Light Mk. VIC
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? | The Light Mk. VIC is a one-trick pony - its greatest strength comes in the form of its armament. Though the 15mm BESA machine gun may lack the penetration necessary to damage well armored targets ([[T18]]s and [[Hotchkiss_H35|H35s]] are almost completely immune to it), it has a 40 round | + | The Light Mk. VIC is a one-trick pony - its greatest strength comes in the form of its armament. Though the 15mm BESA machine gun may lack the penetration necessary to damage well armored targets ([[T18]]s and [[Hotchkiss_H35|H35s]] are almost completely immune to it), it has a 40 round belt with an average potential damage of 360 hitpoints. The VIC's machine gun dishes out this damage in just under 5.5 seconds, which makes it capable of killing two tier II enemy tanks with one clip. Though it can do a great amount of damage in quick bursts, the VIC takes roughly 18 seconds to reload its clip between them. | |
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+ | It is very comparable to the [[T7 Combat Car]]. Both are armed with heavy machine guns, and both have the same hitpoints. The primary difference is the Light VIC has better radio and view range and superior turning characteristics where the T7 Combat Car has 10 extra shots in the machine gun's belt, meaning that making your shots count is a necessity when fighting a T7 Combat Car. It also has one less crew member, making any crew loss far more significant for the VIC than the T7. | |||
The VIC doesn't have many strong points aside from its great burst damage. Its armor is very thin and incapable of protecting it even from other small machineguns. Though it's very light and has a high top speed, the VIC's 88hp engine isn't powerful enough to give it the acceleration of other light tanks. The VIC also has an atypical configuration with its engine in the front and turret in the back. This means that the VIC is prone to engine fires when it takes hits from the front. One way to protect the front of the tank is to reverse around corners and only expose the rear of the tank. This can be issue since the VIC is best played as a flanker or ambusher, and positioning the tank correctly and quickly can be difficult in some cases. | The VIC doesn't have many strong points aside from its great burst damage. Its armor is very thin and incapable of protecting it even from other small machineguns. Though it's very light and has a high top speed, the VIC's 88hp engine isn't powerful enough to give it the acceleration of other light tanks. The VIC also has an atypical configuration with its engine in the front and turret in the back. This means that the VIC is prone to engine fires when it takes hits from the front. One way to protect the front of the tank is to reverse around corners and only expose the rear of the tank. This can be issue since the VIC is best played as a flanker or ambusher, and positioning the tank correctly and quickly can be difficult in some cases. |
Revision as of 23:13, 30 September 2014
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Light Mk. VIC
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[Client Values; Actual values in
750 Cost |
30060 HP Hit Points |
5.2/7.23.36/7.2 t Weight Limit |
- Commander (Radio Operator, Loader)
- Gunner
- Driver
8888 hp Engine Power |
52.5/20 km/h Speed Limit |
4040 deg/s Traverse |
16.9226.19 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
14/14/1114/14/11 mm Turret Armor |
AP
AP Shells |
1/0
1/0 Shell Cost |
9//9// HP Damage |
27//27// mm Penetration |
r/m ▲
102.3 r/m Magazine-fed Gun ▲
102.3 Rate of Fire Magazine-fed Gun |
▲
172.26 Magazine-fed Gun
▲
172.26 Damage Per Minute Magazine-fed Gun
|
m ▲
0.52 m With 50% Crew: 0.644 m ▲
0.52 Accuracy With 50% Crew: 0.644 m |
s 1.5 s 1.5 Aim time |
3636 deg/s Turret Traverse |
360° Gun Arc |
-10°/+37°-10°/+37° Elevation Arc |
800800 rounds Ammo Capacity |
2020 % Chance of Fire |
m 300 m 300 View Range |
m 375 m 375 Signal Range |
II
750
The Light Mk. VIC is a British tier 2 premium light tank.
A modification of the Mk.VI light tank with enhanced armament (the 15-mm Besa machinegun). Produced from December 1939 through July 1940. Initially, the tanks were designed for service in colonies. A total of 130 Mk. VIC tanks were manufactured.
The Light Mk. VIC was the 2013 New Year's gift tank. Poorly armored and somewhat lacking in acceleration, the VIC's greatest strength comes in the form of its 15mm BESA machine gun. Though lacking penetration, the VIC's gun is capable of dealing a devastating amounts of damage in a 5.5 second sustained burst.
Modules / Available Equipment and Consumables
Modules
Tier | Gun | Penetration (mm) |
Damage (HP) |
Rate of fire (rounds/minute) |
Dispersion (m/100m) |
Aiming time (s) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|---|---|
I | 15 mm Machine Gun BESA | 27 | 9 | 102.38 | 0.52 | 1.5 | 70 | 1900 |
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
II | Meadows E.S.T.L. | 88 | 20 | 250 | 400 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
II | Light Mk. VIC | 7.2 | 40 | B/2 | 2000 | 500 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Very high burst damage
- Great aim time, gun elevation, and gun depression
- Good top speed
- Preferential matchmaking; only sees tier II battles
- Good view range
Cons:
- Paper-thin armor
- Poor penetration
- Long clip reload
- Poor acceleration
Performance
The Light Mk. VIC is a one-trick pony - its greatest strength comes in the form of its armament. Though the 15mm BESA machine gun may lack the penetration necessary to damage well armored targets (T18s and H35s are almost completely immune to it), it has a 40 round belt with an average potential damage of 360 hitpoints. The VIC's machine gun dishes out this damage in just under 5.5 seconds, which makes it capable of killing two tier II enemy tanks with one clip. Though it can do a great amount of damage in quick bursts, the VIC takes roughly 18 seconds to reload its clip between them.
It is very comparable to the T7 Combat Car. Both are armed with heavy machine guns, and both have the same hitpoints. The primary difference is the Light VIC has better radio and view range and superior turning characteristics where the T7 Combat Car has 10 extra shots in the machine gun's belt, meaning that making your shots count is a necessity when fighting a T7 Combat Car. It also has one less crew member, making any crew loss far more significant for the VIC than the T7.
The VIC doesn't have many strong points aside from its great burst damage. Its armor is very thin and incapable of protecting it even from other small machineguns. Though it's very light and has a high top speed, the VIC's 88hp engine isn't powerful enough to give it the acceleration of other light tanks. The VIC also has an atypical configuration with its engine in the front and turret in the back. This means that the VIC is prone to engine fires when it takes hits from the front. One way to protect the front of the tank is to reverse around corners and only expose the rear of the tank. This can be issue since the VIC is best played as a flanker or ambusher, and positioning the tank correctly and quickly can be difficult in some cases.
On more open maps such as Province and Malinovka, the Light Mk. VIC's 300m view range allows for easy spotting of enemy tanks, particularly when the VIC is equipped with either coated optics or binoculars. This is particularly helpful when attacking a well armored target that the 15mm Machine Gun BESA cannot penetrate. Simply light up the target and wait for your teammates with higher penetration guns to take it out.
Compared to Similar Tanks
The Light Mk. VIC was given to players only a few months after the T7 Combat Car, and since both feature similar machinegun armaments, the two are often referred to together. The T7's and VIC's machine guns both have large clips with high burst damage, poor penetration, and long reload times. Comparatively, the T7 has more burst damage per clip at 400 average hitpoints, but an even longer clip reload time of 24 seconds. The T7 shares the VIC's lack of armor, but has a much more powerful engine and is altogether faster. Both tanks share similar playstyles and are suited for ambushing and flanking, albeit at different paces.
Early Research
All modules are researched with the tank.
Suggested Equipment
Gallery
Historical Info