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KV-85

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 {{TankData|Tank=R106_KV85 {{TankData|Tank=R106_KV85
?|+|Like its predecessor, the [[KV-1S]], the KV-85 is heavy tank that trades armour for speed and maneuverability. The KV-85 is most deadly on the flanks of its opponents, where it can use either a fast firing 100mm S-34 gun with excellent overall DPM, or the high-alpha 122mm D-2-5T gun capable of taking out half a tier VI heavy's hit points with one hit.
  
 |Gallery= |Gallery=
 +
 +File:КВ-85 scr 1.jpg
 +File:КВ-85 scr 2.jpg{{!}}Орудие 100 мм С-34 в башне КВ-122 обр. 1944
 +File:КВ-85 scr 5.jpg{{!}}Орудие 122 мм Д-2-5Т в башне КВ-122 обр. 1944
 +File:КВ-85 scr 3.jpg
 +File:КВ-85 scr 4.jpg
 +
  
 |InTheGame_pros= |InTheGame_pros=
?* Choice between faster firing 100mm S-34 gun with decent damage per shot and accuracy or 122mm D-2-5T which deals massive damage per shot for its tier. +* Has two good gun choices: the DPM-rich 100 mm and the amazingly powerful 122 mm
?* Good agility and among the fastest tier 6 heavies.+* Good maneuverability and speed for a heavy tank
?* Acceptable stock grind+* Somewhat bouncy frontal turret armor that can pull of the occasional ricochet
?* Second turret is actually ''lighter'' than the stock turret+
?* Potent, if not outright deadly HE when top tier in matches with 122mm. A good shell to trust if AP decides to be a pain in the neck in said position. Can also be helpful in higher tier matches+
?* 122mm is much more practical in a mass-brawl with tank gun rammer equipped.+
?* Enhanced Gun Laying Drive enables quicker reactions with firepower, meaning more split-second shot opportunities can be taken for potentially lethal damage.+
  
 |InTheGame_cons= |InTheGame_cons=
?* Very slow reload and poor aim time on 122mm, inaccurate at long range (But certainly not impossible to snipe with in the right situation).+* Practically no gun depression at a mere -
?* Low ammount of hitpoints combined with less side and rear armor makes the KV-85 unsuitable for soaking up damage for the team+* Poor view range
?* Very bad view range.+* Poor aim time and dispersion
?* 100mm S-34 gun is barely adequate when facing tier 8 opponents from the front, with just 210mm penetration on its APCR shells.+* Rather weak hull armor
?* Slow reload means switching ammunition when nearby hostiles are present is a poor option.+* 122 mm takes as long as artillery to reload.
?* Shares virtually all of the other weaknesses as the KV-1S originally had (And mostly still has).+
?* Absolutely no gun depression.+
  
 |InTheGame_performance= |InTheGame_performance=
?Although not as well armored as the T-150, the KV-85 trades armor for speed and maneuverability. The heavier armament mounted on the same hull makes the KV-85 slower than the KV-1S but it is still decently mobile. The 100mm S-34 gun has decent alpha damage, penetration and reloads and aims quickly. The 122mm D-2-5T gun, once feared on the KV-1S before patch 0.9.3, still delivers the same massive damage at the price of even more atrocious accuracy, reload and aim time than before. Therefore, a KV-85 with the 100mm S-34 might be seen more often on the battlefield than a KV-85 with the 122mm gun installed. With the 100mm S-34 gun, the KV-85 can quickly take care of opponents of its tier, but the lack of armor makes the KV-85 vulnerable to many opponents it faces. Additionally, the rather poor view range discourage KV-85 drivers to venture alone. The 100mm however, is barely adequate in dealing with tier 8 tanks through the front thus careful sideshots on distracted tanks are to be taken when facing these. In addition the top turret has a sluggish traverse, and despite the decent armor for its tier, it is no match for higher tier guns and can even fail the avid tanker against lower tier weapons.+The KV-85 is characterised by its poor armour, excellent guns and above-average mobility for a heavy tank. Coming right off of the KV-1S, players will be right at home with the KV-85 as they are virtually the same tank. However, the KV-85 has one of the poorest non-SPG gun depression ratings at only -3 degrees, making the tactic of "ridge popping"- or even just fighting on hills- difficult to employ without taking a considerable amount of incoming fire. Even the slightest irregularity in the ground (that you wouldn't notice in any other tank) can leave you with your gun suddenly aiming up into the air and your shot going high.
  
