Welcome to Wargaming.net Wiki!
Variants

FV215b

Jump to: navigation, search
Revision as of 16:25, 27 July 2014Revision as of 01:27, 29 July 2014
Line 34:Line 34:
 If you for example get a city map like Ruinberg and you can't hull down or snipe, you are generally out of luck as your low top speed and nonexistent camouflage values ensure you'd be bombarded by artillery or flanked if you would try to go with the medium group. At this point it's best to try staying one or two tanks behind the much more tougher heavies like the IS-7, E 100, and sometimes a side scraping IS-4. Wait for them to receive a shot, then peek out and fire back at the enemy once or twice depending on how fast your reload is compared to theirs. If you for example get a city map like Ruinberg and you can't hull down or snipe, you are generally out of luck as your low top speed and nonexistent camouflage values ensure you'd be bombarded by artillery or flanked if you would try to go with the medium group. At this point it's best to try staying one or two tanks behind the much more tougher heavies like the IS-7, E 100, and sometimes a side scraping IS-4. Wait for them to receive a shot, then peek out and fire back at the enemy once or twice depending on how fast your reload is compared to theirs.
  
?Despite the rear mounted turret, don't try to side scrape. Your hull armor is so weak that any gold round will pierce your upper front plate and unless at autobounce angles, will also always penetrate your hull armor. The only piece of armor you can expect to work sometimes is your turret armor, and side scraping should only be used to minimize exposure rather than bounce shells.+Despite the rear mounted turret, don't try to side scrape all the time. Your hull armor is so weak that any gold round will pierce your upper front plate and unless at autobounce angles, will also always penetrate your hull armor. The only piece of armor you can expect to work sometimes is your turret armor, and side scraping should only be used to minimize exposure rather than bounce shells, or to pray that the shot gets absorbed by the tracks.
  
  

Revision as of 01:27, 29 July 2014











































































Premium  FV215b

AnnoGB13_FV215b.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
5  Gold Cost
25002000 HP Hit Points
70/7337.4/0 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Loader (Radio Operator)
Mobility
950950 hp Engine Power
34.3/12 km/h Speed Limit
3838 deg/s Traverse
13.57Expression error: Unexpected < operator. hp/t Power/Wt Ratio
YesYes Pivot
Armor
152.4/101.6/76.2 mm Hull Armor
254/152.4/101.6// mm Turret Armor
Armament







{{#ifeq:|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||








{{#ifeq:|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


Shells




















0/0




















0/0
Shell Cost
400/400/515400/400/515 HP Damage
259/326/120259/326/120 mm Penetration



|


|}}

|


|}}















6.9 r/m 

Standard Gun

Reload Times
Nominal: 8.7 s
50% Crew: 10.78 s
75% Crew: 9.41 s
100% Crew: 8.34 s
Rammer: 7.51 s
Vents: 8.16 s
Both: 7.34 s
Both and BiA: 7.18 s
Both and Max Crew %: 6.88 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















6.9 r/m 

Standard Gun

Reload Times
Nominal: 8.7 s
50% Crew: 10.78 s
75% Crew: 9.41 s
100% Crew: 8.34 s
Rammer: 7.51 s
Vents: 8.16 s
Both: 7.34 s
Both and BiA: 7.18 s
Both and Max Crew %: 6.88 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























Expression error: Unexpected < operator.

Standard Gun

Using Shell Type 1 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (515 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.






|


|}}

|


|}}





























Expression error: Unexpected < operator.

Standard Gun

Using Shell Type 1 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (515 Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Vents: Expression error: Unexpected < operator.
Rammer: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected < operator.
50% Crew: Expression error: Unexpected < operator.
75% Crew: Expression error: Unexpected < operator.
100% Crew: Expression error: Unexpected < operator.
100% Crew
Rammer: Expression error: Unexpected < operator.
Vents: Expression error: Unexpected < operator.
Both: Expression error: Unexpected < operator.
Both and BiA: Expression error: Unexpected < operator.
Both and Max Crew %: Expression error: Unexpected < operator.

See here, here, or here for more information.
Damage Per Minute


|


|}}



0.33 m 

With 50% Crew: 0.409 m
With 75% Crew: 0.357 m
With 100% Crew: 0.316 m
With BiA: 0.309 m
With BiA and Vents: 0.303 m
Maximum possible: 0.29 m

For more details, see Crew


|


|}}



0.33 m 

With 50% Crew: 0.409 m
With 75% Crew: 0.357 m
With 100% Crew: 0.316 m
With BiA: 0.309 m
With BiA and Vents: 0.303 m
Maximum possible: 0.29 m

For more details, see Crew
Accuracy


|


|}}



1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment


|


|}}



1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment
Aim time
3434 deg/s Turret Traverse
360° Gun Arc
-7°/+15°-7°/+15° Elevation Arc
3535 rounds Ammo Capacity
General
Expression error: Unexpected * operator.Expression error: Unexpected * operator. % Chance of Fire






