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AMX 30 1er prototype

AMX 30 1er prototype

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Revision as of 06:41, 6 July 2019Revision as of 06:44, 6 July 2019
Line 58:Line 58:
 * The HE round is considerably stronger than in reality, with 53 mm of penetration compared to the historical 26. * The HE round is considerably stronger than in reality, with 53 mm of penetration compared to the historical 26.
 * Historical smoke and illumination rounds for the 105 mm gun is missing. * Historical smoke and illumination rounds for the 105 mm gun is missing.
?* Historical HEAT round with 320 mm of penetration for the 90 mm F3 gun is missing.+* Historical HEAT round with 320 mm of penetration for the 90 mm F3 gun is missing. The APCR round is fake.
  
 |HistoricalGallery=  |HistoricalGallery=

Revision as of 06:44, 6 July 2019










Ambox_important.png This article requires additional modification.
The design and/or content of this article do not conform to wiki standards.

Missing Content:

  • History
  • Historical Gallery

































































AMX 30 1er prototype

AnnoF71_AMX_30_prototype.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,550,000  Credits Cost
15501240 HP Hit Points
32.37/32.715.27/0 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Loader (Radio Operator)
Mobility
720720 hp Engine Power
65/23 km/h Speed Limit
3434 deg/s Traverse
22.24Expression error: Unexpected < operator. hp/t Power/Wt Ratio
YesYes Pivot
Armor
80/30/30 mm Hull Armor
80/40/30// mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















255/4800/255




















1030/4000/650
Shell Cost
240/240/320240/240/320 HP Damage
170/248/45170/248/45 mm Penetration



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7.59 r/m 

Standard Gun

Reload Times
Nominal: 7.9 s
50% Crew: 9.79 s
75% Crew: 8.55 s
100% Crew: 7.57 s
Rammer: 6.81 s
Vents: 7.4 s
Both: 6.66 s
Both and BiA: 6.52 s
Both and Max Crew %: 6.25 s

See Crew, Consumables, or Equipment for more information.



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7.59 r/m 

Standard Gun

Reload Times
Nominal: 7.9 s
50% Crew: 9.79 s
75% Crew: 8.55 s
100% Crew: 7.57 s
Rammer: 6.81 s
Vents: 7.4 s
Both: 6.66 s
Both and BiA: 6.52 s
Both and Max Crew %: 6.25 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1800

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1800
50% Crew: 1452
75% Crew: 1663.2
100% Crew: 1876.8
100% Crew
Vents: 1920
Rammer: 2085.6
Both: 2131.2
Both and BiA: 2179.2
Both and Max Crew %: 2272.8

Advantageous Damage Per Minute
First-shot DPM: 2040
50% Crew: 1692
75% Crew: 1903.2
100% Crew: 2116.8
100% Crew
Rammer: 2325.6
Vents: 2160
Both: 2371.2
Both and BiA: 2419.2
Both and Max Crew %: 2512.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1800
50% Crew: 1452
75% Crew: 1663.2
100% Crew: 1876.8
100% Crew
Vents: 1920
Rammer: 2085.6
Both: 2131.2
Both and BiA: 2179.2
Both and Max Crew %: 2272.8

Advantageous Damage Per Minute
First-shot DPM: 2040
50% Crew: 1692
75% Crew: 1903.2
100% Crew: 2116.8
100% Crew
Rammer: 2325.6
Vents: 2160
Both: 2371.2
Both and BiA: 2419.2
Both and Max Crew %: 2512.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2400
50% Crew: 1936
75% Crew: 2217.6
100% Crew: 2502.4
100% Crew
Vents: 2560
Rammer: 2780.8
Both: 2841.6
Both and BiA: 2905.6
Both and Max Crew %: 3030.4

Advantageous Damage Per Minute
First-shot DPM: 2720
50% Crew: 2256
75% Crew: 2537.6
100% Crew: 2822.4
100% Crew
Rammer: 3100.8
Vents: 2880
Both: 3161.6
Both and BiA: 3225.6
Both and Max Crew %: 3350.4

See here, here, or here for more information.






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1574.4

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1574.4
50% Crew: 1272
75% Crew: 1454.4
100% Crew: 1641.6
100% Crew
Vents: 1677.6
Rammer: 1824
Both: 1864.8
Both and BiA: 1905.6
Both and Max Crew %: 1989.6

Advantageous Damage Per Minute
First-shot DPM: 1814.4
50% Crew: 1512
75% Crew: 1694.4
100% Crew: 1881.6
100% Crew
Rammer: 2064
Vents: 1917.6
Both: 2104.8
Both and BiA: 2145.6
Both and Max Crew %: 2229.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1574.4
50% Crew: 1272
75% Crew: 1454.4
100% Crew: 1641.6
100% Crew
Vents: 1677.6
Rammer: 1824
Both: 1864.8
Both and BiA: 1905.6
Both and Max Crew %: 1989.6

