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Object 430 Version II

Object 430 Version II

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?{{TankData+{{TankData|Tank=R104_Object_430_II
?|The T-62A is a similar tank to its predecessor, the [[T-54]], but with some differences. First, the T-54 is faster and has better hull armor compared to the T-62A. However, the T-62A has better turret armor and the turret is located a little farther forward than the T-54. The T-62A is not a front-line fighter, and is more suited to skirmishing tactics due to its weaker hull armour. This tank may not be the fastest, best armed, or armored tier X medium tank, but it has the fastest rate of fire (nearly 1 round every 5 seconds), great penetration, and can even outurn the fast [[T-50-2]].+|A peer of the [[T-54]], the Object 430 II is a flexible multipurpose medium. Sporting bouncy armor, respectable firepower, and good mobility on a small, well camouflaged chassis, this is balanced by the clumsiness that comes with the limited turret and poor gun depression.
  
 |Gallery= |Gallery=
?image:T62Agame1.jpg{{!}}T-62A, Murovanka map+ 
 +File:Объект 430 Вариант II scr 1.jpg
 +File:Объект 430 Вариант II scr 2.jpg
 +File:Объект 430 Вариант II scr 3.jpg
 + 
  
 |InTheGame_pros= |InTheGame_pros=
?* Highest ROF out of all Tier X mediums+* Very good DPM
?* Very high DPM+* Good penetration for a Soviet MT gun
?* Best "soft stats" out of any tier 10 tank which results in excellent mobility and on-the-move accuracy+* Low profile and good camouflage values
?* Very strong turret armor+* Decent mobility and good agility
?* Loses very little speed in turns+* Good view range
?* Best signal range in the game (850m) - 100m better than others+
?* Can pivot, which helps preserve accuracy a bit+
  
 |InTheGame_cons= |InTheGame_cons=
?* Weaker hull armor than its predecessor+* Poor armor protection, weak hull and unreliable turret
?* Prone to engine fires and ammo rack damage+* Fairly slow shell velocity can be an issue in ranged combat
?* Lacking acceleration+* Limited turret traverse
?* Lowest alpha damage of the tier X mediums (same as the T-54)+* Poor gun depression
?* Poor gun depression greatly limits good hull down positions to make good use of the turret's strong frontal armor.+
?* Very poor side armor+
  
 |InTheGame_performance= |InTheGame_performance=
?The T-62A has a very similar play style to its predecessor, the T-54. While having stronger turret armor, it has weaker hull armor. The T-62A is more suited to skirmishing maneuvers rather than front line combat. It has a fast gun reload, so it has the ability to shoot every 5 seconds. It engine doesn't have a lot of horsepower compared to the T-54, so the T-62A isn't the best hill climber. The turret traverse speed is faster than its predecessor. It has the best signal range in the entire game, and has excellent terrain passability. Its accuracy on the move is excellent, and this allows it to shoot on the move to make it harder to hit its weaker hull armor. However, it is quite flammable, so train your crew in firefighting or carry a fire extinguisher. 
  
 +The Object 430 Version II is a natural evolution from the [[Object 416]] (or at least Wargaming wants it to be), but distinguishes itself in more than a few ways as well. It is armed with effectively the same guns as the T-54, but possesses even higher penetration on AP rounds; despite the 248mm of penetrating power is still surpassed by RO L7 guns, it could also be offset to a lesser extent by their premium HEAT rounds, which boost the penetration to a ridiculous 330 mm. This is, however, very expensive to run, and HEAT rounds are not without their own limitations. The M-63 has worse gun handling compared to the D-54, and also loses in terms of RoF; but since both guns have the same HEAT round, the M-63 can be considered decent enough for a stock vehicle. The D-54's higher base penetration is useful, as is its much higher shell velocity, but the experience cost is no small amount.
  
?|InTheGame_research=+Unlike the fragile Object 416, the 430 II is blessed with adequate armor for a sniper-supporter tank. Unlike most other cast dome-shape turrets, the 430 II has the same 180mm thickness running across the entire turret front, making unaimed shots likely to bounce off. It does not have any real weakspots beside the somewhat small turret roof, which means lights and many lower tier vehicles will have trouble trying to penetrate that. The upper glacis is very sloped, but way less armored than that of the T-54. In addition, the lower plate is not well-angled, and can be penetrated by even Tier 6s, both should be hidden whenever possible. The side armor is thick enough to pull off auto-bounce against all but the largest calibres, which can be life saving. The 430 II is also blessed with a small silhouette and great camouflage values, giving a survivable package.
?*None Required+
  
 +The 430 II has a lower power/weight ratio than the T-54, but this is partially compensated for with better terrain resistance values. Its mobility is mostly comparable to the T-54's, although it will struggle somewhat more when climbing hills. The agility also helps compensate for the limited traverse of the turret.
  
