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Type 98 Ke-Ni

Type 98 Ke-Ni

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Revision as of 02:33, 5 May 2014
Created page with "{{TankData|Tank=Ke_Ni | |Gallery= |InTheGame_pros= |InTheGame_cons= |InTheGame_performance= |InTheGame_research= |InTheGame_equipment= |History= |HistoricalGallery= |..."
 
Revision as of 23:43, 10 May 2014
Jiri_Starrider:na moved page Tank:Type 98 Ke-Ni to Tank:Ke Ni: Correct naming
(No difference)

Revision as of 23:43, 10 May 2014










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Missing Content:

  • Gallery
  • Player Opinion: Pros
  • Player Opinion: Cons
  • Player Opinion: Performance
  • Player Opinion: Equipment
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  • Historical Gallery

































































Type 98 Ke-Ni

AnnoJ04_Ke_Ni.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
43,500  Credits Cost
220240 HP Hit Points
7.2/7.27.35/9.5 t Weight Limit
Crew
  1. Commander (Radio Operator, Loader)
  2. Gunner
  3. Driver
Mobility
130150 hp Engine Power
50/20 km/h Speed Limit
4448 deg/s Traverse
18.0620.41 hp/t Power/Wt Ratio
NoNo Pivot
Armor
16/12/10 mm Hull Armor
30/16/1630/16/16 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP//HE







{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||



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AP//HE
Shells




















14/0/0




















16/800/10
Shell Cost
45/45/6050/50/65 HP Damage
49/69/1858/73/19 mm Penetration



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28.57 r/m 

Standard Gun

Reload Times
Nominal: 2.1 s
50% Crew: 2.67 s
75% Crew: 2.35 s
100% Crew: 2.1 s
Rammer: 1.89 s
Vents: 2.05 s
Both: 1.85 s
Both and BiA: 1.81 s
Both and Max Crew %: 1.74 s

See Crew, Consumables, or Equipment for more information.



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26.09 r/m 

Standard Gun

Reload Times
Nominal: 2.3 s
50% Crew: 2.93 s
75% Crew: 2.58 s
100% Crew: 2.3 s
Rammer: 2.07 s
Vents: 2.25 s
Both: 2.02 s
Both and BiA: 1.98 s
Both and Max Crew %: 1.9 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1285.65

Standard Gun

Using Shell Type 1 (45 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1285.65
50% Crew: 1010.25
75% Crew: 1147.95
100% Crew: 1285.65
100% Crew
Vents: 1315.8
Rammer: 1428.3
Both: 1462.05
Both and BiA: 1489.95
Both and Max Crew %: 1553.85

Advantageous Damage Per Minute
First-shot DPM: 1330.65
50% Crew: 1055.25
75% Crew: 1192.95
100% Crew: 1330.65
100% Crew
Rammer: 1473.3
Vents: 1360.8
Both: 1507.05
Both and BiA: 1534.95
Both and Max Crew %: 1598.85

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (45 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1285.65
50% Crew: 1010.25
75% Crew: 1147.95
100% Crew: 1285.65
100% Crew
Vents: 1315.8
Rammer: 1428.3
Both: 1462.05
Both and BiA: 1489.95
Both and Max Crew %: 1553.85

Advantageous Damage Per Minute
First-shot DPM: 1330.65
50% Crew: 1055.25
75% Crew: 1192.95
100% Crew: 1330.65
100% Crew
Rammer: 1473.3
Vents: 1360.8
Both: 1507.05
Both and BiA: 1534.95
Both and Max Crew %: 1598.85

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (60 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1714.2
50% Crew: 1347
75% Crew: 1530.6
100% Crew: 1714.2
100% Crew
Vents: 1754.4
Rammer: 1904.4
Both: 1949.4
Both and BiA: 1986.6
Both and Max Crew %: 2071.8

Advantageous Damage Per Minute
First-shot DPM: 1774.2
50% Crew: 1407
75% Crew: 1590.6
100% Crew: 1774.2
100% Crew
Rammer: 1964.4
Vents: 1814.4
Both: 2009.4
Both and BiA: 2046.6
Both and Max Crew %: 2131.8

See here, here, or here for more information.






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1304.5

Standard Gun

Using Shell Type 1 (50 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1304.5
50% Crew: 1025
75% Crew: 1165
100% Crew: 1304.5
100% Crew
Vents: 1335
Rammer: 1449.5
Both: 1483.5
Both and BiA: 1511.5
Both and Max Crew %: 1577

Advantageous Damage Per Minute
First-shot DPM: 1354.5
50% Crew: 1075
75% Crew: 1215
100% Crew: 1354.5
100% Crew
Rammer: 1499.5
Vents: 1385
Both: 1533.5
Both and BiA: 1561.5
Both and Max Crew %: 1627

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (50 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1304.5
50% Crew: 1025
75% Crew: 1165
100% Crew: 1304.5
100% Crew
Vents: 1335
Rammer: 1449.5
Both: 1483.5
Both and BiA: 1511.5
Both and Max Crew %: 1577

