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Type 5 Chi-Ri

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?{{TankData|Tank=Chi_Ri+#REDIRECT[[Tank:J11_Chi_Ri]]
?|At a glance, the Type 5 Chi-Ri is not much of an upgrade from the [[Tank:Type 4 Chi-To|Type 4 Chi-To]]. It is an even larger target, has more or less the same armor, and is in most other ways similar or identical to the Chi-To. The main difference, however, is that the Chi-Ri receives an auto-loader version of the Chi-To's gun. This gun has impressive burst damage combined with a short magazine reload, which gives the Chi-Ri quite a unique play style for a tier 7 medium.+
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?|Gallery=+
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?|InTheGame_pros=+
?* High burst damage and short magazine reload with the 7.5 cm autoloading gun+
?* Large hit point pool+
?* Excellent gun depression+
?* Good signal range+
?* Very accurate gun with short aim time and circle spread values (aiming circle doesn't increase as much after shooting or while moving)+
?* Good DPM+
?* High ammo count+
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?|InTheGame_cons=+
?* Poor armor+
?* Very large target+
?* Slow and sluggish for a medium tank+
?* Easily and frequently penetrated by artillery and HE shells+
?* Low alpha damage on the guns+
?* Comparatively low penetration on both standard and premium rounds+
?* Autoloading gun fires faster than it aims+
?* Poor camouflage+
?* Has AP premium shells instead of APCR, meaning they have a lower shell velocity+
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?|InTheGame_performance=+
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?Medium tank players often find this tank frustrating, since its play style quite differs from the one of classic meds. This tank is the ultimate guerrilla fighter though. Move slightly behind the other meds, letting them take the hits, and from time to time make use of the good opportunities to empty your magazine in a busy enemy, that isn't looking your way. Unlike other medium tanks of your tier, who can get two shots to their one, you cannot trade with a heavy tank very effectively, due to your combined firing and reload time being longer than even the slow firing IS. You're huge, and your extremely fragile hull forces you to avoid the first line under every circumstances, but your 390 burst damage hurts even big game enemies. Be aware that due to your weak armor, and frequent pauses to fire your salvo whilst scouted, artillery learn to prioritize the Chi-Ri, and as a big squishy stationary target, you often take full damage.+
?|InTheGame_research=+
?* Should have the second gun and top radio unlocked from the Chi-To, mount immediately+
?* Turret and autoloading gun+
?* Engine next, as it adds only 50 horsepower+
?* Tracks last, as they are not required to mount anything+
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?|History=+
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?|Ref_references=+
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?|Ref_sources=+
?https://en.wikipedia.org/wiki/Type_5_Chi-Ri+
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Latest revision as of 09:14, 23 August 2016