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MS-1

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?It is the smallest and lightest tank in-game, and with its tail and hat, the most visually distinctive of the starting tanks. It also has a satisfying rumbling "put-put-put" engine sound. Stock, it is slower and weaker than the American and German starter tanks, but it has the thickest armor. The front armor is almost twice as thick as the [[T1 Cunningham]]'s. It has the fastest turret traverse speed of the three, making aiming a little snappier. In terms of play style, it is a bit slower and more deliberate. +It is the smallest and lightest of the tier 1 tanks, and with its tail and hat, possibly the most visually distinctive. It also has a satisfying rumbling "put-put-put" engine sound.
  
 |InTheGame_pros= |InTheGame_pros=
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 This tank is no speed demon, but the thicker armor, complimented by excellent [[Gun|gun]] options, makes it a very effective tank. Although slow and hard to maneuver, it can take a beating and packs a punch. For single shot guns, the 45 mm mod. 1932 has the highest damage and penetration for its tier. Sniping with this gun can be very effective. For [[Automatic_Loader#Automatic_Cannon|auto-cannons]], the advantage is less pronounced, but the 23mm VJa is still an efficient gun for its tier. As with all auto-cannons, you need to get close to be effective with them.  This tank is no speed demon, but the thicker armor, complimented by excellent [[Gun|gun]] options, makes it a very effective tank. Although slow and hard to maneuver, it can take a beating and packs a punch. For single shot guns, the 45 mm mod. 1932 has the highest damage and penetration for its tier. Sniping with this gun can be very effective. For [[Automatic_Loader#Automatic_Cannon|auto-cannons]], the advantage is less pronounced, but the 23mm VJa is still an efficient gun for its tier. As with all auto-cannons, you need to get close to be effective with them.
  
?Since this tank has the lowest horsepower in the game. Adding a bunch of equipment that adds weight does have a noticeable impact on it's performance. Keep that in mind. Also, don't try upgrading the turret and using the 45 mm while using the stock engine.+Stock, it is slower and weaker than the American and German starter tanks, but it has the thickest armor. The front armor is almost twice as thick as the [[T1 Cunningham]]'s. It has the fastest turret traverse speed of its peers, making aiming a little snappier. In terms of play style, it is a bit slower and more deliberate.
 + 
 +Since this tank has the lowest horsepower in the game, adding a bunch of equipment that adds weight does have a noticeable impact on it's performance. Keep that in mind. Also, don't try upgrading the turret and using the 45 mm while using the stock engine.
  
 The MS-1 can occasionally be seen platooning with higher tier tanks. Some claim that it brings luck (whether in truth or in jest varies). The MS-1 can occasionally be seen platooning with higher tier tanks. Some claim that it brings luck (whether in truth or in jest varies).

Revision as of 23:40, 22 July 2012











































































MS-1

AnnoR11_MS-1.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
0  Credits Cost
21543 HP Hit Points
4.76/6.52.15/6.5 t Weight Limit
Crew
  1. Commander (Gunner, Radio Operator, Loader)
  2. Driver
Mobility
5555 hp Engine Power
32/8 km/h Speed Limit
4848 deg/s Traverse
11.5525.58 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
16/16/1616/16/16 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















0/400/8




















14/800/14
Shell Cost
30/30/3647/47/62 HP Damage
34/44/1951/88/23 mm Penetration



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24 r/m 

Standard Gun

Reload Times
Nominal: 2.5 s
50% Crew: 3.18 s
75% Crew: 2.8 s
100% Crew: 2.5 s
Rammer: 2.25 s
Vents: 2.44 s
Both: 2.2 s
Both and BiA: 2.16 s
Both and Max Crew %: 2.07 s

See Crew, Consumables, or Equipment for more information.