Advantageous Damage Per Minute
First-shot DPM: 1814.4
50% Crew: 1512
75% Crew: 1694.4
100% Crew: 1881.6
100% Crew
Rammer: 2064
Vents: 1917.6
Both: 2104.8
Both and BiA: 2145.6
Both and Max Crew %: 2229.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2099.2
50% Crew: 1696
75% Crew: 1939.2
100% Crew: 2188.8
100% Crew
Vents: 2236.8
Rammer: 2432
Both: 2486.4
Both and BiA: 2540.8
Both and Max Crew %: 2652.8

Advantageous Damage Per Minute
First-shot DPM: 2419.2
50% Crew: 2016
75% Crew: 2259.2
100% Crew: 2508.8
100% Crew
Rammer: 2752
Vents: 2556.8
Both: 2806.4
Both and BiA: 2860.8
Both and Max Crew %: 2972.8

See here, here, or here for more information.
Damage Per Minute


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0.34 m 

With 50% Crew: 0.421 m
With 75% Crew: 0.368 m
With 100% Crew: 0.326 m
With BiA: 0.319 m
With BiA and Vents: 0.312 m
Maximum possible: 0.299 m

For more details, see Crew


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0.34 m 

With 50% Crew: 0.421 m
With 75% Crew: 0.368 m
With 100% Crew: 0.326 m
With BiA: 0.319 m
With BiA and Vents: 0.312 m
Maximum possible: 0.299 m

For more details, see Crew
Accuracy


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2.4 s 

With 50% Crew: 2.973 s
With 75% Crew: 2.596 s
With 100% Crew: 2.301 s
With GLD: 2.092 s
With BiA: 2.25 s
With BiA and Vents: 2.202 s
With both and GLD: 2.001 s
Maximum possible: 1.918 s

For more details, see Crew or Equipment


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2.4 s 

With 50% Crew: 2.973 s
With 75% Crew: 2.596 s
With 100% Crew: 2.301 s
With GLD: 2.092 s
With BiA: 2.25 s
With BiA and Vents: 2.202 s
With both and GLD: 2.001 s
Maximum possible: 1.918 s

For more details, see Crew or Equipment
Aim time
4040 deg/s Turret Traverse
360° Gun Arc
-8°/+20°-8°/+20° Elevation Arc
7373 rounds Ammo Capacity
General
Expression error: Unexpected * operator.Expression error: Unexpected * operator. % Chance of Fire






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment
View Range


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720 m 

With 50% Crew: 565.7 m
With 75% Crew: 642.9 m
With 100% Crew: 720 m
With 100% Signal Boost: 864 m
When affected by 100% Relaying: 792 m
Maximum possible: 1036 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
AMX 30 1er prototype


IX

AnnoF71_AMX_30_prototype.png

3550000

The AMX 30 1er prototype is a French tier 9 medium tank.

Developed as part of a competitive search for a unified European tank. The vehicle turned out to have maneuverability, engine power, and effective anti-tank engagement distance superior to all other vehicles except the Leopard 1. The armor of the vehicle was quite thin, but it was decided that technological advances in anti-tank shells had essentially rendered armor obsolete: survivability would depend on mobility and firepower.

The AMX 30 1er prototype marks the end of its French medium line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
( Credits)

VII 90 mm F3 170/248/45 240/240/320 7.89 0.33 2.3 2200 87000
VIII 100 mm SA47 232/263/50 300/300/400 6.74 0.35 2.4 3000 127550
105 mm mle. F1 248/300/45 390/390/320 6.9 0.37 2.3 290000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
( Credits)

AMX 30 1er prototype // 40 380 32500
AMX 30 A pré-série // 44 390 64000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
( Credits)

SOFAM 12 GSds 0 86050
Hispano-Suiza HS 110 pré-série 0 94250

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
( Credits)

AMX 30 1er prototype 0 0 32000
AMX 30 A pré-série 0 0 63000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
( Credits)

X TRVP-13 750 80 54000
IX TRVP-11 (Banane) 720 80 45500

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Commander's Vision System Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 2 Additional Grousers Class 1 Modified Configuration Class 1 Improved Radio Set Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 2 Binocular Telescope Class 1 Gun Rammer Class 2 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Strong Coffee Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • High top speed, good acceleration and decent turning
  • Good camo values
  • Top gun has acceptable penetration and good alpha
  • Second highest DPM of all tier IX medium tanks, beaten only by E-50
  • Good accuracy when fully aimed


Cons:


  • Weak hull armor; won't bounce shells often
  • Awful accuracy on the move or when not fully aimed in general
  • Relatively large cupola weakspot on the top turret
  • Often catches fire from frontal shots due to the frontal fuel tanks
  • Poor view range for a medium tank


