Type 5 Chi-Ri
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? | Medium tank players often find this tank frustrating, since its play style quite differs from the one of classic meds. This tank is the ultimate guerilla fighter though. Move slightly behind the other meds, letting them take the hits, and from time to time make use of the good opportunities to empty your magazine in a busy enemy, that isn't looking your way. Unlike other medium tanks of your tier, who can get two shots to their one, you cannot trade with a heavy tank very effectively, due to your combined firing and reload time being longer than even the slow firing IS. Your huge, and extremely fragile hull forces you to avoid the first line under every circumstances, but your 390 burst damage hurts even big game enemies. Be aware that due to your weak armor, and frequent pauses to fire whilst scouted, artillery learn to prioritize the Chi-Ri, often | + | Medium tank players often find this tank frustrating, since its play style quite differs from the one of classic meds. This tank is the ultimate guerilla fighter though. Move slightly behind the other meds, letting them take the hits, and from time to time make use of the good opportunities to empty your magazine in a busy enemy, that isn't looking your way. Unlike other medium tanks of your tier, who can get two shots to their one, you cannot trade with a heavy tank very effectively, due to your combined firing and reload time being longer than even the slow firing IS. Your huge, and extremely fragile hull forces you to avoid the first line under every circumstances, but your 390 burst damage hurts even big game enemies. Be aware that due to your weak armor, and frequent pauses to fire your salvo whilst scouted, artillery learn to prioritize the Chi-Ri, and as a big squishy stationary target, you often take full damage. | |
|InTheGame_research= | |InTheGame_research= | |||
Revision as of 05:48, 10 July 2014
This article requires additional modification. The design and/or content of this article do not conform to wiki standards.
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[Client Values; Actual values in
0 Cost |
health Hit Points |
0/0Expression error: Unexpected < operator./Expression error: Unrecognized word "unable". t Weight Limit |
engine Engine Power |
/ km/h Speed Limit |
traverse Traverse |
Expression error: Unexpected < operator.Expression error: Unexpected < operator. hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
//Unable to match configuration for query: turret:chi_ri::top|armorturretfront/Unable to match configuration for query: turret:chi_ri::top|armorturretside/Unable to match configuration for query: turret:chi_ri::top|armorturretback mm Turret Armor |
0/0/0
0/0/0 Shell Cost |
//Unable to match configuration for query: gun:chi_ri::top|damage1/Unable to match configuration for query: gun:chi_ri::top|damage2/Unable to match configuration for query: gun:chi_ri::top|damage3 HP Damage |
//Unable to match configuration for query: gun:chi_ri::top|penetration1/Unable to match configuration for query: gun:chi_ri::top|penetration2/Unable to match configuration for query: gun:chi_ri::top|penetration3 mm Penetration |
r/m ▲
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Magazine-fed Gun
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Magazine-fed Gun
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Magazine-fed Gun
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Magazine-fed Gun
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m ▲
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s ▲
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Unable to match configuration for query: turret:chi_ri::stock|turrettraverseUnable to match configuration for query: turret:chi_ri::top|turrettraverse deg/s Turret Traverse |
0° Gun Arc |
-°/+°-Unable to match configuration for query: gun:chi_ri::top|depression°/+Unable to match configuration for query: gun:chi_ri::top|elevation° Elevation Arc |
Unable to match configuration for query: gun:chi_ri::stock|maxammoUnable to match configuration for query: gun:chi_ri::top|maxammo rounds Ammo Capacity |
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m ▲
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m ▲
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0
The <value_unset_error> is a [[|]] tier .
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At a glance, the Type 5 Chi-Ri is not much of an upgrade from the Type 4 Chi-To. It is an even larger target, has more or less the same armor, and is in most other ways similar or identical to the Chi-To. The main difference, however, is that the Chi-Ri receives an auto-loader version of the Chi-To's gun. This gun has impressive burst damage combined with a short magazine reload, which gives the Chi-Ri quite a unique play style for a tier 7 medium.
The <value_unset_error> marks the end of its line.
Modules / Available Equipment and Consumables
Player Opinion
Pros and Cons
Pros:
- High burst damage and short magazine reload with the 7.5 cm autoloading gun
- Large hit point pool
- Reasonably mobile
- Excellent gun depression
Cons:
- Poor armor
- Very large target
- Easily and frequently penetrated by artillery shells
- Low alpha damage on the guns
- Comparatively low penetration on both standard and premium rounds
Performance
Medium tank players often find this tank frustrating, since its play style quite differs from the one of classic meds. This tank is the ultimate guerilla fighter though. Move slightly behind the other meds, letting them take the hits, and from time to time make use of the good opportunities to empty your magazine in a busy enemy, that isn't looking your way. Unlike other medium tanks of your tier, who can get two shots to their one, you cannot trade with a heavy tank very effectively, due to your combined firing and reload time being longer than even the slow firing IS. Your huge, and extremely fragile hull forces you to avoid the first line under every circumstances, but your 390 burst damage hurts even big game enemies. Be aware that due to your weak armor, and frequent pauses to fire your salvo whilst scouted, artillery learn to prioritize the Chi-Ri, and as a big squishy stationary target, you often take full damage.
Gallery
History for this tank not found
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