O-Ni
O-Ni
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[Client Values; Actual values in
1,490,000 Cost |
1550310 HP Hit Points |
100.04/100.549.06/105.5 t Weight Limit |
- Commander
- Gunner
- Driver
- Radio Operator
- Radio Operator
- Loader
11001200 hp Engine Power |
25/10 km/h Speed Limit |
1618 deg/s Traverse |
1124.46 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
200/150/150200/150/150 mm Turret Armor |
AP//HE
AP//HE Shells |
0/3600/190
0/0/245 Shell Cost |
300/300/360330/330/430 HP Damage |
175/201/53190/215/53 mm Penetration |
r/m ▲
5.45 r/m Standard Gun ▲
5 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
1635 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
1650 Damage Per Minute Standard Gun |
m ▲
0.41 m With 50% Crew: 0.508 m ▲
0.42 Accuracy With 50% Crew: 0.52 m |
s 3.2 s 3.3 Aim time |
1818 deg/s Turret Traverse |
360° Gun Arc |
-10°/+20°-10°/+20° Elevation Arc |
100100 rounds Ammo Capacity |
2020 % Chance of Fire |
m 380 m 380 View Range |
m 350 m 550 Signal Range |
VII
1490000
The O-Ni is a Japanese tier 7 heavy tank.
A further development of the O-I with improved anti-tank guns. The military command's plan was to improve the earlier models and achieve a higher level of armor protection on the vehicle. Existed only in blueprints. No finished prototypes were built and the vehicle never saw action.
Also known as "Oni-chan" (thanks to anime influence), The O-Ni represents a fairly significant change in attributes from the previous O-I from it's design layout being taller, bigger and having tougher armor in the front all while having an addition perk of being quite a lot lighter (100 tons compared to 150 tons O-I).
It has to contend with the added weak points of its frontal turrets and the corner cheeks due to its armor layout. This makes angling and side-scrapping much less effective compared to it's predecessor. It also sports some of the worst camo values in the game and speed in which, combined with it's massive size, make it an easy target for SPG fire and spotters. On the other hand, its frontal armor and guns remains impressive for its tier and also has the largest HP pool out of any Tier VII. It has a very distinctive look which resembles some sort of battleship, in particular from the front.
While it still retains it's predecessor's 15cm derp cannon, the O-Ni has a slight improved reloading time. The O-Ni also gains the ability to use the improved experimental 10cm gun which can easily devastate most tanks you will face in battle with it's faster reload. The O-Ni is best played as a second-line support tank that provides fire support while surrounded with cover as to protect it's huge weak side & rear armor.
The O-Ni leads to the O-Ho.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VII | 2x Kawasaki Type 98 V-12 (550) | 1100 | 20 | 1020 | 51000 | |
VIII | 2x Kawasaki Type 98 V-12 (600) | 1200 | 20 | 1020 | 77500 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VI | O-Ni | 100.5 | 16 | B/2 | 28000 | 15000 | |
VII | O-Ni Kai | 105.5 | 18 | B/2 | 28000 | 29200 |
Tier | Radio | Signal Range (m) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|
IV | Type 94 Mk. 4 Hei | 350 | 90 | 2350 | |
VI | Type 96 Mk. 4 Bo | 425 | 50 | 14000 | |
VIII | Type 3 Otsu | 550 | 240 | 22000 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Very durable frontal armor and has the highest HP pool in its tier (1550).
- Choice of two viable guns; the 15cm derp carried from O-I with huge alpha damage or 10cm gun with higher penetration, DPM & ROF.
- Strong, tall main turret paired with great gun depression (-9) is decent for hull down, can easily shoot over covers and allied tanks.
- Surprisingly good engine power to weight ratio results in good acceleration & decent speed for its size (23 km/h avg), great for ramming.
- Great view range for its tier.
- Easy stock grind as most modules except the improved exp 10cm and tracks are carried over from O-I, doesn't have additional turret to research and doesn't need tracks to equip modules apart from improved exp 10cm.
Cons:
- Has very tall side silhouette and sports one of the worst camouflage values out of all tanks in the entire game, it is easily spotted and difficult to hide and maneuver due to it's massive size.
- O-Ni is a absolute artillery and gold magnet. It also attracts one of the most attention from the enemy team.
- Mobility is hampered by low speed limit, agility is also pathetic.
- Large flat armor all-round. Very weak and huge side armor combined with mini-turrets & cheek weakspots makes armor unreliable, especially when angled.
- 15cm gun still has poor accuracy, aim time and DPM. Both 10cm's gun accuracy is subpar.
- Ammorack is large and easily damaged.
