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E 100

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Revision as of 06:06, 22 July 2014
Fixed outdated statements, clarified, removed outdated or incorrect pros and cons
Revision as of 06:07, 22 July 2014
Fixed outdated statements, clarified, removed outdated or incorrect pros and cons
Line 8:Line 8:
 * Gun 15 cm KwK 44 L/38 is the most powerful gun for tier X heavies * Gun 15 cm KwK 44 L/38 is the most powerful gun for tier X heavies
 * Decent gun depression * Decent gun depression
 +* Can deal a lot of damage by ramming
 * Great at [[sidescraping]] * Great at [[sidescraping]]
 +* Low profile tanks that come near can bounce easily on the sloped turret
 * Good ammo count * Good ammo count
  
 |InTheGame_cons= |InTheGame_cons=
?* Expensive to run since HEAT rounds are pretty much mandatory for 15cm+ 
 * Large size and poor mobility will frequently draw fire from enemy artillery * Large size and poor mobility will frequently draw fire from enemy artillery
 * Front-mounted transmission can catches fire very easily. Engine is prone to get damaged. * Front-mounted transmission can catches fire very easily. Engine is prone to get damaged.
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 |InTheGame_performance= |InTheGame_performance=
?While boasting the same gun as the Maus in one configuration, the E 100 has the option of mounting the 15cm KwK 44 L/38 with good damage at 750/750/950. However, the penetration of the 15 cm is a serious detriment to a Tier X heavy when fighting other top tier heavies when running full AP, and as such should be avoided until endgame when the remaining targets are artillery. However, armed with HEAT ammunition, this tank easily becomes one of the most immediate threats to your health around. +While boasting the same gun as the Maus in one configuration, the E 100 has the option of mounting the 15cm KwK 44 L/38 with good damage at 750/750/950. However, the penetration of the 15 cm is a serious detriment to a Tier X heavy when fighting other top tier heavies when running full AP. However, armed with HEAT ammunition, this tank easily becomes one of the most immediate threats to your health around.
  
 Penetration issues aside, the E 100 is the second slowest tier 10 heavy tank. On paper, the armor appears almost as good as the Maus but the entire front lower glacis plate is vulnerable to even Tier 8 guns. Hide the lower plate whenever possible by sidescraping or using uneven terrain. Even with this weakpoint, the E 100 is more than capable of leading a charge with its strong all around armor and very high hitpoints, second only to the Maus.  Penetration issues aside, the E 100 is the second slowest tier 10 heavy tank. On paper, the armor appears almost as good as the Maus but the entire front lower glacis plate is vulnerable to even Tier 8 guns. Hide the lower plate whenever possible by sidescraping or using uneven terrain. Even with this weakpoint, the E 100 is more than capable of leading a charge with its strong all around armor and very high hitpoints, second only to the Maus.
  
?While it does have more mobility than its heavier counter-part, the [[Maus]], it also doesn't have quite as much armor. When starting out, both the E 100 and the [[Maus]] share the same 12.8cm main gun. However if the player chooses, they can grind to unlock a second more powerful gun, the 15 cm KwK 44 L/38. However, to balance the extra damage, it has very bad AP penetration and accuracy compared to other tier X heavy tanks. Unlike the [[Maus]], the entire lower armor plate is a huge weakness to the frontal armor on the E 100, as even tier 8 guns can penetrate it (though a little angling quickly resolves this). Combined with the front-mounted transmission, you are at high risk for engine and fire damage. It is the only tier X heavy to mount a gun that can do an average of 750 damage per shell, on par with 15cm Tank Destroyers. During the long reload time, it's advised that the player angle the turret by about 25° which will make the effective armor of the turret as thick as 300 mm on both front and on the exposed side of the turret. Your turret ring is still vulnerable, however.+While it does have more mobility than its heavier counter-part, the [[Maus]], it also doesn't have quite as much armor. When starting out, both the E 100 and the [[Maus]] share the same 12.8cm main gun. However if the player chooses, they can grind to unlock a second more powerful gun, the 15 cm KwK 44 L/38. However, to balance the extra damage, it has very bad AP penetration and accuracy compared to other tier X heavy tanks. Unlike the [[Maus]], the entire lower armor plate is a huge weakness to the frontal armor on the E 100, as even tier 8 guns can penetrate it (though a little angling quickly resolves this). Combined with the front-mounted transmission, you are at high risk for engine and fire damage. It is the only tier X heavy to mount a gun that can do an average of 750 damage per shell but since update 7.5, all tier X TDs with 15 cm guns have 850 damage per shell with an at least equal rate of fire compared to the E 100 or have auto-loaders. During the long reload time, if there is no cover, it's advised that the player angle the turret by about 25° which will make the effective armor of the turret as thick as 300 mm on both front and on the exposed side of the turret. Your turret ring is still vulnerable, however.
  