?|InTheGame_equipment=Vents, Tank Gun Rammer, Vertical Stabilizer, Coated Optics+Overall, the 430 II plays similarly to the previous vehicle, but with two very important improvements in mind. Firstly, the better gun can fend off intruding hostiles easier with its more accurate and higher penetrating shot, as the extra degree of gun depression and narrower turret profile enables the utilization of many unique defensive positions; while the improved armor profile is no less than tricky to handle well, it does enable a more aggresive mindset.
  
 +|InTheGame_research=
 +===== If one finds the stock gun handling acceptable and premium HEAT sustainable =====
 +* Research the Object 430 II Enhanced turret.
 +* The upgraded 430 II Enhanced tracks should be your next target.
 +* Next, the 4TDF engine should be equipped.
 +* Research the 100mm D-54U.
 +* If you have not already done so, finalize the grind by researching the 10RT-26 radio.
  
?|History=+===== Alternatively =====
 +* Choose equipments carefully. Stock tracks cannot carry the top configuration and full set of equipments, otherwise consider mounting the ETB.
 +* Grind and mount the 100mm D-54U gun.
 +* Grind the Object 430 II Enhanced turret for better gun handling, view range and hitpoint.
 +* Grind the tracks for better agility and weight capacity.
 +* Finish by researching the top engine, then the radio.
  
?'''Initial requirements and first prototypes''' 
?[[image:T-62_main_battle_tank_laying_a_smokescreen.JPG|thumb|200px|left|T-62 main_battle tank laying a smokescreen]] 
?By the late 1950s, Soviet commanders realized that the T-55's 100 mm gun was incapable of penetrating the frontal armor of newer Western tanks like the Centurion and M48 Patton with standard armor-piercing shells. While 100 mm HEAT ammo could have accomplished the task, they were considerably more expensive and required more training of tank crews for proper use. It was decided to up-gun the T-55 with a 115 mm smoothbore cannon, capable of firing APFSDS rounds. Experimental trials showed that the T-55 was inherently unsuited to mount the larger new cannon, and work therefore began on a new tank. The bigger gun required a bigger turret and turret ring to absorb the higher recoil. This in turn necessitated a larger hull, as the T-55 hull was simply too small to accept the new turret. The T-62 thus took shape, marking an evolutionary improvement upon the T-55.  
  
?'''Object 140'''+|InTheGame_equipment=Vents, Tank Gun Rammer, Vertical Stabilizer, Coated Optics
  