Performance

This tank is all about making use of excellent speed and DPM. With 100% crew, rammer, vents, BiA and food you can reach in excess of 3400 DPM, which is outstanding. Enemies who are unfamiliar with your tank will often be shocked by your fast reload and 390 damage on average. When facing heavy targets, try to flank them at all times and make every shot count. Your penetration, although quite good, is not capable of reliably penetrating most heavies of your tier or higher from the front, so aim for weakspots, softer targets, or use excellent HEAT shell. Aim fully before shooting, since snapshots simply don't work on this tank - you will miss more often than not. Since your hull armor is weak, try to avoid engaging enemies head-on in the open, unless you have more HP or can quickly finish them with your DPM. Your cupola can sometimes bounce, so hulldown positions with peeking and retreating are actually viable (your gun depression is good), and you can also quickly relocate when required. Your main weakness is a weak ammo rack which gets damaged quite often, so get safe stowage perk for your crew and bring repair kits, and, of course, try to avoid getting shot in the first place. The other weakness is that this tanks really likes to burn. A LOT. So much in fact, that not only automatic fire extinguisher is highly recommended, but even getting a 2nd fire estinguisher (manual) is not a bad idea at all. You will be thankful for it many times.

When stock, the AMX 30 Prototype is a pain. Although the mobility is still fairly good, the gun is only really effective for flank shots or even rear shots for some of the more heavily armored tanks in the game. However the stock mobility is good enough to reach these required positions.

Researching the 100 mm SA47 should be a main priority. Note that the gun is too heavy to be initially mounted so the tracks should be researched or Enhanced Suspension mounted (it is cheap anyway).

The final gun, the 105 mm mle. F1, is an excellent addition to this tank. It combines acceptable penetration (248mm) with good alpha and outstanding rate of fire to make the AMX 30 Prototype a medium with a nasty punch for unsuspecting enemies.


Early Research

  • If you have free XP to unlock the tracks, do so. If not, mount enhanced suspension, it is cheap and will allow faster progress to the 2nd gun if you don't already have it unlocked. Mobility with stock tracks and engine is very good anyway, so the firepower should be your priority.
  • Research and mount the 100 mm SA47 gun for a much needed boost in penetration and damage. If you played through AMX 50 100 or Bat.-Châtillon 25 t AP, you should have this gun readily available.
  • Research the 105mm gun, it is what makes the tank
  • Research the turret for increased view range, better HP (1550->1650), faster reload, as well as better frontal armor
  • If not already done in step 1, research the tracks to allow for a higher weight limit, better traverse speed, and to free up 1 slot for combat-oriented equipment (occupied by enhanced suspension up to this point)
  • Research the upgraded engine; it has a lower chance of engine fire (12%) and slightly better mobility due to lower weight
  • Finally, research the radio


Suggested Equipment


Vertical Stabilizer Mk 1 Tank Gun Rammer Improved Ventilation Class 2Coated Optics 


External Reviews and Opinions

Gallery

History for this tank not found

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

HEAT was actually the standard ammunition of the 105 mm mle F1 gun. The APCR round is fake.
  • The HEAT round is considerably weaker than in reality, with only 300 mm of penetration compared to the historical 400.
  • The HE round is considerably stronger than in reality, with 53 mm of penetration compared to the historical 26.
  • Historical smoke and illumination rounds for the 105 mm gun is missing.
  • Historical HEAT round with 320 mm of penetration for the 90 mm F3 gun is missing. The APCR round is fake.


France
Light Tanks IRenault FT IID1 IIAM 39 Gendron-Somua IIAMR 35 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
Medium Tanks IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIIIBat.-Châtillon Bourrasque VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
Heavy Tanks IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
Tank Destroyers IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VM10 RBFM VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
Self-Propelled Artillery IIRenault FT 75 BS IIILorraine 39L AM IVAMX 105 AM mle. 47 VAMX 13 105 AM mle. 50 V105 leFH18B2 VIAMX 13 F3 AM VIILorraine 155 mle. 50 VIIILorraine 155 mle. 51 IXBat.-Châtillon 155 55 XBat.-Châtillon 155 58
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIT42 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VVK 30.01 (H) VIPz.Kpfw. IV Schmalturm VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXKampfpanzer 50 t IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIIIBat.-Châtillon Bourrasque VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 shielded VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (B) VIIIT-44-100 (K) VIIIT-44-100 (R) VIIIT-44-100 (U) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIIIType 59 G IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65
Poland V25TP KSUST II VDS PZInż VIPudel VI40TP Habicha VIT-34-85 Rudy VIB.U.G.I. VIICS-44 VIIICS-52 LIS VIIICS-53 IXCS-59 XCS-63
ja:Tank:F71 AMX 30 prototype