?Thus, in some sense, the KV-85 plays in a way that can be seen as slightly comparable to that of the American M6. The KV-85 has, like the M6, poor hull armor for its tier and class but decent mobility and a fast firing gun with decent damage output and accuracy. Unlike the M6 though, the KV-85 does not enjoy sufficient gun depression to make use of hull down positions. On the other hand, the sillouette of the KV-85 is smaller than that of the M6.+When fully stock, the KV-85 is very frustrating and difficult to play. The stock 85mm D-5T gun is wholly inadequate for its tier and will fail to penetrate a KV-1 most of the time. The tank's main advantage, its speed, can only be found in the upgraded engine, meaning that a stock KV-85 is very sluggish, and with the stock suspension, very difficult to maneuver. The weak armour, slow speed, and poor penetration of the 85mm D-5T gun make it a very hard tank to grind, especially since upgraded gun requires both the turret and the new suspension. However, the difficult grind is well worth the effort, as the KV-85 has impressive selections of guns, and is very maneuverable for a heavy tank.
  
?With the 122mm D-2-5T, the tank can become decisive in tier 6 matches as it can one-shot tanks that could prove a threat to lower tier comrades, such as the StuG III G, Hetzer, and Matilda. It can deal a massive blow to tanks such as the KV-1 and Churchill I with relative ease, but it needs cover during the very long reload time, do not expect to get much support when reloading, but notifying your allies that you are can make a subtle difference. A penetrating shot from the 122mm can roughly three-shot if not two-shot another KV-85. This allows the KV-85 to take high-threat opponents right off the field, denying the opposing team a set of eyes and a gun, which can prove fatal to a team's chances of victory.+When armed with the 100mm S-34 gun, the better penetration and damage should make driving the KV-85 considerably more enjoyable. With a reload time of around 7 seconds or more, an average alpha damage of 250 and an accuracy of 0.38, the tank is well equipped for dealing with tanks of tiers 7 and 8. The lower alpha means that this gun is more suited to play a support role where its good rate of fire coupled with respectable penetration and damage can lay waste to enemies in minutes. With the upgraded engine, the KV-85 essentially become a slower but better armoured medium that can flank slower heavies and target their weaker side and rear armour, as well as aid team mates who are attempting a push from the front. In tier 8 matches, however the 250 alpha and low hit points will steer the KV-85 to its destruction. In these matches, use it as an impromptu sniper or flanker and it can still be very helpful to the team. However, it is worth noting that the excellent maneuverability and DPM can combine to create a devastating tank capable of fighting anything it can meet.
  
?At higher tiers, the penetration of either the D-2-5T or S-34 makes things less easy, as shells will often bounce off most of the tier 7 heavies with even a little frontal armor angling. Firing into a tier 8 Heavy from the front is a bold move in itself as the IS-3 in particular can very easily shrug off the shell. Shots at the sides and rear of distracted opponents may be the only chance to deal damage to higher tier opponents without getting killed quickly, let alone for the KV-85 Tanker to make a difference.+When equipped with the 122mm D-2-5T, the tank changes drastically from a flanker into an opportunistic brawler. The 20 sec long reload, poor accuracy of 0.50 and an aiming time of 3.6 seconds means that this gun is best suited for close to point blank combat, where the gun's impressive damage of 390 will send medium and light tanks retreating and heaving reconsidering their plan, as it can almost kill tier 6 heavies in two shots. However, the inaccuracy of the gun forces the tank to get close to the enemy, where its weak hull armour can easily be penetrated. As such, it is wise to follow another heavy tank for supporting fire by hitting reloading enemies for a massive 390 damage then pulling back to cover your poor DPM. In the right hands, this gun can easily cause very high damage, just watch out for misses and non-penetrations, as a single AP shell costs 1,025 credits.
? +
?Thus, the KV-85 with its not very good armor makes spearheading with this tank virtually a suicide run. Yet this tank will very highly reward players who make effective and efficient use of the "Peek-a-boom" tactic with the 122mm. Popping out from behind buildings or rocks, taking as much time as possible to aim at a target, fire, and then diving back into said cover. When using the 100mm gun, camping a medium distance from the front lines and keeping up with the front is also a good option for this tank, as its accuracy makes long distance sniping possible. The decent mobility enables it to keep up better with faster team mates which is more of a problem for slower heavies like the British Churchill VII.+
? +
?The KV-85 is even more potent in a battle situation if it is disregarded, higher tier tanks that do not see you as a serious threat to their health will think twice the second time around as you manage to land punishing blow after blow into their sides or weak spots while they are distracted. Ambushes from behind can also leave victims of the KV-85 missing large chunks of health if not reduced to smoldering wrecks.+
? +
?The major goal of the KV-85 is to severely damage as many hostile tanks as possible, secondly obtain as many kills as possible. The more hostiles you eliminate, the fewer you will have to face if your team fails to "Seal the Deal", or if you are killed off. As the last standing tank on your team, '''NEVER''' walk out in the open, especially if heavily damaged yourself. Stay near the base if you can and wipe out tanks as soon as you see them. Face Hugging an opponent can potentially lead to a lucky bounce that can cost the enemy team any hope of victory if it is down to one on one.+
? +
?With the split of the KV-1S and the KV-85, now the formerly feared KV-1S has become the prey, and the KV-85 the predator. For those who never knew the power of the KV-1S when it could possess the 122mm. Easing into loving the KV-85 will be a much more doable undertaking. As nearly all of the attributes of the KV-1S carry over to the KV-85, except the KV-85 can equip the 122mm D-2-5T, the KV-1S cannot. +
  