?At the time when Morozov was working on his Object 430 tank, a young engineer, Leonid N. Kartsev, was the head of the OKB-520 design bureau of Uralvagonzavod factory (UVZ) in Nizhny Tagil. He was responsible for the T-54A (Object 137G) and T-54B (Object 137G2) modernizations of T-54 main battle tank. After work on the T-54M (Object 139) modernization was abandoned he and his design team started working on a new tank, called Object 140. The new tank had a suspension with six light roadwheels made of aluminium. The turret was cast and armed with a 100 mm D-54TS tank gun with the Molniya two-plane stabilization system. The tank carried 50 rounds and was powered by a V-36 diesel engine developed by engineer Artiemejev. The engine was placed on the bottom of the hull, a solution which reduced the height of the engine compartment. The Object 140 weighed 37.6 tonnes. 
? 
?Morozov's Object 430 tank had a hull of welded rolled steel plates and a turret of cast and forged steel. The turret had three-layer armour with an overall thickness of 185 mm to 240 mm. It was armed with the same D-54TS tank gun as Kartsev's Object 140. In 1957 Uralvagonzavod built two Object 140 prototypes which were put on trials soon after. The trials showed that because of the complicated construction of many of the tank's systems, Kartsev's tank would be expensive in serial production and hard to maintain. 
? 
?Forced to abandon the Object 140 project, he started working on yet another T-54 main battle tank modernization called the T-55 (Object 155) in which he included one of the key features from his Object 140 tank: the upper fuel tanks were fitted with mounts for tank gun ammunition. This increased the ammunition load carried by the tank to 45 rounds. 
? 
?'''Object 165''' 
? 
?At the end of 1958 Kartsev decided to modernize the Object 140 turret. He fitted it with a cartridge-case ejector and mounted it onto a stretched T-55 chassis with a new suspension. He also considered that designs based on already produced vehicles had higher of chance of acceptance. The Object 140 turret diameter, bigger than the T-55 turret by 249 mm, made redesigning the central part of the hull necessary. Kartsev changed the arrangement of the torsion beams, which was necessary to keep the tank's weight balanced. The tank received the designation "Object 165" and in November 1958 three prototypes were built. 
? 
?'''Object 166''' 
? 
?While working on a new tank, Kartsev was looking for a more powerful tank gun. The 100 mm D-10T and D-54 tank guns had a fierce opponent in the form of the British L7A1 tank gun. The Soviets decided to "recaliber" the already existing 100 mm D-54TS tank gun. The modifications done to the gun included removing the rifling of the gun, reducing the profile of the bullet chamber, removing the muzzle brake, lengthening the gun tube, adding an automatic cartridge-case ejector and adding a bore evacuator in the middle of the gun tube (as opposed to the D-45TS tank gun, which had a bore evacuator in the base of the gun tube). The new 115 mm tank gun was designated U-5TS "Molot" Rapira, which was the first Soviet 115 mm smoothbore tank gun. When it went into serial production it received the designation 2A20. It was put in trials against the D-10TS tank gun, which armed the T-54B as well as some T-55 and T-55A main battle tanks. These trials showed that the subcaliber projectiles shot out of the U-5TS had a 700 km/h higher muzzle velocity. It became apparent that the maximum range of the new tank gun was almost double that of the D-10TS. The only serious drawback of the U-5TS tank gun was the fact that it was not as accurate as the D-10TS, because of the lack of rifling. However, the greater range of the gun and its extremely high muzzle velocity made the poor accuracy less of an issue. 
? 
?The new 115 mm U-5TS "Molot" (2A20) Rapira smoothbore tank gun was fitted into the Object 140 turret at the end of 1960. The new tank received the designation "Object 166". In 1960 both Object 165 and Object 166 prototypes passed their trials. The Uralvagonzavod was preparing to start serial production of the new tank, though the General Armoured Directorate (GBTU) was paying much more attention to Morozov's Object 430, which was in development since early 1952. Morozov was supported by general Ustinov, who was in charge of Soviet military industry at the time. He didn't see it as necessary to produce the new tank from Uralvagonzavod but soon the situation changed dramatically with the appearance of a new American main battle tank, the M60. Zaloga claimed in January 1961, an Iranian officer defected with his new US-made M60A1 main battle tank across the border into the Soviet Union but it seems very unlikely as the M60A1 didn't exist in 1961. The new American tanks were armed with a British 105 mm Royal Ordnance L7A1 tank gun, the same as the earlier British Centurion main battle tanks and the later German Leopard 1 main battle tanks. The M60's armour layout and L7A1 tank gun granted superiority to the NATO main battle tanks over Soviet contemporary main battle tanks. This situation caused great concern in the Soviet armoured forces. In 1961 the Soviet intelligence discovered that the British were working on new a main battle tank armed with a 120 mm tank gun. Because of this, General Czujkov demanded an explanation of the "Kartsev's tanks" case. At a conference of GBTU and the Soviet ground forces committee it became apparent that Morozov's Object 430 tank was only 10% better than the serial T-55. Because of this, Morozov's project was deemed a complete failure. The representatives of Kharkiv Morozov Machine Building Design Bureau said that works on a new tank, the Object 432, had already started. Czujkov demanded that production of the Object 166 main battle tank be started immediately. 
? 
?The OKB-520 design bureau of Uralvagonzavod provided another design, the Object 167, which was the Object 166 with a new more powerful V-26 engine using a charger, developing 700 hp (522 kW). Two prototypes were built in the middle of 1961 and passed the trials. This time the GBTU decided not to wait for the new main battle tank to pass trials and send the Object 166 into mass production on July 1961. The Object 165 also entered service in very small numbers, under the designation T-62A. 
? 
?== Design featuers == 
?The T-62 has a typical tank layout: driver's compartment at the front, fighting compartment in the centre and engine compartment in the rear. The four-man crew consists of the commander, driver, gunner and loader. Although the T-62 is very similar to the T-55 and makes use of many of the same parts, there are some differences. Those include the hull, which is a few centimetres longer and wider, the different road wheels, and differences in characteristic uneven gaps between roadwheels. Unlike the T-54 and T-55 main battle tanks, the gaps between the last three pairs of roadwheels are larger than the rest.  
? 
?'''Armament''' 
? 
?The armament consists of the 115 mm U-5TS "Molot" (2A20) Rapira smoothbore tank gun with a two-axis "Meteor" stabilizer and 7.62 mm PKT coaxial general-purpose machine gun mounted on the right of the main gun. The 12.7 mm DShK 1938/46 antiaircraft heavy machine gun is mounted on the loader's hatch. It was optional until 1972 when all newly built tanks were fitted with the AA HMG. The tank carries 40 rounds for the main gun (although only 4 are placed in the turret while the rest are stored in the back of the fighting compartment and in the front of the hull, on the right of the driver) and 2500 rounds for the coaxial machine gun. All of the vehicle's armament is mounted in or on the round cast egg-shaped turret from the Object 140 prototype main battle tank, mounted over the third pair of roadwheels. It takes more than 21 seconds for the T-62's turret to rotate through a full 360°, which is longer than the time needed by US and NATO tanks of the time. The T-62 was armed with the world's first smoothbore tank gun, giving it considerably greater muzzle velocity than the Western 90 mm and 105 mm tank guns of its time. It can fire BM-6 APFSDS-T, BK-4, BK-4M HEAT and OF-18 Frag-HE rounds. The 115 mm gun introduced the first successful APFSDS