IS-4
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? | It is a common tank to see on the battlefield for a very good reason; it has a decent amount of speed, good armor values all around and mounts a high-penetration gun. Many players view the IS-4 as a superior tank to the [[IS-7]] because it does not have the weak rear armor that the IS-7 has | + | It is a common tank to see on the battlefield for a very good reason; it has a decent amount of speed, good armor values all around and mounts a high-penetration gun. Many players view the IS-4 as a superior tank to the [[IS-7]] because it does not have the weak rear armor that the IS-7 has. But like some machines of war, it finds itself in a "jack of all trades-master of none" position in that that while performing well, it does not particularly stand out in any one area. However, if played right, the IS-4 can be a feared and respected tank. The IS-4's somewhat weak point is its mobility. The turret traverse speed is average. It deals decent damage, and combined with its sloped armor, it is a well rounded tank. | |
You should carry your crew over from the [[ST-I]] so you have good crew to start with. First get Repair for all of them, because you don't want to stand in open where artillery can shell you. Then you should get Mentor for your Commander, because this skill helps the other crew get skills and perks faster. Your Gunner's 2nd skill should be Snap Shot, Clutch Braking for the Driver, and Safe Stowage for the Loader. Then you should train them all in BiA (Brothers in Arms). If you get high enough for another one then you can get Sixth Sense for the Commander, Designated Target for the Gunner, Off-Road Driving for the Driver, and Adrenaline Rush for the Loader. | You should carry your crew over from the [[ST-I]] so you have good crew to start with. First get Repair for all of them, because you don't want to stand in open where artillery can shell you. Then you should get Mentor for your Commander, because this skill helps the other crew get skills and perks faster. Your Gunner's 2nd skill should be Snap Shot, Clutch Braking for the Driver, and Safe Stowage for the Loader. Then you should train them all in BiA (Brothers in Arms). If you get high enough for another one then you can get Sixth Sense for the Commander, Designated Target for the Gunner, Off-Road Driving for the Driver, and Adrenaline Rush for the Loader. |
Revision as of 05:35, 18 July 2013
IS-4
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[Client Values; Actual values in
6,100,000 Cost |
2500500 HP Hit Points |
60.02/66.330.08/66.3 t Weight Limit |
- Commander (Radio Operator)
- Gunner
- Driver
- Loader
750750 hp Engine Power |
43/14 km/h Speed Limit |
3030 deg/s Traverse |
12.524.93 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
250/200/170250/200/170 mm Turret Armor |
APCR/HEAT/HE
AP/HEAT/HE Shells |
1060/5200/608
1065/5200/630 Shell Cost |
390/390/530440/440/530 HP Damage |
217/270/61258/340/68 mm Penetration |
r/m ▲
5.45 r/m Standard Gun ▲
5.22 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
2125.5 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
2296.8 Damage Per Minute Standard Gun |
m ▲
0.44 m With 50% Crew: 0.545 m ▲
0.42 Accuracy With 50% Crew: 0.52 m |
s 2.9 s 2.5 Aim time |
2525 deg/s Turret Traverse |
360° Gun Arc |
-6°/+16°-6°/+16° Elevation Arc |
3030 rounds Ammo Capacity |
1515 % Chance of Fire |
m 400 m 400 View Range |
m 720 m 720 Signal Range |
X
6100000
The IS-4 is a Soviet tier 10 heavy tank.
The project was developed by the Design Bureau of the Chelyabinsk Kirov Plant starting in December 1943. In April 1944 two prototypes of the Object 701 were built. After prototype trials, the design was improved. In late 1944 and early 1945 two more prototypes underwent trials. The Object 701 No. 5 was recommended for adoption into service. However, production was called off in favor of the IS-3 just entering mass-production. After IS-3 production was suspended in 1946, production of the IS-4 began, continuing until 1949. A total of 25 IS-4M tanks were built in 1951. Later all previously produced tanks were modernized to the level of the IS-4M. According to different sources, between 235 and 258 vehicles were built in total; they were stationed in the Far East.
The IS-4 is quite a versatile tank, with a good gun, and thick sloped armor. These are opposed by its somewhat low speed and agility. When armed with the 122mm M62-T2 gun, it becomes a fearsome opponent, capable of belting out generous amounts of damage. It trades frontal armor from its predecessor, the ST-I, in exchange for better side armor and higher mobility. It sports better penetration and rate of fire, it still is far from being as nimble as its counterpart, the IS-7, and feels very sluggish and slow in comparison. While its frontal armor is thinner than other tier X tanks, it compensates by having a great slope on the frontal armor plating, meaning that you will bounce enemy shots effectively. Unfortunately, the lower frontplate is very soft and a rather big target to hit, effectively negating the good slope of the upper front plate. Therefore, it is best to either hull-down or position yourself at an angle to maximize your sloped armor. Take into consideration that you are a close-range brawler, not a sniper, as your guns have poor or mediocre accuracy at best, and if you miss a shot it can be painful. You do not have the speed and manuverability to get yourself into position quickly and relocate if needed. However, you can utilize cover sufficiently effective - peek out, fire a shot at the enemy, then dive back into safety. The good side armor also makes it very suitable for side scraping. Generally, it is more well-rounded over the IS-7, but it doesn't have any extremely strong points.
The IS-4 marks the end of its Soviet heavy line.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
X | V-12 | 750 | 15 | 1024 | 128000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
X | IS-4M | 66.3 | 30 | B/2 | 11000 | 61350 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- High penetration and decent accuracy with the top gun
- Great all-around armor
- High HP pool
- Very strong turret armor
- Great tank for sidescraping
Cons:
- Thinner frontal armor than most tier X heavies
- Rather huge and soft lower glacis
- Rather slow and sluggish
- Less mobile compared to the IS-7
Performance
It is a common tank to see on the battlefield for a very good reason; it has a decent amount of speed, good armor values all around and mounts a high-penetration gun. Many players view the IS-4 as a superior tank to the IS-7 because it does not have the weak rear armor that the IS-7 has. But like some machines of war, it finds itself in a "jack of all trades-master of none" position in that that while performing well, it does not particularly stand out in any one area. However, if played right, the IS-4 can be a feared and respected tank. The IS-4's somewhat weak point is its mobility. The turret traverse speed is average. It deals decent damage, and combined with its sloped armor, it is a well rounded tank.
You should carry your crew over from the ST-I so you have good crew to start with. First get Repair for all of them, because you don't want to stand in open where artillery can shell you. Then you should get Mentor for your Commander, because this skill helps the other crew get skills and perks faster. Your Gunner's 2nd skill should be Snap Shot, Clutch Braking for the Driver, and Safe Stowage for the Loader. Then you should train them all in BiA (Brothers in Arms). If you get high enough for another one then you can get Sixth Sense for the Commander, Designated Target for the Gunner, Off-Road Driving for the Driver, and Adrenaline Rush for the Loader.
Early Research
You should have been researched from ST-I the best gun 122mm M62-T2 which makes your playing easier.
Suggested Equipment
Gallery
Historical Info
Historical Gallery