Vickers Medium Mk. III
Revision as of 10:12, 6 November 2012 Added Suggested Research section. Punctuation fixes on intro. | Revision as of 08:17, 8 November 2012 Added comment about six crew | |||
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? | + | This tank has six crew members, like the [[A13 Mk. I Cr. Tank Mk. III]]. Unfortunately, instead of two Gunners, it has two Radio Operators. The limited range of even the top radio on this tank means the second provides no worthwhile benefit. | ||
|InTheGame_research= | |InTheGame_research= |
Revision as of 08:17, 8 November 2012
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Vickers Medium Mk. III
Mouse over "
[Client Values; Actual values in
40,000 Cost |
475100 HP Hit Points |
17.5/187.17/19.5 t Weight Limit |
- Commander
- Gunner
- Driver
- Radio Operator
- Radio Operator
- Loader
180220 hp Engine Power |
48/16 km/h Speed Limit |
3032 deg/s Traverse |
10.2930.68 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
14/14/1414/14/14 mm Turret Armor |
AP/APCR/HE
AP//HE Shells |
0/800/0
35/1200/22 Shell Cost |
50/50/6570/70/95 HP Damage |
43/72/2357/72/29 mm Penetration |
r/m ▲
20 r/m Standard Gun ▲
20 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
1000 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
1400 Damage Per Minute Standard Gun |
m ▲
0.41 m With 50% Crew: 0.508 m ▲
0.44 Accuracy With 50% Crew: 0.545 m |
s 2.1 s 1.7 Aim time |
4040 deg/s Turret Traverse |
360° Gun Arc |
-8°/+16°-8°/+16° Elevation Arc |
220160 rounds Ammo Capacity |
2020 % Chance of Fire |
m 310 m 330 View Range |
m 250 m 375 Signal Range |
III
40000
The Vickers Medium Mk. III is a British tier 3 medium tank.
British medium tank also known as the Vickers "16-tonners". Three prototypes were produced by Vickers from 1926 through 1931. According to some sources, three more tanks were manufactured in 1933 and remained in service through 1938 but never saw action.
The MK III is rather slow, yet capable of dealing its share of damage due the quality of its guns. They have fairly good accuracy and a high rate of fire. Despite that, the armor is weak and the tank can be destroyed easily, especially with HE rounds or artillery fire. The Mk. III is well suited for shooting at distances and taking cover when the enemy has finally noticed you're a threat and starts to point his gun at you.
The Vickers Medium Mk. III marks the end of its British medium line.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
III | 2x Armstrong Siddeley | 180 | 20 | 400 | 4550 | |
IV | 2x Rolls-Royce Phantom II | 220 | 20 | 680 | 10000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
II | Vickers Medium A6E1 | 18 | 30 | B/2 | 4000 | 670 | |
III | Vickers Medium A6E3 | 19.5 | 32 | B/2 | 4000 | 1800 |
Tier | Radio | Signal Range (m) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|
II | WS No. 14 | 250 | 40 | 0 | |
V | WS No. 9 | 375 | 40 | 3600 | |
III | WS No. 11 | 350 | 40 | 600 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Fast Reload
- Accurate Gun
- Good Penetration for its tier
Cons:
- Weak Armor
- Big silhouette
Performance
This tank has six crew members, like the A13 Mk. I Cr. Tank Mk. III. Unfortunately, instead of two Gunners, it has two Radio Operators. The limited range of even the top radio on this tank means the second provides no worthwhile benefit.
Early Research
- The 6-pdr 8cwt QF Mark I gun and the WS No. 11 radio carry over from the Vickers Medium Mark II and can be equipped immediately.
- Research the upgraded suspension first.
- Next research the second turret.
- Researching the 2x Rolls-Royce Phantom II engine will improve mobility.
- Go from there.
Suggested Equipment
Gallery
History for this tank not found