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ARL 44

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 {{TankData {{TankData
?|Referred by players as "the barn" due its incredibly large and house-shaped stock turret, It has a decent sloped frontal armor, but the turret, sides, and rear are very weak. It also has great gun depression and elevation and should also be noted that the tracks are almost completely exposed and easy to track. There is a choice between a powerful 105mm gun, with low armor penetration, and a smaller 90mm DCA45 gun, with extremely high penetration, making the ARL 44 the most powerful tier 6 tank in terms of penetration, and as such is played best as a medium and far ranged sniper.+|Referred by players as "the barn" due its incredibly large and house-shaped stock turret, It has a decent sloped frontal armor, but the turret, sides, and rear are very weak. It also has great gun depression and elevation and should also be noted that the tracks are almost completely exposed and easy to track. There is a choice between a powerful 105mm gun, with low armor penetration, and a smaller 90mm DCA45 gun, with extremely high penetration, making the ARL 44 the most powerful tier 6 tank in terms of penetration, and as such is played best as a medium and long ranged sniper.
  
 |Gallery= |Gallery=

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ARL 44

AnnoF06_ARL_44.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
925,000  Credits Cost
870920 HP Hit Points
46.47/46.9646.93/50.5 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
575750 hp Engine Power
37/10 km/h Speed Limit
1820 deg/s Traverse
12.3715.98 hp/t Power/Wt Ratio
NoNo Pivot
Armor
120/60/40 mm Hull Armor
110/30/30110/30/30 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















96/2800/68




















255/4800/255
Shell Cost
115/115/185240/240/320 HP Damage
128/177/38212/259/45 mm Penetration



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15.79 r/m 

Standard Gun

Reload Times
Nominal: 3.8 s
50% Crew: 4.71 s
75% Crew: 4.11 s
100% Crew: 3.64 s
Rammer: 3.28 s
Vents: 3.56 s
Both: 3.2 s
Both and BiA: 3.13 s
Both and Max Crew %: 3 s

See Crew, Consumables, or Equipment for more information.



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6 r/m 

Standard Gun

Reload Times
Nominal: 10 s
50% Crew: 12.39 s
75% Crew: 10.82 s
100% Crew: 9.59 s
Rammer: 8.63 s
Vents: 9.38 s
Both: 8.44 s
Both and BiA: 8.26 s
Both and Max Crew %: 7.91 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1815.85

Standard Gun

Using Shell Type 1 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1815.85
50% Crew: 1466.25
75% Crew: 1679
100% Crew: 1894.05
100% Crew
Vents: 1936.6
Rammer: 2104.5
Both: 2151.65
Both and BiA: 2199.95
Both and Max Crew %: 2295.4

Advantageous Damage Per Minute
First-shot DPM: 1930.85
50% Crew: 1581.25
75% Crew: 1794
100% Crew: 2009.05
100% Crew
Rammer: 2219.5
Vents: 2051.6
Both: 2266.65
Both and BiA: 2314.95
Both and Max Crew %: 2410.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1815.85
50% Crew: 1466.25
75% Crew: 1679
100% Crew: 1894.05
100% Crew
Vents: 1936.6
Rammer: 2104.5
Both: 2151.65
Both and BiA: 2199.95
Both and Max Crew %: 2295.4

Advantageous Damage Per Minute
First-shot DPM: 1930.85
50% Crew: 1581.25
75% Crew: 1794
100% Crew: 2009.05
100% Crew
Rammer: 2219.5
Vents: 2051.6
Both: 2266.65
Both and BiA: 2314.95
Both and Max Crew %: 2410.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (185 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2921.15
50% Crew: 2358.75
75% Crew: 2701
100% Crew: 3046.95
100% Crew
Vents: 3115.4
Rammer: 3385.5
Both: 3461.35
Both and BiA: 3539.05
Both and Max Crew %: 3692.6

Advantageous Damage Per Minute
First-shot DPM: 3106.15
50% Crew: 2543.75
75% Crew: 2886
100% Crew: 3231.95
100% Crew
Rammer: 3570.5
Vents: 3300.4
Both: 3646.35
Both and BiA: 3724.05
Both and Max Crew %: 3877.6

See here, here, or here for more information.






