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 * Good AP penetration on both top guns. * Good AP penetration on both top guns.
 * Choice between faster firing 100mm S-34 gun with decent damage per shot and accuracy or 122mm D-2-5T which deals massive damage per shot for its tier. * Choice between faster firing 100mm S-34 gun with decent damage per shot and accuracy or 122mm D-2-5T which deals massive damage per shot for its tier.
?* 100mm S-34 has the DPM of a tier 9 heavy.+* 100mm S-34 has a very good mix of quite decent accuracy, acceptable aim time, and a devastating rate of fire
?* 122mm D-2-5T has the alpha of a tier 8 tank destroyer. When top-tier, chance to oneshot lower tiers.+* 122mm D-2-5T has the alpha of a tier 8 tank destroyer, dealing crippling damage if able to hit. When top-tier, chance to oneshot lower tiers.
 * Good agility and among the fastest tier 6 heavies. * Good agility and among the fastest tier 6 heavies.
 * Acceptable stock grind * Acceptable stock grind
 * Second turret is actually ''lighter'' than the stock turret * Second turret is actually ''lighter'' than the stock turret
 +* Turret is rounded and can bounce quite often against poorly aimed shots
 +* Track size and flat side allows for good sidescraping
  
 |InTheGame_cons= |InTheGame_cons=
?* below average gun depression.+* very frustrating gun depression.
 * low amount of hitpoints and all of the weaknesses of the KV-1S * low amount of hitpoints and all of the weaknesses of the KV-1S
 * mediocre viewrange for a heavy. * mediocre viewrange for a heavy.
?* slow reload and poor aim time on 122mm, inaccurate at long range (But certainly not impossible to snipe with in the right situation).+* dismal reload aim time on 122mm, accuracy of a howitzer (But certainly not impossible to snipe with in the right situation).
 * 100mm S-34 and 122mm D-2-5T gun have mediocre penetration when loading APCR. * 100mm S-34 and 122mm D-2-5T gun have mediocre penetration when loading APCR.
 +* Poor armor thickness and slope on hull
  
 |InTheGame_performance= |InTheGame_performance=

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KV-85

AnnoR106_KV85.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
900,000  Credits Cost
920776 HP Hit Points
45.98/46.826.45/0 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
500600 hp Engine Power
34/14 km/h Speed Limit
2828 deg/s Traverse
10.8722.68 hp/t Power/Wt Ratio
NoNo Pivot
Armor
75/60/60 mm Hull Armor
100/90/90// mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















109/2800/98




















1025/4800/608
Shell Cost
160/160/280160/160/280 HP Damage
120/161/43120/161/43 mm Penetration



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12.24 r/m 

Standard Gun

Reload Times
Nominal: 4.9 s
50% Crew: 6.07 s
75% Crew: 5.3 s
100% Crew: 4.7 s
Rammer: 4.23 s
Vents: 4.6 s
Both: 4.14 s
Both and BiA: 4.05 s
Both and Max Crew %: 3.88 s

See Crew, Consumables, or Equipment for more information.



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12.24 r/m 

Standard Gun

Reload Times
Nominal: 4.9 s
50% Crew: 6.07 s
75% Crew: 5.3 s
100% Crew: 4.7 s
Rammer: 4.23 s
Vents: 4.6 s
Both: 4.14 s
Both and BiA: 4.05 s
Both and Max Crew %: 3.88 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1976

Standard Gun

Using Shell Type 1 (160 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1976
50% Crew: 1595.2
75% Crew: 1827.2
100% Crew: 2060.8
100% Crew
Vents: 2107.2
Rammer: 2289.6
Both: 2340.8
Both and BiA: 2393.6
Both and Max Crew %: 2497.6

