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Rheinmetall Panzerwagen

Rheinmetall Panzerwagen

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Revision as of 17:46, 29 May 2018
Added important cons to vehicle performance.
Revision as of 17:56, 24 August 2018
Line 4:Line 4:
  
 |InTheGame_pros=  |InTheGame_pros=
?- Fastest Tier 10 tank with amazing acceleration and mobility 
  
?- 2nd highest penetration of all Tier 10 LT, HE has great penetration that can cripple lightly armored tanks effectively +*Amazing top speed, acceleration and mobility
? +*Great HE penetration for lightly armored targets or side/rear shots
?- Great gun depression+*Great gun depression
? +*Tied for highest base viewrange in the game
?- Tied for highest view range in the game+*Joint highest light tank healthpool (1600 hitpoints)
? +
?- Decent camo values+
? +
?- Most accurate tier 10 light tank+
? +
?- Joint highest light tank hitpoints (1600)+
  
 |InTheGame_cons=  |InTheGame_cons=
?- Almost no armor with fairly large size; easily ripped by HE rounds 
? 
?- Second highest XP cost of any tank in the game, at 298K XP. 
? 
?- Shockingly low ammo capacity (only 35 rounds) 
? 
?- Its gun can be damaged often, also when the gun is depressed, the breach takes damage 
? 
?- Poor DPM, subpar alpha damage 
? 
?- The accuracy is somewhat negated by poor dispersion when moving 
? 
?- Often gets priority targeted due to its nonexistent armor and low HP pool 
? 
?- Gets outspotted easily by tier 10 MTs. 
? 
?- Large vehicle size is a big target when spotted. 
  
?- Is very prone to flipping over when driving over rocks and making sharp turns+*Large size and very poor armor, very vulnerable to HE
 +*Low ammo capacity at only 35 rounds
 +*Low alpha damage for its gun caliber, also bad DPM (worst in tier and class)
 +*Not-so great camouflage values
 +*Prone to flipping during sharp turns or when driving over uneven terrain
  
 |InTheGame_performance= |InTheGame_performance=

Revision as of 17:56, 24 August 2018










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Missing Content:

  • Gallery

































































Rheinmetall Panzerwagen

AnnoG125_Spz_57_Rh.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
1600320 HP Hit Points
25/3013.05/30 t Weight Limit
Crew
  1. Commander (Radio Operator, Loader)
  2. Driver
  3. Gunner (Loader)
Mobility
11001100 hp Engine Power
75/25 km/h Speed Limit
5454 deg/s Traverse
4484.29 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
20/20/2020/20/20 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE
Shells




















1130/4800/815




















1130/4800/815
Shell Cost
320/320/420320/320/420 HP Damage
242/280/120242/280/120 mm Penetration



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6.67 r/m 

Standard Gun

Reload Times
Nominal: 9 s
50% Crew: 11.45 s
75% Crew: 10.08 s
100% Crew: 9 s
Rammer: 8.1 s
Vents: 8.79 s
Both: 7.91 s
Both and BiA: 7.77 s
Both and Max Crew %: 7.45 s

See Crew, Consumables, or Equipment for more information.



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6.67 r/m 

Standard Gun

Reload Times
Nominal: 9 s
50% Crew: 11.45 s
75% Crew: 10.08 s
100% Crew: 9 s
Rammer: 8.1 s
Vents: 8.79 s
Both: 7.91 s
Both and BiA: 7.77 s
Both and Max Crew %: 7.45 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2134.4

Standard Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2134.4
50% Crew: 1676.8
75% Crew: 1907.2
100% Crew: 2134.4
100% Crew
Vents: 2185.6
Rammer: 2371.2
Both: 2425.6
Both and BiA: 2473.6
Both and Max Crew %: 2579.2

Advantageous Damage Per Minute
First-shot DPM: 2454.4
50% Crew: 1996.8
75% Crew: 2227.2
100% Crew: 2454.4
100% Crew
Rammer: 2691.2
Vents: 2505.6
Both: 2745.6
Both and BiA: 2793.6
Both and Max Crew %: 2899.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2134.4
50% Crew: 1676.8
75% Crew: 1907.2
100% Crew: 2134.4
100% Crew
Vents: 2185.6
Rammer: 2371.2
Both: 2425.6
Both and BiA: 2473.6
Both and Max Crew %: 2579.2