 +All in all, the KV-85 is a very versatile tank, able to be played both as a flanker and a brawler. The frustratingly terrible gun depression, armour, and occasional inaccuracy of the guns of the tank will be a great disadvantage, but is more than made up for by the KV-85's mobility and good gun damage. Play this tank cautiously and patiently to have the best results.
  
 |InTheGame_research= |InTheGame_research=
?After the Split of the KV-1S and KV-85, the S-34 gun is no longer needed to be researched first if seeking the 122mm D-2-5T, however, you still need the top turret and presumably the upgraded suspension. The top engine will further enhance the KV-85s agility and will make playing the tank considerably more rewarding.+After the split of the KV-1S and KV-85, the S-34 gun is no longer needed to be researched first if seeking the 122mm D-2-5T, however, you still need the top turret and the upgraded suspension. The top engine will further enhance the KV-85's agility and will make playing the tank considerably more rewarding. Even if using the S-34, it is recommended to unlock the 122mm D-2-5T to lessen the grind on the IS.
  
 |InTheGame_equipment= |InTheGame_equipment=
?Large-Caliber Tank Gun Rammer, Coated Optics, Vents+Large-Caliber Tank Gun Rammer, Coated Optics, Vents, GLD
  
?|History=By 1942, when the Germans were fielding large numbers of long-barrelled 50 mm and 75 mm guns, the KV's armor was no longer invincible. The KV-1's side, top, and turret armor could also be penetrated by the high-velocity MK 101 carried by German ground attack aircraft, such as the Henschel Hs 129, requiring the installation of additional field-expedient appliqué armour. The KV-1's 76.2 mm gun also came in for criticism. While adequate against all German tanks, it was the same gun as carried by smaller, faster, and cheaper T-34 medium tanks. In 1943, it was determined that this gun could not penetrate the frontal armour of the new Tiger,[8] the first German heavy tank, fortuitously captured near Leningrad. The KV-1 was also much more difficult to manufacture and thus more expensive than the T-34. In short, its advantages no longer outweighed its drawbacks.+|History=As the war continued, the KV-1 continued to get more armour to compensate for the increasing effectiveness of German weapons. This culminated in the KV-1 model 1942 (German designation KV-1C), which had very heavy armour, but lacked a corresponding improvement to the engine. Tankers complained that although they were well-protected, their mobility was poor and they had no firepower advantage over the T-34 medium tank.
  
?Nonetheless, because of its initial superior performance, the KV-1 was chosen as one of the few tanks to continue being built following the Soviet reorganization of tank production. Due to the new standardization, it shared the similar engine (the KV used a 600 hp V-2K modification of the T-34's V-2 diesel engine) and gun (the KV had a ZiS-5 main gun, while the T-34 had a similar F-34 main gun) as the T-34, was built in large quantities, and received frequent upgrades.[citation needed] 
  