Advantageous Damage Per Minute
First-shot DPM: 2136
50% Crew: 1755.2
75% Crew: 1987.2
100% Crew: 2220.8
100% Crew
Rammer: 2449.6
Vents: 2267.2
Both: 2500.8
Both and BiA: 2553.6
Both and Max Crew %: 2657.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (160 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1976
50% Crew: 1595.2
75% Crew: 1827.2
100% Crew: 2060.8
100% Crew
Vents: 2107.2
Rammer: 2289.6
Both: 2340.8
Both and BiA: 2393.6
Both and Max Crew %: 2497.6

Advantageous Damage Per Minute
First-shot DPM: 2136
50% Crew: 1755.2
75% Crew: 1987.2
100% Crew: 2220.8
100% Crew
Rammer: 2449.6
Vents: 2267.2
Both: 2500.8
Both and BiA: 2553.6
Both and Max Crew %: 2657.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (280 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3458
50% Crew: 2791.6
75% Crew: 3197.6
100% Crew: 3606.4
100% Crew
Vents: 3687.6
Rammer: 4006.8
Both: 4096.4
Both and BiA: 4188.8
Both and Max Crew %: 4370.8

Advantageous Damage Per Minute
First-shot DPM: 3738
50% Crew: 3071.6
75% Crew: 3477.6
100% Crew: 3886.4
100% Crew
Rammer: 4286.8
Vents: 3967.6
Both: 4376.4
Both and BiA: 4468.8
Both and Max Crew %: 4650.8

See here, here, or here for more information.






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651.2

Standard Gun

Using Shell Type 1 (160 Damage):


Theoretical Damage Per Minute
Nominal DPM: 651.2
50% Crew: 526.4
75% Crew: 601.6
100% Crew: 678.4
100% Crew
Vents: 694.4
Rammer: 753.6
Both: 771.2
Both and BiA: 787.2
Both and Max Crew %: 822.4

Advantageous Damage Per Minute
First-shot DPM: 811.2
50% Crew: 686.4
75% Crew: 761.6
100% Crew: 838.4
100% Crew
Rammer: 913.6
Vents: 854.4
Both: 931.2
Both and BiA: 947.2
Both and Max Crew %: 982.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (160 Damage):


Theoretical Damage Per Minute
Nominal DPM: 651.2
50% Crew: 526.4
75% Crew: 601.6
100% Crew: 678.4
100% Crew
Vents: 694.4
Rammer: 753.6
Both: 771.2
Both and BiA: 787.2
Both and Max Crew %: 822.4

Advantageous Damage Per Minute
First-shot DPM: 811.2
50% Crew: 686.4
75% Crew: 761.6
100% Crew: 838.4
100% Crew
Rammer: 913.6
Vents: 854.4
Both: 931.2
Both and BiA: 947.2
Both and Max Crew %: 982.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (280 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1139.6
50% Crew: 921.2
75% Crew: 1052.8
100% Crew: 1187.2
100% Crew
Vents: 1215.2
Rammer: 1318.8
Both: 1349.6
Both and BiA: 1377.6
Both and Max Crew %: 1439.2

Advantageous Damage Per Minute
First-shot DPM: 1419.6
50% Crew: 1201.2
75% Crew: 1332.8
100% Crew: 1467.2
100% Crew
Rammer: 1598.8
Vents: 1495.2
Both: 1629.6
Both and BiA: 1657.6
Both and Max Crew %: 1719.2

See here, here, or here for more information.
Damage Per Minute


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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2.9 s 

With 50% Crew: 3.592 s
With 75% Crew: 3.137 s
With 100% Crew: 2.781 s
With GLD: 2.528 s
With BiA: 2.719 s
With BiA and Vents: 2.66 s
With both and GLD: 2.418 s
Maximum possible: 2.318 s

For more details, see Crew or Equipment


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2.9 s 

With 50% Crew: 3.592 s
With 75% Crew: 3.137 s
With 100% Crew: 2.781 s
With GLD: 2.528 s
With BiA: 2.719 s
With BiA and Vents: 2.66 s
With both and GLD: 2.418 s
Maximum possible: 2.318 s

