png
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
2050410 HP Hit Points
39/4221.78/42 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Loader (Radio Operator)
Mobility
650650 hp Engine Power
56/20 km/h Speed Limit
5050 deg/s Traverse
16.6729.84 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
240/130/60240/130/60 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















1065/4800/630




















1065/4800/630
Shell Cost
440/440/530440/440/530 HP Damage
262/340/68262/340/68 mm Penetration



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6.25 r/m 

Standard Gun

Reload Times
Nominal: 9.6 s
50% Crew: 11.89 s
75% Crew: 10.38 s
100% Crew: 9.2 s
Rammer: 8.28 s
Vents: 9 s
Both: 8.1 s
Both and BiA: 7.92 s
Both and Max Crew %: 7.59 s

See Crew, Consumables, or Equipment for more information.



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6.25 r/m 

Standard Gun

Reload Times
Nominal: 9.6 s
50% Crew: 11.89 s
75% Crew: 10.38 s
100% Crew: 9.2 s
Rammer: 8.28 s
Vents: 9 s
Both: 8.1 s
Both and BiA: 7.92 s
Both and Max Crew %: 7.59 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2750

Standard Gun

Using Shell Type 1 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2750
50% Crew: 2222
75% Crew: 2543.2
100% Crew: 2868.8
100% Crew
Vents: 2934.8
Rammer: 3185.6
Both: 3260.4
Both and BiA: 3330.8
Both and Max Crew %: 3476

Advantageous Damage Per Minute
First-shot DPM: 3190
50% Crew: 2662
75% Crew: 2983.2
100% Crew: 3308.8
100% Crew
Rammer: 3625.6
Vents: 3374.8
Both: 3700.4
Both and BiA: 3770.8
Both and Max Crew %: 3916

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2750
50% Crew: 2222
75% Crew: 2543.2
100% Crew: 2868.8
100% Crew
Vents: 2934.8
Rammer: 3185.6
Both: 3260.4
Both and BiA: 3330.8
Both and Max Crew %: 3476

Advantageous Damage Per Minute
First-shot DPM: 3190
50% Crew: 2662
75% Crew: 2983.2
100% Crew: 3308.8
100% Crew
Rammer: 3625.6
Vents: 3374.8
Both: 3700.4
Both and BiA: 3770.8
Both and Max Crew %: 3916

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3312.5
50% Crew: 2676.5
75% Crew: 3063.4
100% Crew: 3455.6
100% Crew
Vents: 3535.1
Rammer: 3837.2
Both: 3927.3
Both and BiA: 4012.1
Both and Max Crew %: 4187

Advantageous Damage Per Minute
First-shot DPM: 3842.5
50% Crew: 3206.5
75% Crew: 3593.4
100% Crew: 3985.6
100% Crew
Rammer: 4367.2
Vents: 4065.1
Both: 4457.3
Both and BiA: 4542.1
Both and Max Crew %: 4717

See here, here, or here for more information.






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2750

Standard Gun

Using Shell Type 1 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2750
50% Crew: 2222
75% Crew: 2543.2
100% Crew: 2868.8
100% Crew
Vents: 2934.8
Rammer: 3185.6
Both: 3260.4
Both and BiA: 3330.8
Both and Max Crew %: 3476

Advantageous Damage Per Minute
First-shot DPM: 3190
50% Crew: 2662
75% Crew: 2983.2
100% Crew: 3308.8
100% Crew
Rammer: 3625.6
Vents: 3374.8
Both: 3700.4
Both and BiA: 3770.8
Both and Max Crew %: 3916

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2750
50% Crew: 2222
75% Crew: 2543.2
100% Crew: 2868.8
100% Crew
Vents: 2934.8
Rammer: 3185.6
Both: 3260.4
Both and BiA: 3330.8
Both and Max Crew %: 3476

