Jagdpanther II
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Jagdpanther II
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[Client Values; Actual values in
2,570,000 Cost |
1150230 HP Hit Points |
51.73/5321.71/56 t Weight Limit |
- Commander
- Gunner
- Driver
- Radio Operator
- Loader
650700 hp Engine Power |
55/12 km/h Speed Limit |
3438 deg/s Traverse |
12.5732.24 hp/t Power/Wt Ratio |
YesYes Pivot |
// mm Hull Armor |
AP/APCR/HE
AP/APCR/HE Shells |
252/4400/252
1070/4800/935 Shell Cost |
240/240/295490/490/630 HP Damage |
203/237/44246/311/65 mm Penetration |
r/m ▲
10 r/m Standard Gun ▲
5.13 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
2400 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
2513.7 Damage Per Minute Standard Gun |
m ▲
0.32 m With 50% Crew: 0.396 m ▲
0.35 Accuracy With 50% Crew: 0.434 m |
s 2.3 s 2.3 Aim time |
2626 deg/s Gun Traverse Speed |
20° Gun Arc |
-7°/+15°-7°/+15° Elevation Arc |
5030 rounds Ammo Capacity |
2020 % Chance of Fire |
m 360 m 360 View Range |
m 310 m 710 Signal Range |
VIII
2570000
The Jagdpanther II is a German tier 8 tank destroyer.
Developed on the basis of the Panther II. The vehicle was to be equipped with a 128 mm gun and the fighting compartment to be located in the rear. Existed only in blueprints.
The Jagdpanther II, along with its cousin, the Ferdinand, are Germany's two tier 8 tank destroyers. Possessing the same guns, they are both extremely powerful and pack a huge punch. Though it has less armor than the Ferdinand, what it does have is sloped like the Panther and as such will bounce a few shots. It is also much faster than the Ferdinand, due to its lighter weight. Keep in mind though, the armor is still quite thin, and to best utilize your tank you should employ ambush or sniping tactics, using the element of surprise as your weapon. The JagdPanther II will be able to inflict substantial damage and dart away before the enemy gets a clear shot. With proper use, the Jagdpanther II can become a fearsome opponent, even more so than the Ferdinand.
The Jagdpanther II marks the end of its German tank destroyer line.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VII | Maybach HL 210 TRM P30 | 650 | 20 | 850 | 35500 | |
VIII | Maybach HL 230 TRM P30 | 700 | 20 | 1200 | 54000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VII | Jagdpanther II | 53 | 34 | 0 | 16500 | 18860 | |
VIII | Jagdpanther II verstärkteketten | 56 | 38 | 0 | 16500 | 34200 |
Tier | Radio | Signal Range (m) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|
III | FuG 5 | 310 | 50 | 630 | |
VI | FuG 7 | 415 | 70 | 8160 | |
IX | FuG 12 | 710 | 150 | 43200 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Faster than average speed makes it easy to relocate
- Top gun is shared with the Ferdinand
- Good hull traverse speed makes it hard to flank
- Mantlet and superstructure can bounce reliably shots up to tier 8
Cons:
- Very tall
- Cannot easily go hull down in hilly terrain
- Engine in front of hull is easily damaged
- Thin side armor
Gallery
Historical Info