For more details, see Crew or Equipment
Aim time
2828 deg/s Turret Traverse
360° Gun Arc
-3°/+23°-3°/+23° Elevation Arc
7070 rounds Ammo Capacity
General
1515 % Chance of Fire






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment
View Range


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325 m 

With 50% Crew: 255.3 m
With 75% Crew: 290.2 m
With 100% Crew: 325 m
With 100% Signal Boost: 390 m
When affected by 100% Relaying: 357.5 m
Maximum possible: 467.7 m

For more details, see Skills or Equipment


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440 m 

With 50% Crew: 345.7 m
With 75% Crew: 392.9 m
With 100% Crew: 440 m
With 100% Signal Boost: 528 m
When affected by 100% Relaying: 484 m
Maximum possible: 633.1 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
KV-85


VI

AnnoR106_KV85.png

900000

The KV-85 is a Soviet tier 6 heavy tank.

A further development of the KV-1S tank. Unlike the previous modification, the KV-85 had enhanced armament. The vehicle was developed in the spring of 1943 at the Chelyabinsk Kirov Plant. The tank entered service on August 8, 1943, and was mass produced until September, with a total of 148 vehicles manufactured. The KV-85 was used by the breakthrough armored regiments of the Red Army.

The KV-85 marks the end of its Soviet heavy line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
( Credits)

VI 85 mm D-5T 120/161/43 160/160/280 12.24 0.38 2.7 1500 61530
VII 122 mm D-2-5T 175/217/61 390/390/530 3 0.5 3.6 2600 84980
100 mm S-34 170/210/43 250/250/280 7.89 0.38 2.7 75300

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
( Credits)

KV-85 // 28 320 9900
KV-122 mod. 1944 // 28 340 17500

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
( Credits)

VII V-2IS 600 15 750 36000
VI V-2K 500 15 750 23050

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
( Credits)

KV-85 0 B/2 9100
KV-122 0 B/2 15390

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
( Credits)

IV 9R 325 80 1980
V 10R 360 100 3660
VII 10RK 440 100 18600

Compatible Equipment

Low Noise Exhaust System Class 2 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 2 Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 2 Improved Hardening Class 2 Additional Grousers Class 2 Modified Configuration Class 2 Improved Rotation Mechanism Class 2 Improved Aiming Class 2 Improved Ventilation Class 2 Binocular Telescope Class 2 Gun Rammer Class 2 Turbocharger Class 2 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good AP penetration on both top guns.
  • Choice between faster firing 100mm S-34 gun with decent damage per shot and accuracy or 122mm D-2-5T which deals massive dama
  • 100mm S-34 has a very good mix of quite decent accuracy, acceptable aim time, and a devastating rate of fire
  • 122mm D-2-5T has the alpha of a tier 8 tank destroyer, dealing crippling damage if able to hit. When top-tier, chance to ones
  • Good agility and among the fastest tier 6 heavies.


Cons:


  • very frustrating gun depression.
  • low amount of hitpoints and all of the weaknesses of the KV-1S
  • mediocre viewrange for a heavy.
  • dismal reload aim time on 122mm, accuracy of a howitzer (But certainly not impossible to snipe with in the right situation).
  • 100mm S-34 and 122mm D-2-5T gun have mediocre penetration when loading APCR.


Performance

Although not as well armored as the T-150, the KV-85 trades armor for speed and maneuverability. The heavier armament mounted on the same hull makes the KV-85 slower than the KV-1S but it is still decently mobile. The 100mm S-34 gun has decent alpha damage, penetration and reloads and aims quickly. The 122mm D-2-5T gun, once feared on the KV-1S before patch 0.9.3, still delivers the same massive damage at the price of even more atrocious accuracy, reload and aim time than before. Therefore, a KV-85 with the 100mm S-34 might be seen more often on the battlefield than a KV-85 with the 122mm gun installed. With the 100mm S-34 gun, the KV-85 can quickly take care of opponents of its tier, but the lack of armor makes the KV-85 vulnerable to many opponents it faces. Additionally, the rather poor view range discourage KV-85 drivers to venture alone. The 100mm however, is barely adequate in dealing with tier 8 tanks through the front thus careful sideshots on distracted tanks are to be taken when facing these. In addition the top turret has a sluggish traverse, and despite the decent armor for its tier, it is no match for higher tier guns and can even fail the avid tanker against lower tier weapons.