Advantageous Damage Per Minute
First-shot DPM: 3190
50% Crew: 2662
75% Crew: 2983.2
100% Crew: 3308.8
100% Crew
Rammer: 3625.6
Vents: 3374.8
Both: 3700.4
Both and BiA: 3770.8
Both and Max Crew %: 3916

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3312.5
50% Crew: 2676.5
75% Crew: 3063.4
100% Crew: 3455.6
100% Crew
Vents: 3535.1
Rammer: 3837.2
Both: 3927.3
Both and BiA: 4012.1
Both and Max Crew %: 4187

Advantageous Damage Per Minute
First-shot DPM: 3842.5
50% Crew: 3206.5
75% Crew: 3593.4
100% Crew: 3985.6
100% Crew
Rammer: 4367.2
Vents: 4065.1
Both: 4457.3
Both and BiA: 4542.1
Both and Max Crew %: 4717

See here, here, or here for more information.
Damage Per Minute


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew
Accuracy


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2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment


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2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment
Aim time
4040 deg/s Turret Traverse
360° Gun Arc
-5°/+15°-5°/+15° Elevation Arc
4040 rounds Ammo Capacity
General
1212 % Chance of Fire






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 15.1%
  • When Moving: 11.4%
  • When Firing: 2.9%


Terrain Resistance

  • On Hard Ground: 0.77
  • On Medium Ground: 0.86
  • On Soft Ground: 1.73


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.13
  • Shot Recoil: 3.84
  • Suspension Contribution
  • Acceleration: 0.13
  • Turning: 0.13


With 100% Crew

X

AnnoCh19_121.png

6100000

The 121 is a Chinese tier 10 medium tank.

Development of a new medium tank based on the Type 59 began in 1962. The new tank was expected to feature improvements in firepower and armor protection. However, the project was canceled shortly after. Some technical innovations were applied later, in the development of the Type 69 tank. All 121 tank prototypes were destroyed during Chinese nuclear weapon testing.

The 121 continues the Chinese tradition of installing the largest gun possible on a medium tank. The 121 is an all round improvement over the WZ-120 with improved armour and armament while still retaining the frustrating problems of sluggishness and lack of gun depression. With its 122mm gun, the 121 can remove huge chunks of hit points from enemy tanks, out trade similar tier medium and heavy tanks and suffer minimal damage due to the good armour values of the hull and turret. The 121 is a menacing opponent for any tank in a straight close-range brawl and is capable of carry games with its raw damage output but can be reduce to almost worthless if its weaknesses are not addressed appropriately.

The 121 marks the end of its Chinese medium line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 122 mm 60-122TG 262/340/68 440/440/530 6.25 0.35 2.5 2800 185140

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X 12150L7 650 12 935 25000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

X 121 42 50 B/2 7700 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

X A-220B 750 40 54000

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Commander's Vision System Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 2 Additional Grousers Class 1 Modified Configuration Class 1 Improved Radio Set Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 2 Binocular Telescope Class 1 Gun Rammer Class 1 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Quality Oil Orderly Ammo Rack Focus on Target Improved Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Relatively thick upper hull armour that can bounce shots from even TDs if angled well
  • Thick turret armour offering great protection at range but can be easily penetrated through the poorly angled turret cheeks a
  • Great traverse and turret traverse speed
  • Excellent camouflage values
  • Highest alpha damage for a medium tank


Cons:


  • Sluggish acceleration due to higher than average ground resistances
  • Terrible gun depression of 3 degrees
  • Lowest penetration and shell velocity of all tier 10 medium tanks.
  • Does not have APCR as default ammunition
  • Poor aim-time and on-the-move dispersion


Performance

The 121 is superficially similar to the T-62A, being one of the many tanks descended from the T-54. It has near identical camo values, which are excellent, similar hull geometry, and similar hard stats (engine power, front turret armor). However, the lower gun depression and high alpha/low penetration gun make it a completely different vehicle. It's ideal for those who wished they had a T-62A configured for brawling. Close to mid-range is where the 121 outperforms the T-62A. In comparison, the T-62A's shell velocity is much higher (due to lower caliber and standard APCR ammo) and the tank is more agile. The 121's slower-moving shells, longer aim time, and non-existent gun depression make it sub-par at long-distance sniping. However, the 121's accuracy is still quite decent for a chinese tank, especially in comparison to its predecessors.

