Panzer 58 Mutz
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? | The Panzer 58 Mutz is a Swiss tank (though placed in the German tech-tree) that plays very similar to other Tier VIII support mediums like the [[Indien Panzer|Indien Panzer]] or the [[Centurion Mk. I|Centurion Mk. I]]. Using what is essentially the Indien-Panzer's 9cm gun, the Panzer 58 Mutz should be played as such; picking off targets from long range, using terrain as cover, and giving fire support where it is needed. The accurate and high-penetrating 9cm gun can hold its own even in Tier X matches, but a careful balance of AP and APCR ammo is needed as the Mutz can only carry 48 rounds. The Mutz is fairly mobile for a medium tank, but close-range brawls are far from recommended; the armor on this tank cannot take sustained amounts of punishment. Flanking heavier opponents is a viable tactic so long as backup is at hand. | + | The Panzer 58 Mutz is a Swiss tank (though placed in the German tech-tree) that plays very similar to other Tier VIII support mediums like the [[Indien Panzer|Indien-Panzer]] or the [[Centurion Mk. I|Centurion Mk. I]]. Using what is essentially the Indien-Panzer's 9cm gun, the Panzer 58 Mutz should be played as such; picking off targets from long range, using terrain as cover, and giving fire support where it is needed. The accurate and high-penetrating 9cm gun can hold its own even in Tier X matches, but a careful balance of AP and APCR ammo is needed as the Mutz can only carry 48 rounds. The Mutz is fairly mobile for a medium tank, but close-range brawls are far from recommended; the armor on this tank cannot take sustained amounts of punishment. Flanking heavier opponents is a viable tactic so long as backup is at hand. | |
There are some aspects to the Mutz that need specific attention. The turret, while rounded, offers a large profile and is poorly-armored. The gun-mantlet is small and unreliable for bouncing shots, while the hull is horribly lacking in armor. The highly sloped front of the tank does get a surprising number of ricochets. Beware of artillery and tanks with large-calibre guns. They are liable to take out huge chunks of your HP with HE rounds, if not kill you outright with one shot. These problems are offset by the Mutz's mobility and gun-depression. As with other support mediums, expose yourself only when needed and find cover as a matter of habit. The 9cm gun rewards players who know how to keep this tank alive and firing in any match it may see. | There are some aspects to the Mutz that need specific attention. The turret, while rounded, offers a large profile and is poorly-armored. The gun-mantlet is small and unreliable for bouncing shots, while the hull is horribly lacking in armor. The highly sloped front of the tank does get a surprising number of ricochets. Beware of artillery and tanks with large-calibre guns. They are liable to take out huge chunks of your HP with HE rounds, if not kill you outright with one shot. These problems are offset by the Mutz's mobility and gun-depression. As with other support mediums, expose yourself only when needed and find cover as a matter of habit. The 9cm gun rewards players who know how to keep this tank alive and firing in any match it may see. |
Revision as of 21:19, 15 June 2016
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Panzer 58 Mutz
Mouse over "
[Client Values; Actual values in
7,800 Cost |
1350270 HP Hit Points |
35.1/4020.45/40 t Weight Limit |
- Commander (Radio Operator)
- Gunner
- Driver
- Loader
600600 hp Engine Power |
50/20 km/h Speed Limit |
4545 deg/s Traverse |
17.0929.34 hp/t Power/Wt Ratio |
YesYes Pivot |
// mm Hull Armor |
120/65/40120/65/40 mm Turret Armor |
AP/APCR/HE
AP/APCR/HE Shells |
300/4400/255
300/4400/255 Shell Cost |
250/250/330250/250/330 HP Damage |
212/259/90212/259/90 mm Penetration |
r/m ▲
7.5 r/m Standard Gun ▲
7.5 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
1875 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
1875 Damage Per Minute Standard Gun |
m ▲
0.34 m With 50% Crew: 0.421 m ▲
0.34 Accuracy With 50% Crew: 0.421 m |
s 2.3 s 2.3 Aim time |
3636 deg/s Turret Traverse |
360° Gun Arc |
-10°/+25°-10°/+25° Elevation Arc |
4848 rounds Ammo Capacity |
1212 % Chance of Fire |
m 390 m 390 View Range |
m 570 m 570 Signal Range |
VIII
7800
The Panzer 58 Mutz is a German tier 8 premium medium tank.
Developed in 1953 in Switzerland, the first prototype of this tank featured a 90 mm gun. A second prototype with a British 20-pounder gun was built later. In the end, a series of 10 vehicles, featuring 105 mm guns, were produced and remained in service until 1964. After this, the vehicles were used as a basis for the Panzer 61. The only Panzer 58 that survives today features a 20-pounder gun and is currently located in the tank museum in Thun, Bern.
Modules / Available Equipment and Consumables
Modules
Tier | Gun | Penetration (mm) |
Damage (HP) |
Rate of fire (rounds/minute) |
Dispersion (m/100m) |
Aiming time (s) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|---|---|
VIII | 9 cm Kanone | 212/259/90 | 250/250/330 | 7.5 | 0.34 | 2.3 | 1650 | 118000 |
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VIII | MB 837 Ea 600 | 600 | 12 | 1400 | 52500 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VIII | Panzer 58 Mutz | 40 | 45 | 0 | 8000 | 30000 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Unique bear graphic gives the tank an automatic boost in camo
- High penetration with values that are on PAR with the gun on the AMX CDC
- Decent accuracy
- Decent mobility and excellent traverse speed
- High shell-velocity, excellent for sniping
Cons:
- Low HP pool
- Lower DPM than most of the mediums at tier 8
- Mediocre turret armor, large and easily penetrated from the front
- Horrible hull armor, vulnerable even to Tier VI Mediums
- Lack of a Radio Operator detracts from crew training potential (especially for E50M line)
Performance
The Panzer 58 Mutz is a Swiss tank (though placed in the German tech-tree) that plays very similar to other Tier VIII support mediums like the Indien-Panzer or the Centurion Mk. I. Using what is essentially the Indien-Panzer's 9cm gun, the Panzer 58 Mutz should be played as such; picking off targets from long range, using terrain as cover, and giving fire support where it is needed. The accurate and high-penetrating 9cm gun can hold its own even in Tier X matches, but a careful balance of AP and APCR ammo is needed as the Mutz can only carry 48 rounds. The Mutz is fairly mobile for a medium tank, but close-range brawls are far from recommended; the armor on this tank cannot take sustained amounts of punishment. Flanking heavier opponents is a viable tactic so long as backup is at hand.
There are some aspects to the Mutz that need specific attention. The turret, while rounded, offers a large profile and is poorly-armored. The gun-mantlet is small and unreliable for bouncing shots, while the hull is horribly lacking in armor. The highly sloped front of the tank does get a surprising number of ricochets. Beware of artillery and tanks with large-calibre guns. They are liable to take out huge chunks of your HP with HE rounds, if not kill you outright with one shot. These problems are offset by the Mutz's mobility and gun-depression. As with other support mediums, expose yourself only when needed and find cover as a matter of habit. The 9cm gun rewards players who know how to keep this tank alive and firing in any match it may see.
Gallery
Historical Info
Historical Gallery