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20.69 r/m 

Standard Gun

Reload Times
Nominal: 2.9 s
50% Crew: 3.69 s
75% Crew: 3.25 s
100% Crew: 2.9 s
Rammer: 2.61 s
Vents: 2.83 s
Both: 2.55 s
Both and BiA: 2.5 s
Both and Max Crew %: 2.4 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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720

Standard Gun

Using Shell Type 1 (30 Damage):


Theoretical Damage Per Minute
Nominal DPM: 720
50% Crew: 565.8
75% Crew: 642.9
100% Crew: 720
100% Crew
Vents: 736.8
Rammer: 800.1
Both: 818.7
Both and BiA: 834.3
Both and Max Crew %: 870.3

Advantageous Damage Per Minute
First-shot DPM: 750
50% Crew: 595.8
75% Crew: 672.9
100% Crew: 750
100% Crew
Rammer: 830.1
Vents: 766.8
Both: 848.7
Both and BiA: 864.3
Both and Max Crew %: 900.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (30 Damage):


Theoretical Damage Per Minute
Nominal DPM: 720
50% Crew: 565.8
75% Crew: 642.9
100% Crew: 720
100% Crew
Vents: 736.8
Rammer: 800.1
Both: 818.7
Both and BiA: 834.3
Both and Max Crew %: 870.3

Advantageous Damage Per Minute
First-shot DPM: 750
50% Crew: 595.8
75% Crew: 672.9
100% Crew: 750
100% Crew
Rammer: 830.1
Vents: 766.8
Both: 848.7
Both and BiA: 864.3
Both and Max Crew %: 900.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (36 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 864
50% Crew: 678.96
75% Crew: 771.48
100% Crew: 864
100% Crew
Vents: 884.16
Rammer: 960.12
Both: 982.44
Both and BiA: 1001.16
Both and Max Crew %: 1044.36

Advantageous Damage Per Minute
First-shot DPM: 900
50% Crew: 714.96
75% Crew: 807.48
100% Crew: 900
100% Crew
Rammer: 996.12
Vents: 920.16
Both: 1018.44
Both and BiA: 1037.16
Both and Max Crew %: 1080.36

See here, here, or here for more information.






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972.43

Standard Gun

Using Shell Type 1 (47 Damage):


Theoretical Damage Per Minute
Nominal DPM: 972.43
50% Crew: 764.22
75% Crew: 868.09
100% Crew: 972.43
100% Crew
Vents: 994.99
Rammer: 1080.53
Both: 1105.91
Both and BiA: 1127.06
Both and Max Crew %: 1175.47

Advantageous Damage Per Minute
First-shot DPM: 1019.43
50% Crew: 811.22
75% Crew: 915.09
100% Crew: 1019.43
100% Crew
Rammer: 1127.53
Vents: 1041.99
Both: 1152.91
Both and BiA: 1174.06
Both and Max Crew %: 1222.47

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (47 Damage):


Theoretical Damage Per Minute
Nominal DPM: 972.43
50% Crew: 764.22
75% Crew: 868.09
100% Crew: 972.43
100% Crew
Vents: 994.99
Rammer: 1080.53
Both: 1105.91
Both and BiA: 1127.06
Both and Max Crew %: 1175.47

Advantageous Damage Per Minute
First-shot DPM: 1019.43
50% Crew: 811.22
75% Crew: 915.09
100% Crew: 1019.43
100% Crew
Rammer: 1127.53
Vents: 1041.99
Both: 1152.91
Both and BiA: 1174.06
Both and Max Crew %: 1222.47

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (62 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1282.78
50% Crew: 1008.12
75% Crew: 1145.14
100% Crew: 1282.78
100% Crew
Vents: 1312.54
Rammer: 1425.38
Both: 1458.86
Both and BiA: 1486.76
Both and Max Crew %: 1550.62

Advantageous Damage Per Minute
First-shot DPM: 1344.78
50% Crew: 1070.12
75% Crew: 1207.14
100% Crew: 1344.78
100% Crew
Rammer: 1487.38
Vents: 1374.54
Both: 1520.86
Both and BiA: 1548.76
Both and Max Crew %: 1612.62

