VK 36.01 (H)
Revision as of 12:39, 30 April 2013 | Revision as of 17:13, 2 May 2013 | |||
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* Good acceleration due to the powerful engine power, combined with the relatively high weight makes for a good ramming tank (if needed) | * Good acceleration due to the powerful engine power, combined with the relatively high weight makes for a good ramming tank (if needed) | |||
* Excellent view range | * Excellent view range | |||
+ | * Higher HP values than most tanks of its tier | |||
|InTheGame_cons= | |InTheGame_cons= |
Revision as of 17:13, 2 May 2013
VK 36.01 (H)
Mouse over "
[Client Values; Actual values in
935,000 Cost |
1100240 HP Hit Points |
41.38/41.524.55/45 t Weight Limit |
- Commander
- Gunner
- Driver
- Radio Operator
- Loader
400500 hp Engine Power |
50.5/14 km/h Speed Limit |
2224 deg/s Traverse |
9.6720.37 hp/t Power/Wt Ratio |
YesYes Pivot |
// mm Hull Armor |
80/60/60100/80/80 mm Turret Armor |
AP/HEAT/HE
AP/APCR/HE Shells |
120/4000/128
252/3200/252 Shell Cost |
350/350/410220/220/270 HP Damage |
64/104/53145/194/44 mm Penetration |
r/m ▲
7.5 r/m Standard Gun ▲
8.7 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
2625 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
1914 Damage Per Minute Standard Gun |
m ▲
0.55 m With 50% Crew: 0.681 m ▲
0.36 Accuracy With 50% Crew: 0.446 m |
s 2.3 s 2.3 Aim time |
2424 deg/s Turret Traverse |
360° Gun Arc |
-8°/+20°-8°/+15° Elevation Arc |
5064 rounds Ammo Capacity |
2020 % Chance of Fire |
m 360 m 370 View Range |
m 310 m 710 Signal Range |
VI
935000
The VK 36.01 (H) is a German tier 6 heavy tank.
An experimental German WWII heavy tank developed by Henschel. The vehicle was a further development of the VK 30.01 (H) project and a stage in the design process for the Tiger. A total of eight chassis and one prototype were built in 1942. During the development, various technical solutions were trialed. Some of them later served as a basis for German heavy tank designs during the WWII. The chassis was also used in armored recovery vehicles.
This tank was the first prototype of Germany's PzKpfw VI Tiger. It's a good combat tank, with good armor and excellent firepower once upgraded. It is regarded by many as the best German Tier VI medium tank.
The VK 36.01 (H) leads to the Tiger I.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VI | Maybach HL 174 | 500 | 20 | 850 | 27200 | |
VI | Maybach HL 150 | 400 | 20 | 850 | 24000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
V | VK 36.01 (H) | 41.5 | 22 | 0 | 13000 | 9970 | |
VI | VK 36.01 (H) verstärkteketten | 45 | 24 | 0 | 13000 | 15440 |
Tier | Radio | Signal Range (m) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|
III | FuG 5 | 310 | 50 | 630 | |
VI | FuG 7 | 415 | 70 | 8160 | |
IX | FuG 12 | 710 | 150 | 43200 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Best armor of the three tier 6 German tanks
- Can use the excellent 7.5 cm KwK 41 L/58 Konisch gun, which is very powerful for its tier. And since 8.5 update is released,
- As with all German Tier VI Medium Tanks (except the new tank VK 30.01 (D)) it can use the 8.8 cm KwK 36 L/56 which has ve
- Option of using the good penetration/accuracy and actually profitable 7.5 cm KwK 42 L/70
- Decent maneuverability and acceleration once upgraded, the top engine is quite powerful
Cons:
- Rather slow top speed for a medium tank
- Unsloped armor (this isn't necessarily bad, it is very easy to angle the armor for increased effectiveness)
- 8.8 cm KwK 36 L/56 lacks penetration
- Somewhat slow turret traverse makes it difficult to deal with multiple targets, but if this turns out to be a large problem y
Performance
Considered by some to be the best tier 6 medium tank in the game, it possesses good armor, decent mobility and firepower, offering a wide selection of guns to fit different game-play preferences.
Players that chose the 8.8 cm KwK 36 L/56 gun will find a reasonably accurate gun with a (relatively) powerful damage output and good rate of fire, even so, your best bet is to move in with a wave of other mediums or heavy tanks to pelt the sides of your opponents since your lack of penetration works against you in a sniping role. However, the 7.5 cm KwK 42 L/70 gun has better accuracy and penetration, and if you choose to play as a sniper this gun is the far better choice.
