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Object 268

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Revision as of 03:04, 27 February 2013
Added suggested equipment
Revision as of 01:48, 20 March 2013
Line 6:Line 6:
  
 |InTheGame_pros= |InTheGame_pros=
?*Highest AP and HEAT shells penetration+*High AP and HEAT shells penetration
?*Best damage per minute in game excluding artillery+*Very good DPM
 *High camo rating *High camo rating
 *Good mobility *Good mobility
Line 18:Line 18:
  
 |InTheGame_performance= |InTheGame_performance=
?The Object 268 is the tier X Soviet Tank Destroyer. This beast has an astounding 303mm of standard AP penetration making it the highest penetrating gun, excluding end tier artillery vehicles, it also has quite a high rate of fire for the damage it can do, giving it the highest DPM for all tier X tank destroyers. Another noticeable feat of this tank is the extreme accuracy of the gun. However to balance this powerful gun, the 268's armor is rather poor, and only decent at best in the front, to help players though, it maintains the hallmark of Soviet TDs by having a very high camo rating, making difficult to detect. So people that are used to the play style of the [[Object 704]] will have no problem adapting to the Object 268.+The Object 268 is the tier X Soviet Tank Destroyer. This beast has an astounding 303mm of standard AP penetration making it one of the highest penetrating gun, excluding end tier artillery vehicles and the Tortoise, it also has quite a high rate of fire for the damage it can do, giving it the highest DPM for all tier X tank destroyers. Another noticeable feat of this tank is the extreme accuracy of the gun. However to balance this powerful gun, the 268's armor is rather poor, and only decent at best in the front, to help players though, it maintains the hallmark of Soviet TDs by having a very high camo rating, making difficult to detect. So people that are used to the play style of the [[Object 704]] will have no problem adapting to the Object 268.
  
 |InTheGame_research= |InTheGame_research=

Revision as of 01:48, 20 March 2013










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Object 268

AnnoR88_Object268.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
1950390 HP Hit Points
50.97/53.918.07/53.9 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
  5. Loader
Mobility
800800 hp Engine Power
48/15 km/h Speed Limit
2828 deg/s Traverse
15.744.27 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















1650/6800/1120




















1650/6800/1120
Shell Cost
750/750/1100750/750/1100 HP Damage
303/395/90303/395/90 mm Penetration



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3.64 r/m 

Standard Gun

Reload Times
Nominal: 16.5 s
50% Crew: 20.44 s
75% Crew: 17.85 s
100% Crew: 15.82 s
Rammer: 14.24 s
Vents: 15.47 s
Both: 13.92 s
Both and BiA: 13.62 s
Both and Max Crew %: 13.06 s

See Crew, Consumables, or Equipment for more information.



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3.64 r/m 

Standard Gun

Reload Times
Nominal: 16.5 s
50% Crew: 20.44 s
75% Crew: 17.85 s
100% Crew: 15.82 s
Rammer: 14.24 s
Vents: 15.47 s
Both: 13.92 s
Both and BiA: 13.62 s
Both and Max Crew %: 13.06 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2730

Standard Gun

Using Shell Type 1 (750 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2730
50% Crew: 2205
75% Crew: 2527.5
100% Crew: 2850
100% Crew
Vents: 2917.5
Rammer: 3165
Both: 3240
Both and BiA: 3307.5
Both and Max Crew %: 3450

Advantageous Damage Per Minute
First-shot DPM: 3480
50% Crew: 2955
75% Crew: 3277.5
100% Crew: 3600
100% Crew
Rammer: 3915
Vents: 3667.5
Both: 3990
Both and BiA: 4057.5
Both and Max Crew %: 4200

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (750 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2730
50% Crew: 2205
75% Crew: 2527.5
100% Crew: 2850
100% Crew
Vents: 2917.5
Rammer: 3165
Both: 3240
Both and BiA: 3307.5
Both and Max Crew %: 3450

Advantageous Damage Per Minute
First-shot DPM: 3480
50% Crew: 2955
75% Crew: 3277.5
100% Crew: 3600
100% Crew
Rammer: 3915
Vents: 3667.5
Both: 3990
Both and BiA: 4057.5
Both and Max Crew %: 4200

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (1100 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 4004
50% Crew: 3234
75% Crew: 3707
100% Crew: 4180
100% Crew
Vents: 4279
Rammer: 4642
Both: 4752
Both and BiA: 4851
Both and Max Crew %: 5060

Advantageous Damage Per Minute
First-shot DPM: 5104
50% Crew: 4334
75% Crew: 4807
100% Crew: 5280
100% Crew
Rammer: 5742
Vents: 5379
Both: 5852
Both and BiA: 5951
Both and Max Crew %: 6160

See here, here, or here for more information.