See here, here, or here for more information.
Damage Per Minute


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0.54 m 

With 50% Crew: 0.687 m
With 75% Crew: 0.605 m
With 100% Crew: 0.54 m
With BiA: 0.528 m
With BiA and Vents: 0.518 m
Maximum possible: 0.496 m

For more details, see Crew


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0.46 m 

With 50% Crew: 0.585 m
With 75% Crew: 0.515 m
With 100% Crew: 0.46 m
With BiA: 0.449 m
With BiA and Vents: 0.441 m
Maximum possible: 0.423 m

For more details, see Crew
Accuracy


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2.5 s 

With 50% Crew: 3.182 s
With 75% Crew: 2.8 s
With 100% Crew: 2.5 s
With GLD: 2.273 s
With BiA: 2.443 s
With BiA and Vents: 2.397 s
With both and GLD: 2.179 s
Maximum possible: 2.089 s

For more details, see Crew or Equipment


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2.5 s 

With 50% Crew: 3.182 s
With 75% Crew: 2.8 s
With 100% Crew: 2.5 s
With GLD: 2.273 s
With BiA: 2.443 s
With BiA and Vents: 2.397 s
With both and GLD: 2.179 s
Maximum possible: 2.089 s

For more details, see Crew or Equipment
Aim time
3535 deg/s Turret Traverse
360° Gun Arc
-8°/+25°-8°/+30° Elevation Arc
240125 rounds Ammo Capacity
General
2020 % Chance of Fire






280 m 

With 50% Crew: 220 m
With 75% Crew: 250 m
With 100% Crew: 280 m
With Recon and Situational Awareness: 294.2 m
With Coated Optics: 308 m
With Binocular Telescope: 350 m
Maximum possible: 400.8 m

For more details, see Skills or Equipment






280 m 

With 50% Crew: 220 m
With 75% Crew: 250 m
With 100% Crew: 280 m
With Recon and Situational Awareness: 294.2 m
With Coated Optics: 308 m
With Binocular Telescope: 350 m
Maximum possible: 400.8 m

For more details, see Skills or Equipment
View Range


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265 m 

With 50% Crew: 208.2 m
With 75% Crew: 236.6 m
With 100% Crew: 265 m
With 100% Signal Boost: 318 m
When affected by 100% Relaying: 291.5 m
Maximum possible: 381.3 m

For more details, see Skills or Equipment


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265 m 

With 50% Crew: 208.2 m
With 75% Crew: 236.6 m
With 100% Crew: 265 m
With 100% Signal Boost: 318 m
When affected by 100% Relaying: 291.5 m
Maximum possible: 381.3 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


I

AnnoR11_MS-1.png

0

The MS-1 is a Soviet tier 1 light tank.

The first Soviet mass-produced tank with a total of 959 vehicles manufactured from 1928 through 1931.

It is the smallest and lightest of the tier 1 tanks, and with its tail and hat, possibly the most visually distinctive. It also has a satisfying rumbling "put-put-put" engine sound.

The MS-1 leads to the T-60, and the BT-2.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

I 37 mm Hotchkiss 34/44/19 30/30/36 24 0.54 2.5 104 0
II 45 mm mod. 1932 51/88/23 47/47/62 20.69 0.46 2.5 240 2000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

I GAZ-M1 55 20 215 0

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

I T-18 6.5 48 B/2 1200 0

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

I 71-TK-1 265 50 0

Compatible Equipment

Experimental Optics Wear-Resistant Gun Laying Drive 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good armor


Cons:


  • Poor hit points
  • Low engine power


Performance

This tank is no speed demon, but the thicker armor, complimented by excellent gun options, makes it a very effective tank. Although slow and hard to maneuver, it can take a beating and packs a punch. For single shot guns, the 45 mm mod. 1932 has the highest damage and penetration for its tier. Sniping with this gun can be very effective. For auto-cannons, the advantage is less pronounced, but the 23mm VJa is still an efficient gun for its tier. As with all auto-cannons, you need to get close to be effective with them.