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1440

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1440
50% Crew: 1161.6
75% Crew: 1332
100% Crew: 1502.4
100% Crew
Vents: 1536
Rammer: 1670.4
Both: 1706.4
Both and BiA: 1744.8
Both and Max Crew %: 1819.2

Advantageous Damage Per Minute
First-shot DPM: 1680
50% Crew: 1401.6
75% Crew: 1572
100% Crew: 1742.4
100% Crew
Rammer: 1910.4
Vents: 1776
Both: 1946.4
Both and BiA: 1984.8
Both and Max Crew %: 2059.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1440
50% Crew: 1161.6
75% Crew: 1332
100% Crew: 1502.4
100% Crew
Vents: 1536
Rammer: 1670.4
Both: 1706.4
Both and BiA: 1744.8
Both and Max Crew %: 1819.2

Advantageous Damage Per Minute
First-shot DPM: 1680
50% Crew: 1401.6
75% Crew: 1572
100% Crew: 1742.4
100% Crew
Rammer: 1910.4
Vents: 1776
Both: 1946.4
Both and BiA: 1984.8
Both and Max Crew %: 2059.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1920
50% Crew: 1548.8
75% Crew: 1776
100% Crew: 2003.2
100% Crew
Vents: 2048
Rammer: 2227.2
Both: 2275.2
Both and BiA: 2326.4
Both and Max Crew %: 2425.6

Advantageous Damage Per Minute
First-shot DPM: 2240
50% Crew: 1868.8
75% Crew: 2096
100% Crew: 2323.2
100% Crew
Rammer: 2547.2
Vents: 2368
Both: 2595.2
Both and BiA: 2646.4
Both and Max Crew %: 2745.6

See here, here, or here for more information.
Damage Per Minute


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0.43 m 

With 50% Crew: 0.533 m
With 75% Crew: 0.465 m
With 100% Crew: 0.412 m
With BiA: 0.403 m
With BiA and Vents: 0.394 m
Maximum possible: 0.378 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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3.4 s 

With 50% Crew: 4.212 s
With 75% Crew: 3.678 s
With 100% Crew: 3.26 s
With GLD: 2.964 s
With BiA: 3.188 s
With BiA and Vents: 3.119 s
With both and GLD: 2.835 s
Maximum possible: 2.718 s

For more details, see Crew or Equipment
Aim time
2022 deg/s Turret Traverse
360° Gun Arc
-10°/+20°-10°/+15° Elevation Arc
7050 rounds Ammo Capacity
General
2020 % Chance of Fire






340 m 

With 50% Crew: 267.1 m
With 75% Crew: 303.6 m
With 100% Crew: 340 m
With Recon and Situational Awareness: 357.2 m
With Coated Optics: 374 m
With Binocular Telescope: 425 m
Maximum possible: 486.7 m

For more details, see Skills or Equipment






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment
View Range


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400 m 

With 50% Crew: 322.9 m
With 75% Crew: 369.8 m
With 100% Crew: 417.2 m
With 100% Signal Boost: 480 m
When affected by 100% Relaying: 440 m
Maximum possible: 600.5 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VI

AnnoF06_ARL_44.png

925000

The ARL 44 is a French tier 6 heavy tank.

Development of the vehicle started while France was still occupied by the German forces. It was an attempt to use the obsolete B1 Bis chassis and fit it with a modern, more powerful gun. The project was finished by the Atelier de Construction de Rueil Design Bureau. A total of 60 vehicles were manufactured. However, the tank was considered unsuccessful compared to similar foreign vehicles.

Referred by players as "the barn" due its incredibly large and house-shaped stock turret, It has a decent sloped frontal armor, but the turret, sides, and rear are very weak. It also has great gun depression and elevation and should also be noted that the tracks are almost completely exposed and easy to track. There is a choice between a powerful 105mm gun, with low armor penetration, and a smaller 90mm DCA45 gun, with extremely high penetration, making the ARL 44 the most powerful tier 6 tank in terms of penetration, and as such is played best as a medium and long ranged sniper.

