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Revision as of 04:17, 17 October 2014Revision as of 04:19, 17 October 2014
Line 27:Line 27:
 * Poor AP penetration on 152mm - 110mm can only go through Tier 5s and Tier 6s, but not Tier 7s or 8s * Poor AP penetration on 152mm - 110mm can only go through Tier 5s and Tier 6s, but not Tier 7s or 8s
 * Very tall silhouette is very easy to spot due to enormous turret * Very tall silhouette is very easy to spot due to enormous turret
 +* Premium ammunition only has 136mm of penetration, making it very situational
  
 |InTheGame_performance= |InTheGame_performance=

Revision as of 04:19, 17 October 2014











































































KV-2

AnnoR77_KV2.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
920,000  Credits Cost
810860 HP Hit Points
51.16/56.853.1/60.8 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Radio Operator
  4. Driver
  5. Loader
  6. Loader
Mobility
500600 hp Engine Power
35/11 km/h Speed Limit
1618 deg/s Traverse
9.7711.3 hp/t Power/Wt Ratio
NoNo Pivot
Armor
75/75/70 mm Hull Armor
75/75/7075/75/70 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


HE/HEAT







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















257/4800




















270/4400/280
Shell Cost
450/370/300/300/360 HP Damage
61/140/167/219/54 mm Penetration



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5.45 r/m 

Standard Gun

Reload Times
Nominal: 11 s
50% Crew: 13.63 s
75% Crew: 11.9 s
100% Crew: 10.55 s
Rammer: 9.5 s
Vents: 10.32 s
Both: 9.29 s
Both and BiA: 9.08 s
Both and Max Crew %: 8.71 s

See Crew, Consumables, or Equipment for more information.



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6.19 r/m 

Standard Gun

Reload Times
Nominal: 9.7 s
50% Crew: 12.02 s
75% Crew: 10.49 s
100% Crew: 9.3 s
Rammer: 8.37 s
Vents: 9.1 s
Both: 8.19 s
Both and BiA: 8.01 s
Both and Max Crew %: 7.68 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2452.5

Standard Gun

Using Shell Type 1 (450 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2452.5
50% Crew: 1980
75% Crew: 2268
100% Crew: 2556
100% Crew
Vents: 2614.5
Rammer: 2839.5
Both: 2902.5
Both and BiA: 2970
Both and Max Crew %: 3096

Advantageous Damage Per Minute
First-shot DPM: 2902.5
50% Crew: 2430
75% Crew: 2718
100% Crew: 3006
100% Crew
Rammer: 3289.5
Vents: 3064.5
Both: 3352.5
Both and BiA: 3420
Both and Max Crew %: 3546

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (370 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2016.5
50% Crew: 1628
75% Crew: 1864.8
100% Crew: 2101.6
100% Crew
Vents: 2149.7
Rammer: 2334.7
Both: 2386.5
Both and BiA: 2442
Both and Max Crew %: 2545.6

Advantageous Damage Per Minute
First-shot DPM: 2386.5
50% Crew: 1998
75% Crew: 2234.8
100% Crew: 2471.6
100% Crew
Rammer: 2704.7
Vents: 2519.7
Both: 2756.5
Both and BiA: 2812
Both and Max Crew %: 2915.6

See here, here, or here for more information.






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1857

Standard Gun

Using Shell Type 1 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1857
50% Crew: 1500
75% Crew: 1716
100% Crew: 1938
100% Crew
Vents: 1983
Rammer: 2154
Both: 2202
Both and BiA: 2250
Both and Max Crew %: 2349

Advantageous Damage Per Minute
First-shot DPM: 2157
50% Crew: 1800
75% Crew: 2016
100% Crew: 2238
100% Crew
Rammer: 2454
Vents: 2283
Both: 2502
Both and BiA: 2550
Both and Max Crew %: 2649

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1857
50% Crew: 1500
75% Crew: 1716
100% Crew: 1938
100% Crew
Vents: 1983
Rammer: 2154
Both: 2202
Both and BiA: 2250
Both and Max Crew %: 2349