Boasting the highest alpha damage and second highest DPM among the tier X mediums, the 121 is well-stocked in raw firepower. It's widely unknown that the 121 wields the same gun as the IS-4, a tier 10 heavy tank. Installed on a medium tank, however, the gun sports a 25% faster reload speed. This reload can be shaved down to ~8 seconds with a rammer and BIA, giving it the advantage it needs to compete in a close-range brawl. The 121's 120mm front hull is comparable to that of the infamous T-54, and superior to that of the T-62A. As such, T-54 drivers who are familiar with the basic corner maneuver, (see here), can almost triple their armor effectiveness. Furthermore, when done successfully, this maneuver opens up the opportunity for the aforementioned double-tap, tricking the enemy into reloading. Head-on and not angled, the hull is effective to around 200 pen; substantial protection against lower tiers, but otherwise average for tier 10 mediums. Also, the lower glacis is a large weakness and is easily penetrated, unlike on the T-54, where the lower glacis retains 120mm of armor.

The 121 is not for everyone. The lack of gun depression can be a huge deterrence; skilled driving and experienced knowledge of the terrain is essential. Hull-down positions can be accomplished by using uneven terrain to take advantage of the strong turret. The 121 can be exceptionally devastating in an aggressive, yet not-reckless, playstyle. It finds itself at home alongside heavy tanks by taking advantage of reloading enemies, friendly heavy armor, and exposed flanks. Although deadly in an one-on-one brawl, the 121 still remains a medium tank. It doesn't have the hitpoints nor armor the to spare. Think like an autoloader. Keep in mind that the excellent camo values provide the 121 great flexibility on the battlefield, the maps where it can go full beast mode can be quite limited.

Players who sought a medium tank that devastates in close combat and flanking, yet offers flexibility with great camo, will find vast potential in the 121.


Early Research

None Required.


Suggested Equipment


Tank Gun Rammer Vertical Stabilizer Enhanced Gun Laying Drive 


Gallery

Historical Info

Development began in 1962 on a new medium tank based on the Type 59. The new tank was expected to feature improvements in firepower and armor protection. However, the project was canceled shortly after. Some technical innovations were applied later, in the development of the Type 69 tank. All 121 tank prototypes were destroyed during Chinese nuclear weapon testing.


Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

One of its historical armaments, a 105 mm rifled gun (copy of the Royal Ordnance L7A1), is missing. This configuration was known as the 121B.


Sources and External Links

China
Light Tanks IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Medium Tanks VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIII122 TM VIIIType 59 G IXWZ-120 X121 X121B
Heavy Tanks VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 IXWZ-114 X113 X113 Beijing Opera XWZ-111 model 5A XWZ-111 Qilin
Tank Destroyers IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT IXWZ-120G FT XWZ-113G FT X114 SP2
Self-Propelled Artillery
Medium Tanks
USA IIT2 Medium Tank IIIConvert. Medium Tank T3 IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIT42 VIIIASTRON Rex 105 mm VIIIAMBT VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVMatilda LVT IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCobra IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV Ausf. H Ankou VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VVK 30.01 (H) VIPz.Kpfw. IV Schmalturm VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIKampfpanzer 07 RH VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXKampfpanzer 50 t IXKunze Panzer IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIM4A1 FL 10 VIIIBat.-Châtillon Bourrasque VIIIAltProto AMX 30 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIII122 TM VIIIType 59 G IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65 XCarro da Combattimento 45 t
Poland V25TP KSUST II VDS PZInż VIPudel VI40TP Habicha VIT-34-85 Rudy VIB.U.G.I. VIICS-44 VIIICS-52 LIS VIIICS-53 IXCS-59 XCS-63
ja:Tank:Ch19 121