O-Ho
Revision as of 10:52, 18 April 2017 | Revision as of 17:43, 19 April 2017 | |||
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- Very thick frontal armor and 2nd highest HP of tier 8 tanks after KV-5 | - Very thick frontal armor and 2nd highest HP of tier 8 tanks after KV-5 | |||
? | - The 15cm Derp gun and top 10cm gun have very fast reload for their calibers; the derp gun | + | - The 15cm Derp gun and top 10cm gun have very fast reload for their calibers; the derp gun reloads 9 sec faster than O-I | |
? | - Extremely high weight and engine power let you easily push others | + | - Extremely high weight and engine power let you easily push others and makes O-Ho resistant to ramming | |
- Great gun depression over sides | - Great gun depression over sides | |||
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- Very easy stock grind as it doesn't need tracks to mount guns or engines, and most of those are researched from earlier tanks | - Very easy stock grind as it doesn't need tracks to mount guns or engines, and most of those are researched from earlier tanks | |||
? | ||||
|InTheGame_cons= | |InTheGame_cons= | |||
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- The 10cm top gun lacks premium ammunition and has below-average penetration | - The 10cm top gun lacks premium ammunition and has below-average penetration | |||
? | - Both guns have below average accuracy. | + | - Both guns have below average accuracy and aim time. | |
- Huge profile; priority target to artillery | - Huge profile; priority target to artillery |
Revision as of 17:43, 19 April 2017
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O-Ho
Mouse over "
[Client Values; Actual values in
2,680,000 Cost |
1700340 HP Hit Points |
120/12255.38/130 t Weight Limit |
- Commander
- Gunner
- Driver
- Radio Operator
- Radio Operator
- Loader
11001200 hp Engine Power |
25/10 km/h Speed Limit |
1719 deg/s Traverse |
9.1721.67 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
200/200/200200/200/200 mm Turret Armor |
AP//HE
AP//HE Shells |
0/3600/190
0/0/245 Shell Cost |
300/300/360330/330/430 HP Damage |
175/201/53215/253/53 mm Penetration |
r/m ▲
5.71 r/m Standard Gun ▲
6.45 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
1713 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
2128.5 Damage Per Minute Standard Gun |
m ▲
0.41 m With 50% Crew: 0.508 m ▲
0.42 Accuracy With 50% Crew: 0.52 m |
s 3.1 s 3.1 Aim time |
2020 deg/s Turret Traverse |
360° Gun Arc |
-10°/+20°-10°/+20° Elevation Arc |
100100 rounds Ammo Capacity |
2020 % Chance of Fire |
m 380 m 380 View Range |
m 425 m 750 Signal Range |
VIII
2680000
The O-Ho is a Japanese tier 8 heavy tank.
The O-Ho was a further development of the idea of a superheavy tank with improved armor protection. The vehicle had a good set of guns that allowed for all-angle fire. The project was discontinued due to the war ending. No finished prototypes were built and the vehicle never saw action.
The O-Ho is natural evolution from The O-Ni, With upgraded overall armor (And good sloped front and very tough miniturrets), Massive HP pool (1700) and hard-hitting 15cm derp that now had only 15 seconds reload time. It's formidable opponent to fight with. But in downside. Its cheek and side is still the main weakspot that makes it very vulnerable when got flanked. Its huge ammorack on side that often damaged, Quite slow speed, And fairly largely size that attracts enemy SPGs. And the Stupidly placed mini-turrets on front that limits its gun depression on front. With the much of its downside, The O-Ho can be somewhat frustrated to play as.