Advantageous Damage Per Minute
First-shot DPM: 2157
50% Crew: 1800
75% Crew: 2016
100% Crew: 2238
100% Crew
Rammer: 2454
Vents: 2283
Both: 2502
Both and BiA: 2550
Both and Max Crew %: 2649

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (360 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2228.4
50% Crew: 1800
75% Crew: 2059.2
100% Crew: 2325.6
100% Crew
Vents: 2379.6
Rammer: 2584.8
Both: 2642.4
Both and BiA: 2700
Both and Max Crew %: 2818.8

Advantageous Damage Per Minute
First-shot DPM: 2588.4
50% Crew: 2160
75% Crew: 2419.2
100% Crew: 2685.6
100% Crew
Rammer: 2944.8
Vents: 2739.6
Both: 3002.4
Both and BiA: 3060
Both and Max Crew %: 3178.8

See here, here, or here for more information.
Damage Per Minute


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0.57 m 

With 50% Crew: 0.706 m
With 75% Crew: 0.617 m
With 100% Crew: 0.547 m
With BiA: 0.534 m
With BiA and Vents: 0.523 m
Maximum possible: 0.501 m

For more details, see Crew


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0.45 m 

With 50% Crew: 0.557 m
With 75% Crew: 0.487 m
With 100% Crew: 0.431 m
With BiA: 0.422 m
With BiA and Vents: 0.413 m
Maximum possible: 0.396 m

For more details, see Crew
Accuracy


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2.9 s 

With 50% Crew: 3.592 s
With 75% Crew: 3.137 s
With 100% Crew: 2.781 s
With GLD: 2.528 s
With BiA: 2.719 s
With BiA and Vents: 2.66 s
With both and GLD: 2.418 s
Maximum possible: 2.318 s

For more details, see Crew or Equipment


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3.4 s 

With 50% Crew: 4.212 s
With 75% Crew: 3.678 s
With 100% Crew: 3.26 s
With GLD: 2.964 s
With BiA: 3.188 s
With BiA and Vents: 3.119 s
With both and GLD: 2.835 s
Maximum possible: 2.718 s

For more details, see Crew or Equipment
Aim time
1416 deg/s Turret Traverse
360° Gun Arc
-5°/+18°-7°/+18° Elevation Arc
8050 rounds Ammo Capacity
General
2015 % Chance of Fire






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment






330 m 

With 50% Crew: 259.3 m
With 75% Crew: 294.7 m
With 100% Crew: 330 m
With Recon and Situational Awareness: 346.7 m
With Coated Optics: 363 m
With Binocular Telescope: 412.5 m
Maximum possible: 472.4 m

For more details, see Skills or Equipment
View Range


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360 m 

With 50% Crew: 290.6 m
With 75% Crew: 332.8 m
With 100% Crew: 375.5 m
With 100% Signal Boost: 432 m
When affected by 100% Relaying: 396 m
Maximum possible: 540.4 m

For more details, see Skills or Equipment


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440 m 

With 50% Crew: 355.2 m
With 75% Crew: 406.8 m
With 100% Crew: 458.9 m
With 100% Signal Boost: 528 m
When affected by 100% Relaying: 484 m
Maximum possible: 660.5 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VI

AnnoR77_KV2.png

920000

The KV-2 is a Soviet tier 6 heavy tank.

Heavy assault tank. Developed on the basis of the KV-1 in January 1940, with a total of 334 vehicles manufactured from 1940 through 1941. The KV-2 tanks were used in action in 1941, with most of the vehicles lost the same year.