The ARL 44 leads to the AMX M4 mle. 45.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
( Credits)

VI 76 mm Gun M1A1 128/177/38 115/115/185 15.79 0.43 2.3 1567 50330
VII 90 mm DCA 30 135/175/45 240/240/320 6.98 0.4 2.3 2050 64000
VII 105 mm Canon 13TR 175/223/54 300/330/360 5.61 0.41 3.4 2400 94350
VII 90 mm F3 170/248/45 240/240/320 6.82 0.39 2.7 2200 87000
VIII 90 mm DCA 45 212/259/45 240/240/320 6 0.38 3.4 2750 121250

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
( Credits)

V ACL 1 110/30/30 20 340 7000 8350
VI ARL 44 110/30/30 22 350 6500 20430

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
( Credits)

VI Maybach HL 230 575 20 700 26000
VIII Maybach HL 230 P45F 750 20 750 55000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
( Credits)

V ARL 44 46.96 18 B/2 14200 8600
VI ARL 44 bis 50.5 20 B/2 14200 15420

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
( Credits)

X SCR-528 Fr 750 80 54000
VI SCR 508 400 100 21600

Compatible Equipment

Low Noise Exhaust System Class 2 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 2 Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 2 Improved Hardening Class 2 Additional Grousers Class 2 Modified Configuration Class 2 Improved Rotation Mechanism Class 2 Improved Aiming Class 2 Improved Ventilation Class 2 Binocular Telescope Class 2 Gun Rammer Class 2 Turbocharger Class 2 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Strong Coffee Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Highest pen of tier 6 heavies with the DCA 45 (212)
  • Excellent gun selection
  • Agile in comparison of its predecessors
  • Sloped front armor can bounce some shots
  • Good gun depression


Cons:


  • Weak turret armor
  • Very long aim time
  • Turret side armor is very vulnerable to HE shells


Performance

The ARL 44 is best played as a sniper, staying well behind the front lines and picking off enemies from range. It's top gun does good damage and has one of the highest penetration values in the game, but it's slow rate of fire means this gun only achieves a low DPM value. Accuracy is good, but the aim time is very long; you have to sit still for a long time before you can hope to hit anything. It is important to note that even the top 90mm gun has penetration equal to the L/71 on the Tiger, it has nowhere near the shell velocity, so leading your shots at long range is required. Although the ARL has decent armor on its upper glacis, the rest of the tank is easily penetrated, making it even more important to stay behind the lines so you're not an easy target while waiting for the gun to aim. The ARL is quite mobile for a heavy tank, able to reach speeds of 25 to 30 kph on flat ground, and as such it can keep up and continue to support a flank easily. However, because of it's mediocre armor, long aim time, and low DPM the ARL is a very poor brawler, and it shouldn't spearhead an attack unless the enemy is already severely weakened. For a more "brawler" play style the 105mm gun is advised (due to the higher damage and DPM), however sniping with the 105mm gun works as well as it has plenty of penetration for its tier, and decent enough accuracy - and this is especially true when top tier as the ARL 44 with the 105, as you can easily penetrate everyone you see at a distance.

Although the ARL 44's hard stats are good, it does have a major design weakness: the tracks. The ARL's tracks are almost completely exposed to enemy fire, and they are easily damaged. When tracked, any tank is an easy target for anyone who wants to fire at it. Also note that the ARL has the typically slow turret traverse of a heavy tank, so when tracked it is extremely vulnerable to smaller, faster tanks capable of circling it, outrunning the turret traverse and penetrating its weak side and rear armor.

The 90mm DCA 45 can penetrate tier 10 tanks at the right places, and will penetrate any tier 8 you see from the front (you will see a lot of tier 8's in this vehicle). Only the thick gun mantle of the T29 can bounce it. The 105mm Canon 13TR has great alpha damage, as well as good penetration and accuracy for its tier, making it very worthwhile.


Early Research

  • Curiously, the stock turret weights more than the upgraded one, and as such, you should research the new turret first as it makes you a less conspicuous target.
  • Research the 90mm DCA 30 gun (if it wasn't researched on the BDR G1B already)
  • Research the 90mm F3 gun
  • Research the Suspension
  • Based on your play style, either research the high Alpha 105mm gun or the high Penetration 90mm DCA 45
  • Research Engines
  • Research Radio
  • Go from there


Gallery

Historical Info

ARL 44 tanks on the 14. July parade in Paris, 1951

During the German occupation some clandestine tank development took place in France, mostly limited to component design or the building of tracked chassis with either a pretended civilian use or with a German Navy destination. These efforts were coordinated by CDM (Camouflage du Matériel), a secret Vichy army organisation trying to produce matériel forbidden by the armistice conditions, with the ultimate goal of combining these components into the design of a possible future thirty ton battle tank, armed with a 75 mm gun. The projects were very disparate, including those for a trolleybus, the Caterpillar du Transsaharien (a regular cross-Sahara track and rail connection) and a tracked snow blower for the Kriegsmarine to be used in Norway. Firms involved were Laffly and Lorraine; also a military design team in occupied France, headed by Maurice Lavirotte, was active. When in August 1944 Paris was liberated, the new provisional government of France did its utmost to regain the country's position as a great power, trying to establish its status as a full partner among the Allies by contributing as much as possible to the war effort. One of the means to accomplish this was to quickly restart tank production. Before the war France had been the world's second largest tank producer, behind the Soviet-Union.