?When production shifted to the Ural Mountains 'Tankograd' complex, the KV-2 was dropped. While impressive on paper, it had been designed as a slow-moving bunker-buster. It was less useful in highly mobile, fluid warfare that developed in World War II. The turret was so heavy it was difficult to traverse on uneven terrain. Finally, it was expensive to produce. Only about 300 KV-2s were made, all in 1940-41, making it one of the rarer Soviet tanks.+In response to criticisms, the lighter KV-1S was released, with thinner armour and a smaller, lower turret in order to reclaim some speed. Importantly, the KV-1S had a commander's cupola with all-around vision blocks. It also had a sophisticated planetary transmission that significantly increased reliability, and allowed use of more efficient regenerative geared steering, unlike the solely clutch and brake steering systems used the Panzer III, IV and T-34. Its reduced weight allowed it to achieve a top speed of 43.3 km/h. Over 1,300 were built before production ended in August 1943. Although KV-1S was the best of the mass-produced KV tanks, overcoming its predecessors problems, more modern tanks were already in sight. Up-arming the regular turret of the KV-1S with an 85mm S-31 resulted in the KV-1S-85 or KV-85G. This was rejected as it came with the unacceptable loss of a dedicated commander, reducing the turret crew to two. However, the thinning-out of the armor called into question why the tank was being produced at all, when the T-34 could seemingly do everything the KV could do and much more cheaply. The Soviet heavy tank program was close to cancellation in mid-1943.
? +
?As the war continued, the KV-1 continued to get more armour to compensate for the increasing effectiveness of German weapons. This culminated in the KV-1 model 1942 (German designation KV-1C), which had very heavy armour, but lacked a corresponding improvement to the engine. Tankers complained that, although they were well-protected, their mobility was poor and they had no firepower advantage over the T-34 medium tank.[citation needed]+
? +
?In response to criticisms, the lighter KV-1S was released, with thinner armour and a smaller, lower turret in order to reclaim some speed. Importantly, the KV-1S also had a commander's cupola with all-around vision blocks, a first for a Soviet heavy tank. However, the thinning-out of the armor called into question why the tank was being produced at all, when the T-34 could seemingly do everything the KV could do and much more cheaply. The Soviet heavy tank program was close to cancellation in mid-1943.+
  
 The appearance of the German Panther tank in the summer of 1943 convinced the Red Army to make a serious upgrade of its tank force for the first time since 1941. Soviet tanks needed bigger guns to take on the growing numbers of Panthers and the few Tigers. The appearance of the German Panther tank in the summer of 1943 convinced the Red Army to make a serious upgrade of its tank force for the first time since 1941. Soviet tanks needed bigger guns to take on the growing numbers of Panthers and the few Tigers.
 +A stopgap upgrade to the KV series was the short-lived KV-85 or Objekt 239. This was a KV-1S with the new turret from the Object 237(IS-85) still in development, mounting the same 85 mm D-5T gun as the SU-85 and early versions of the T-34-85. The 85 mm proved capable of penetrating the Tiger I from 1000 m and the demand for it slowed production of the KV-85 tremendously (only 148 were built in the end). The KV-85 appeared on the front beginning in September 1943 and its production ended by December 1943. Soviet industry was therefore able to produce a heavy tank as well armed as the Tiger I before the end of 1943. In spite of being an excellent opponent to the Tigers and Panthers, the KV-85 was built in too few a number to influence the war. The complete Object 237 was accepted into service as the IS-85 and was produced in the autumn and winter of 1943-44; they were sent to the front as of October 1943 and production of the IS-85/IS-1 was stopped by the spring of 1944 once the IS-122/IS-2 entered full-scale production.
  
?A stopgap upgrade to the KV series was the short-lived KV-85 or Objekt 239. This was a KV-1S with a new turret designed for the IS-85, mounting the same 85 mm D-5T gun as the SU-85 and early versions of the T-34-85; demand for the gun slowed production of the KV-85 tremendously and only 148 were built before the KV design was replaced. The KV-85 was produced in the autumn and winter of 1943-44; they were sent to the front as of September 1943 and production of the KV-85 was stopped by the spring of 1944 once the IS-2 entered full scale production.+* KV-85 – A KV-1S with the 85mm D-5T cannon in a new turret, with the ball mounted hull machine gun removed and the hole welded shut, 148 of these tanks were produced in the second half of 1943 until the spring of 1944; they were a stopgap until the IS tank series entered production.
 +* KV-100 - A KV-85 with the 100mm S-34 cannon. One prototype was made in 1944. Not taken in service.
 +* KV-122 (Object 239) - A KV-85 with the 122mm D-25T cannon. One prototype was made in 1944. Not taken in service.
  
 |HistoricalGallery=image:KV1S1.jpg |HistoricalGallery=image:KV1S1.jpg
 image:KV1S3.jpg image:KV1S3.jpg
 +
 +|HistAcc=
 +*The 100 mm S-34 is technically not compatible with either turret choices as it required shifting the gunner and the commander (and hence his crew station and cupola) to the right side of the turret, while the loader sat on the left.
  
