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Churchill Gun Carrier

Churchill Gun Carrier

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Revision as of 18:07, 15 June 2013Revision as of 20:40, 7 July 2013
Line 34:Line 34:
 This vehicle also has surprisingly good gun depression, on par with most American tanks, which means it can crest over a hill, fire, and quickly retreat. Doing this will still expose most of the tank to enemy fire due to the low placement of the gun, but this allows it to peek and shoot far more quickly than attempting to round a corner. Peeking over a hill will also protect the tracks fairly well, preventing the GC from being tracked while it's exposed. This vehicle also has surprisingly good gun depression, on par with most American tanks, which means it can crest over a hill, fire, and quickly retreat. Doing this will still expose most of the tank to enemy fire due to the low placement of the gun, but this allows it to peek and shoot far more quickly than attempting to round a corner. Peeking over a hill will also protect the tracks fairly well, preventing the GC from being tracked while it's exposed.
  
?Overall, this vehicle can be frustrating to play, but if it manages to avoid enemy fire, the Churchill GC can quickly decimate almost any vehicle within its line of sight.+Overall, this vehicle can be frustrating to play, but if it manages to avoid enemy fire, the Churchill GC can quickly decimate almost any vehicle within its line of sight. NEVER let this tank get to the front line.
  
 |InTheGame_research= |InTheGame_research=

Revision as of 20:40, 7 July 2013










Ambox_important.png This article requires additional modification.
The design and/or content of this article do not conform to wiki standards.

Missing Content:

  • History

































































Churchill Gun Carrier

AnnoGB40_Gun_Carrier_Churchill.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
965,000  Credits Cost
730Expression error: Unrecognized word "unable". HP Hit Points
38.19/40Expression error: Unexpected < operator./Expression error: Unrecognized word "unable". t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
300350 hp Engine Power
25.7/12 km/h Speed Limit
24Unable to match configuration for query: chassis:gb40_gun_carrier_churchill::top|traversespeed deg/s Traverse
7.86Expression error: Unexpected < operator. hp/t Power/Wt Ratio
NoNo Pivot
Armor
88.9/63.5/50.8 mm Hull Armor
Armament







{{#ifeq:Unable to match configuration for query: gun:gb40_gun_carrier_churchill::stock|shellkind2|ARMOR_PIERCING||



{{#ifeq:Unable to match configuration for query: gun:gb40_gun_carrier_churchill::stock|shellkind3|ARMOR_PIERCING||








{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















0/0/0




















630/4400/250
Shell Cost
140/140/190140/140/190 HP Damage
112/140/38112/140/38 mm Penetration



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Expression error: Unrecognized word "unable". r/m 

Magazine-fed Gun

Burst Length: Unable to match configuration for query: gun:gb40_gun_carrier_churchill::stock|burstcount rounds
Magazine Size: Unable to match configuration for query: gun:gb40_gun_carrier_churchill::stock|clipcount roundExpression error: Unrecognized word "unable".
Cycle Time: Expression error: Unexpected < operator. s
Magazine Reload Times
Nominal: Unable to match configuration for query: gun:gb40_gun_carrier_churchill::stock|reloadtime s
50% Crew: Expression error: Unexpected < operator. s
75% Crew: Expression error: Unexpected < operator. s
100% Crew: Expression error: Unexpected < operator. s
With Vents: Expression error: Unexpected < operator. s
With Vents and BiA: Expression error: Unexpected < operator. s

Click here for more information.



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15 r/m 

Standard Gun

Reload Times
Nominal: 4 s
50% Crew: 4.96 s
75% Crew: 4.33 s
100% Crew: 3.84 s
Rammer: 3.46 s
Vents: 3.76 s
Both: 3.38 s
Both and BiA: 3.31 s
Both and Max Crew %: 3.17 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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Expression error: Unrecognized word "unable".

Magazine-fed Gun

Using Shell Type 1 (Unable to match configuration for query: gun:gb40_gun_carrier_churchill::stock|damage1 Damage):


Theoretical Damage Per Minute
Nominal: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Advantageous Damage Per Minute
Loaded-mag DPM: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (Unable to match configuration for query: gun:gb40_gun_carrier_churchill::stock|damage2 Damage):


Theoretical Damage Per Minute
Nominal: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Advantageous Damage Per Minute
Loaded-mag DPM: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (Unable to match configuration for query: gun:gb40_gun_carrier_churchill::stock|damage3 Damage):


Theoretical Damage Per Minute
Nominal: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Advantageous Damage Per Minute
Loaded-mag DPM: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Click here for more information.