410 m 

With 50% Crew: 322.1 m
With 75% Crew: 366.1 m
With 100% Crew: 410 m
With Recon and Situational Awareness: 430.7 m
With Coated Optics: 451 m
With Binocular Telescope: 512.5 m
Maximum possible: 586.9 m

For more details, see Skills or Equipment






410 m 

With 50% Crew: 322.1 m
With 75% Crew: 366.1 m
With 100% Crew: 410 m
With Recon and Situational Awareness: 430.7 m
With Coated Optics: 451 m
With Binocular Telescope: 512.5 m
Maximum possible: 586.9 m

For more details, see Skills or Equipment
View Range


|


|}}



750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment


|


|}}



750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
FV215b


X

AnnoGB13_FV215b.png

5

The FV215b is a British tier 10 premium heavy tank.

A proposed plan for a heavy tank based on the Conqueror Mk.II. Unlike the production model, this modification featured rear placement of the fighting compartment. Never saw production or service.

Possibly the most consistently and seriously damaging heavy tank in the game, the FV215b is as quirky as it is potentially devastating. Most easily likened to the American T110E5, the 215b is outfitted with a marginally better hull than the Caernarvon and Conqueror. Nevertheless, the tank makes some spectacular leaps from its predecessor in terms of turret thickness, gun performance, general stats, and not least in agility as it receives roughly a 65% increase in traverse speed. Also, it may take some time to get used to the rear mounted turret and finds its gameplay similar that of the Maus in that aspect.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
( Credits)

120 mm Gun L1A1 A 259/326/120 400/400/515 6.9 0.33 1.7 300000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
( Credits)

FV215 // 34 410 66000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
( Credits)

Rolls-Royce Griffon A 0 100000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
( Credits)

FV215 0 0 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
( Credits)

X SR C45 750 40 45600

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Superheavy Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 1 Additional Grousers Class 1 Modified Configuration Class 1 Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 1 Binocular Telescope Class 1 Gun Rammer Class 1 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • High DPM
  • High accuracy (Good on the move as well)
  • Very quick aim time
  • Can use HESH against poorly armored targets
  • High health pool


Cons:


  • Rear turret
  • Weak all around armor for a heavy, especially the side armor
  • Ammo rack is weak
  • Catches fire easily, with weak fuel tanks in the front
  • Easy to track


Performance

The FV215b shares a few similarities with the American tier 10 heavy, the T110E5. Both have above average gun depression, both have 400 alpha guns with not-too-alien gun stats to each other, and they both have worthless side and rear armor.

More often than not, the trick to playing the 215b is to play it as a medium tank. It cannot perform on the front lines due to the low alpha (for a heavy) gun, poor armor, and significant vulnerability to artillery. It performs much better as a sniper where its quick aim time, high accuracy, and DPM to cut down opponents without mercy. Should the opportunity present itself, the 215b can also hull down successfully due to the moderate (7 degrees) gun depression and tough turret.

If you for example get a city map like Ruinberg and you can't hull down or snipe, you are generally out of luck as your low top speed and nonexistent camouflage values ensure you'd be bombarded by artillery or flanked if you would try to go with the medium group. At this point it's best to try staying one or two tanks behind the much more tougher heavies like the IS-7, E 100, and sometimes a side scraping IS-4. Wait for them to receive a shot, then peek out and fire back at the enemy once or twice depending on how fast your reload is compared to theirs.

Despite the rear mounted turret, don't try to side scrape all the time. Your hull armor is so weak that any gold round will pierce your upper front plate and unless at autobounce angles, will also always penetrate your hull armor. The only piece of armor you can expect to work sometimes is your turret armor, and side scraping should only be used to minimize exposure rather than bounce shells, or to pray that the shot gets absorbed by the tracks.


Suggested Equipment


Coated Optics Vertical Stabilizer Tank Gun Rammer Improved Ventilation


Gallery

Historical Info

The FV215b (183) was a project variant of the FV 214, or its more known name, the Conqueror. The 183mm cannon was first tested on the FV 4005 Conway, but testing yielded unsatisfactory results despite the gun's power. A purpose built vehicle, designated FV215b was proposed to carry the gun instead. Information about the FV215b project is very limited, as the project was scrapped after a full size mock up was built and examined. This 120mm variant does not exist in the historical record.