 |Ref_references= |Ref_references=
  
?|Ref_sources=*https://en.wikipedia.org/wiki/Kliment_Voroshilov_tank+|Ref_sources=
 +*https://en.wikipedia.org/wiki/Kliment_Voroshilov_tank
 +*https://tankarchives.blogspot.com/2018/12/the-kvs-last-bow.html
  
 |Ref_links= |Ref_links=
? +[https://tankarchives.blogspot.com/2018/12/the-kvs-last-bow.html]
 }} }}

Latest revision as of 03:57, 3 March 2019











































































KV-85

AnnoR106_KV85.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
900,000  Credits Cost
920194 HP Hit Points
45.98/46.823.5/49 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
500600 hp Engine Power
34/14 km/h Speed Limit
2830 deg/s Traverse
10.8725.53 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
100/90/90100/90/90 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















109/2800/98




















1025/4800/608
Shell Cost
160/160/280390/390/530 HP Damage
120/161/43175/217/61 mm Penetration



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12.24 r/m 

Standard Gun

Reload Times
Nominal: 4.9 s
50% Crew: 6.07 s
75% Crew: 5.3 s
100% Crew: 4.7 s
Rammer: 4.23 s
Vents: 4.6 s
Both: 4.14 s
Both and BiA: 4.05 s
Both and Max Crew %: 3.88 s

See Crew, Consumables, or Equipment for more information.



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3 r/m 

Standard Gun

Reload Times
Nominal: 20 s
50% Crew: 24.78 s
75% Crew: 21.63 s
100% Crew: 19.18 s
Rammer: 17.26 s
Vents: 18.76 s
Both: 16.88 s
Both and BiA: 16.52 s
Both and Max Crew %: 15.83 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1958.4

Standard Gun

Using Shell Type 1 (160 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1958.4
50% Crew: 1580.8
75% Crew: 1811.2
100% Crew: 2043.2
100% Crew
Vents: 2089.6
Rammer: 2270.4
Both: 2321.6
Both and BiA: 2372.8
Both and Max Crew %: 2475.2

Advantageous Damage Per Minute
First-shot DPM: 2118.4
50% Crew: 1740.8
75% Crew: 1971.2
100% Crew: 2203.2
100% Crew
Rammer: 2430.4
Vents: 2249.6
Both: 2481.6
Both and BiA: 2532.8
Both and Max Crew %: 2635.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (160 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1958.4
50% Crew: 1580.8
75% Crew: 1811.2
100% Crew: 2043.2
100% Crew
Vents: 2089.6
Rammer: 2270.4
Both: 2321.6
Both and BiA: 2372.8
Both and Max Crew %: 2475.2

Advantageous Damage Per Minute
First-shot DPM: 2118.4
50% Crew: 1740.8
75% Crew: 1971.2
100% Crew: 2203.2
100% Crew
Rammer: 2430.4
Vents: 2249.6
Both: 2481.6
Both and BiA: 2532.8
Both and Max Crew %: 2635.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (280 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3427.2
50% Crew: 2766.4
75% Crew: 3169.6
100% Crew: 3575.6
100% Crew
Vents: 3656.8
Rammer: 3973.2
Both: 4062.8
Both and BiA: 4152.4
Both and Max Crew %: 4331.6

Advantageous Damage Per Minute
First-shot DPM: 3707.2
50% Crew: 3046.4
75% Crew: 3449.6
100% Crew: 3855.6
100% Crew
Rammer: 4253.2
Vents: 3936.8
Both: 4342.8
Both and BiA: 4432.4
Both and Max Crew %: 4611.6

See here, here, or here for more information.






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1170

Standard Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1170
50% Crew: 943.8
75% Crew: 1080.3
100% Crew: 1220.7
100% Crew
Vents: 1248
Rammer: 1357.2
Both: 1388.4
Both and BiA: 1419.6
Both and Max Crew %: 1478.1

Advantageous Damage Per Minute
First-shot DPM: 1560
50% Crew: 1333.8
75% Crew: 1470.3
100% Crew: 1610.7
100% Crew
Rammer: 1747.2
Vents: 1638
Both: 1778.4
Both and BiA: 1809.6
Both and Max Crew %: 1868.1

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1170
50% Crew: 943.8
75% Crew: 1080.3
100% Crew: 1220.7
100% Crew
Vents: 1248
Rammer: 1357.2
Both: 1388.4
Both and BiA: 1419.6
Both and Max Crew %: 1478.1