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1225

Standard Gun

Using Shell Type 1 (140 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1225
50% Crew: 988.4
75% Crew: 1132.6
100% Crew: 1278.2
100% Crew
Vents: 1307.6
Rammer: 1419.6
Both: 1451.8
Both and BiA: 1484
Both and Max Crew %: 1548.4

Advantageous Damage Per Minute
First-shot DPM: 1365
50% Crew: 1128.4
75% Crew: 1272.6
100% Crew: 1418.2
100% Crew
Rammer: 1559.6
Vents: 1447.6
Both: 1591.8
Both and BiA: 1624
Both and Max Crew %: 1688.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (140 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1225
50% Crew: 988.4
75% Crew: 1132.6
100% Crew: 1278.2
100% Crew
Vents: 1307.6
Rammer: 1419.6
Both: 1451.8
Both and BiA: 1484
Both and Max Crew %: 1548.4

Advantageous Damage Per Minute
First-shot DPM: 1365
50% Crew: 1128.4
75% Crew: 1272.6
100% Crew: 1418.2
100% Crew
Rammer: 1559.6
Vents: 1447.6
Both: 1591.8
Both and BiA: 1624
Both and Max Crew %: 1688.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (190 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1662.5
50% Crew: 1341.4
75% Crew: 1537.1
100% Crew: 1734.7
100% Crew
Vents: 1774.6
Rammer: 1926.6
Both: 1970.3
Both and BiA: 2014
Both and Max Crew %: 2101.4

Advantageous Damage Per Minute
First-shot DPM: 1852.5
50% Crew: 1531.4
75% Crew: 1727.1
100% Crew: 1924.7
100% Crew
Rammer: 2116.6
Vents: 1964.6
Both: 2160.3
Both and BiA: 2204
Both and Max Crew %: 2291.4

See here, here, or here for more information.
Damage Per Minute


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Expression error: Unrecognized word "unable". m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With BiA: Expression error: Unexpected < operator. m
With BiA and Vents: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Crew


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew
Accuracy


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Expression error: Unrecognized word "unable". s 

With 50% Crew: Expression error: Unexpected < operator. s
With 75% Crew: Expression error: Unexpected < operator. s
With 100% Crew: Expression error: Unexpected < operator. s
With GLD: Expression error: Unexpected < operator. s
With BiA: Expression error: Unexpected < operator. s
With BiA and Vents: Expression error: Unexpected < operator. s
With both and GLD: Expression error: Unexpected < operator. s
Maximum possible: Expression error: Unexpected < operator. s

For more details, see Crew or Equipment


|


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment
Aim time
26Unable to match configuration for query: turret:gb40_gun_carrier_churchill::top|turrettraverse deg/s Gun Traverse Speed
10° Gun Arc
-10°/+15°-10°/+15° Elevation Arc
Unable to match configuration for query: gun:gb40_gun_carrier_churchill::stock|maxammo65 rounds Ammo Capacity
General
2020 % Chance of Fire






Unable to match configuration for query: turret:gb40_gun_carrier_churchill::stock|viewrange m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With Recon and Situational Awareness: Expression error: Unexpected < operator. m
With Coated Optics: Expression error: Unexpected < operator. m
With Binocular Telescope: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment






Unable to match configuration for query: turret:gb40_gun_carrier_churchill::top|viewrange m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With Recon and Situational Awareness: Expression error: Unexpected < operator. m
With Coated Optics: Expression error: Unexpected < operator. m
With Binocular Telescope: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment
View Range


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400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With 100% Signal Boost: 480 m
When affected by 100% Relaying: 440 m
Maximum possible: 575.6 m

For more details, see Skills or Equipment


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550 m 

With 50% Crew: 432.1 m
With 75% Crew: 491.1 m
With 100% Crew: 550 m
With 100% Signal Boost: 660 m
When affected by 100% Relaying: 605 m
Maximum possible: 791.4 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Churchill Gun Carrier


VI

AnnoGB40_Gun_Carrier_Churchill.png

965000

The Churchill Gun Carrier is a British tier 6 tank destroyer.

The vehicle was developed on the basis of the Churchill tank. The cabin with the 3-inch gun was placed in the front. Initially, 100 vehicles were ordered. Later, the order was reduced to 24 vehicles. Eventually, a total of 50 vehicles were manufactured from 1941 through 1942. However, they never saw action.

The Churchill Gun Carrier is a Tier VI British Tank Destroyer. It can only be researched through the Churchill I Tier V Heavy Tank.

