Type 4 Heavy
Revision as of 03:35, 28 February 2017 | Revision as of 08:15, 9 March 2017 | |||
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|InTheGame_pros= | |InTheGame_pros= | |||
? | - Absolutely monstrous thickness on its armor for tier 9 that can bounce even tier 10 standard rounds | + | - Absolutely monstrous thickness on its armor for tier 9 with lack of weakspots that can bounce even tier 10 standard rounds | |
- Second highest HP in its tier (2050) | - Second highest HP in its tier (2050) | |||
? | - | + | - Excellent gun depression (-10) | |
+ | ||||
+ | - Choice of two guns; both of them has huge damage potential for tier 9, as 14cm has highest AP damage of all tier 9 heavies while 15,2cm is capable of oneshot most of tier 7s and many tier 8s with premium HE! | |||
+ | ||||
+ | - 3rd heaviest tank in the game; can easily push other tanks, wrecks and takes very little damage from ramming | |||
+ | ||||
+ | - Shares same engine as earlier Japanese heavies, doesnt have additional turret and 12,7cm is better than average tier 9 stock gun | |||
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|InTheGame_cons= | |InTheGame_cons= | |||
? | - Very poor mobility, struggles to | + | - Very poor mobility, struggles to reach even its already low top speed | |
? | - One of the biggest tanks in the game; priority target to SPG | + | - One of the biggest tanks in the game with extremely poor camo values; priority target to SPG | |
? | - Terrible rate of fire, aim time and DPM | + | - Terrible rate of fire, aim time, accuracy and DPM on both guns | |
- Weak cheeks on hull limits its ability to angle its armor severely | - Weak cheeks on hull limits its ability to angle its armor severely | |||
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- Flat armor makes it very vulnerable to tier 10 and many tier 9 gold rounds and TDs in same and higher tiers. | - Flat armor makes it very vulnerable to tier 10 and many tier 9 gold rounds and TDs in same and higher tiers. | |||
? | - Huge ammorack can be easily damaged from side | + | - Huge ammorack can be easily damaged from side and from hull cheeks | |
+ | ||||
+ | - 15,2 cm howitzer has poor gun depression on front (-6.5) | |||
- Very expensive repair cost (20000+ if destroyed) | - Very expensive repair cost (20000+ if destroyed) | |||
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Overall, Type 4 can be relatively frustating tank to play due to size, poor mobility and very poor gun stats apart from damage and regular AP penetration, but on few situations, the tank can do its work very well. | Overall, Type 4 can be relatively frustating tank to play due to size, poor mobility and very poor gun stats apart from damage and regular AP penetration, but on few situations, the tank can do its work very well. | |||
? | ||||
|InTheGame_research= | |InTheGame_research= | |||
? | + | Engine is carried over from earlier Japanese heavies, mount it immediately. 14cm doesnt need tracks if you dont have ANY equipment; however in order to mount equipment and 14cm, tracks are necessary. You can go first for 14cm and remove equipment until you get improved tracks, or get tracks first and then get 14cm. After that, you can either go for Type 5 Heavy or research 15,2cm gun. Keep on mind that researching 15,2cm will immediately elite the Type 5 Heavy, and it can be mounted immediately on Type 5 if it has been researched on Type 4. | ||
? | |InTheGame_equipment=Vents, Spall Liner, Tank Gun Rammer, Wet Ammo rack, Vertical Stabilizer | + | |InTheGame_equipment=Vents, Spall Liner, Tank Gun Rammer, Wet Ammo rack, Vertical Stabilizer, Improved Ventillation, Coated Optics | |
|InTheGame_Equipment_Builds= | |InTheGame_Equipment_Builds= | |||
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|History= | |History= | |||
? | Type 4/5, also known as Type 2604/2605, was Japanese super heavy tank project in WW2. It is rumored that one prototype was built in Japan at end of 1944, then shipped into Manchuria. It is said to have been served in 1945 at Koto defenses against the Red Army. Later on, its turret was removed from hull and moved to be an immobile bunker. Hull itself was likely scrapped. Later on, the bunker with Type 4/5 turret was found and then destroyed by Red Army. | + | Type 4/5, also known as Type 2604/2605, was Japanese super heavy tank project in WW2. It is rumored that one prototype was built in Japan at end of 1944, then shipped into Manchuria. It is said to have been served in 1945 at Koto defenses against the Red Army. Armament was very likely a 14cm naval gun, same gun as on some light cruisers like Kuma and Tenryu. Later on, its turret was removed from hull and moved to be an immobile bunker. Hull itself was likely scrapped. Later on, the bunker with Type 4/5 turret was found and then destroyed by Red Army. | |