The O-Ho leads to the Type 4 Heavy.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VII | 2x Kawasaki Type 98 V-12 (550) | 1100 | 20 | 1020 | 51000 | |
VIII | 2x Kawasaki Type 98 V-12 (600) | 1200 | 20 | 1020 | 77500 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VII | O-Ho | 122 | 17 | B/2 | 28000 | 19000 | |
VIII | O-Ho Kai | 130 | 19 | B/2 | 28000 | 38500 |
Tier | Radio | Signal Range (m) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|
VI | Type 96 Mk. 4 Bo | 425 | 50 | 14000 | |
VIII | Type 3 Otsu | 550 | 240 | 22000 | |
X | Type 3 Ko | 750 | 560 | 54000 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Very thick frontal armor and 2nd highest HP of tier 8 tanks after KV-5
- The 15cm Derp gun and top 10cm gun have very fast reload for their calibers; the derp gun reloads 9 sec faster than O-I
- Extremely high weight and engine power let you easily push others and makes O-Ho resistant to ramming
- Great gun depression over sides
- Very easy stock grind as it doesn't need tracks to mount guns or engines, and most of those are researched from earlier tanks
Cons:
- Mini-turrets heavily limit forward gun depression to as little as -1°
- The 10cm top gun lacks premium ammunition and has below-average penetration
- Both guns have below average accuracy and aim time.
- Huge profile; priority target to artillery
- Armor is very flat, making it vulnerable to guns with high penetration
- Ammo rack is large and easily damaged.
Performance
O-Ho is natural evolution of O-Ni. It is somewhat similar to it, but gets some major improvements. Armor is all around tougher, miniturrets and cheeks are now tough as front itself, and health is increased. Most notably, both guns have significantly quicker reload than similar guns on O-Ni.
You have two gun options: the 10cm and 15cm. The 10cm gun has very high DPM, making it very effective when top tier. 10cm allows O-Ho to be an aggressive assault tank. Beware however: the gun is somewhat ineffective against higher tier heavies, since it lacks premium ammunition and O-Ho is most of time too slow to flank.
The derp gun gives O-Ho unique play style as bulky support tank. The derp has significantly better stats than O-I and O-Ni, and on top of that, can mount VStabs unlike either of them. The derp gun actually has pretty good gun handling, which allows O-Ho to snapshot effectively. The raw accuracy is still very low, however. With right skills and equipment, the reload can be decreased to 13.5 seconds. The 150mm can hurt even tier 10 heavies, if shots are aimed carefully. O-Ho's extreme height and gun location allows it to hit most roofs or engine decks of tanks, doing nice damage. Due to being much better against tier 10s than 10cm gun, the derp gun is often considered the superior option.
One of the most major issues of O-Ho is gun depression on front. Face hugging can be tricky, but with some practice by angling the tank just right amount, it's still possible. The mini-turrets are located more on left than right, so it is recommended to fight always on your right side if possible.
Early Research
Most of modules are shared with O-Ni. Mount derp gun and engine instantly. Neither of them requires tracks to be mounted. Then Research 10 cm expirimental gun. You can go ahead to Type 4 without researching tracks. But, If you want to equipping some equipment for this tank, Tracks is necessary. You can use either 15cm or 10cm by your own preference.
Gallery
History for this tank not found
Historical Gallery
Historical Accuracy Errata
* In-game name is incorrect, it was one of variants of O-I and they all were "O-Is" (O-I 120t, on O-Ho's case) along with O-I and O-Ni.
- The O-Ho model in-game was based off the book “Imperial Japanese Army Ground Weapon Guide 1872-1945”. There are no official blueprints or documents indicating that this tank ever existed.
Sources and External Links
Light Tanks | IRenault Otsu • IIType 95 Ha-Go • IIType 97 Te-Ke • IIIType 97 Chi-Ha • IIIType 98 Ke-Ni • IVType 5 Ke-Ho |
Medium Tanks | IIChi-Ni • IIType 89 I-Go/Chi-Ro • IVType 1 Chi-He • VType 3 Chi-Nu • VType 3 Chi-Nu Kai • VIType 4 Chi-To • VIIType 5 Chi-Ri • VIIISTA-1 • VIIISTA-2 • IXType 61 • XSTB-1 |
Heavy Tanks | IIIType 91 Heavy • IVType 95 Heavy • VO-I Experimental • VIHeavy Tank No. VI • VIO-I • VIIO-Ni • VIIIO-Ho • IXType 4 Heavy • XType 5 Heavy |
Tank Destroyers | |
Self-Propelled Artillery |