ammunition, albeit with a steel penetrator. A smoothbore gun allowed a significantly better performance (from 10% to 20%) from HEAT ammunition, which was considered the main ammunition type for fighting enemy armour at medium and long ranges. The gun can be elevated or depressed between −6° and +16°. The tank has no autoloader and has to be reloaded by hand. To reload the gun it must be elevated or depressed to +3.5°. Empty cartridges are automatically ejected outside the vehicle through a small hatch in the rear of the turret. The gun has range of fire of about 4 km during day conditions and 800 m (with the use of night vision equipment) at night. The T-62's practical rate of fire is 4 rounds per minute while the vehicle is stationary and is lower when the vehicle is moving. The low rate of fire falls behind the capabilities of Western 105 mm tank guns. When the tank and the target are stationary, the U-5TS has almost the same accuracy as the American M60 Patton and the German Leopard 1 main battle tanks. When the tank or the target are moving the accuracy becomes very poor due to the tank's poor stabilization system and the lack of a fire control system. Even the APFSDS-T rounds at a range of 700 metres are half as accurate when the target is moving with a constant speed. 
? 
?'''Mobility''' 
? 
?The T-62 uses torsion bar suspension. It has five pairs of rubber-tired roadwheels, a drive sprocket at the rear and idler at the front on each side, with no return rollers. The first and last roadwheels each have a hydraulic shock absorber. The tank is powered by the V-55 12-cylinder 4-stroke one-chamber 38.88 litre water-cooled diesel engine developing 581 hp (433 kW) at 2,000 rpm. This is the same engine as the one used in the T-55. Because the T-62 weighs more than the T-55, it is less maneuverable. Like the T-55, the T-62 has three external diesel fuel tanks on the right fender and a single auxiliary oil tank on the left fender. The tank carries 960 litres of fuel in its internal and external fuel tanks. Two optional 200-litre drum-type fuel tanks can be fitted on the rear of the vehicle for an increased operational range. 
? 
?'''Armor''' 
?  
?The T-62 has 5% better armour on the front of the hull (102 mm at 60°) and 15% better armour on the front of the turret (242 mm) than the T-54/T-55 (although ingame version of the T-54 has thicker hull armor of 120 mm). The turret armour is 153 mm thick on the sides, 97 mm thick on the rear and 40 mm thick on the roof. The hull armour is 79 mm thick on the upper sides, 46 mm at 0° thick on the rear and 20 mm thick on the bottom. Although the armour on the front of the hull is thicker than in the T-55, the lower side armour (15 mm) and the roof armour (31 mm) are actually thinner. 
? 
?'''Eqipment''' 
? 
?One of the many similarities between the T-54/T-55 and T-62 tanks is their ability to create a smokescreen by injecting vaporized diesel fuel into the exhaust system. Like the T-54 and T-55, the T-62 has an unditching beam mounted at the rear of the hull. The tank can be fitted with a thin snorkel for operational usage and a large diameter snorkel for training. The thin snorkel can be disassembled and carried in the back of the turret when not used. The commander's cupola is located on the left of the top of the turret. The loader has a single piece hatch located on the right side of the turret and further back than the commander's cupola. The loader's hatch has a periscope vision block that can be used to view ahead and behind the vehicle. The commander's copula has four periscopes, two of which are located in the hatch cover while the other two are located in the forward part of the cupola. The driver has a single piece hatch located on the left front of the vehicle, directly in front of the left side of the turret. The tank uses the same sights and vision devices as the T-55 except for the gunner, who received a new TSh-2B-41 sight which has x4 or x7 magnification. It is mounted coaxially with an optic rangefinder. The gunner has two periscope vision blocks, one of which is used in conjunction with the main searchlight mounted coaxially on the right side of the main armament. There two other searchlights which are smaller. One of these searchlights is used by the commander and is mounted on his cupola. The tank has two headlights on the right front of the vehicle, one of which is infrared while the other one is white. There curved hand rails around the turret which allow easier entry for the commander, the gunner, and the loader. They also help the infantry to mount and dismount the tank while performing a tank desant. The tank has a box-shaped radiation detector/actuator mounted on the right hand side of the turret, behind the compressed air tanks. While the T-62 did not feature an automatic loader (as would become characteristic of later Russian tanks), it had a unique "ejection port" built into the back of the turret, which would open as the main gun recoiled, ejecting spent shell casings outside. This was considered advantageous since the spent casings would otherwise clutter the floor of the tank and fill the interior with noxious burnt-propellant fumes. There is a blower mounted in the rear of the turret, to the left of the spent cartridge ejection port. 
? 
?'''Limitations''' 
? 
?The T-62 shares some of the T-55's limitations: a cramped crew compartment, crude gun control equipment (on most early models), limited depression of the main gun and vulnerable fuel and ammunition storage areas. The automatic spent-cartridge ejection system can cause dangerous accumulations of carbon monoxide and possibly actual physical injury to the crew from spent cartridge cases ricocheting against the edge of a poorly aligned ejection port and rebounding into the crew compartment. Crew members often suffer blunt force injuries and burns from ejected cases bouncing around the interior of the tank. Later designs fitted a deflector behind the commander to protect him from this, but other crew members remain vulnerable. Opening the ejection port under NBC (nuclear, biological, or chemical) conditions would expose the crew to contamination. 
? 
?Each time the gun is fired, the tube must go into détente for cartridge ejection; the power traverse of the turret is inoperable during ejection and reloading operations. Since manual elevation and traverse are rather slow and not effective for tracking a moving target, rapid fire and second-hit capabilities are limited. The turret cannot be traversed with the driver's hatch open. Although the tank commander may override the gunner and traverse the turret, he cannot fire the main gun from his position. He is unable to override the gunner in elevation of the main gun, causing target acquisition problems. 
? 
?To fire the 12.7 mm antiaircraft heavy machine gun, the loader must be partially exposed, making him vulnerable to suppressive fire, and he must leave his main gun loading duties unattended. 
? 
?The T-62 never enjoyed the anticipated success for numerous reasons. First, the T-62 was more than twice as expensive as the T-55, and many Warsaw Pact nations passed on the new tank because they did not feel that the improvements inherent in it warranted the cost. Secondly, in 1968, a 100 mm HVAPDS tank shell capable of piercing Western armor was developed. Use of this ammo made the T-55 gun almost as effective as the T-62s, undercutting the T-62's original selling point: a bigger, more powerful gun. Third, the T-62 was almost immediately rendered obsolete upon its introduction by new Western tanks like the Chieftain, Leopard 1 and M60, and it became depressingly clear to the Soviets that work had to begin on an even newer main battle tank to keep pace, even though the T-62 was brand new (this even newer Soviet tank would become the T-64). Finally, the T-62 was slow and could not keep up with the new Soviet BMP (Infantry Combat Vehicle) – the principal infantry fighting vehicle which the T-62 was supposed to accompany. All of these factors combined to ensure that the T-62 enjoyed relatively low commercial success, and only briefly served in first line Soviet units before being relegated to training, to reserve status, or being exported to Third World clients. 
  