Advantageous Damage Per Minute
First-shot DPM: 1560
50% Crew: 1333.8
75% Crew: 1470.3
100% Crew: 1610.7
100% Crew
Rammer: 1747.2
Vents: 1638
Both: 1778.4
Both and BiA: 1809.6
Both and Max Crew %: 1868.1

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1590
50% Crew: 1282.6
75% Crew: 1468.1
100% Crew: 1658.9
100% Crew
Vents: 1696
Rammer: 1844.4
Both: 1886.8
Both and BiA: 1929.2
Both and Max Crew %: 2008.7

Advantageous Damage Per Minute
First-shot DPM: 2120
50% Crew: 1812.6
75% Crew: 1998.1
100% Crew: 2188.9
100% Crew
Rammer: 2374.4
Vents: 2226
Both: 2416.8
Both and BiA: 2459.2
Both and Max Crew %: 2538.7

See here, here, or here for more information.
Damage Per Minute


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew


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0.5 m 

With 50% Crew: 0.619 m
With 75% Crew: 0.541 m
With 100% Crew: 0.479 m
With BiA: 0.469 m
With BiA and Vents: 0.459 m
Maximum possible: 0.44 m

For more details, see Crew
Accuracy


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2.9 s 

With 50% Crew: 3.592 s
With 75% Crew: 3.137 s
With 100% Crew: 2.781 s
With GLD: 2.528 s
With BiA: 2.719 s
With BiA and Vents: 2.66 s
With both and GLD: 2.418 s
Maximum possible: 2.318 s

For more details, see Crew or Equipment


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3.6 s 

With 50% Crew: 4.46 s
With 75% Crew: 3.894 s
With 100% Crew: 3.452 s
With GLD: 3.138 s
With BiA: 3.376 s
With BiA and Vents: 3.302 s
With both and GLD: 3.002 s
Maximum possible: 2.878 s

For more details, see Crew or Equipment
Aim time
2828 deg/s Turret Traverse
360° Gun Arc
-3°/+23°-3°/+20° Elevation Arc
7028 rounds Ammo Capacity
General
1515 % Chance of Fire






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment






340 m 

With 50% Crew: 267.1 m
With 75% Crew: 303.6 m
With 100% Crew: 340 m
With Recon and Situational Awareness: 357.2 m
With Coated Optics: 374 m
With Binocular Telescope: 425 m
Maximum possible: 486.7 m

For more details, see Skills or Equipment
View Range


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325 m 

With 50% Crew: 255.3 m
With 75% Crew: 290.2 m
With 100% Crew: 325 m
With 100% Signal Boost: 390 m
When affected by 100% Relaying: 357.5 m
Maximum possible: 467.7 m

For more details, see Skills or Equipment


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440 m 

With 50% Crew: 345.7 m
With 75% Crew: 392.9 m
With 100% Crew: 440 m
With 100% Signal Boost: 528 m
When affected by 100% Relaying: 484 m
Maximum possible: 633.1 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
KV-85


VI

AnnoR106_KV85.png

900000

The KV-85 is a Soviet tier 6 heavy tank.

A further development of the KV-1S tank. Unlike the previous modification, the KV-85 had enhanced armament. The vehicle was developed in the spring of 1943 at the Chelyabinsk Kirov Plant. The tank entered service on August 8, 1943, and was mass produced until September, with a total of 148 vehicles manufactured. The KV-85 was used by the breakthrough armored regiments of the Red Army.

Like its predecessor, the KV-1S, the KV-85 is heavy tank that trades armour for speed and maneuverability. The KV-85 is most deadly on the flanks of its opponents, where it can use either a fast firing 100mm S-34 gun with excellent overall DPM, or the high-alpha 122mm D-2-5T gun capable of taking out half a tier VI heavy's hit points with one hit.

