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E 100

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?{{TankData|Tank=E-100+#REDIRECT[[Tank:G56_E-100]]
?|The last tank of the Entwicklung series, the E-100 is fearsome opponent on the battlefield. While it is not a [[Maus]] by any stretch of the imagination, this tank does share a similar play-style with it while maintaining a bit more flexibility over it's colossal counterpart. The massive armor of the E-100 is comparable but not identical to that of the Maus. While boasting excellent thickness on all sides, it is significantly more vulnerable to incoming fire due to several large weak spots. First and foremost, the lower glacis plate is enormous and wide, making angling this tank an absolute must. However, even when angled properly, the lower plate is still susceptible to penetration and will succumb to a surprising amount of unblocked damage. Despite this, the E-100 enjoys a much better angled side armor with spaced skirts which can deflect shots with far greater efficiency than the flat side armor of the Maus. The turret on the E-100 is very tall and only slightly angled making it an easy target. Though it sports very thick frontal armor, the inadequate sloping will permit several well placed shots to punch through. In addition, the significantly large turret ring and the top bar are also prevalent weak points. Angling your armor is, once again, a must. +
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?The starting main gun of the E-100 is the same 12,8cm gun which is used by the Maus, but the E-100 has the option of upgrading to the 15cm KwK L/38 cannon which packs a phenomenal alpha damage output but is offset by it's incredibly mediocre penetration. The long reload of both guns means that your defensive game needs to be strong due to your main role being that of a close to medium range brawler and, as such, will require effective usage of your armor. In addition, you will absolutely require your teammates aid when engaging multiple vehicles, because should your enemy decide to press your flanks, there's little that can be done to protect yourself from being encircled and mercilessly slaughtered. And although the E-100 does boast improved speed and maneuverability, artillery will still have a field day with you if you are not privy to your surroundings and your cover. Overall, the E-100 should be played much more aggressively than the Maus due to it's many marked differences and should not only act as a shield for its more vulnerable teammates but as a dealer of significant damage in return. Basically, the player is advised to take the hits but to return them in kind as well. Play this tank to it's strengths and the enemy team will have a very hard time stopping your advance as you confidently lead the assault to break through their defenses and head forth to victory.+
?|InTheGame_pros=+
?* Strong armor all around; spaced armor over tracks+
?* Third highest hit point pool+
?* Side skirts help protect the tracks from artillery and make the E 100 great at [[sidescraping]]+
?* 15cm gun has very high damage per shell compared to other heavy tanks+
?* Tall tank: allows you to take shots that over-match roof armor of most tanks+
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?|InTheGame_cons=+
?* Large size and low mobility+
?* Vulnerable lower glacis with a frontal-mounted transmission+
?* Long, vulnerable reload time+
?* 15cm gun has poor AP penetration and mediocre accuracy, limiting its effective use to close-quarters fighting.+
?* Poor AP penetration means E 100 drivers spamming HEAT is very common.+
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?|InTheGame_performance=+
?While boasting the same gun as the E-75 in one configuration, the E 100 has the option of mounting the 15cm KwK 44 L/38 with good damage at 750/750/950. However, the penetration of the 15 cm is a serious detriment to a Tier X heavy when fighting other top tier heavies when running full AP, and as such should be avoided until endgame when the remaining targets are artillery. However, armed with HEAT ammunition, this tank easily becomes one of the most immediate threats to your health around. +
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?When starting out, the E 100 shares the same 12.8cm gun with the [[E-75]]. However if the player chooses, they can grind to unlock a second more powerful gun, the 15 cm KwK 44 L/38. However, to balance the extra damage, it has very bad AP penetration and accuracy compared to other tier X heavy tanks. The entire lower armor plate is a huge weakness on the E 100, as even tier 8 guns can penetrate it (though a little angling quickly resolves this). Combined with the front-mounted transmission, you are at high risk for engine damage. It is the only tier X heavy to mount a gun that can do an average of 750 damage per shell, on par with 15cm Tank Destroyers. During the long reload time, it's advised that the player angle the turret by about 25° which will make the effective armor of the turret as thick as 300 mm on both front and on the exposed side of the turret. Your turret ring is still vulnerable, however.+
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?|InTheGame_research=+