When used with the 7.5 cm KwK 41 L/58 Konisch gun, the VK 36.01 (H) becomes an even better sniper, on par with the Tier 6 tank destroyers. The average 165 damage may seem weak for tier six, but the penetration and accuracy make it arguably the best choice for this tank.
While the VK 30.01 (H) and the VK 30.01 (P) have to be cautious of their lack of armor, this tank is capable of fighting more as a straight-up tank and feels more like a tank ready for production than a prototype. It can get into slug matches against lower tier opponents, it can support, it can snipe, it can do peek-a-boo from around corners ... Thanks to its armor and choice of guns, it's quite versatile.
On the other hand, it still is a medium tank and should not be confused for a heavy. It will come out on the short end of head-on engagements with most tier 6 heavy tanks, as they can often bounce the 8.8 cm gun or outgun the 7.5 cm guns respectively. In this case, knowledge of weaker spots on enemy tanks is necessary. However, running the Konisch 7.5cm gun with premium rounds will let you penetrate anything and everything you face. But due to the 8.5 update, premium rounds are no longer needed because the AP round's damage has increased from 65 to 165. But still, in higher than tier VI games, target the opponent's flanks and weaker enemy tanks, while let the higher tiers take the damage so you can survive.
Moreover, the VK 36.01 (H) has terrible maneuverability and horrible turret traverse. While its top speed is only slightly slower than most medium tanks of its tier, its traverse speed is abysmal. This makes the VK 36.01 (H) much better suited to frontal attacks and slug matches. If you came from the VK 30.01 (H), this will come as a surprise because unlike its parent, this tank is not a flanker. It follows the German doctrine of long range firepower, so one way to counter this tank is to isolate it and then engage it close up with multiple opponents. When the situation calls for it or when you see an opening in the enemy's defenses, this tank's good acceleration can be used to take advantage of this opening and harass the enemy from the rear. This tactic is useful in the mid-late game, and has the advantage of surprise, as the enemy team will most likely not expect a "slow and lumbering pseudo-Tiger" to execute a flanking attack.
Early Research
- All modules are researchable and mountable with the stock suspension
- The FuG 7 and FuG 12 radios carry over from any of the tanks leading to this one.
- If you unlocked this tank from the PzKpfw IV, then the 10.5 cm KwK 42 L/28 gun carries over.
- If not, then unlock the 10.5 cm KwK 42 L/28 for more consistent damage dealing and catastrophic damage on penetration (French tank rears)
- Researching the 7.5 cm KwK 41 L/58 is cheap and useful for gold ammo usage. Since the 8.5 update, gold rounds are no longer a mandatory option. You can now use ordinary AP shells
- Unlock the VK 36.01(H) Großturm for access to better cannons
- Research the 7.5cm KwK 42 L/70 cannon for a much needed penetration boost
- Buy the upgraded suspension for a badly needed increase in traverse speed
- Unlock the 2nd engine to compensate for the Großturm's additional mass and improve maneuverabiity
- Research the 8.8cm KwK 36 L/56 for a massive increase in alpha damage, although trading off a slight amount of penetration
- The top engine is good for increasing this tank's acceleration
Suggested Equipment
Gallery
Historical Info
Only four VK 30.01 (H) prototypes were produced, two in March 1941 and two in October 1941. All were completed in 1942 by Henschel. In early 1942, one prototype VK 36.01 (H) was built, along with 5 prototype chassis. Originally, it was planned to mount the VK 30.01 (H) with a turret armed with the 75mm L/24 or 105mm L/28 gun, but none of the prototypes were actually fitted with turrets. The VK 36.01 (H) was to be armed with the 75mm KwK 42 L/70 (Gerat 725), the 88mm KwK 36 L/56 (mounted in the VK 45.01 (P)'s turret), or the 105mm L/20 or L/28 gun. But just as with the VK 30.01 (H), it was never armed with any weapon.
Both designs were completed as prototypes, but their further development was cancelled in 1942 in favor of the development of the VK 45.01 (P) that later became the Tiger 1. Turrets produced for both designs were never mounted and instead, in 1944, six VK 30.01 (H) turrets were used in permanent fortifications: Panzerstellung/Turmstellungs of the Atlantic and West Wall. Their running gear was later modified and used as a base for the Tiger and Panther's running gear.
In March 1941, two VK 30.01 (H)s were ready and from August 1941 to March 1942, were converted into 128mm Pak 40 L/61 gun carriers, the Selbstfahrlafette 12.8cm. Another two prototypes completed in October 1941 remained in Henschel's factory in Haustenbek and were used as recovery, training, and test vehicles. The VK 36.01 (H) prototypes were used as recovery and towing vehicles. The VK 30.01 (H) and VK 36.01 (H)'s design led to the subsequent development of Henschel's Tiger I.