Type 97 Te-Ke
Revision as of 17:52, 3 August 2014 | Revision as of 23:01, 3 August 2014 | |||
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* Small crew: commander is also a gunner, loader and radio operator | * Small crew: commander is also a gunner, loader and radio operator | |||
? | |InTheGame_performance= Due to accurate gun, rather good view range and weak armor, this tank is best played as sniper. It is easily destroyed by | + | |InTheGame_performance= Due to its accurate gun, rather good view range and weak armor, this tank is best played as sniper. It is easily destroyed by shots from autocannons or HE shells. Virtually any shell that hits will penetrate. It also has a rather long aiming time which is a handicap in midrange combat. Therefore it is important to spot and shoot enemies before they start shooting back. The gun's average penetration may lead to some bounced shots, especially at long range, but luckily the gun's shells lose less penetration at range than autocannon or machinegun shells. Hull-down positions which only expose your low-profile turret will leave little to shoot at. | |
Te-Ke drivers should be mindful of ramming attacks. At only 4.76 tons, it is very lightweight compared to many vehicles in its tier. With many vehicles heavier than six tons, it will not stand up to ramming attacks well. | Te-Ke drivers should be mindful of ramming attacks. At only 4.76 tons, it is very lightweight compared to many vehicles in its tier. With many vehicles heavier than six tons, it will not stand up to ramming attacks well. | |||
? | As premium tank Te-Ke can use | + | As premium tank Te-Ke can use crews from the Japanese light tank line and having experienced crew with camouflage skills and possibly 6th sense may help. | |
? | Always carry a First aid kit | + | Always carry a First aid kit in your commander happens to be taken out. | |
|InTheGame_research= | |InTheGame_research= |
Revision as of 23:01, 3 August 2014
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Type 97 Te-Ke
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[Client Values; Actual values in
750 Cost |
32064 HP Hit Points |
4.76/5.83.33/5.8 t Weight Limit |
- Commander (Gunner, Radio Operator, Loader)
- Driver
6565 hp Engine Power |
42/15 km/h Speed Limit |
4444 deg/s Traverse |
13.6619.52 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
12/10/1012/10/10 mm Turret Armor |
AP//HE
AP//HE Shells |
14/800/10
14/800/10 Shell Cost |
45/45/6045/45/60 HP Damage |
41/60/1841/60/18 mm Penetration |
r/m ▲
20 r/m Standard Gun ▲
20 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
900 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
900 Damage Per Minute Standard Gun |
m ▲
0.4 m With 50% Crew: 0.509 m ▲
0.4 Accuracy With 50% Crew: 0.509 m |
s 2.2 s 2.2 Aim time |
3636 deg/s Turret Traverse |
360° Gun Arc |
-15°/+20°-15°/+20° Elevation Arc |
205205 rounds Ammo Capacity |
1515 % Chance of Fire |
m 300 m 300 View Range |
m 400 m 400 Signal Range |
II
750
The Type 97 Te-Ke is a Japanese tier 2 premium light tank.
The Te-Ke was developed by Tokyo Gasu Denki to replace the outdated Type 94 light tank. Manufactured from 1937 through 1942. The vehicle was used for reconnaissance, communication, patrol duty, and infantry support. Served as an armored tractor. A total of about 600 vehicles were manufactured.
Modules / Available Equipment and Consumables
Modules
Tier | Gun | Penetration (mm) |
Damage (HP) |
Rate of fire (rounds/minute) |
Dispersion (m/100m) |
Aiming time (s) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|---|---|
II | 37 mm Gun Type 98 | 41/60/18 | 45/45/60 | 20 | 0.4 | 2.2 | 192 | 2450 |
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
II | Ikegai Kuurei V-4 | 65 | 15 | 450 | 2400 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
II | Type 97 Te-Ke | 5.8 | 44 | B/2 | 2000 | 800 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Good accuracy and damage
- Good traverse speed and great terrain resistance
- Fantastic gun depression
- Sees only tier 2 and 3 combats
- Can carry premium shells, which penetrate every tank easily
Cons:
- Bad acceleration
- Poor armor
- Aim time can be bothersome
- Small crew: commander is also a gunner, loader and radio operator
Performance
Due to its accurate gun, rather good view range and weak armor, this tank is best played as sniper. It is easily destroyed by shots from autocannons or HE shells. Virtually any shell that hits will penetrate. It also has a rather long aiming time which is a handicap in midrange combat. Therefore it is important to spot and shoot enemies before they start shooting back. The gun's average penetration may lead to some bounced shots, especially at long range, but luckily the gun's shells lose less penetration at range than autocannon or machinegun shells. Hull-down positions which only expose your low-profile turret will leave little to shoot at.
Te-Ke drivers should be mindful of ramming attacks. At only 4.76 tons, it is very lightweight compared to many vehicles in its tier. With many vehicles heavier than six tons, it will not stand up to ramming attacks well.
As premium tank Te-Ke can use crews from the Japanese light tank line and having experienced crew with camouflage skills and possibly 6th sense may help.
Always carry a First aid kit in your commander happens to be taken out.
Early Research
As a premium tank, the Te-Ke has no research or upgrades.
Suggested Equipment
Gallery
History for this tank not found
Historical Gallery
Sources and External Links
Light Tanks | IRenault Otsu • IIType 95 Ha-Go • IIType 97 Te-Ke • IIIType 97 Chi-Ha • IIIType 98 Ke-Ni • IVType 5 Ke-Ho |
Medium Tanks | IIChi-Ni • IIType 89 I-Go/Chi-Ro • IVType 1 Chi-He • VType 3 Chi-Nu • VType 3 Chi-Nu Kai • VIType 4 Chi-To • VIIType 5 Chi-Ri • VIIISTA-1 • VIIISTA-2 • IXType 61 • XSTB-1 |
Heavy Tanks | IIIType 91 Heavy • IVType 95 Heavy • VO-I Experimental • VIHeavy Tank No. VI • VIO-I • VIIO-Ni • VIIIO-Ho • IXType 4 Heavy • XType 5 Heavy |
Tank Destroyers | |
Self-Propelled Artillery |