A46
Revision as of 12:18, 24 August 2020 | Revision as of 02:44, 8 September 2020 | |||
Line 6: | Line 6: | |||
|InTheGame_pros= | |InTheGame_pros= | |||
? | * Good top speed | + | * Good top speed, ground resistances, and hull traverse | |
? | * | + | * Decent gun depression & elevation, fast turret rotation | |
? | * Good camouflage | + | * Good base camouflage rating | |
? | * | + | * Decent view range | |
|InTheGame_cons= | |InTheGame_cons= | |||
? | * | + | * Worst-in-class HP pool and no reliable armor | |
? | * Poor DPM, accuracy, shell velocity | + | * Poor gun overall--bad DPM, alpha, accuracy, penetration, handling, and shell velocity | |
? | * | + | * Weak acceleration for a light tank, lacks engine power | |
* Poor crew trainer for the British light tank line | * Poor crew trainer for the British light tank line | |||
+ | * Terrible radio, low signal range | |||
|InTheGame_performance= | |InTheGame_performance= | |||
+ | The A46 is a tier 6 British light tank, which is unfortunate--it must challenge some very popular and solid performers in this tier and class, which has such standouts as the popular [[Type 64]] and [[AMX 12 t]] tanks. True to the line philosophy, this British light tank is more about stealth, vision control, and sneaking in damage where you can. It requires a fairly passive and patient play style, somewhat akin to a forward tank destroyer. | |||
+ | ||||
+ | Taking advantage of the A46's few advantages requires a primarily vision-oriented build, excellent map knowledge, and knowing when the enemy has something more interesting to shoot at than you. Find good concealment and settle in with vision equipment active. The main purpose of the A46 early in the game is finding the enemy and informing your team of what is incoming. It is recommended to set up someplace where your tank destroyers can provide covering fire. | |||
+ | ||||
+ | Resist the urge to fire on the enemy early on unless a critical target needs to be eliminated; your gun is awful in just about every way imaginable, and you cannot afford to risk getting shot at while the enemy team is fresh. Only fire if a high-value target is exposed and on less than 75 health (so that even a low damage roll will take them out in a single shot). You cannot afford to linger to keep pumping shots the enemy like the Type 64 or [[T-50-2]]. Spotting is should be your priority. Your awful radio range of just 450m will make it hard to spot for artillery especially, so stick near to allied tanks if at all possible. | |||
+ | ||||
+ | If you still have most of your hit points, you can afford to be braver towards the middle and late stages of the game. Your HP pool is small, so conserve every point possible! Do not let the enemy know where you are, or give them a chance to hit you. Due to your poor effective armor, there is simply no meaningful protection to call on, not even a gun mantlet. It is far better to play it safe and deny the enemy a chance to hit you, so be ready to reposition if they become too aware of your location. | |||
+ | ||||
+ | '''Do not ram with this tank.''' It is far too light and thinly armored to survive impacts with other vehicles. Only ram as a measure of last resort if you have no other choice. Conversely, be aware that enemies will know that you are extremely lightweight and easy to smash physically. Be prepared for rams and to avoid them by whatever means necessary. | |||
+ | ||||
+ | Play patiently, use your camouflage and mobility to the utmost, and take advantage of distracted or unaware foes. Remember that you are not the tip of the spear, you are advance reconnaissance: get in, get eyes on the target, and get out before the enemy realizes that they've been caught out. | |||
|InTheGame_research= | |InTheGame_research= | |||
+ | ||||
+ | As a reward tank, the A46 is elite in its stock configuration. | |||
|InTheGame_equipment= | |InTheGame_equipment= |
Revision as of 02:44, 8 September 2020
This article requires additional modification. The design and/or content of this article do not conform to wiki standards.