Type 4 had two 12 cylinder BMW marine engines with a rather complicated cooling system of three radiators per engine and one oil radiator, cooled by two central massive ventilators, powered by the drive train. The air is sucked in via massive grilles, positioned in the center over the engine compartment. The main advantage of the design was high protection of the engine from overheating. | Type 4 had two 12 cylinder BMW marine engines with a rather complicated cooling system of three radiators per engine and one oil radiator, cooled by two central massive ventilators, powered by the drive train. The air is sucked in via massive grilles, positioned in the center over the engine compartment. The main advantage of the design was high protection of the engine from overheating. | |||
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Due to lack of information, many aspects of tanks such as armor values, top speed and weight are made up by Wargaming. Hull itself is based on rough sketch, meaning it also most likely has historical inaccuracies. | Due to lack of information, many aspects of tanks such as armor values, top speed and weight are made up by Wargaming. Hull itself is based on rough sketch, meaning it also most likely has historical inaccuracies. | |||
? | *There is no historical basis of 12,7 cm or | + | *There is no historical basis of 12,7 cm or 15,2cm naval guns being used on Type 4 Heavy; while not directly stated anywhere, the armament was very likely 14cm naval gun | |
*In-game description is inaccurate, as Type 4/5 was its own design, not modification of O-I. | *In-game description is inaccurate, as Type 4/5 was its own design, not modification of O-I. | |||
Revision as of 08:15, 9 March 2017
Type 4 Heavy
Mouse over "
[Client Values; Actual values in
3,700,000 Cost |
2050410 HP Hit Points |
158.65/16082.48/170 t Weight Limit |
- Commander
- Gunner
- Driver
- Radio Operator
- Loader
- Loader
11001200 hp Engine Power |
25/10 km/h Speed Limit |
1517 deg/s Traverse |
6.9314.55 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
250/200/200250/200/200 mm Turret Armor |
AP//HE
AP//HE Shells |
0/4800/670
0/0/905 Shell Cost |
450/450/610600/600/770 HP Damage |
230/258/64257/290/70 mm Penetration |
r/m ▲
3.68 r/m Standard Gun ▲
3.03 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
1656 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
1818 Damage Per Minute Standard Gun |
m ▲
0.38 m With 50% Crew: 0.471 m ▲
0.4 Accuracy With 50% Crew: 0.496 m |
s 2.3 s 2.9 Aim time |
1717 deg/s Turret Traverse |
360° Gun Arc |
-10°/+20°-10°/+20° Elevation Arc |
8060 rounds Ammo Capacity |
2020 % Chance of Fire |
m 390 m 390 View Range |
m 425 m 750 Signal Range |
IX
3700000
The Type 4 Heavy is a Japanese tier 9 heavy tank.
The Type 4, also known as the Type 2604, is a variant of the superheavy O-I tank that was developed during World War II. The vehicle was designed for breakthrough attacks on enemy fortifications as well as for coastal defense.
The Type 4 Heavy leads to the Type 5 Heavy.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VII | 2x Kawasaki Type 98 V-12 (550) | 1100 | 20 | 1020 | 51000 | |
VIII | 2x Kawasaki Type 98 V-12 (600) | 1200 | 20 | 1020 | 77500 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VIII | Type 4 Heavy | 160 | 15 | B/2 | 40000 | 34000 | |
IX | Type 4 Heavy Kai | 170 | 17 | B/2 | 40000 | 68000 |
Tier | Radio | Signal Range (m) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|
VI | Type 96 Mk. 4 Bo | 425 | 50 | 14000 | |
VIII | Type 3 Otsu | 550 | 240 | 22000 | |
X | Type 3 Ko | 750 | 560 | 54000 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Absolutely monstrous thickness on its armor for tier 9 with lack of weakspots that can bounce even tier 10 standard rounds
- Second highest HP in its tier (2050)
- Excellent gun depression (-10)
- Choice of two guns; both of them has huge damage potential for tier 9, as 14cm has highest AP damage of all tier 9 heavies while 15,2cm is capable of oneshot most of tier 7s and many tier 8s with premium HE!