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2730

Standard Gun

Using Shell Type 1 (750 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2730
50% Crew: 2205
75% Crew: 2527.5
100% Crew: 2850
100% Crew
Vents: 2917.5
Rammer: 3165
Both: 3240
Both and BiA: 3307.5
Both and Max Crew %: 3450

Advantageous Damage Per Minute
First-shot DPM: 3480
50% Crew: 2955
75% Crew: 3277.5
100% Crew: 3600
100% Crew
Rammer: 3915
Vents: 3667.5
Both: 3990
Both and BiA: 4057.5
Both and Max Crew %: 4200

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (750 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2730
50% Crew: 2205
75% Crew: 2527.5
100% Crew: 2850
100% Crew
Vents: 2917.5
Rammer: 3165
Both: 3240
Both and BiA: 3307.5
Both and Max Crew %: 3450

Advantageous Damage Per Minute
First-shot DPM: 3480
50% Crew: 2955
75% Crew: 3277.5
100% Crew: 3600
100% Crew
Rammer: 3915
Vents: 3667.5
Both: 3990
Both and BiA: 4057.5
Both and Max Crew %: 4200

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (1100 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 4004
50% Crew: 3234
75% Crew: 3707
100% Crew: 4180
100% Crew
Vents: 4279
Rammer: 4642
Both: 4752
Both and BiA: 4851
Both and Max Crew %: 5060

Advantageous Damage Per Minute
First-shot DPM: 5104
50% Crew: 4334
75% Crew: 4807
100% Crew: 5280
100% Crew
Rammer: 5742
Vents: 5379
Both: 5852
Both and BiA: 5951
Both and Max Crew %: 6160

See here, here, or here for more information.
Damage Per Minute


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0.33 m 

With 50% Crew: 0.409 m
With 75% Crew: 0.357 m
With 100% Crew: 0.316 m
With BiA: 0.309 m
With BiA and Vents: 0.303 m
Maximum possible: 0.29 m

For more details, see Crew


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0.33 m 

With 50% Crew: 0.409 m
With 75% Crew: 0.357 m
With 100% Crew: 0.316 m
With BiA: 0.309 m
With BiA and Vents: 0.303 m
Maximum possible: 0.29 m

For more details, see Crew
Accuracy


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2.7 s 

With 50% Crew: 3.345 s
With 75% Crew: 2.92 s
With 100% Crew: 2.589 s
With GLD: 2.354 s
With BiA: 2.532 s
With BiA and Vents: 2.477 s
With both and GLD: 2.252 s
Maximum possible: 2.158 s

For more details, see Crew or Equipment


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2.7 s 

With 50% Crew: 3.345 s
With 75% Crew: 2.92 s
With 100% Crew: 2.589 s
With GLD: 2.354 s
With BiA: 2.532 s
With BiA and Vents: 2.477 s
With both and GLD: 2.252 s
Maximum possible: 2.158 s

For more details, see Crew or Equipment
Aim time
2626 deg/s Gun Traverse Speed
22° Gun Arc
-5°/+15°-5°/+15° Elevation Arc
3535 rounds Ammo Capacity
General
1212 % Chance of Fire






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment
View Range


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730 m 

With 50% Crew: 573.6 m
With 75% Crew: 651.8 m
With 100% Crew: 730 m
With 100% Signal Boost: 876 m
When affected by 100% Relaying: 803 m
Maximum possible: 1050.4 m

For more details, see Skills or Equipment


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730 m 

With 50% Crew: 573.6 m
With 75% Crew: 651.8 m
With 100% Crew: 730 m
With 100% Signal Boost: 876 m
When affected by 100% Relaying: 803 m
Maximum possible: 1050.4 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Object 268


X

AnnoR88_Object268.png

6100000

The Object 268 is a Soviet tier 10 tank destroyer.

Development of the Object 268 was started in the summer of 1952 at the Kirov Plant, Leningrad, under the supervision of Joseph Kotin. The vehicle was developed on the basis of the T-10 heavy tank. A prototype was manufactured in 1956. The vehicle passed trials, but never saw mass production.

The Object 268 marks the end of its Soviet tank destroyer line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 152 mm M-64 303/395/90 750/750/1100 3.64 0.33 2.7 6500 300000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X V-16FN 800 12 1024 84200

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

X Object 268 53.9 28 0 10000 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

X R-113 730 80 52200

Compatible Equipment

Low Noise Exhaust System Class 1 Heavy Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 1 Additional Grousers Class 1 Modified Configuration Class 1 Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 1 Binocular Telescope Class 1 Gun Rammer Class 1 Turbocharger Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • High AP and HEAT shells penetration
  • Very good DPM
  • High camo rating
  • Good mobility
  • Good accuracy


Cons:


  • Poor all around armor


Performance

The Object 268 is the tier X Soviet Tank Destroyer. This beast has an astounding 303mm of standard AP penetration making it one of the highest penetrating gun, excluding end tier artillery vehicles and the Tortoise, it also has quite a high rate of fire for the damage it can do, giving it the highest DPM for all tier X tank destroyers. Another noticeable feat of this tank is the extreme accuracy of the gun. However to balance this powerful gun, the 268's armor is rather poor, and only decent at best in the front, to help players though, it maintains the hallmark of Soviet TDs by having a very high camo rating, making difficult to detect. So people that are used to the play style of the Object 704 will have no problem adapting to the Object 268.


Suggested Equipment


Tank Gun Rammer Camouflage Net Binocular Telescope 


Gallery

History for this tank not found

Historical Gallery


USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
Tank Destroyers IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIT78 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIISuper Hellcat VIIT25/2 VIIT25 AT VIIITS-5 VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IVValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIGSOR 1008 VIIIAT 15 VIIICharioteer VIIITurtle Mk. I IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVPz.Sfl. IC IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIRheinmetall Skorpion VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VM10 RBFM VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT IXWZ-120G FT XWZ-113G FT X114 SP2
Japan
Czechoslovakia VIIIShPTK-TVP 100
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Italy VSemovente M41 VISemovente M43 Bassotto VIISMV CC-56 VIIISMV CC-64 Vipera VIIISMV CC-67 IXControcarro 1 Mk. 2 XControcarro 3 Minotauro
Poland
ja:Tank:R88 Object268