Advantageous Damage Per Minute
First-shot DPM: 1354.5
50% Crew: 1075
75% Crew: 1215
100% Crew: 1354.5
100% Crew
Rammer: 1499.5
Vents: 1385
Both: 1533.5
Both and BiA: 1561.5
Both and Max Crew %: 1627

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (65 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1695.85
50% Crew: 1332.5
75% Crew: 1514.5
100% Crew: 1695.85
100% Crew
Vents: 1735.5
Rammer: 1884.35
Both: 1928.55
Both and BiA: 1964.95
Both and Max Crew %: 2050.1

Advantageous Damage Per Minute
First-shot DPM: 1760.85
50% Crew: 1397.5
75% Crew: 1579.5
100% Crew: 1760.85
100% Crew
Rammer: 1949.35
Vents: 1800.5
Both: 1993.55
Both and BiA: 2029.95
Both and Max Crew %: 2115.1

See here, here, or here for more information.
Damage Per Minute


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0.41 m 

With 50% Crew: 0.508 m
With 75% Crew: 0.443 m
With 100% Crew: 0.393 m
With BiA: 0.384 m
With BiA and Vents: 0.376 m
Maximum possible: 0.361 m

For more details, see Crew


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0.37 m 

With 50% Crew: 0.458 m
With 75% Crew: 0.4 m
With 100% Crew: 0.355 m
With BiA: 0.347 m
With BiA and Vents: 0.339 m
Maximum possible: 0.325 m

For more details, see Crew
Accuracy


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1.5 s 

With 50% Crew: 1.858 s
With 75% Crew: 1.622 s
With 100% Crew: 1.438 s
With GLD: 1.308 s
With BiA: 1.407 s
With BiA and Vents: 1.376 s
With both and GLD: 1.251 s
Maximum possible: 1.199 s

For more details, see Crew or Equipment


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1.5 s 

With 50% Crew: 1.858 s
With 75% Crew: 1.622 s
With 100% Crew: 1.438 s
With GLD: 1.308 s
With BiA: 1.407 s
With BiA and Vents: 1.376 s
With both and GLD: 1.251 s
Maximum possible: 1.199 s

For more details, see Crew or Equipment
Aim time
3636 deg/s Turret Traverse
360° Gun Arc
-15°/+20°-15°/+20° Elevation Arc
10693 rounds Ammo Capacity
General
1515 % Chance of Fire






310 m 

With 50% Crew: 243.6 m
With 75% Crew: 276.8 m
With 100% Crew: 310 m
With Recon and Situational Awareness: 325.7 m
With Coated Optics: 341 m
With Binocular Telescope: 387.5 m
Maximum possible: 443.8 m

For more details, see Skills or Equipment






310 m 

With 50% Crew: 243.6 m
With 75% Crew: 276.8 m
With 100% Crew: 310 m
With Recon and Situational Awareness: 325.7 m
With Coated Optics: 341 m
With Binocular Telescope: 387.5 m
Maximum possible: 443.8 m

For more details, see Skills or Equipment
View Range


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350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With 100% Signal Boost: 420 m
When affected by 100% Relaying: 385 m
Maximum possible: 503.6 m

For more details, see Skills or Equipment


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550 m 

With 50% Crew: 432.1 m
With 75% Crew: 491.1 m
With 100% Crew: 550 m
With 100% Signal Boost: 660 m
When affected by 100% Relaying: 605 m
Maximum possible: 791.4 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


III

AnnoJ04_Ke_Ni.png

43500

The Type 98 Ke-Ni is a Japanese tier 3 light tank.

A further modification of the Ha-Go developed by Hino Jidosha Kogyo. Despite the improved dynamic characteristics, the tank did not replace the Ha-Go. About 100 tanks were manufactured by Mitsubishi and Hino.

The Type 98 Ke-Ni leads to the Type 5 Ke-Ho.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

III 37 mm Gun Type 100 49/69/18 45/45/60 28.57 0.41 1.5 206 4400
III 37 mm Gun Type 1 58/73/19 50/50/65 26.09 0.37 1.5 223 8400

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

II Type 98 Ke-Ni 30/16/16 36 310 1000 1000
III Type 2 Ke-To 30/16/16 36 310 983 2000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

III Mitsubishi A6120VDe S 135 15 630 3600
III Type 100 Kuurei V-6 130 15 630 2750
III Type 100 Kakyuu V-6 150 15 630 5750

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

II Type 98 Ke-Ni 7.2 44 B/2 2400 800
III Type 2 Ke-To 9.5 48 B/2 2400 1800

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

IV Type 94 Mk. 4 Hei 350 90 2350
V Hei 400 130 3800
VI Type 96 Mk. 4 Bo 425 50 14000
VIII Type 3 Otsu 550 240 22000

Compatible Equipment

Light Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Springs Improved Ventilation Class 1 Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Quality Oil Focus on Target Onigiri Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 



Gallery

History for this tank not found


Japan
Light Tanks IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Medium Tanks IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Heavy Tanks IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Tank Destroyers
Self-Propelled Artillery
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD P VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 VIIIHWK 30 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Italy IFiat 3000 IIL6/40
Poland I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
ko:Tank:J04 Ke Nija:Tank:J04 Ke Ni