 +|History=
 +Success with the Object 416 encouraged factory #75's design bureau to continue working on similar layouts, this time with the Object 430. The draft was ready in 1953 in two variants. The first was classical: engine and transmission in the rear, turret in the front, driver in the front of the hull. The second was similar to the Object 416: the crew was in the turret, which was in the rear, the engine was in the front. The more conservative version of the tank was approved. As for variant #2, it inspired the Object 430 II in World of Tanks.
  
  
 |HistoricalGallery= |HistoricalGallery=
?image:A_left_rear_view_of_a_Soviet-built_T-62A_main_battle_tank_underway._Mounted_at_the_rear_of_the_hull_are_two_drum_fuel_tanks_and_an_unditching_beam.JPG {{!}} A_left_rear_view_of_a_Soviet-built_T-62A_main_battle_tank_underway._Mounted_at_the_rear_of_the_hull_are_two_drum_fuel_tanks_and_an_unditching_beam 
? 
?image:A_T-62_armed_with_12.7_mm_DShK_1938-46_antiaircraft_heavy_machine_gun.jpg {{!}} A_T-62_armed_with_12.7_mm_DShK_1938-46_antiaircraft_heavy_machine_gun 
? 
?image:T-62_at_the_Museum_of_the_Great_Patriotic_War_in_Kiev.jpg {{!}} T-62_at_the_Museum_of_the_Great_Patriotic_War_in_Kiev 
? 
?image:T-62_main_battle_tank_laying_a_smokescreen.JPG {{!}} T-62_main_battle_tank_laying_a_smokescreen 
? 
?image:T-62_side_view.jpg {{!}} T-62_side_view 
? 
?image:T-62_tank_in_Batey_ha-Osef_Museum,_Tel_Aviv,_Israel._2005.jpg {{!}} T-62_tank_in_Batey_ha-Osef_Museum,_Tel_Aviv,_Israel._2005. 
? 
?image:T-62_tank_in_Batey_ha-Osef_Museum,_Tel_Aviv,_Israel._Rear_view.jpg {{!}} T-62_tank_in_Batey_ha-Osef_Museum,_Tel_Aviv,_Israel._Rear_view 
? 
?image:T-62M_main_battle_tank_of_the_Afghan_National_Army_at_Kabul.JPG {{!}} T-62M_main_battle_tank_of_the_Afghan_National_Army_at_Kabul 
? 
?image:Tiran_6_Israeli_modification_of_the_captured_Syrian_T62_tanks.jpg {{!}} Tiran_6_Israeli_modification_of_the_captured_Syrian_T62_tanks 
  
