Object 261
<value_unset_error>
Mouse over "
[Client Values; Actual values in
0 Cost |
health Hit Points |
0/0Expression error: Unexpected < operator./Expression error: Unrecognized word "unable". t Weight Limit |
engine Engine Power |
/ km/h Speed Limit |
traverse Traverse |
Expression error: Unexpected < operator.Expression error: Unexpected < operator. hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
//Unable to match configuration for query: turret:object_261::top|armorturretfront/Unable to match configuration for query: turret:object_261::top|armorturretside/Unable to match configuration for query: turret:object_261::top|armorturretback mm Turret Armor |
0/0/0
0/0/0 Shell Cost |
//Unable to match configuration for query: gun:object_261::top|damage1/Unable to match configuration for query: gun:object_261::top|damage2/Unable to match configuration for query: gun:object_261::top|damage3 HP Damage |
//Unable to match configuration for query: gun:object_261::top|penetration1/Unable to match configuration for query: gun:object_261::top|penetration2/Unable to match configuration for query: gun:object_261::top|penetration3 mm Penetration |
r/m ▲
Expression error: Unrecognized word "unable". r/m Magazine-fed Gun ▲
Expression error: Unrecognized word "unable". Rate of Fire Magazine-fed Gun |
▲
Magazine-fed Gun
▼
Magazine-fed Gun
▲
Expression error: Unrecognized word "unable". Magazine-fed Gun
▲
Magazine-fed Gun
▼
Magazine-fed Gun
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Expression error: Unrecognized word "unable". Damage Per Minute Magazine-fed Gun
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m ▲
Expression error: Unrecognized word "unable". m With 50% Crew: Expression error: Unexpected < operator. m ▲
Expression error: Unrecognized word "unable". Accuracy With 50% Crew: Expression error: Unexpected < operator. m |
s ▲
Expression error: Unrecognized word "unable". s With 50% Crew: Expression error: Unexpected < operator. s ▲
Expression error: Unrecognized word "unable". Aim time With 50% Crew: Expression error: Unexpected < operator. s |
Unable to match configuration for query: turret:object_261::stock|turrettraverseUnable to match configuration for query: turret:object_261::top|turrettraverse deg/s Turret Traverse |
0° Gun Arc |
-°/+°-Unable to match configuration for query: gun:object_261::top|depression°/+Unable to match configuration for query: gun:object_261::top|elevation° Elevation Arc |
Unable to match configuration for query: gun:object_261::stock|maxammoUnable to match configuration for query: gun:object_261::top|maxammo rounds Ammo Capacity |
Expression error: Unrecognized word "unable".Expression error: Unrecognized word "unable". % Chance of Fire |
m ▲
Unable to match configuration for query: turret:object_261::stock|viewrange m With 50% Crew: Expression error: Unexpected < operator. m ▲
Unable to match configuration for query: turret:object_261::top|viewrange View Range With 50% Crew: Expression error: Unexpected < operator. m |
m ▲
Unable to match configuration for query: radio:object_261::stock|distance m With 50% Crew: Expression error: Unexpected < operator. m ▲
Unable to match configuration for query: radio:object_261::top|distance Signal Range With 50% Crew: Expression error: Unexpected < operator. m |
Additional Statistics
(Top Configuration)
Camouflage
- Stationary: 3.71%
- When Moving: 2%
- When Firing: 0.31%
Terrain Resistance
- On Hard Ground: 1.25
- On Medium Ground: 1.44
- On Soft Ground: 2.4
Dispersion Change Values
- Turret Contribution
- Rotation: 0.58
- Shot Recoil: 5.75
- Suspension Contribution
- Acceleration: 0.33
- Turning: 0.33
With 100% Crew
0
The <value_unset_error> is a [[|]] tier .
<value_unset_error>
Rather than using the 203mm gun from the the 212A, it mounts the 180mm which may turn some people off with its lack of damage. It does compensate with a higher rate of fire, and has good accuracy which makes some players use Armor Piercing shells for more consistent damage and better penetration. Unfortunately, it only carries 18 rounds as opposed to 40 rounds on the 212A. It is quite mobile for its size, having the second highest top speed of the five tier 10 SPGs.
The <value_unset_error> marks the end of its line.
Modules / Available Equipment and Consumables
Player Opinion
Pros and Cons
Pros:
- Gun range: 1470 m
- Most accurate artillery in the game. Combined with its powerful AP rounds, it can act as a long-range Death Star, dealing 110
- High penetration AP rounds - 360 mm pen, and loses only 10 mm on long distance. (Contrary to what the sidebar says, the Obj 2
- Artillery is fairly mobile, being only slightly slower than many mediums.
Cons:
- Shells travel on an extremely flat trajectory, making it difficult to hit targets behind cover and making this artillery piec
- Horrible gun traverse
- Horrible gun arc
- Relatively high aim time for poor gun arc
Performance
The Object 261 has the lowest arc of any artillery piece in the game, meaning it has almost no ability to shoot over cover. However, this low arc combined with a high shell velocity means this SPG has the lowest shell travel times, making it easier to lead moving targets. However, the narrow gun arc means that if you do not pre-aim, you will have to re-position often to keep targets in your reticule. It's lower HE damage can cause problems with damaging more heavily armored tanks, but it's accuracy allows you to place rounds onto the more weakly-armored sections or use AP to punch through the armor for massive damage. Due to it's narrow arc, "TD mode" can be difficult against enemies who force you to aim laterally, meaning you need to aim ahead of said enemy.
Suggested Equipment
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