The KV-85 marks the end of its Soviet heavy line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VI 85 mm D-5T 120/161/43 160/160/280 12.24 0.38 2.7 1500 61530
VII 122 mm D-2-5T 175/217/61 390/390/530 3 0.5 3.6 2600 84980
VII 100 mm S-34 170/210/50 250/250/330 7.89 0.38 2.7 1920 75300

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VII V-2IS 600 15 750 36000
VI V-2K 500 15 750 23050

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

V KV-85 46.8 28 B/2 12400 9100
VI KV-122 49 30 B/2 12400 15390

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

IV 9R 325 80 1980
V 10R 360 100 3660
VII 10RK 440 100 18600

Compatible Equipment

Low Noise Exhaust System Class 2 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 2 Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 2 Improved Hardening Class 2 Additional Grousers Class 2 Modified Configuration Class 2 Improved Rotation Mechanism Class 2 Improved Aiming Class 2 Improved Ventilation Class 2 Binocular Telescope Class 2 Gun Rammer Class 2 Turbocharger Class 2 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Has two good gun choices: the DPM-rich 100 mm and the amazingly powerful 122 mm
  • Good maneuverability and speed for a heavy tank
  • Somewhat bouncy frontal turret armor that can pull of the occasional ricochet


Cons:


  • Practically no gun depression at a mere -3°
  • Poor view range
  • Poor aim time and dispersion
  • Rather weak hull armor
  • 122 mm takes as long as artillery to reload.


Performance

The KV-85 is characterised by its poor armour, excellent guns and above-average mobility for a heavy tank. Coming right off of the KV-1S, players will be right at home with the KV-85 as they are virtually the same tank. However, the KV-85 has one of the poorest non-SPG gun depression ratings at only -3 degrees, making the tactic of "ridge popping"- or even just fighting on hills- difficult to employ without taking a considerable amount of incoming fire. Even the slightest irregularity in the ground (that you wouldn't notice in any other tank) can leave you with your gun suddenly aiming up into the air and your shot going high.

When fully stock, the KV-85 is very frustrating and difficult to play. The stock 85mm D-5T gun is wholly inadequate for its tier and will fail to penetrate a KV-1 most of the time. The tank's main advantage, its speed, can only be found in the upgraded engine, meaning that a stock KV-85 is very sluggish, and with the stock suspension, very difficult to maneuver. The weak armour, slow speed, and poor penetration of the 85mm D-5T gun make it a very hard tank to grind, especially since upgraded gun requires both the turret and the new suspension. However, the difficult grind is well worth the effort, as the KV-85 has impressive selections of guns, and is very maneuverable for a heavy tank.

When armed with the 100mm S-34 gun, the better penetration and damage should make driving the KV-85 considerably more enjoyable. With a reload time of around 7 seconds or more, an average alpha damage of 250 and an accuracy of 0.38, the tank is well equipped for dealing with tanks of tiers 7 and 8. The lower alpha means that this gun is more suited to play a support role where its good rate of fire coupled with respectable penetration and damage can lay waste to enemies in minutes. With the upgraded engine, the KV-85 essentially become a slower but better armoured medium that can flank slower heavies and target their weaker side and rear armour, as well as aid team mates who are attempting a push from the front. In tier 8 matches, however the 250 alpha and low hit points will steer the KV-85 to its destruction. In these matches, use it as an impromptu sniper or flanker and it can still be very helpful to the team. However, it is worth noting that the excellent maneuverability and DPM can combine to create a devastating tank capable of fighting anything it can meet.

When equipped with the 122mm D-2-5T, the tank changes drastically from a flanker into an opportunistic brawler. The 20 sec long reload, poor accuracy of 0.50 and an aiming time of 3.6 seconds means that this gun is best suited for close to point blank combat, where the gun's impressive damage of 390 will send medium and light tanks retreating and heaving reconsidering their plan, as it can almost kill tier 6 heavies in two shots. However, the inaccuracy of the gun forces the tank to get close to the enemy, where its weak hull armour can easily be penetrated. As such, it is wise to follow another heavy tank for supporting fire by hitting reloading enemies for a massive 390 damage then pulling back to cover your poor DPM. In the right hands, this gun can easily cause very high damage, just watch out for misses and non-penetrations, as a single AP shell costs 1,025 credits.

All in all, the KV-85 is a very versatile tank, able to be played both as a flanker and a brawler. The frustratingly terrible gun depression, armour, and occasional inaccuracy of the guns of the tank will be a great disadvantage, but is more than made up for by the KV-85's mobility and good gun damage. Play this tank cautiously and patiently to have the best results.


Early Research

After the split of the KV-1S and KV-85, the S-34 gun is no longer needed to be researched first if seeking the 122mm D-2-5T, however, you still need the top turret and the upgraded suspension. The top engine will further enhance the KV-85's agility and will make playing the tank considerably more rewarding. Even if using the S-34, it is recommended to unlock the 122mm D-2-5T to lessen the grind on the IS.