  
Line 114:Line 62:
  
 |Ref_sources= |Ref_sources=
? +https://tankarchives.blogspot.hk/2017/08/soviet-rear-turret-tanks.html
?Zaloga, S.J., 2009, '''<i>T-62 Main Battle Tank 1965–2005</i>''', New Vanguard Series 158, Osprey Publishing, Oxford, 48p, ISBN:9781846033902.+
  
 |Ref_links= |Ref_links=
  
 +|Sidebar_GunAlt= 100mm M-63
 +|Sidebar_Camostop=16.6
 +|Sidebar_Camomove=12.4
 +|Sidebar_Camofire=2.6
 +|Sidebar_Passhard=0.671
 +|Sidebar_Passmed=0.767
 +|Sidebar_Passsoft=1.534
 +|Sidebar_DispTurret=0.115
 +|Sidebar_DispRecoil=3.356
 +|Sidebar_DispAccel=0.134
 +|Sidebar_DispTurning=0.134
 }} }}
  
 [[Category:Force's Muddling Attempts at Self-Actualization]] [[Category:Force's Muddling Attempts at Self-Actualization]]

Revision as of 21:10, 16 June 2019










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Object 430 Version II

AnnoR104_Object_430_II.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,450,000  Credits Cost
1500400 HP Hit Points
35.46/36.523.64/40 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
550610 hp Engine Power
55/20 km/h Speed Limit
4448 deg/s Traverse
15.5125.8 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
160/100/50180/120/50 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















1230/4800/1170




















1230/4800/1170
Shell Cost
320/320/420320/320/420 HP Damage
201/330/50246/330/50 mm Penetration



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7.89 r/m 

Standard Gun

Reload Times
Nominal: 7.6 s
50% Crew: 9.41 s
75% Crew: 8.22 s
100% Crew: 7.29 s
Rammer: 6.56 s
Vents: 7.13 s
Both: 6.42 s
Both and BiA: 6.28 s
Both and Max Crew %: 6.02 s

See Crew, Consumables, or Equipment for more information.



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8 r/m 

Standard Gun

Reload Times
Nominal: 7.5 s
50% Crew: 9.29 s
75% Crew: 8.11 s
100% Crew: 7.19 s
Rammer: 6.47 s
Vents: 7.03 s
Both: 6.33 s
Both and BiA: 6.19 s
Both and Max Crew %: 5.93 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2524.8

Standard Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2524.8
50% Crew: 2038.4
75% Crew: 2332.8
100% Crew: 2633.6
100% Crew
Vents: 2694.4
Rammer: 2924.8
Both: 2992
Both and BiA: 3059.2
Both and Max Crew %: 3190.4

Advantageous Damage Per Minute
First-shot DPM: 2844.8
50% Crew: 2358.4
75% Crew: 2652.8
100% Crew: 2953.6
100% Crew
Rammer: 3244.8
Vents: 3014.4
Both: 3312
Both and BiA: 3379.2
Both and Max Crew %: 3510.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2524.8
50% Crew: 2038.4
75% Crew: 2332.8
100% Crew: 2633.6
100% Crew
Vents: 2694.4
Rammer: 2924.8
Both: 2992
Both and BiA: 3059.2
Both and Max Crew %: 3190.4

Advantageous Damage Per Minute
First-shot DPM: 2844.8
50% Crew: 2358.4
75% Crew: 2652.8
100% Crew: 2953.6
100% Crew
Rammer: 3244.8
Vents: 3014.4
Both: 3312
Both and BiA: 3379.2
Both and Max Crew %: 3510.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3313.8
50% Crew: 2675.4
75% Crew: 3061.8
100% Crew: 3456.6
100% Crew
Vents: 3536.4
Rammer: 3838.8
Both: 3927
Both and BiA: 4015.2
Both and Max Crew %: 4187.4

Advantageous Damage Per Minute
First-shot DPM: 3733.8
50% Crew: 3095.4
75% Crew: 3481.8
100% Crew: 3876.6
100% Crew
Rammer: 4258.8
Vents: 3956.4
Both: 4347
Both and BiA: 4435.2
Both and Max Crew %: 4607.4

See here, here, or here for more information.