 |InTheGame_research= |InTheGame_research=

Revision as of 06:07, 22 July 2014










































































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AnnoG56_E-100.png
nation | class | tier
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
0  Credits Cost
health Hit Points
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Crew
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Mobility
engine Engine Power
/ km/h Speed Limit
traverse Traverse
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Armor
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Armament







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Shells




















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Shell Cost
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Magazine-fed Gun

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Magazine-fed Gun

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Magazine Reload Times
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Rate of Fire






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Click here for more information.

Magazine-fed Gun

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Click here for more information.

Magazine-fed Gun

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Theoretical Damage Per Minute
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Magazine-fed Gun

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Theoretical Damage Per Minute
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50% Crew: Expression error: Unrecognized word "unable".
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Advantageous Damage Per Minute
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Click here for more information.

Magazine-fed Gun

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Theoretical Damage Per Minute
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Click here for more information.

Magazine-fed Gun

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Theoretical Damage Per Minute
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75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
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Click here for more information.
Damage Per Minute


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For more details, see Crew


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Accuracy


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For more details, see Crew or Equipment


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For more details, see Crew or Equipment
Aim time
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0° Gun Arc
-°/+°-Unable to match configuration for query: gun:e-100::top|depression°/+Unable to match configuration for query: gun:e-100::top|elevation° Elevation Arc
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General
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For more details, see Skills or Equipment






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For more details, see Skills or Equipment
View Range


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For more details, see Skills or Equipment


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For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top



AnnoG56_E-100.png

0

The <value_unset_error> is a [[|]] tier .

<value_unset_error>

The last tank of the Entwicklung series, the E 100 is more mobile than the Maus, but is less armored. It can also mount the 15cm KwK 44 L/38 gun which gives the E 100 more alpha damage while having less penetration and a longer reload.

The <value_unset_error> marks the end of its line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

<value_unset_error> 0 0 0 0

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

<value_unset_error> 0 0

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

<value_unset_error> 0 0

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

<value_unset_error> 0

Compatible Equipment

<value_unset_error> 

Compatible Consumables

<value_unset_error> 


Player Opinion

Pros and Cons

Pros:


  • Good armor all around
  • Second highest hit points
  • Side skirts help protect the tracks
  • Gun 15 cm KwK 44 L/38 is the most powerful gun for tier X heavies
  • Decent gun depression


Cons:


  • Large size and poor mobility will frequently draw fire from enemy artillery
  • Front-mounted transmission can catches fire very easily. Engine is prone to get damaged.
  • Turret ring is vulnerable
  • Slow rate of fire
  • Weak lower plate; Even some tier 8 tanks can penetrate it. Hulldown tactics are highly recommended


Performance

While boasting the same gun as the Maus in one configuration, the E 100 has the option of mounting the 15cm KwK 44 L/38 with good damage at 750/750/950. However, the penetration of the 15 cm is a serious detriment to a Tier X heavy when fighting other top tier heavies when running full AP. However, armed with HEAT ammunition, this tank easily becomes one of the most immediate threats to your health around.

Penetration issues aside, the E 100 is the second slowest tier 10 heavy tank. On paper, the armor appears almost as good as the Maus but the entire front lower glacis plate is vulnerable to even Tier 8 guns. Hide the lower plate whenever possible by sidescraping or using uneven terrain. Even with this weakpoint, the E 100 is more than capable of leading a charge with its strong all around armor and very high hitpoints, second only to the Maus.