Historical Gallery

Sources and External Links

UK
Light Tanks ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VIA43 BP prototype VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Tank Destroyers IIUniversal Carrier 2-pdr IVValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIGSOR 1008 VIIIAT 15 VIIICharioteer VIIITurtle Mk. I IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Heavy Tanks
USA VT14 VT1 Heavy Tank VIM6 VIIKing Tiger (Captured) VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM103 IXT54E1 XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VIA43 BP prototype VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia
Sweden VIIIEmil I VIIIEMIL 1951 IXEmil II XKranvagn
Italy VIICarro d'assalto P.88 VIIIProgetto CC55 mod. 54 VIIIBisonte C45 IXProgetto C50 mod. 66 XRinoceronte
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
Premium tanks
USA IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIMTLS-1G14 VM4 Improved VM4A2E4 Sherman VRam II VT14 VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIT78 VIM24E2 Super Chaffee VIIM56 Scorpion VIIT28 Concept VIIT26E3 Eagle 7 VIIKing Tiger (Captured) VIISuper Hellcat VIIT23E3 VIIIT25 Pilot Number 1 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIITS-5 VIIIM54 Renegade VIIITL-1 LPC VIIIT77 VIIIT42 VIIIM46 Patton KR VIIIT92 VIIIM6A2E1 VIIIT26E4 SuperPershing VIIIT34 VIIIT34 B VIIIT95E2 IXAE Phase I IXConcept 1B XM60 XT95E6
UK IILight Mk. VIC IIISexton I IVAC 1 Sentinel VValiant VExcelsior VMatilda Black Prince VIA43 BP prototype VIA46 VIAC 4 Experimental VITOG II* VICromwell B VISherman VC Firefly VIExcalibur VIIFV201 (A45) VIIAT 15A VIIIFV1066 Senlac VIIIGSOR 1008 VIIIFV4202 VIIIChieftain/T95 VIIICaernarvon Action X VIIICenturion Mk. 5/1 RAAC VIIIChimera VIIITurtle Mk. I XFV215b XFV215b (183) XT95/FV4201 Chieftain
Germany IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 38H 735 (f) IIIGroßtraktor - Krupp III43 M. Toldi III IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. S35 739 (f) IIIPz.Kpfw. T 15 IVPz.Kpfw. B2 740 (f) IVPz.Sfl. IC VStuG IV VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. T 25 VIDicker Max VITiger 131 VIPz.Kpfw. IV Schmalturm VIIAufklärungspanzer Panther VIIE 25 VIIKrupp-Steyr Waffenträger VIIVK 45.03 VIIPanther/M10 VIIIPanther mit 8,8 cm L/71 VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIRheinmetall Skorpion VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIHWK 30 VIIIVK 75.01 (K) VIIIM48A2 Räumpanzer VIIIE 75 TS VIII8,8 cm Pak 43 Jagdtiger VIIILöwe IXT 55A IXKampfpanzer 50 t XVK 72.01 (K)
France IIAM 39 Gendron-Somua IIAMR 35 IIIFCM 36 Pak 40 VM10 RBFM V105 leFH18B2 VIBretagne Panther VIM4A1 FL 10 VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIBat.-Châtillon Bourrasque VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIISomua SM VIIIAMX Canon d'assaut 105 VIIIELC EVEN 90 VIIIFCM 50 t IXChar Futur 4 XAMX 50 Foch (155)
USSR IIT-45 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-29 IIIT-116 IIISU-76I IIIT-127 IVA-32 IVT-28E with F-30 IVValentine II VChurchill III VKV-220-2 VKV-220-2 Beta Test VMatilda IV VT-34 shielded VSU-85I VIKV-2 (R) VIT-34-85M VIObject 244 VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-50-2 VISU-100Y VIIISU-122S VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIISU-122-44 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIISU-130 VIIIT-54 first prototype VIIIIS-5 (Object 730) VIIIIS-3A VIIIT-44-100 (B) VIIIT-44-100 (K) VIIIT-44-100 (R) VIIIT-44-100 (U) VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIT-103 VIIISTG VIIISTG Guard VIIILT-432 VIIISU-130PM VIIIObject 703 Version II VIIIISU-152K VIIIObject 274a IXObject 777 Version II XObject 907 XObject 260 XT-22 medium XObject 279 early
China VIType 64 VIIType 62 VIIIType 59 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIIIT-34-3 VIII112 VIII59-Patton VIIIWZ-120-1G FT VIIIM41D VIII122 TM VIIIType 59 G X121B
Japan IIType 97 Te-Ke VType 3 Chi-Nu Kai VIHeavy Tank No. VI VIIISTA-2
Czechoslovakia VIŠkoda T 40 VIIIŠkoda T 27
Sweden IIL-60 VIStrv m/42-57 Alt A.2 VIIIStrv S1 VIIIStrv 81 VIIIPrimo Victoria VIIIEMIL 1951 VIIILansen C
Italy VIIIProgetto M35 mod. 46 VIIIBisonte C45 XCarro da Combattimento 45 t
Poland IITKS z n.k.m. 20 mm VIPudel VIT-34-85 Rudy VIII50TP prototyp VIIICS-52 LIS

de:Tank:GB13 FV215bja:Tank:GB13 FV215b