Advantageous Damage Per Minute
First-shot DPM: 2454.4
50% Crew: 1996.8
75% Crew: 2227.2
100% Crew: 2454.4
100% Crew
Rammer: 2691.2
Vents: 2505.6
Both: 2745.6
Both and BiA: 2793.6
Both and Max Crew %: 2899.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2801.4
50% Crew: 2200.8
75% Crew: 2503.2
100% Crew: 2801.4
100% Crew
Vents: 2868.6
Rammer: 3112.2
Both: 3183.6
Both and BiA: 3246.6
Both and Max Crew %: 3385.2

Advantageous Damage Per Minute
First-shot DPM: 3221.4
50% Crew: 2620.8
75% Crew: 2923.2
100% Crew: 3221.4
100% Crew
Rammer: 3532.2
Vents: 3288.6
Both: 3603.6
Both and BiA: 3666.6
Both and Max Crew %: 3805.2

See here, here, or here for more information.






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2134.4

Standard Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2134.4
50% Crew: 1676.8
75% Crew: 1907.2
100% Crew: 2134.4
100% Crew
Vents: 2185.6
Rammer: 2371.2
Both: 2425.6
Both and BiA: 2473.6
Both and Max Crew %: 2579.2

Advantageous Damage Per Minute
First-shot DPM: 2454.4
50% Crew: 1996.8
75% Crew: 2227.2
100% Crew: 2454.4
100% Crew
Rammer: 2691.2
Vents: 2505.6
Both: 2745.6
Both and BiA: 2793.6
Both and Max Crew %: 2899.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2134.4
50% Crew: 1676.8
75% Crew: 1907.2
100% Crew: 2134.4
100% Crew
Vents: 2185.6
Rammer: 2371.2
Both: 2425.6
Both and BiA: 2473.6
Both and Max Crew %: 2579.2

Advantageous Damage Per Minute
First-shot DPM: 2454.4
50% Crew: 1996.8
75% Crew: 2227.2
100% Crew: 2454.4
100% Crew
Rammer: 2691.2
Vents: 2505.6
Both: 2745.6
Both and BiA: 2793.6
Both and Max Crew %: 2899.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2801.4
50% Crew: 2200.8
75% Crew: 2503.2
100% Crew: 2801.4
100% Crew
Vents: 2868.6
Rammer: 3112.2
Both: 3183.6
Both and BiA: 3246.6
Both and Max Crew %: 3385.2

Advantageous Damage Per Minute
First-shot DPM: 3221.4
50% Crew: 2620.8
75% Crew: 2923.2
100% Crew: 3221.4
100% Crew
Rammer: 3532.2
Vents: 3288.6
Both: 3603.6
Both and BiA: 3666.6
Both and Max Crew %: 3805.2

See here, here, or here for more information.
Damage Per Minute


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew
Accuracy


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1.6 s 

With 50% Crew: 1.982 s
With 75% Crew: 1.731 s
With 100% Crew: 1.534 s
With GLD: 1.395 s
With BiA: 1.5 s
With BiA and Vents: 1.468 s
With both and GLD: 1.334 s
Maximum possible: 1.279 s

For more details, see Crew or Equipment


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1.6 s 

With 50% Crew: 1.982 s
With 75% Crew: 1.731 s
With 100% Crew: 1.534 s
With GLD: 1.395 s
With BiA: 1.5 s
With BiA and Vents: 1.468 s
With both and GLD: 1.334 s
Maximum possible: 1.279 s

For more details, see Crew or Equipment
Aim time
4444 deg/s Turret Traverse
360° Gun Arc
-10°/+15°-10°/+15° Elevation Arc
3535 rounds Ammo Capacity
General
1010 % Chance of Fire