The KV-2 leads to the T-150, and the S-51.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII 107 mm ZiS-6 167/219/54 300/300/360 6.19 0.45 3.4 2400 68290
V 122 mm U-11 61/140 450/370 5.45 0.57 2.9 1600 45920
VI 152 mm M-10 110/136/86 700/700/910 2.5 0.6 4 2300 60000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

V MT-1 75/75/70 14 320 11050 9380
VI MT-2 75/75/70 16 330 12050 17200

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IV M-17T 500 20 610 13460
VI V-5 600 15 750 27860
VI V-2K 500 15 750 23050

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

IV KV-2 mod. 1940 56.8 16 B/2 10600 4020
VI KV-2 mod. 1941 60.8 18 B/2 10600 15900

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

V 10R 360 100 3660
VII 10RK 440 100 18600

Compatible Equipment

Heavy Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 5+ t Class Cyclone Filter Improved Ventilation Class 3 Large-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 2 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Extremely high alpha damage with 152mm howitzer and HE shells
  • Decent frontal armor and side armor
  • The turret may bounce some shots
  • The 107mm has a higher rate of fire than the identical gun on the T-150 and will catch enemies by surprise, expecting you to
  • This tank can strike fear even within some Tier 8s


Cons:


  • Long reload time
  • Long aim time
  • Slow turret and hull traverse
  • Low shell velocity with 152mm
  • 152mm HE damage is rather inconsistent


Performance

The KV-2 is the most fun tank out of all Tier 6 tanks in the game, in hands of the skilled player. With very high profile, huge but thin turret and the hull of the KV-1 that is useless against Tier 7s and 8s make it not the best frontline pushing tank. However, the excellent 152mm has excellent damage, capable of dealing 500-700 damage within one shot on even Tier 8 tanks (if you use HE shells). The long reload is annoying, but worth it, so make sure you place your shots well. 107mm has a decent reload but isn't as outstanding as 152mm. You may want to use it if you do not like "troll guns" with inconsistent damage (sometimes you might hit only 50-80 damage if you are unlucky, but 200-500 is average damage against higher tiers).


Suggested Equipment


Enhanced Gun Laying Drive Improved VentilationLarge-caliber Tank Gun Rammer 


Gallery

Historical Info

When the Soviets entered the Winter War, the KV was among the tanks sent to be tested in combat conditions. The KV outperformed others. It's heavy armor proved highly resistant to Finnish anti-tank weapons, making it more difficult to stop. However, the Soviets found it difficult to deal with the concrete bunkers used by the Finns and a request was made for a tank with a large howitzer. One of the rush projects to meet the request put the howitzer in a new turret on one of the KV tanks. The 152 mm howitzer one as KV-2 Heavy Artillery Tank.

During the Battle of Raseiniai (23–27 June 1941)German forces encountered a unit equipped with the Soviet KV heavy tanks for the first time. The Germans' Panzer 35(t) tanks and antitank weapons were practically ineffective against the Soviet heavy tanks—some of them were out of ammunition, but closed with and destroyed German antitank guns by literally driving over them. Attempts to destroy these armoured giants concentrated on first immobilising them by firing at their tracks and then by tackling them with artillery, AA Guns, or by blowing them up at close range by high explosive charges of the Sticky Bomb type

On June 24, a single KV-2 heavy tank, at a crossroads in front of Raseiniai, managed to cut off elements of the 6th Panzer Division which had established bridgeheads on the Dubysa. It stalled the Division's advance for a full day while being attacked by a variety of antitank weapons, until it finally ran out of ammunition.

When production shifted to the Ural Mountains 'Tankograd' complex, the KV-2 was dropped. While impressive on paper, it had been designed as a slow-moving bunker-buster. It was less useful in highly mobile, fluid warfare that developed in World War II. The turret was so heavy it was difficult to traverse on uneven terrain. Finally, it was expensive to produce. Only about 300 KV-2s were made, all in 1940-41.


Historical Gallery

Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 shielded VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (B) VIIIT-44-100 (R) VIIIТ-44-100 (У) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II
Tank Destroyers IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIT-103 VIIISU-130PM VIIISU-101 IXObject 704 IXObject 263 XObject 268 XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Heavy Tanks
USA VT14 VT1 Heavy Tank VIM6 VIIKing Tiger (Captured) VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXM103 XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VIA43 BP prototype VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia
Sweden VIIIEmil I VIIIEMIL 1951 IXEmil II XKranvagn
Italy
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
ja:Tank:R77 KV2