The Churchill Gun Carrier was conceived in 1942 when designers decided to stick the 3-Inch (76.2mm) obsolete anti-aircraft gun onto a ball mount housed inside of an 88mm superstructure. Only fifty were built and none were fitted with the Royal Ordnance 17-Pounder anti-tank gun which would have provided the Churchill Gun Carrier with additional firepower.

The Churchill Gun Carrier leads to the AT 7.

The Churchill Gun Carrier marks the end of its British tank destroyer line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
( Credits)

VIII OQF 32-pdr AT Gun 220/252/47 280/280/370 6.32 0.34 2.1 2972 105000
3-inch 20 cwt AT Gun Mk. III 112/140/38 140/140/190 15 0.36 1.7 62000
QF 3.7-inch AT Gun 151/189/38 230/230/190 8.57 0.35 2 72000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
( Credits)

IV Meadows D.A.V. 300 20 724 9000
IV Bedford Twin-Six 350 20 1531 11000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
( Credits)

Churchill Gun Carrier 0 0 8600
Churchill Gun Carrier Mk. II 0 0 14500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
( Credits)

VII WS No. 19 Mk. II 450 40 21000
VI WS No. 19 Mk. I 400 40 15000
VIII WS No. 19 Mk. III 550 40 22000

Compatible Equipment

Low Noise Exhaust System Class 2 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 2 Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 2 Improved Hardening Class 2 Additional Grousers Class 2 Modified Configuration Class 2 Improved Rotation Mechanism Class 2 Improved Aiming Class 2 Improved Ventilation Class 2 Binocular Telescope Class 2 Gun Rammer Class 2 Turbocharger Class 2 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good damage
  • Accurate guns
  • Superb penetration
  • Decent signal range
  • Good gun depression


Cons:


  • Thin and flat armor all around
  • Poor camouflage
  • Poor mobility
  • Extremely narrow gun arc
  • Mediocre view range


Performance

This thing is the definition of a "glass cannon" as the Churchill GC's fixed superstructure is only 88 mm thick, allowing tier 4 tanks and even autocannons to easily penetrate it. Its narrow gun arc, slow hull traverse and long aiming time with the 32-pdr AT gun makes it ill-adapted at dealing with moving tanks. Do not engage in close quarters as tanks like the KV-1 and KV-1S will make short work of the GC with their high alpha guns. Choose your position on the map carefully as the GC is ultimately slow and will not be able to quickly relocate. Sniping from behind foliage will have almost no effect as the GC is easily detected due to its poor camouflage rating.

The 32-pdr gun is accurate and deals significant damage. However, it also has a long aiming time (2.9 seconds), which can cause it to miss if the player is not patient or is forced to fire quickly. It is strongly recommended to wait until the reticle is fully aimed to fire, as missing a shot can prove to be a costly mistake. Prioritize heavy tanks whenever possible, as the Churchill GC is one of the two tier 6 TDs that has a good chance of penetrating them frontally (the other being the ARL V39 with its 90 mm gun).

This vehicle also has surprisingly good gun depression, on par with most American tanks, which means it can crest over a hill, fire, and quickly retreat. Doing this will still expose most of the tank to enemy fire due to the low placement of the gun, but this allows it to peek and shoot far more quickly than attempting to round a corner. Peeking over a hill will also protect the tracks fairly well, preventing the GC from being tracked while it's exposed.

Overall, this vehicle can be frustrating to play, but if it manages to avoid enemy fire, the Churchill GC can quickly decimate almost any vehicle within its line of sight. NEVER let this tank get to the front line.


Early Research

  • If you elited the Churchill 1 then you should have the top engine and radio unlocked, equip them first
  • The 40.0 ton weight limit of the stock suspension allows you to mount the QF 3.7-inch AT Gun with .3 tons left to spare
  • Research the suspension
  • Research the OQF 32-pdr AT Gun
  • Go from there


Suggested Equipment


Tank Gun Rammer Enhanced Gun Laying Drive Improved VentilationBinocular Telescope Coated Optics 


Gallery

History for this tank not found

Historical Gallery


UK
Light Tanks ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Tank Destroyers IIUniversal Carrier 2-pdr IVValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer VIIITurtle Mk. I IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIT78 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIISuper Hellcat VIIT25/2 VIIT25 AT VIIITS-5 VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IVValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer VIIITurtle Mk. I IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIRheinmetall Skorpion VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VM10 RBFM VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXObject 704 IXObject 263 XObject 268 XObject 268 Version 4
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Italy
Poland


de:Tank:GB40 Gun Carrier Churchillko:Tank:GB40 Gun Carrier Churchillja:Tank:GB40 Gun Carrier Churchill