While it does have more mobility than its heavier counter-part, the Maus, it also doesn't have quite as much armor. When starting out, both the E 100 and the Maus share the same 12.8cm main gun. However if the player chooses, they can grind to unlock a second more powerful gun, the 15 cm KwK 44 L/38. However, to balance the extra damage, it has very bad AP penetration and accuracy compared to other tier X heavy tanks. Unlike the Maus, the entire lower armor plate is a huge weakness to the frontal armor on the E 100, as even tier 8 guns can penetrate it (though a little angling quickly resolves this). Combined with the front-mounted transmission, you are at high risk for engine and fire damage. It is the only tier X heavy to mount a gun that can do an average of 750 damage per shell but since update 7.5, all tier X TDs with 15 cm guns have 850 damage per shell with an at least equal rate of fire compared to the E 100 or have auto-loaders. During the long reload time, if there is no cover, it's advised that the player angle the turret by about 25° which will make the effective armor of the turret as thick as 300 mm on both front and on the exposed side of the turret. Your turret ring is still vulnerable, however.


Suggested Equipment


Improved VentilationTank Gun Rammer Spall Liner Enhanced Gun Laying Drive Vertical Stabilizer 


Gallery

Historical Info

Three Adler employees working on the E-100 chasis

The E-100 was originally designed as an Heereswaffenamt alternative to the Porsche-designed superheavy Maus tank. It was authorized in June 1943, and work continued in earnest until 1944 when Hitler officially ended development of superheavy tanks due to raw material scarcity. After Hitler's announcement, only three Adler employees were allowed to continue assembly of the prototype, and the work was given the lowest priority. Even with these handicaps, the three workers were able to virtually complete the prototype by war's end at a small Henschel facility near Paderborn. The prototype lacked only a turret (which was to be identical to the Maus turret save in armament).

Design

For its initial tests, a Tiger II Maybach HL230P30 engine had been fitted. This engine, of course, was far too weak to properly power the 140 ton E-100. The production engine was to be the Maybach HL234. The HL234 provided 800hp, which was only 100hp better than the HL230P30. Some sources indicate that a Diamler-Benz diesel providing 1000hp would have ultimately been used. The Maus mounted the 12.8cm KwK 44 L/55 found in the Jagdtiger. Using the same turret, the E-100 was initially slated to use the 15cm KwK44 L38, but provisions were made to eventually up-gun the vehicle with a 17cm KwK 44.

The E-100 was very conventional in its architecture. The standard rear-engine / front-drive layout was maintained. The engine deck of the Tiger II was also carried over into this design (rather than the updated design of the E 50/75). The suspension was characteristic of the E-series, however, in that it was of the externally-mounted Belleville Washer type. While the engine-deck layout of the prototype was taken directly from the Tiger II, it is entirely possible that it would have been changed to match the E 50/75 had production of the E-series actually begun to allow for maximum commonality of components.

The armor on the E-100 was designed to withstand hits from just about any anti-tank round of the day. Armor on the turret ranged from 200mm on the sides and rear to 240mm on the front. The turret roof was protected by a seemingly paltry 40mm of armor. Unfortunately, the round shape of the turret front could have acted as a shot trap, deflecting rounds downward into the top of the superstructure. Armor protection on the superstructure varried from 200mm on the front to a total of 180mm on the sides and 150mm on the rear. The top of the superstructure was protected by the same 40mm of armor found on the turret. The hull had 150mm of armor on the front and rear and 120mm on the sides behind the suspension. Protection on the bottom of the hull was good at 80mm. Given the armor protection of the E-100, most tanks would have needed a shot to deflect into the top of the superstructure from the turret front to knock it out. The vehicle would have, however, been highly vulnerable to air attack as the angles presented to dive bombers or fighter/bombers would have been protected by only 40mm of armor. This protection is comparable to the Tiger II in the same areas.


Historical Gallery


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Self-Propelled Artillery
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ja:Tank:E-100