420 m 

With 50% Crew: 330 m
With 75% Crew: 375 m
With 100% Crew: 420 m
With Recon and Situational Awareness: 441.3 m
With Coated Optics: 462 m
With Binocular Telescope: 525 m
Maximum possible: 601.3 m

For more details, see Skills or Equipment






420 m 

With 50% Crew: 330 m
With 75% Crew: 375 m
With 100% Crew: 420 m
With Recon and Situational Awareness: 441.3 m
With Coated Optics: 462 m
With Binocular Telescope: 525 m
Maximum possible: 601.3 m

For more details, see Skills or Equipment
View Range


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Rheinmetall Panzerwagen


X

AnnoG125_Spz_57_Rh.png

6100000

The Rheinmetall Panzerwagen is a German tier 10 light tank.

On June 8, 1957, Rheinmetall recorded a patent for a new light tank with an oscillating turret and a gun with trunnions. The proposed design allowed engineers to equip light vehicles with powerful 90-mm and 105-mm guns while preserving the minimum vehicle height. Rheinmetall did not have their own chassis for the subsequent tank production, and they offered their turret to other plants. The vehicle is a project on the basis of the Hanomag and Henschel chassis. Existed only in blueprints.

Currently second fastest tank in the game (But still slower than pre-nerf Ru 251, or the tier 3 Pz. I C). Carrying a huge gun that is "popped out" of its turret, this tank boasts the highest penetration and of all tier 10 LTs. Unfortunately, this huge gun can be damaged easily and has a very low ammo capacity.

The Rheinmetall Panzerwagen marks the end of its German light line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 105 mm Kanone 242/280/120 320/320/420 6.67 0.36 1.6 1000 280000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X MB 881 1100 10 700 132000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

X Rheinmetall Panzerwagen 30 54 0 6500 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

X SEM 25A 750 50 55000

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Light Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Commander's Vision System Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 2 Additional Grousers Class 1 Modified Configuration Class 1 Improved Radio Set Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 3 Binocular Telescope Class 1 Gun Rammer Class 2 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Chocolate Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Amazing top speed, acceleration and mobility
  • Great HE penetration for lightly armored targets or side/rear shots
  • Great gun depression
  • Tied for highest base viewrange in the game
  • Joint highest light tank healthpool (1600 hitpoints)


Cons:


  • Large size and very poor armor, very vulnerable to HE
  • Low ammo capacity at only 35 rounds
  • Low alpha damage for its gun caliber, also bad DPM (worst in tier and class)
  • Not-so great camouflage values
  • Prone to flipping during sharp turns or when driving over uneven terrain


Performance

Serves fantastically as a concealed scout tank, Can make great use of speed, Usually played as a support vehicle, very effective in close end game situations Dispersion and aim time are main downsides.


Suggested Equipment


Tank Gun Rammer Vertical Stabilizer Coated Optics Improved Ventilation


Documented Tank and Crew Builds

BIA, Smooth Ride, Snap Shot, Chocolate (Doesnt catch fire often)



Gallery

Historical Info

The Rheinmetall Panzerwagen is based on the tank design patented by Rheinmetall in 1957. The design was notable for its unique turret and gun set-up, which let the gun depress through the top of the tank. This lets the tank keep a low profile without sacrificing gun depression.


Historical Gallery

Germany
Light Tanks ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 35 R IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. M 15 IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 mit 10,5 cm L/28 VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 VIIIHWK 30 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
Medium Tanks IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV Ausf. H Ankou VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VVK 30.01 (H) VIPz.Kpfw. IV Schmalturm VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIKampfpanzer 07 RH VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXKampfpanzer 50 t IXKunze Panzer IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
Heavy Tanks IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
Tank Destroyers IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVPz.Sfl. IC IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIRheinmetall Skorpion VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
Self-Propelled Artillery IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIM24E2 Super Chaffee VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 35 R IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. M 15 IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 mit 10,5 cm L/28 VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 VIIIHWK 30 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIAM 39 Gendron-Somua IIAMR 35 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
China IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 97 Chi-Ha IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L IIILago M38
Italy IFiat 3000 IIL6/40
Poland I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
ja:Tank:G125 Spz 57 Rh