Performance
The O-Ni is the next step towards the end of the Japanese Heavy tank Line. Having the most hit points at tier 7 (1550 hitpoints), it can take a lot of punishment and still fight back. The choice of two top guns is the same as it's predecessor, the O-I, with a small increase in accuracy & rate of fire. Much like all Japanese Heavies, the O-Ni feels right at home in the city, where it can use cover to hide its numerous weakspots and safely complete long reloads. However, extreme care is needed when side-scraping as the side armor is thin and easily penetrated when over-angled, especially at the drive wheel. On top of that, the hull has angled "cheeks" which further inhibit the ability to side-scrape as angling will decrease their angle. Not only are the miniturrets weakspots, they also get in the way of the O-Ni's 10 degrees of gun depression, decreasing it to 9 degrees when aiming directly above them.
In regards to it's cannons, the 15cm derp is a finicky gun, it has amazing damage potential against lower tiers, but is less effective against more properly armored higher tier opponents. It also has absolutely atrocious ability to snapshot - you can easily miss enemies completely from close distance unless you wait (a long time) for the reticle to shrink completely. If you want steady DPM, ROF and decent penetration, the 10cm experimental gun is for you. Mobility should be kept in mind as O-ni is very slow, therefore good planning of location and travel should be utilized as to not be left out.
In the hand of a skilled & knowledgeable player, the O-Ni can be a highly staggering tank to use/battle against. It often surprises in performance at times.
Early Research
Once you acquired the O-ni, you can mount the upgraded engine, second radio and 15cm derp inherited from the O-I. Next research the tracks as to increase payload and traverse speed. Keep in mind you cannot fit the top 10cm experimental gun with the stock suspension along with the upgraded engine and radio. Research the top radio to boost signal range and finally work your way for the upgraded 10cm exp gun.
Suggested Equipment
Gallery
Historical Info
The "O-Ni" is based on misconceptions of the O-I super-heavy tank. Post-war speculations about the mysterious O-I resulted in that it was commonly accepted that there were at least two variants of the tank:
- 100 ton O-I, 3 turrets, built in 1941-1943 (known in-game as "O-Ni")
- 120 ton O-I, 4 turrets, built in 1944 and shipped to Manchuria. (known in-game as "O-Ho")
The 100 ton O-I supposedly mounted a 105 mm gun on it's main turret and have mini-turrets on front.
However, with more information now available to public, it is known that all of this is false, and that there is only one version of the O-I - the ~ 150 ton O-I with a 15 cm howitzer (with prototype being "only" 97 tons, as it lacked turrets, main armament and additional 75 mm armor plates).
The design of the 100 ton O-I is based on a very early sketch of the O-I. The speculations in return are based on inaccurate description about the O-I. The weight for example comes from the incomplete prototype, which was just below 100 tons. The 100 ton O-I was said to have between 150 - 175 mm of armor and a 105 mm gun (which is likely results of mistranslation or -spelling of the 150 mm gun).
Historical Gallery
Historical Accuracy Errata
* O-Ni is based on the drawings from the book “Imperial Japanese Army Ground Weapon Guide 1872-1945”; those drawings in return are based on a very early sketch of the O-I super-heavy tank, combined together with false information and rumors like the usage of 10 cm Type 92 gun. As the drawings of "O-I 100t" are very inaccurate represation of the O-I, it is safe to say that the O-Ni, the way it is in-game, never existed, not even as a project.
- In-game name is incorrect. The name "O-Ni" means "fourth (super) heavy tank". There is however no third super-heavy design, as the O-I was the first design, and Type 4/5 Heavies, if they existed, were the 2nd and last design. If the O-Ni actually existed, a more realistic designation would be "O-I II" (as the both O-I 100t and O-I 120t (O-Ho) are based on designs that were earlier designs than the Type 4/5, they most likely would have been referred as "altnerate" designs to the O-I - O-I 100t and O-I 120t as O-I II and O-I III, respectively).
Sources and External Links
Light Tanks | IRenault Otsu • IIType 95 Ha-Go • IIType 97 Te-Ke • IIIType 97 Chi-Ha • IIIType 98 Ke-Ni • IVType 5 Ke-Ho |
Medium Tanks | IIChi-Ni • IIType 89 I-Go/Chi-Ro • IVType 1 Chi-He • VType 3 Chi-Nu • VType 3 Chi-Nu Kai • VIType 4 Chi-To • VIIType 5 Chi-Ri • VIIISTA-1 • VIIISTA-2 • IXType 61 • XSTB-1 |
Heavy Tanks | IIIType 91 Heavy • IVType 95 Heavy • VO-I Experimental • VIHeavy Tank No. VI • VIO-I • VIIO-Ni • VIIIO-Ho • IXType 4 Heavy • XType 5 Heavy |
Tank Destroyers | |
Self-Propelled Artillery |