Rheinmetall Skorpion G
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*Sub-optimal shell velocity and gun depression, -7 achievable only at the sides | *Sub-optimal shell velocity and gun depression, -7 achievable only at the sides | |||
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+ | *Awful camouflage values, even with camo net and camo crew. Can get spotted from 400+ meters as soon as it fires. | |||
*Very low view range at only 360 meters. | *Very low view range at only 360 meters. | |||
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Revision as of 14:49, 2 March 2018
Rheinmetall Skorpion G
Mouse over "
[Client Values; Actual values in
9,800 Cost |
1150230 HP Hit Points |
38.23/4522.37/45 t Weight Limit |
- Commander (Loader)
- Radio Operator
- Driver
- Gunner
650650 hp Engine Power |
60/20 km/h Speed Limit |
3030 deg/s Traverse |
1729.06 hp/t Power/Wt Ratio |
YesYes Pivot |
// mm Hull Armor |
AP/APCR/HE
AP/APCR/HE Shells |
1070/4800/935
1070/4800/935 Shell Cost |
490/490/630490/490/630 HP Damage |
246/311/65246/311/65 mm Penetration |
r/m ▲
4.92 r/m Standard Gun ▲
4.92 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
2410.8 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
2410.8 Damage Per Minute Standard Gun |
m ▲
0.3 m With 50% Crew: 0.372 m ▲
0.3 Accuracy With 50% Crew: 0.372 m |
s 2.1 s 2.1 Aim time |
1818 deg/s Gun Traverse Speed |
360° Gun Arc |
-7°/+14°-7°/+14° Elevation Arc |
3030 rounds Ammo Capacity |
2020 % Chance of Fire |
m 360 m 360 View Range |
m 700 m 700 Signal Range |
VIII
9800
The Rheinmetall Skorpion G is a German tier 8 premium tank destroyer.
Development of the second series of self-propelled guns on the basis of the Panther tank was started by the Rheinmetall company in January 1943. The design plans for the 12,8 cm Skorpion were completed on April 2, 1943. Existed only in blueprints.
Modules / Available Equipment and Consumables
Modules
Tier | Gun | Penetration (mm) |
Damage (HP) |
Rate of fire (rounds/minute) |
Dispersion (m/100m) |
Aiming time (s) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|---|---|
IX | 12,8 cm Kanone 43 L/55 | 246/311/65 | 490/490/630 | 4.92 | 0.3 | 2.1 | 3050 | 250000 |
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VII | Maybach HL 210 TRM P30 | 650 | 20 | 850 | 35500 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VIII | Rheinmetall 12,8 cm K 43 Skorpion | 45 | 30 | 0 | 15000 | 30000 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Excellent alpha damage, the highest among tier 8 premium vehicles
- Good top speed and decent acceleration allows for rapid relocation
- Has a fully traversable turret
- Great accuracy with fairly decent DPM
- Its special camouflage provides an innate concealment bonus
Cons:
- Mobility is hampered by terrible terrain resistances and hull traverse
- Horrible gun bloom with hull/turret traverse extends aiming time considerably. Can't snap shot
- Extremely thin armor is easily penetrated by even HE shells
- Sub-optimal shell velocity and gun depression, -7 achievable only at the sides
- Awful camouflage values, even with camo net and camo crew. Can get spotted from 400+ meters as soon as it fires.
Performance
The Rheinmetall Skorpion G plays most like a very bloated Rhm.-Borsig Waffenträger with substantially better mobility and accuracy at the expense of inferior camouflage, gun handling, and DPM. Thankfully, the mobility, penetration, and alpha damage allow you to remain useful even in tier 9 and 10 battles. As with every low armor tank, you should pay special attention to not getting hit, as most hits will result in damage. Under the right circumstances you can even play the Rheinmetall Skorpion G like a medium tank, but it is a fine line between success and failure. Support your team by striking at distracted enemies and vehicles that are still reloading. In some rare instances you can also trade shots, especially versus lower tier mediums with 75mm guns. Due to the horrible dispersion values, snapshots won't connect most of the time. It is really important to let the gun aim, especially since you will be stuck reloading for over 10 seconds.
The 246mm of penetration on the AP rounds allows you to damage most tanks you will encounter reliably, which is especially important for a premium tank, since one typically uses them to earn credits. While it does have great credit earning potential, the same cannot be said for crew training - the crew layout of the Skorpion only matches that of the Tier 4 Marder 38T, and the Commander doubles as the Loader.
It is important to remember that unlike the Rhm.-Borsig Waffenträger, the Rheinmetall Skorpion G has poor camouflage ratings and a very large silhouette (comparable to the Panther II). Situations in which the Rhm.-Borsig Waffenträger could have remained hidden or simply slunk into the nearest ditch to avoid being hit are often certain death for the much larger Rheinmetall Skorpion G. This can be partially mitigated with the use of a camouflage net, but you are still likely be spotted after your first shot unless there is substantial foliage cover between you and your target.
At the beginning of the battle you can decide to rush a key location or pick a TD spot. Even if you are doing the latter, watch for gaps on the minimap. Once a gap presents itself, exploit it and use your mobility to flank the enemy and put the pressure on. Due to the mobility, this tank is also nicely suited for cleanup late during a match, just make sure you don't overextend yourself and end up in a spot with no way out.
Suggested Equipment
External Reviews and Opinions
Gallery
Historical Info
Historical Gallery
Historical Accuracy Errata
* As mentioned above, the Rheinmetall Skorpion was intended to be an artillery, not a tank destroyer.