Development history

ARL 44 wooden model in natural size. Finished during the occupation by Nazi Germany

However French pre-war light and medium designs had become completely outdated and there was no way to quickly make up for the time lost and immediately improve their component quality. It might be possible though to compensate for this by sheer size. A large and well-armed vehicle might still be useful, however obsolescent its individual parts were, especially as the British and Americans seemed to be behind Germany in heavy tank development, having no operational vehicles that could slug it out with a Tiger II. An important secondary goal of the project was simply to ensure that France would in the future have a sufficient number of weapons engineers; if these couldn't be employed now, they would be forced to seek other occupations and much expertise would be lost.

Consequently it was decided to produce 600 heavy tanks, to be designed by the Direction des Études et Fabrications d'Armement (DEFA) in which engineers from the former APX (the army Atelier de Puteaux) and AMX (the Atelier de Construction d'Issy-les-Moulineaux state factory) design teams were concentrated, and built by the Atelier de Construction de Rueil (ARL), the army workshop. The type was named ARL 44. The specifications were not at first overly ambitious and called for a thirty ton vehicle with 60 mm of armour and armed with a new 75 mm Long 44 gun, rendering a penetration of 80 mm steel at 1000 metres and developed by engineer Lafargue from the 75 mm CA 32 gun, conforming to the earlier CDM intentions.

As France had been rather isolated from engineering developments in the rest of the world, the designers based themselves on types they already knew well, mainly the Char B1, the Char G1 and the FCM F1 — contrary to what some sources state[4] the ARL 44 was not directly derived from the earlier ARL 40 project. It was tried to use the components developed between 1940 and 1944, though most soon proved to be incompatible. As a result of the reliance on older types, the ARL 44 was to be fitted with a very old-fashioned suspension system with small road wheels, using the same track as the Char B1, limiting maximum speed to about thirty km/h. The suggestion to use a more modern foreign suspension system was rejected as it would have compromised the tank's status as a purely French design. A Talbot 450 hp or Panhard 400 hp engine was envisaged. Progress was very slow as there was a lack of resources and much infrastructure in the Paris region had been destroyed. Even finding paper and drawing materials was difficult.

AARL 44 trials begun when the war ended

In February 1945 a meeting took place between the engineers and the Army. The tank officers quickly pointed out that building a tank according to the original specifications was pointless as such a vehicle would be inferior to even an M4 Sherman, a type that could be obtained for free from the Allies in any numbers so desired. It was therefore decided that the ARL 44 would be fitted with 120 mm of sloped armour, bringing the weight, which even in the conceptual stage had already grown to 43 metric tons, to 48 tons. The armament should consist of the most powerful gun available; sadly this would probably be the American 76 mm or with some luck the British 17-pounder; 90 mm guns had not been made available by the Allies.

Only a wooden mock-up had been completed by an engineering team headed by Engineer General Maurice Lavirotte, when the war ended. However, the end of hostilities did not mean the end of the entire project. To maintain some continuation in French tank design and bolster national morale, it was decided to build sixty vehicles, even though there was no longer any real tactical need for them. In March 1946 the first prototype could be tested. The Atelier et Chantiers de la Loire built the ACL1 turret, fitted with the American 76 mm gun; this was later replaced by a Schneider turret based on the one designed for the Char F1 and fitted with the 90 mm DCA naval AA-gun which had a muzzle velocity of 1000 m/s (AP; 1130 m/s HE) and a muzzle brake — the ARL 44 was thus the first French tank to feature this item. Firing trials began on 27 June 1947; the gun often proved to be more accurate than that of a Panther used for comparison.

