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Revision as of 17:26, 6 May 2016
IS-8 is now a T-10
Latest revision as of 09:11, 9 August 2016
Redirected page to Tank:G54 E-50
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?|Following the Panther series of tanks, the E-50 was designed as a support tank. It is basically a [[Panther II]] with more horsepower and armor. These upgrades give it increased survivability in a close-quarters battle. Just like the Panther II, if you get in a dogfight ramming is a viable tactic because of your tank's weight, so you can potentially do a lot of damage. Consider this option a last resort however, as your tank is relatively slow to turn and unwieldy. Able to use 3 of the 4 most accurate guns in the game, the 7.5 cm KwK 45 L/100, 8.8 cm KwK 46 L/100 and 10.5 cm KwK 45 L/52 Ausf. B, you can either play this tank as a long-range sniper, or a medium range support tank. Fully upgraded your choice between the high damage, but slow firing 10.5 cm and the lower damage faster firing 8.8 cm is mostly a matter of personal preference and play style, but the 10.5 cm does edge out the 8.8 cm on damage per minute as well.+
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?* Good gun accuracy and aim time.+
?* Excellent at ramming.+
?* Excellent upper front plate (around 300mm effective).+
?* High top speed.+
?* With top gun, is excellent at eliminating light tanks from a distance.+
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?* Because of the weight, the tank is slow to accelerate, stop, turn and climb hills.+
?* Turret is weaker than front hull and gun depression lacking, which limits ability to go hull-down+
?* Big lower glacis plate, which is only 100mm thick (only 160mm effective)+
?* Front mounted transmission+
?* 88 L/71's pen remains very underpowered for T10 Battles.+
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?The E-50 is a massive improvement over the Panther II in terms of survivability, maneuverability, and damage, if you play it correctly. It is still not a heavy tank, but it can last a minute or two going up against tier 9 and sometimes 10 heavies. Always try and turn your hull so you're not 90 degrees to the enemy attacking, the German medium hulls are great for bouncing angled shots if the enemy is just shooting at the largest target; which is usually your hull. The 8,8 cm KwK L/100 is great for sniping, and you should use that to your advantage in long distance standoff fights with heavies as you can still make critical hits at 500m and more with a competent gunner, this will improve with the 10.5cm's increased damage. A nice fast shell speed goes with the 88/L100 so hitting moving scouts is easy and it has half decent damage output even against heavy tanks, but don't expect to win a 1 on 1 head on. Using the speed of the E-50 and its maneuverability will win you many tank on tank battles as it has decent acceleration but is hampered by slow track turn speed. Most players either look at you as a very low HP heavy tank, or a slow fat Medium tank, use it to your advantage and flank them while they ignore you or think you've run away.+
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?With the top gun, this tank will feel almost like an IS-3, only a tier higher, faster, more agile, German, and able to more easily swing its weight around. The 10.5 cm's alpha, muzzle speed, decent reload speed allow it to very easily pick off tanks that are nearly dead, saving other team mates a potential headache. The alpha of the 10.5 cm is equivalent to most other T10 and T9 Mediums, but again, the E50's top gun is the most accurate in the game. Make sure those in your line of fire feel that fact.+
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?With the top gun, Tier 8 heavies should all but avoid getting into a firefight with you, especially if you can avoid retaliation fire. Tier 9 heavies like the T-10 will also have to become wary, as you can very easily shred their health to bits. However, avoid confrontations with tier 10 heavies entirely if you can, or if possible, flank and pump shells into their backs. The 10.5 cm's very good accuracy allows you to cripple enemy tanks and possibly take out enemies with fires or exploding ammo racks, even from across the map.+
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?With the top components unlocked and installed and good playing skills, you are a force to be reckoned with on the battlefield.+
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?Since the tracks are needed to carry the additional weight of the guns you want go for them first or install the enhanced suspension equipment (which costs about 600k credits and gives you about the same weight limit of 66tons) +
?Now you have the choice for what to go next:+
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?The turret increases your hulldown potential, as well as your damage output. Once you research the Turret you can go for the 10,5cm gun which makes you a deadly opponent for nearly anyone facing you on the battlefield.+
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?However, grinding the 88/L100 first while tedious, will grant you a gun that can penetrate tier 10 tanks more reliably, and lessen the burden for future grinding.+
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?The engine gives the tank a needed boost in the acceleration, which improves your chances to evade artillery fire and improves the ability to successful flanking enemy's.+
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?|InTheGame_equipment= Tank gun rammer, Vertical Stabilizer, coated Optics, Improved Ventilation+
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?image:E-50 front view 1.jpg {{!}}E-50 front left view+
?image:E-50 front view 2.jpg‎{{!}}E-50 front right view+
?image:E-50 back view 1.jpg‎{{!}}E-50 back left view+
?image:E-50 back view 2.jpg‎{{!}}E-50 back right view+
?image:E-50 Ausf M (2).gif{{!}}Artist's impression of the E-50, submitted to Wargaming.net for development+
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?The Entwicklung series, more commonly known as the E- series, was a late-World War II attempt by Germany to produce a standardized series of tank designs. There were to be standard designs in six different weight classes, from which several specialized variants were to be developed. This was necessitated by the extremely complex tank designs that had resulted in poor production rates and mechanical unreliability.+
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?The E-series designs were simpler, cheaper to produce and more efficient than their predecessors; however, their design involved only modest improvements in armor and firepower over the designs they were intended to replace, such as the [[Hetzer]], Panther G or [[Pz.Kpfw. Tiger II]], and as such represent the eclipse of German armored vehicle design by such tanks as the [[M46 Patton|American M46 Patton]], the British Centurion Mk 5/2 and [[T-54|Soviet T-54 tanks]], which would have been the Entwicklung Series' contemporaries and likely opponents.+
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?The E-50 Standardpanzer was intended as a standard medium tank, replacing the [[Pz.Kpfw. V Panther]] and [[Pz.Kpfw. VI Tiger|Tiger I]] and the conversions based on these tanks. The E-50 hull was to be longer than the Panther; in fact it was practically identical to the King Tiger in overall dimensions except for the glacis plate layout. Compared to these earlier designs however, the amount of drilling and machining involved in producing these ''standardpanzers'' was reduced drastically, which would have made them quicker, easier and cheaper to produce, as would the proposed conical spring system replacing their predecessors' complex and costly dual torsion bar system. As indicated by its name, the weight of the E-50 would fall between 50 and 75 tonnes. Its maximum speed was planned as 60 km/h. Only blueprints were made; no production models were produced.+
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?image:E-50 and E-75 Hull and Chassis.jpg{{!}}E-50 and E-75 Hull and Chassis Technical Drawing+
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?While the E-50 project did exist, there are no known records of its turret, armament or armor specifications.+
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Latest revision as of 09:11, 9 August 2016