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A46
Mouse over "
[Client Values; Actual values in
3,000 Cost |
580116 HP Hit Points |
15.79/178.99/17 t Weight Limit |
- Commander (Radio Operator)
- Gunner
- Driver
- Loader
350350 hp Engine Power |
60/20 km/h Speed Limit |
5555 deg/s Traverse |
22.1738.93 hp/t Power/Wt Ratio |
YesYes Pivot |
// mm Hull Armor |
35/20/2035/20/20 mm Turret Armor |
AP/APCR/HE
AP/APCR/HE Shells |
95/2800/60
95/2800/60 Shell Cost |
105/105/150105/105/150 HP Damage |
105/138/38105/138/38 mm Penetration |
r/m ▲
14.29 r/m Standard Gun ▲
14.29 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
1500.45 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
1500.45 Damage Per Minute Standard Gun |
m ▲
0.45 m With 50% Crew: 0.557 m ▲
0.45 Accuracy With 50% Crew: 0.557 m |
s 2 s 2 Aim time |
5252 deg/s Turret Traverse |
360° Gun Arc |
-9°/+20°-9°/+20° Elevation Arc |
5050 rounds Ammo Capacity |
2020 % Chance of Fire |
m 370 m 370 View Range |
m 450 m 450 Signal Range |
VI
3000
The A46 is a British tier 6 premium light tank.
Development was started in December 1943. Mass production was planned to launch in 1945. This vehicle was intended to replace the American M3/M5 Stuart (and later the M24 Chaffee) used by reconnaissance units of armored regiments. The agreement was concluded with the Vickers company. Some technical solutions that were trialed on the Tetrarch and Harry Hopkins vehicles were applied to the development of this vehicle. A wooden prototype was built. However, after the end of WWII, the tactical and technical requirements were changed. Further development was continued under the FV300 program.
Modules / Available Equipment and Consumables
Modules
Tier | Gun | Penetration (mm) |
Damage (HP) |
Rate of fire (rounds/minute) |
Dispersion (m/100m) |
Aiming time (s) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|---|---|
VI | OQF 77 mm HV Mk. I | 105/138/38 | 105/105/150 | 14.29 | 0.45 | 2 | 775 | 67100 |
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VII | GMC 6-71 | 350 | 20 | 265 | 38400 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VI | A46 | 17 | 55 | 0 | 5000 | 15200 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Good top speed, ground resistances, and hull traverse
- Decent gun depression & elevation, fast turret rotation
- Good base camouflage rating
- Decent view range
Cons:
- Worst-in-class HP pool and no reliable armor
- Poor gun overall--bad DPM, alpha, accuracy, penetration, handling, and shell velocity
- Weak acceleration for a light tank, lacks engine power
- Poor crew trainer for the British light tank line
- Terrible radio, low signal range
Performance
The A46 is a tier 6 British light tank, which is unfortunate--it must challenge some very popular and solid performers in this tier and class, which has such standouts as the popular Type 64 and AMX 12 t tanks. True to the line philosophy, this British light tank is more about stealth, vision control, and sneaking in damage where you can. It requires a fairly passive and patient play style, somewhat akin to a forward tank destroyer.
Taking advantage of the A46's few advantages requires a primarily vision-oriented build, excellent map knowledge, and knowing when the enemy has something more interesting to shoot at than you. Find good concealment and settle in with vision equipment active. The main purpose of the A46 early in the game is finding the enemy and informing your team of what is incoming. It is recommended to set up someplace where your tank destroyers can provide covering fire.
Resist the urge to fire on the enemy early on unless a critical target needs to be eliminated; your gun is awful in just about every way imaginable, and you cannot afford to risk getting shot at while the enemy team is fresh. Only fire if a high-value target is exposed and on less than 75 health (so that even a low damage roll will take them out in a single shot). You cannot afford to linger to keep pumping shots the enemy like the Type 64 or T-50-2. Spotting is should be your priority. Your awful radio range of just 450m will make it hard to spot for artillery especially, so stick near to allied tanks if at all possible.
If you still have most of your hit points, you can afford to be braver towards the middle and late stages of the game. Your HP pool is small, so conserve every point possible! Do not let the enemy know where you are, or give them a chance to hit you. Due to your poor effective armor, there is simply no meaningful protection to call on, not even a gun mantlet. It is far better to play it safe and deny the enemy a chance to hit you, so be ready to reposition if they become too aware of your location.
Do not ram with this tank. It is far too light and thinly armored to survive impacts with other vehicles. Only ram as a measure of last resort if you have no other choice. Conversely, be aware that enemies will know that you are extremely lightweight and easy to smash physically. Be prepared for rams and to avoid them by whatever means necessary.
Play patiently, use your camouflage and mobility to the utmost, and take advantage of distracted or unaware foes. Remember that you are not the tip of the spear, you are advance reconnaissance: get in, get eyes on the target, and get out before the enemy realizes that they've been caught out.
Early Research
As a reward tank, the A46 is elite in its stock configuration.
Suggested Equipment
Gallery
History for this tank not found