Mainly due to the change in armament, the development and production of the turret would be drawn out; it was not until 1949 that turrets could be fitted to hulls produced in 1946 and placed into storage. Forty hulls had been completed by FAMH and a further twenty by Renault. They were fitted with captured German Maybach HL230 600 hp engines (real output 575 hp), brought back by a mission headed by General Joseph Molinié in the summer of 1945, repeating the course of events with the Char 2C, which after the previous war had also received captured Maybach engines.

Description

ARL 44 serial production begun in 1948

The ARL 44 clearly shows that it is based on earlier French heavy tank design. The hull is long, over nine metres, but relatively narrow, just as a vehicle meant to cross wide trenches. The covered suspension, with its many small road wheels, that had already been outdated in the thirties, is the most obvious sign of its basic Char B1 ancestry; it is in essence identical to that of the Char B1 ter. The type has often been compared to the many "Super Char B" projects from before the war. Its speed is likewise limited, the lowest of any fifty ton tank built after the war. This was also partly due to the lack of a sufficiently strong engine; it had originally been intended to compensate for this by using a more efficient petro-electrical transmission. This kind of transmission has as a major drawback that it very easily overheats and the ARL 44 as a result was fitted with an impressive and complex array of ventilators and cooling ducts; the engine deck was made to extend behind the track to accommodate them all. The hull glacis plate is 120 mm thick and reclined at about 45°, giving a line-of-sight thickness in the horizontal plane of about 170 mm. This made the ARL 44 the most heavily armoured French tank until the Leclerc. Within the glacis, low on the right side, a 7.5 mm machine-gun is fitted in a fixed position.

The turret was the most modern looking part; it's also an obvious makeshift solution, somewhat crudely welded together, made necessary by the simple fact Schneider as yet couldn't produce complete cast turrets large enough to hold a 90 mm gun. The turret front was a cast section though. As the turret was positioned near the middle of the tank, even when pointing to the back the gun would have a large overhang; to facilitate transport it was therefore made retractable into the turret. The turret was rotated by a Simca 5 engine.

In all, the ARL 44 was an unsatisfactory interim design, afterwards often called the "Transitional Tank", which main function was to provide experience in building heavier vehicles. The main lesson learned was for many engineers that it was unwise to construct too heavy types and this opinion was reinforced by the failure of the tank project that the ARL 44 formed the transition to: the much more ambitious heavy AMX 50. Only after a gap of sixteen years France would in 1966 again build a main battle tank, the AMX 30.

Operational history

ARL 44 side view

The ARL 44s equipped the 503e Régiment de Chars de Combat stationed in Mourmelon-le-Grand and before the end of 1950 replaced seventeen Panther tanks used earlier by that unit. In service the ARL 44 was at first an unreliable vehicle: the brakes, the gear box and the suspension were too frail. A special improvement programme remedied most of these shortcomings. The ARL 44 made only one public appearance, ten vehicles participated in the Bastille Day parade on 14 July 1951. When the American M47 Patton became available, which type also had a 90 mm gun, they were phased out in 1953 and used as targets. The rumour that most ARL 44s were exported to Argentina is unfounded.

Three ARL 44s survive today. An ARL 44 can be seen in the Musée des Blindés in Saumur; another one at the 501st-503rd Tank Regiment, Mourmelon-le-Grand, a third is a wreck on the technical zone of the base of the 2nd Dragoon Regiment at Fontevraud. It is relatively complete but the gun is dismounted from the turret.


Historical Gallery


France
Light Tanks IRenault FT IID1 IIAM 39 Gendron-Somua IIAMR 35 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
Medium Tanks IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIM4A1 FL 10 VIIIBat.-Châtillon Bourrasque VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
Heavy Tanks IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
Tank Destroyers IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VM10 RBFM VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
Self-Propelled Artillery IIRenault FT 75 BS IIILorraine 39L AM IVAMX 105 AM mle. 47 VAMX 13 105 AM mle. 50 V105 leFH18B2 VIAMX 13 F3 AM VIILorraine 155 mle. 50 VIIILorraine 155 mle. 51 IXBat.-Châtillon 155 55 XBat.-Châtillon 155 58
Heavy Tanks
USA VT14 VT1 Heavy Tank VIM6 VIIKing Tiger (Captured) VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM103 IXT54E1 XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia
Sweden VIIIEmil I VIIIEMIL 1951 IXEmil II XKranvagn
Italy VIIIBisonte C45
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego


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