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2560

Standard Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2560
50% Crew: 2067.2
75% Crew: 2368
100% Crew: 2668.8
100% Crew
Vents: 2729.6
Rammer: 2966.4
Both: 3033.6
Both and BiA: 3100.8
Both and Max Crew %: 3232

Advantageous Damage Per Minute
First-shot DPM: 2880
50% Crew: 2387.2
75% Crew: 2688
100% Crew: 2988.8
100% Crew
Rammer: 3286.4
Vents: 3049.6
Both: 3353.6
Both and BiA: 3420.8
Both and Max Crew %: 3552

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2560
50% Crew: 2067.2
75% Crew: 2368
100% Crew: 2668.8
100% Crew
Vents: 2729.6
Rammer: 2966.4
Both: 3033.6
Both and BiA: 3100.8
Both and Max Crew %: 3232

Advantageous Damage Per Minute
First-shot DPM: 2880
50% Crew: 2387.2
75% Crew: 2688
100% Crew: 2988.8
100% Crew
Rammer: 3286.4
Vents: 3049.6
Both: 3353.6
Both and BiA: 3420.8
Both and Max Crew %: 3552

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3360
50% Crew: 2713.2
75% Crew: 3108
100% Crew: 3502.8
100% Crew
Vents: 3582.6
Rammer: 3893.4
Both: 3981.6
Both and BiA: 4069.8
Both and Max Crew %: 4242

Advantageous Damage Per Minute
First-shot DPM: 3780
50% Crew: 3133.2
75% Crew: 3528
100% Crew: 3922.8
100% Crew
Rammer: 4313.4
Vents: 4002.6
Both: 4401.6
Both and BiA: 4489.8
Both and Max Crew %: 4662

See here, here, or here for more information.
Damage Per Minute


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment
Aim time
4040 deg/s Turret Traverse
180° Gun Arc
-4°/+16°-4°/+16° Elevation Arc
5050 rounds Ammo Capacity
General
1210 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


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525 m 

With 50% Crew: 412.5 m
With 75% Crew: 468.8 m
With 100% Crew: 525 m
With 100% Signal Boost: 630 m
When affected by 100% Relaying: 577.5 m
Maximum possible: 755.4 m

For more details, see Skills or Equipment


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760 m 

With 50% Crew: 597.1 m
With 75% Crew: 678.6 m
With 100% Crew: 760 m
With 100% Signal Boost: 912 m
When affected by 100% Relaying: 836 m
Maximum possible: 1093.6 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Object 430 Version II

Additional Statistics
(Top Configuration)

When using the 100mm M-63 gun:

Camouflage

  • Stationary: 16.6%
  • When Moving: 12.4%
  • When Firing: 2.6%


Terrain Resistance

  • On Hard Ground: 0.67
  • On Medium Ground: 0.77
  • On Soft Ground: 1.53


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.12
  • Shot Recoil: 3.36
  • Suspension Contribution
  • Acceleration: 0.13
  • Turning: 0.13


With 100% Crew

IX

AnnoR104_Object_430_II.png

3450000

The Object 430 Version II is a Soviet tier 9 medium tank.

Developed at the Construction Bureau of Factory No. 73 in early 1953. From March 8 through March 10, 1953, the Ministry of Transport and Heavy Engineering considered the project, along with an alternate version of the tank with a more conventional configuration. However, the development was eventually discontinued.

A peer of the T-54, the Object 430 II is a flexible multipurpose medium. Sporting bouncy armor, respectable firepower, and good mobility on a small, well camouflaged chassis, this is balanced by the clumsiness that comes with the limited turret and poor gun depression.

The Object 430 Version II leads to the K-91.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IX 100 mm M-63 201/330/50 320/320/420 7.89 0.36 2.3 2000 210000
IX 100 mm D-54U 246/330/50 320/320/420 8 0.35 2 2557 221000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IX 4TD 550 12 1050 80000
X 4TDF 610 10 1050 120000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

VIII Object 430 Version II 36.5 44 0 12000 30000
IX Object 430 Version II enhanced 40 48 0 12000 62000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

VIII 9RM 525 100 24240
X R-113 730 80 52200
X 10RT-26 760 30 56500

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Commander's Vision System Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 2 Additional Grousers Class 1 Modified Configuration Class 1 Improved Radio Set Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 2 Binocular Telescope Class 1 Gun Rammer Class 2 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Very good DPM
  • Good penetration for a Soviet MT gun
  • Low profile and good camouflage values
  • Decent mobility and good agility
  • Good view range