- 3rd heaviest tank in the game; can easily push other tanks, wrecks and takes very little damage from ramming
- Shares same engine as earlier Japanese heavies, doesnt have additional turret and 12,7cm is better than average tier 9 stock gun
Cons:
- Very poor mobility, struggles to reach even its already low top speed
- One of the biggest tanks in the game with extremely poor camo values; priority target to SPG
- Terrible rate of fire, aim time, accuracy and DPM on both guns
- Weak cheeks on hull limits its ability to angle its armor severely
- Flat armor makes it very vulnerable to tier 10 and many tier 9 gold rounds and TDs in same and higher tiers.
- Huge ammorack can be easily damaged from side and from hull cheeks
- 15,2 cm howitzer has poor gun depression on front (-6.5)
- Very expensive repair cost (20000+ if destroyed)
Performance
Arguably one of the worse tier 9 heavies in the game, the Type 4 boasts incredible armour and alpha damage for it's tier. Staying near cover is a must considering its one of the biggest tanks in the game, making sure to not get hit by TDs, which often have enough penetration to go through the armor of Type, and artillery. Avoid going open areas as much as possible because this tank's camo value is laughably poor. Gun has poor dispersion, very long reload, aim time and mediocre gold penetration, meaning that you need to fight enemies as close as possible. Mobility is very poor though; worse than Maus, so you need to predict few minutes to ahead and have good map awareness to minimize chances to get left in behind. Avoid sidescraping, since hull cheeks are weak and has ammoracks located behind them. Instead, come out from corners by angling your hullfront and hiding hull cheek behind the corner. This is safest option since your lowerplate is as tough as front. Never go alone, because Type is big, slow and has very long reload. High alpha damage makes this tank relatively good at peek-a-booing. Having allies is again must to make you less vulnerable during your reload. Hulldown option is also usable with -10 degrees of gun depression. Lastly, you can reverse sidescrape unlike your big brother, Type 5 Heavy, since Type 4 entire rear can be covered behind buildings, exposing only your side and turret.
Overall, Type 4 can be relatively frustating tank to play due to size, poor mobility and very poor gun stats apart from damage and regular AP penetration, but on few situations, the tank can do its work very well.
Early Research
Engine is carried over from earlier Japanese heavies, mount it immediately. 14cm doesnt need tracks if you dont have ANY equipment; however in order to mount equipment and 14cm, tracks are necessary. You can go first for 14cm and remove equipment until you get improved tracks, or get tracks first and then get 14cm. After that, you can either go for Type 5 Heavy or research 15,2cm gun. Keep on mind that researching 15,2cm will immediately elite the Type 5 Heavy, and it can be mounted immediately on Type 5 if it has been researched on Type 4.
Suggested Equipment
Gallery
Historical Info
Type 4 had two 12 cylinder BMW marine engines with a rather complicated cooling system of three radiators per engine and one oil radiator, cooled by two central massive ventilators, powered by the drive train. The air is sucked in via massive grilles, positioned in the center over the engine compartment. The main advantage of the design was high protection of the engine from overheating.
Type 5 is variant of Type 4 with 35 percent smaller engine compartment volume for the same kind of engine, apparently keeping the same cooling abilities. Smaller engine compartment would have save tank's massive weight. Again, most of what is described is the cooling system with a ventilator of 950mm diameter.
Historical Gallery
Historical Accuracy Errata
Due to lack of information, many aspects of tanks such as armor values, top speed and weight are made up by Wargaming. Hull itself is based on rough sketch, meaning it also most likely has historical inaccuracies.
- There is no historical basis of 12,7 cm or 15,2cm naval guns being used on Type 4 Heavy; while not directly stated anywhere, the armament was very likely 14cm naval gun
- In-game description is inaccurate, as Type 4/5 was its own design, not modification of O-I.
Sources and External Links
Light Tanks | IRenault Otsu • IIType 95 Ha-Go • IIType 97 Te-Ke • IIIType 97 Chi-Ha • IIIType 98 Ke-Ni • IVType 5 Ke-Ho |
Medium Tanks | IIChi-Ni • IIType 89 I-Go/Chi-Ro • IVType 1 Chi-He • VType 3 Chi-Nu • VType 3 Chi-Nu Kai • VIType 4 Chi-To • VIIType 5 Chi-Ri • VIIISTA-1 • VIIISTA-2 • IXType 61 • XSTB-1 |
Heavy Tanks | IIIType 91 Heavy • IVType 95 Heavy • VO-I Experimental • VIHeavy Tank No. VI • VIO-I • VIIO-Ni • VIIIO-Ho • IXType 4 Heavy • XType 5 Heavy |
Tank Destroyers | |
Self-Propelled Artillery |