AMX ELC bis
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[Client Values; Actual values in
0 Cost |
health Hit Points |
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engine Engine Power |
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traverse Traverse |
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NoNo Pivot |
// mm Hull Armor |
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0/0/0
0/0/0 Shell Cost |
//Unable to match configuration for query: gun:elc_amx::top|damage1/Unable to match configuration for query: gun:elc_amx::top|damage2/Unable to match configuration for query: gun:elc_amx::top|damage3 HP Damage |
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r/m ▲
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s ▲
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0° Gun Arc |
-°/+°-Unable to match configuration for query: gun:elc_amx::top|depression°/+Unable to match configuration for query: gun:elc_amx::top|elevation° Elevation Arc |
Unable to match configuration for query: gun:elc_amx::stock|maxammoUnable to match configuration for query: gun:elc_amx::top|maxammo rounds Ammo Capacity |
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m ▲
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m ▲
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The ELC AMX represents a rather dramatic reversal in French tank design philosophy. While the AMX 40 and prior tanks were slow, with weak guns, and heavily armored, the ELC is fast, well armed and lightly armored. While it has laughable armor, it is very fast and quite maneuverable and its high damage, high penetration 90mm gun makes it an awesome hit and run vehicle. Unlike most lights, however, it does not have a fully rotating turret, meaning circling enemies is much more difficult. It is very light and has a good engine, giving it amazing acceleration, with 37hp/t, and has no problem reaching its top speed of 65km/h and maintaining it. Use your maneuverability to your advantage, even if your turret can`t traverse all the way, you can still perform flanking maneuvers. Even if you survive a shot from an enemy tank, chances are, your tracks or engines are heavily damaged, your duty as a scout will end. Keep in mind, that even if your traverse modules are damaged, you can still become support, and in some(but not all) cases, flank(due to your high penetration on your top gun and your camo value.)
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Modules / Available Equipment and Consumables
Player Opinion
Pros and Cons
Pros:
- Impressive acceleration with a good top speed
- Top gun has very good damage and penetration, as well as decent accuracy for sniping
- Very low silhouette; can "side hug" some tanks and easily stay below their gun depression
- Extremely good camouflage value, 100% camo crew training cuts enemy view range by 40% (say from 400 to 240)
- Low fall damage
Cons:
- Somewhat expensive shells (for tier 5)
- Very bad aim time on the top gun
- Extremely limited turret rotation
- Slow rate of fire on the top gun
- Shorter view range than its counterpart scouts from other nations
Performance
Everything you've come to know about French tanks changes with this vehicle. You'll have to forget about the armor of the AMX 40, but for the first time you'll be able to move at high speed and use a great gun. In fact the ELC AMX has the highest damage and penetration of all tier 5s (excluding tank destroyers). Its ability to flank is limited because of its lack of a fully rotatable turret. It can't circle shoot at all. As a result, when using the 90mm gun, you have two options. The best way to think of the 90mm is as a sniper rifle. You can fire from a prepared position taking your time to aim or you can jam the barrel into the side of enemy tanks and pull the trigger. Scouting is only recommended in the higher tiers where your teammates have better radios than you and therefore can get the information that your poor radio otherwise couldn't send them in the lower tiers. The size, weight, and play style of this tank are comparable to the French Renault UE 57 tank destroyer. Keep in mind of how hard it is to hit you, as it could be useful in many situations. Be prepared to help teammates out, by scouting, flanking, or drawing an enemy's attention away for an "easy kill." This tank MUST be coordinated with allies, let them know what you're trying to do before you do it, although you can proceed to what you NEED to do in hurry cases. Help allies out, and the battlefield would technically be your team's turf.
The playstyle changes somewhat once you reach the highest tiers. Indeed, the ELC faces higher tiers than most tier 5s, facing off against up to tier 9 tanks. There, your maneuverability and small size will help you best, and if you feel confident and master the battlefield enough, you can engage isolated heavy tanks and tank destroyers and get behind enemy lines. Your worst enemies are tanks that can chase you, or even ram you, like mediums and other light tanks.
Due to its short height, the ELC can sidehug a lot of heavy tanks and it would be impossible to hit, because some tanks do not have enough gun depression to reach it, though this is not recommended in the lower tiers or versus American tanks, as these tanks usually have enough depression to hit you, even when you are behind them.
You can also perform a drive-by, or "hit-and-run;" going at high speeds to the enemy, firing when you are close (around 20-30 meters) and then running away. This strategy works excellent against tanks low on health, as you can most likely kill them before they can even return fire.
Early Research
- The ER 53 radio carries over from the AMX 40, so it's available immediately.
- First research the 250hp SOFAM 8Gxb engine for a significant increase in acceleration.
- Research the 75mm Long 44 for a much needed penetration increase.
- Research the 90mm D914, which is easily the best gun for this vehicle.
- Upgrade the suspension last, as the added weight capacity is unnecessary, but gives a bit more traverse speed.
- Now research the AMX 12t, and prepare for a radical change in playstyle.
Suggested Equipment
Gallery
History for this tank not found
Historical Gallery
Sources and External Links
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