Cons:


  • Poor armor protection, weak hull and unreliable turret
  • Fairly slow shell velocity can be an issue in ranged combat
  • Limited turret traverse
  • Poor gun depression


Performance

The Object 430 Version II is a natural evolution from the Object 416 (or at least Wargaming wants it to be), but distinguishes itself in more than a few ways as well. It is armed with effectively the same guns as the T-54, but possesses even higher penetration on AP rounds; despite the 248mm of penetrating power is still surpassed by RO L7 guns, it could also be offset to a lesser extent by their premium HEAT rounds, which boost the penetration to a ridiculous 330 mm. This is, however, very expensive to run, and HEAT rounds are not without their own limitations. The M-63 has worse gun handling compared to the D-54, and also loses in terms of RoF; but since both guns have the same HEAT round, the M-63 can be considered decent enough for a stock vehicle. The D-54's higher base penetration is useful, as is its much higher shell velocity, but the experience cost is no small amount.

Unlike the fragile Object 416, the 430 II is blessed with adequate armor for a sniper-supporter tank. Unlike most other cast dome-shape turrets, the 430 II has the same 180mm thickness running across the entire turret front, making unaimed shots likely to bounce off. It does not have any real weakspots beside the somewhat small turret roof, which means lights and many lower tier vehicles will have trouble trying to penetrate that. The upper glacis is very sloped, but way less armored than that of the T-54. In addition, the lower plate is not well-angled, and can be penetrated by even Tier 6s, both should be hidden whenever possible. The side armor is thick enough to pull off auto-bounce against all but the largest calibres, which can be life saving. The 430 II is also blessed with a small silhouette and great camouflage values, giving a survivable package.

The 430 II has a lower power/weight ratio than the T-54, but this is partially compensated for with better terrain resistance values. Its mobility is mostly comparable to the T-54's, although it will struggle somewhat more when climbing hills. The agility also helps compensate for the limited traverse of the turret.

Overall, the 430 II plays similarly to the previous vehicle, but with two very important improvements in mind. Firstly, the better gun can fend off intruding hostiles easier with its more accurate and higher penetrating shot, as the extra degree of gun depression and narrower turret profile enables the utilization of many unique defensive positions; while the improved armor profile is no less than tricky to handle well, it does enable a more aggresive mindset.


Early Research

If one finds the stock gun handling acceptable and premium HEAT sustainable
  • Research the Object 430 II Enhanced turret.
  • The upgraded 430 II Enhanced tracks should be your next target.
  • Next, the 4TDF engine should be equipped.
  • Research the 100mm D-54U.
  • If you have not already done so, finalize the grind by researching the 10RT-26 radio.
Alternatively
  • Choose equipments carefully. Stock tracks cannot carry the top configuration and full set of equipments, otherwise consider mounting the ETB.
  • Grind and mount the 100mm D-54U gun.
  • Grind the Object 430 II Enhanced turret for better gun handling, view range and hitpoint.
  • Grind the tracks for better agility and weight capacity.
  • Finish by researching the top engine, then the radio.


Suggested Equipment


Improved VentilationTank Gun Rammer Vertical Stabilizer Coated Optics 


Gallery

Historical Info

Success with the Object 416 encouraged factory #75's design bureau to continue working on similar layouts, this time with the Object 430. The draft was ready in 1953 in two variants. The first was classical: engine and transmission in the rear, turret in the front, driver in the front of the hull. The second was similar to the Object 416: the crew was in the turret, which was in the rear, the engine was in the front. The more conservative version of the tank was approved. As for variant #2, it inspired the Object 430 II in World of Tanks.



USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
Tank Destroyers IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Medium Tanks
USA IIT2 Medium Tank IIIConvert. Medium Tank T3 IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIT42 VIIIASTRON Rex 105 mm VIIIAMBT VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVMatilda LVT IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCobra IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV Ausf. H Ankou VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VVK 30.01 (H) VIPz.Kpfw. IV Schmalturm VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIKampfpanzer 07 RH VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXKampfpanzer 50 t IXKunze Panzer IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIM4A1 FL 10 VIIIBat.-Châtillon Bourrasque VIIIAltProto AMX 30 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIII122 TM VIIIType 59 G IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65 XCarro da Combattimento 45 t
Poland V25TP KSUST II VDS PZInż VIPudel VI40TP Habicha VIT-34-85 Rudy VIB.U.G.I. VIICS-44 VIIICS-52 LIS VIIICS-53 IXCS-59 XCS-63
ja:Tank:R104 Object 430 II