Thus, in some sense, the KV-85 plays in a way that can be seen as slightly comparable to that of the American M6. The KV-85 has, like the M6, poor hull armor for its tier and class but decent mobility and a fast firing gun with decent damage output and accuracy. Unlike the M6 though, the KV-85 does not enjoy sufficient gun depression to make use of hull down positions. On the other hand, the sillouette of the KV-85 is smaller than that of the M6.

With the 122mm D-2-5T, the tank can become decisive in tier 6 matches as it can one-shot tanks that could prove a threat to lower tier comrades, such as the StuG III G, Hetzer, and Matilda. It can deal a massive blow to tanks such as the KV-1 and Churchill I with relative ease, but it needs cover during the very long reload time, do not expect to get much support when reloading, but notifying your allies that you are can make a subtle difference. A penetrating shot from the 122mm can roughly three-shot if not two-shot another KV-85. This allows the KV-85 to take high-threat opponents right off the field, denying the opposing team a set of eyes and a gun, which can prove fatal to a team's chances of victory.

At higher tiers, the penetration of either the D-2-5T or S-34 makes things less easy, as shells will often bounce off most of the tier 7 heavies with even a little frontal armor angling. Firing into a tier 8 Heavy from the front is a bold move in itself as the IS-3 in particular can very easily shrug off the shell. Shots at the sides and rear of distracted opponents may be the only chance to deal damage to higher tier opponents without getting killed quickly, let alone for the KV-85 Tanker to make a difference.

Thus, the KV-85 with its not very good armor makes spearheading with this tank virtually a suicide run. Yet this tank will very highly reward players who make effective and efficient use of the "Peek-a-boom" tactic with the 122mm. Popping out from behind buildings or rocks, taking as much time as possible to aim at a target, fire, and then diving back into said cover. When using the 100mm gun, camping a medium distance from the front lines and keeping up with the front is also a good option for this tank, as its accuracy makes long distance sniping possible. The decent mobility enables it to keep up better with faster team mates which is more of a problem for slower heavies like the British Churchill VII.

The KV-85 is even more potent in a battle situation if it is disregarded, higher tier tanks that do not see you as a serious threat to their health will think twice the second time around as you manage to land punishing blow after blow into their sides or weak spots while they are distracted. Ambushes from behind can also leave victims of the KV-85 missing large chunks of health if not reduced to smoldering wrecks.

The major goal of the KV-85 is to severely damage as many hostile tanks as possible, secondly obtain as many kills as possible. The more hostiles you eliminate, the fewer you will have to face if your team fails to "Seal the Deal", or if you are killed off. As the last standing tank on your team, NEVER walk out in the open, especially if heavily damaged yourself. Stay near the base if you can and wipe out tanks as soon as you see them. Face Hugging an opponent can potentially lead to a lucky bounce that can cost the enemy team any hope of victory if it is down to one on one.

With the split of the KV-1S and the KV-85, now the formerly feared KV-1S has become the prey, and the KV-85 the predator. For those who never knew the power of the KV-1S when it could possess the 122mm. Easing into loving the KV-85 will be a much more doable undertaking. As nearly all of the attributes of the KV-1S carry over to the KV-85, except the KV-85 can equip the 122mm D-2-5T, the KV-1S cannot.


Early Research

After the Split of the KV-1S and KV-85, the S-34 gun is no longer needed to be researched first if seeking the 122mm D-2-5T, however, you still need the top turret and presumably the upgraded suspension. The top engine will further enhance the KV-85s agility and will make playing the tank considerably more rewarding.