Suggested Equipment


Large-caliber Tank Gun Rammer Coated Optics Improved VentilationEnhanced Gun Laying Drive 


Gallery

Historical Info

As the war continued, the KV-1 continued to get more armour to compensate for the increasing effectiveness of German weapons. This culminated in the KV-1 model 1942 (German designation KV-1C), which had very heavy armour, but lacked a corresponding improvement to the engine. Tankers complained that although they were well-protected, their mobility was poor and they had no firepower advantage over the T-34 medium tank.


In response to criticisms, the lighter KV-1S was released, with thinner armour and a smaller, lower turret in order to reclaim some speed. Importantly, the KV-1S had a commander's cupola with all-around vision blocks. It also had a sophisticated planetary transmission that significantly increased reliability, and allowed use of more efficient regenerative geared steering, unlike the solely clutch and brake steering systems used the Panzer III, IV and T-34. Its reduced weight allowed it to achieve a top speed of 43.3 km/h. Over 1,300 were built before production ended in August 1943. Although KV-1S was the best of the mass-produced KV tanks, overcoming its predecessors problems, more modern tanks were already in sight. Up-arming the regular turret of the KV-1S with an 85mm S-31 resulted in the KV-1S-85 or KV-85G. This was rejected as it came with the unacceptable loss of a dedicated commander, reducing the turret crew to two. However, the thinning-out of the armor called into question why the tank was being produced at all, when the T-34 could seemingly do everything the KV could do and much more cheaply. The Soviet heavy tank program was close to cancellation in mid-1943.

The appearance of the German Panther tank in the summer of 1943 convinced the Red Army to make a serious upgrade of its tank force for the first time since 1941. Soviet tanks needed bigger guns to take on the growing numbers of Panthers and the few Tigers. A stopgap upgrade to the KV series was the short-lived KV-85 or Objekt 239. This was a KV-1S with the new turret from the Object 237(IS-85) still in development, mounting the same 85 mm D-5T gun as the SU-85 and early versions of the T-34-85. The 85 mm proved capable of penetrating the Tiger I from 1000 m and the demand for it slowed production of the KV-85 tremendously (only 148 were built in the end). The KV-85 appeared on the front beginning in September 1943 and its production ended by December 1943. Soviet industry was therefore able to produce a heavy tank as well armed as the Tiger I before the end of 1943. In spite of being an excellent opponent to the Tigers and Panthers, the KV-85 was built in too few a number to influence the war. The complete Object 237 was accepted into service as the IS-85 and was produced in the autumn and winter of 1943-44; they were sent to the front as of October 1943 and production of the IS-85/IS-1 was stopped by the spring of 1944 once the IS-122/IS-2 entered full-scale production.

  • KV-85 – A KV-1S with the 85mm D-5T cannon in a new turret, with the ball mounted hull machine gun removed and the hole welded shut, 148 of these tanks were produced in the second half of 1943 until the spring of 1944; they were a stopgap until the IS tank series entered production.
  • KV-100 - A KV-85 with the 100mm S-34 cannon. One prototype was made in 1944. Not taken in service.
  • KV-122 (Object 239) - A KV-85 with the 122mm D-25T cannon. One prototype was made in 1944. Not taken in service.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

*The 100 mm S-34 is technically not compatible with either turret choices as it required shifting the gunner and the commander (and hence his crew station and cupola) to the right side of the turret, while the loader sat on the left.


USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
Tank Destroyers IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Heavy Tanks
USA VT14 VT1 Heavy Tank VIPawlack Tank VIM6 VIIKing Tiger (Captured) VIIM-II-Y VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM-III-Y VIIIM-IV-Y VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM-VI-Y IXM103 IXT54E1 XM-V-Y XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICharlemagne VIIICaliban VIIIGonsalo VIIICaernarvon VIIICaernarvon Action X IXFV4201 Chieftain Proto IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXLorraine 50 t IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 IXWZ-114 X113 X113 Beijing Opera XWZ-111 model 5A XWZ-111 Qilin
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia VIIŠkoda T 45 VIIVz. 44-1 VIIIŠkoda T 56 VIIITNH 105/1000 IXTNH T Vz. 51 XVz. 55
Sweden VIIIEmil I VIIIEMIL 1951 VIIIBofors Tornvagn IXEmil II IXStrv K XKranvagn
Italy VIICarro d'assalto P.88 VIIIProgetto CC55 mod. 54 VIIIBisonte C45 IXProgetto C50 mod. 66 XRinoceronte
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
ja:Tank:R106 KV85