Stock, it is slower and weaker than the American and German starter tanks, but it has the thickest armor. The front armor is almost twice as thick as the T1 Cunningham's. It has the fastest turret traverse speed of its peers, making aiming a little snappier. In terms of play style, it is a bit slower and more deliberate.

Since this tank has the lowest horsepower in the game, adding a bunch of equipment that adds weight does have a noticeable impact on it's performance. Keep that in mind. Also, don't try upgrading the turret and using the 45 mm while using the stock engine.

The MS-1 can occasionally be seen platooning with higher tier tanks. Some claim that it brings luck (whether in truth or in jest varies).


Early Research

  • The 37mm B-3 is a nice upgrade over the stock gun.
  • Upgrading to the GAZ-M1 engine is very helpful since it's both more powerful and it weighs less.
  • You can try your hand with the auto-cannons if you like, or ignore them since they're not required.
  • Research the AMO-3 engine last since it's hard to even tell the difference from the GAZ-M1. It might help more going up hills.


Suggested Equipment


Improved VentilationCamouflage Net 


Gallery

Historical Info

The MS-1, Russian: Maliy Soprovozhdeniya-Perviy, "First Small [Vehicle for] Support") was a late 1920's designed Soviet light tank. Produced from 1928–31, it was based on the Renault FT-17, with the addition of a vertically sprung suspension. At this point in time, Russia did not have any specific armored warfare divisions or units, so a new Special Bureau was specifically created and its first specification tender was for a 3 ton, 2-man light tank capable of 7.5 mph (12.1 km/h). It would be protected by 16 mm of armor and equipped with a 37 mm (1.5 in) gun. By early 1925, the total weight had increased to 5 tons.

Development

A "Tank Bureau" was formed in May 1924 for the development of Soviet tanks. A specification was issued for a 3-tonne two-man light tank capable of 7.5 mph (12.1 km/h). It would be protected by 16 mm of armor and equipped with a 37 mm (1.5 in) gun. By 1925 the allowable weight had increased to 5 tonnes.

The tank was designed by Professor V. Zaslavsky at a new Tank Bureau set up under the Central Directorate of Military Industries. The 35-horsepower truck engine (a copy of the Italian FIAT 15 ter) was supplied by the Moscow AMO Factory, and the gun was a modified copy of the French 37 mm Puteaux SA 18 cannon. The sprung suspension which would allow a tank to travel faster over rough ground was the biggest improvement over the Renault. A prototype called the T-16 was tested in June 1927.

The T-16 was deemed a failure, as it had problems with its transmission failing too often and its inability to cross trenches more than 1.5 meters wide. The T-16's maneuverability was only marginally better than that of the Renault. Meanwhile the КБ ОАТ drew up plans for an improved version of the T-16 which was accepted for production in July as the T-18, with the tank additionally noted as an MC-1 ("low maintenance type 1").

It was the first Soviet tank adopted for serial production. 959 vehicles were produced from 1928 through 1931.

Operating History

Service in the forces of the first Soviet tanks did not leave behind a large number of clear combat examples. An experimental company equipped with T-18s took part in defending the Far Eastern Railway against Manchurian forces in 1929. They were removed from service in 1932 and given over to training. Following the German invasion of the Soviet Union a number of MS-1s were given 45 mm (1.8 in) guns and entered service as the T-18M.


Historical Gallery

Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
Tank Destroyers IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIM24E2 Super Chaffee VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 35 R IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. M 15 IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 mit 10,5 cm L/28 VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 VIIIHWK 30 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIAM 39 Gendron-Somua IIAMR 35 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
China IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 97 Chi-Ha IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L IIILago M38
Italy IFiat 3000 IIL6/40
Poland I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
ja:Tank:R11 MS-1