Suggested Equipment


Large-caliber Tank Gun Rammer Coated Optics Improved Ventilation


Gallery

Historical Info

By 1942, when the Germans were fielding large numbers of long-barrelled 50 mm and 75 mm guns, the KV's armor was no longer invincible. The KV-1's side, top, and turret armor could also be penetrated by the high-velocity MK 101 carried by German ground attack aircraft, such as the Henschel Hs 129, requiring the installation of additional field-expedient appliqué armour. The KV-1's 76.2 mm gun also came in for criticism. While adequate against all German tanks, it was the same gun as carried by smaller, faster, and cheaper T-34 medium tanks. In 1943, it was determined that this gun could not penetrate the frontal armour of the new Tiger,[8] the first German heavy tank, fortuitously captured near Leningrad. The KV-1 was also much more difficult to manufacture and thus more expensive than the T-34. In short, its advantages no longer outweighed its drawbacks.

Nonetheless, because of its initial superior performance, the KV-1 was chosen as one of the few tanks to continue being built following the Soviet reorganization of tank production. Due to the new standardization, it shared the similar engine (the KV used a 600 hp V-2K modification of the T-34's V-2 diesel engine) and gun (the KV had a ZiS-5 main gun, while the T-34 had a similar F-34 main gun) as the T-34, was built in large quantities, and received frequent upgrades.[citation needed]

When production shifted to the Ural Mountains 'Tankograd' complex, the KV-2 was dropped. While impressive on paper, it had been designed as a slow-moving bunker-buster. It was less useful in highly mobile, fluid warfare that developed in World War II. The turret was so heavy it was difficult to traverse on uneven terrain. Finally, it was expensive to produce. Only about 300 KV-2s were made, all in 1940-41, making it one of the rarer Soviet tanks.

As the war continued, the KV-1 continued to get more armour to compensate for the increasing effectiveness of German weapons. This culminated in the KV-1 model 1942 (German designation KV-1C), which had very heavy armour, but lacked a corresponding improvement to the engine. Tankers complained that, although they were well-protected, their mobility was poor and they had no firepower advantage over the T-34 medium tank.[citation needed]

In response to criticisms, the lighter KV-1S was released, with thinner armour and a smaller, lower turret in order to reclaim some speed. Importantly, the KV-1S also had a commander's cupola with all-around vision blocks, a first for a Soviet heavy tank. However, the thinning-out of the armor called into question why the tank was being produced at all, when the T-34 could seemingly do everything the KV could do and much more cheaply. The Soviet heavy tank program was close to cancellation in mid-1943.

The appearance of the German Panther tank in the summer of 1943 convinced the Red Army to make a serious upgrade of its tank force for the first time since 1941. Soviet tanks needed bigger guns to take on the growing numbers of Panthers and the few Tigers.

A stopgap upgrade to the KV series was the short-lived KV-85 or Objekt 239. This was a KV-1S with a new turret designed for the IS-85, mounting the same 85 mm D-5T gun as the SU-85 and early versions of the T-34-85; demand for the gun slowed production of the KV-85 tremendously and only 148 were built before the KV design was replaced. The KV-85 was produced in the autumn and winter of 1943-44; they were sent to the front as of September 1943 and production of the KV-85 was stopped by the spring of 1944 once the IS-2 entered full scale production.


Historical Gallery

Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 shielded VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (B) VIIIT-44-100 (K) VIIIT-44-100 (R) VIIIT-44-100 (U) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II
Tank Destroyers IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXObject 704 IXObject 263 XObject 268 XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Heavy Tanks
USA VT14 VT1 Heavy Tank VIM6 VIIKing Tiger (Captured) VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM103 IXT54E1 XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VIA43 BP prototype VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia
Sweden VIIIEmil I VIIIEMIL 1951 IXEmil II XKranvagn
Italy VIICarro d'assalto P.88 VIIIProgetto CC55 mod. 54 VIIIBisonte C45 IXProgetto C50 mod. 66 XRinoceronte
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
ja:Tank:R106 KV85