?Unlike most tier 10 tanks the E-100 does not come elite. Here you have a choice, you can stay with the 12.8cm gun from the E-75 or grind xp for the 15cm for the extra alpha damage.+
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?|InTheGame_equipment=+
?Vents, Tank Gun Rammer, GLD, Vertical Stabilizer+
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?|Gallery=+
?image:E100game1.jpg‎{{!}}E-100 on Malinovka. (Note: The bounces on the hull and turret.)+
?image:E100-a.jpg‎{{!}}E-100, map Mountain pass+
?image:E100-a1.jpg‎{{!}}E-100, map Komarin+
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?|History=+
?[[image:E 100 remaining chassis.jpg|thumb|200px|left|Three Adler employees working on the E-100 chasis]]+
?The E-100 was originally designed as an Heereswaffenamt alternative to the Porsche-designed superheavy Maus tank. It was authorized in June 1943, and work continued in earnest until 1944 when Hitler officially ended development of superheavy tanks due to raw material scarcity. After Hitler's announcement, only three Adler employees were allowed to continue assembly of the prototype, and the work was given the lowest priority. Even with these handicaps, the three workers were able to virtually complete the prototype by war's end at a small Henschel facility near Paderborn. The prototype lacked only a turret (which was to be identical to the Maus turret save in armament).+
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?== Design ==+
?For its initial tests, a Tiger II Maybach HL230P30 engine had been fitted. This engine, of course, was far too weak to properly power the 140 ton E-100. The production engine was to be the Maybach HL234. The HL234 provided 800hp, which was only 100hp better than the HL230P30. Some sources indicate that a Diamler-Benz diesel providing 1000hp would have ultimately been used. The Maus mounted the 12.8cm KwK 44 L/55 found in the [[Jagdtiger]]. Using the same turret, the E-100 was initially slated to use the 15cm KwK44 L38, but provisions were made to eventually up-gun the vehicle with a 17cm KwK 44.+
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?The E-100 was very conventional in its architecture. The standard rear-engine / front-drive layout was maintained. The engine deck of the [[Pz.Kpfw. Tiger II|Tiger II]] was also carried over into this design (rather than the updated design of the E 50/75). The suspension was characteristic of the E-series, however, in that it was of the externally-mounted Belleville Washer type. While the engine-deck layout of the prototype was taken directly from the Tiger II, it is entirely possible that it would have been changed to match the E 50/75 had production of the E-series actually begun to allow for maximum commonality of components.+
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?The armor on the E-100 was designed to withstand hits from just about any anti-tank round of the day. Armor on the turret ranged from 200mm on the sides and rear to 240mm on the front. The turret roof was protected by a seemingly paltry 40mm of armor. Unfortunately, the round shape of the turret front could have acted as a shot trap, deflecting rounds downward into the top of the superstructure. Armor protection on the superstructure varried from 200mm on the front to a total of 180mm on the sides and 150mm on the rear. The top of the superstructure was protected by the same 40mm of armor found on the turret. The hull had 150mm of armor on the front and rear and 120mm on the sides behind the suspension. Protection on the bottom of the hull was good at 80mm. Given the armor protection of the E-100, most tanks would have needed a shot to deflect into the top of the superstructure from the turret front to knock it out. The vehicle would have, however, been highly vulnerable to air attack as the angles presented to dive bombers or fighter/bombers would have been protected by only 40mm of armor. This protection is comparable to the Tiger II in the same areas.+
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?|HistoricalGallery=+
?image:E-100a.jpg{{!}}Unfinished E-100 chasis+
?image:E 100 remaining chassis 1.jpg{{!}}E-100 chassis captured by the British prior to vehicle completion +
?image:E 100 remaining chassis 2.jpg{{!}}E-100 chassis undergoing allied evaluation +
?image:E-100 1.jpg{{!}}Rear view of the E-100's hull and chassis+
?image:E-100 2.jpg{{!}}Front view of the E-100's hull and chassis+
?image:E-100 3.jpg{{!}}E-100 Technical Drawing+
?image:E-100 4.jpg{{!}}E-100 rear side view Technical Drawing+
?image:E-100 5.jpg{{!}}E-100 rear view Technical Drawing+
?image:E-100 6.jpg{{!}}E-100 front side view Technical Drawing+
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?|HistAcc=+
?The planned armor specifications of the E-100 turret is actually 200/80/150 (currently 250/150/150).+
?*One of its historical turrets, the [[Maus]]turm, is missing.+
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?|Sidebar_Camostop=3.1+
?|Sidebar_Camomove=1.7+
?|Sidebar_Camofire=0.3+
?|Sidebar_Passhard=0.959+
?|Sidebar_Passmed=1.151+
?|Sidebar_Passsoft=2.014+
?|Sidebar_DispTurret=0.096+
?|Sidebar_DispRecoil=3.836+
?|Sidebar_DispAccel=0.201+
?|Sidebar_DispTurning=0.201+
?}}+

Latest revision as of 08:51, 9 August 2016