Welcome to Wargaming.net Wiki!
Variants

UDES 15/16

Jump to: navigation, search
Revision as of 04:58, 3 June 2019Revision as of 15:00, 8 June 2019
Line 6:Line 6:
  
 |InTheGame_pros=  |InTheGame_pros=
 +- Hydropneumatic suspension; can utilizing more gun elevation and depression when moving at low speed or stationary
 +
 +- Highest alpha damage of all medium tanks in the game (440), its DPM is also respectable as well (2800)
 +
 +- Insanely sloped frontal armor, the turret face is covered with 100mm of extremely sloped armor, can bounce many shots including some from high caliber guns
 +
 +- Very high agility and traverse speed
 +
 +- Very low profile, can using terrains and utilizing its suspension for extra protection
 +
 +- Low chance of catching fire (10%)
  
 |InTheGame_cons=  |InTheGame_cons=
 +- While heavily sloped, its raw armor stats is fairly thin; extremely prone against HE shots and SPGs
 +
 +- Fairly slow reload time and below average accuracy, any missing shots will causing drastic drops of its DPM
 +
 +- Low penetration for premium ammunition
 +
 +- Low gun depression while not using its suspension (-6)
 +
 +|InTheGame_performance=
  
?|InTheGame_performance=  
 {{VideoYT|rE1S2ozXiio}} {{VideoYT|rE1S2ozXiio}}
 |InTheGame_research=  |InTheGame_research=

Revision as of 15:00, 8 June 2019










Ambox_important.png This article requires additional modification.
The design and/or content of this article do not conform to wiki standards.

Missing Content:

  • Gallery
  • Player Opinion: Equipment
  • History
  • Historical Gallery

































































UDES 15/16

AnnoS28_UDES_15_16.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
1950390 HP Hit Points
32/3519.73/35 t Weight Limit
Crew
  1. Commander (Radio Operator, Loader)
  2. Driver
  3. Gunner (Loader)
Mobility
610610 hp Engine Power
50/24 km/h Speed Limit
5050 deg/s Traverse
19.0630.92 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
100/40/20100/40/20 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE
Shells




















1030/4800/875




















1030/4800/875
Shell Cost
440/440/530440/440/530 HP Damage
254/310/60254/310/60 mm Penetration



|


|}}

|


|}}















6.38 r/m 

Standard Gun

Reload Times
Nominal: 9.4 s
50% Crew: 11.96 s
75% Crew: 10.53 s
100% Crew: 9.4 s
Rammer: 8.46 s
Vents: 9.19 s
Both: 8.27 s
Both and BiA: 8.11 s
Both and Max Crew %: 7.78 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















6.38 r/m 

Standard Gun

Reload Times
Nominal: 9.4 s
50% Crew: 11.96 s
75% Crew: 10.53 s
100% Crew: 9.4 s
Rammer: 8.46 s
Vents: 9.19 s
Both: 8.27 s
Both and BiA: 8.11 s
Both and Max Crew %: 7.78 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























2807.2

Standard Gun

Using Shell Type 1 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2807.2
50% Crew: 2204.4
75% Crew: 2508
100% Crew: 2807.2
100% Crew
Vents: 2873.2
Rammer: 3119.6
Both: 3190
Both and BiA: 3251.6
Both and Max Crew %: 3392.4

Advantageous Damage Per Minute
First-shot DPM: 3247.2
50% Crew: 2644.4
75% Crew: 2948
100% Crew: 3247.2
100% Crew
Rammer: 3559.6
Vents: 3313.2
Both: 3630
Both and BiA: 3691.6
Both and Max Crew %: 3832.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2807.2
50% Crew: 2204.4
75% Crew: 2508
100% Crew: 2807.2
100% Crew
Vents: 2873.2
Rammer: 3119.6
Both: 3190
Both and BiA: 3251.6
Both and Max Crew %: 3392.4

Advantageous Damage Per Minute
First-shot DPM: 3247.2
50% Crew: 2644.4
75% Crew: 2948
100% Crew: 3247.2
100% Crew
Rammer: 3559.6
Vents: 3313.2
Both: 3630
Both and BiA: 3691.6
Both and Max Crew %: 3832.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3381.4
50% Crew: 2655.3
75% Crew: 3021
100% Crew: 3381.4
100% Crew
Vents: 3460.9
Rammer: 3757.7
Both: 3842.5
Both and BiA: 3916.7
Both and Max Crew %: 4086.3

Advantageous Damage Per Minute
First-shot DPM: 3911.4
50% Crew: 3185.3
75% Crew: 3551
100% Crew: 3911.4
100% Crew
Rammer: 4287.7
Vents: 3990.9
Both: 4372.5
Both and BiA: 4446.7
Both and Max Crew %: 4616.3

See here, here, or here for more information.






|


|}}

|


|}}





























2807.2

Standard Gun

Using Shell Type 1 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2807.2
50% Crew: 2204.4
75% Crew: 2508
100% Crew: 2807.2
100% Crew
Vents: 2873.2
Rammer: 3119.6
Both: 3190
Both and BiA: 3251.6
Both and Max Crew %: 3392.4

Advantageous Damage Per Minute
First-shot DPM: 3247.2
50% Crew: 2644.4
75% Crew: 2948
100% Crew: 3247.2
100% Crew
Rammer: 3559.6
Vents: 3313.2
Both: 3630
Both and BiA: 3691.6
Both and Max Crew %: 3832.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2807.2
50% Crew: 2204.4
75% Crew: 2508
100% Crew: 2807.2
100% Crew
Vents: 2873.2
Rammer: 3119.6
Both: 3190
Both and BiA: 3251.6
Both and Max Crew %: 3392.4

Advantageous Damage Per Minute
First-shot DPM: 3247.2
50% Crew: 2644.4
75% Crew: 2948
100% Crew: 3247.2
100% Crew
Rammer: 3559.6
Vents: 3313.2
Both: 3630
Both and BiA: 3691.6
Both and Max Crew %: 3832.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3381.4
50% Crew: 2655.3
75% Crew: 3021
100% Crew: 3381.4
100% Crew
Vents: 3460.9
Rammer: 3757.7
Both: 3842.5
Both and BiA: 3916.7
Both and Max Crew %: 4086.3

Advantageous Damage Per Minute
First-shot DPM: 3911.4
50% Crew: 3185.3
75% Crew: 3551
100% Crew: 3911.4
100% Crew
Rammer: 4287.7
Vents: 3990.9
Both: 4372.5
Both and BiA: 4446.7
Both and Max Crew %: 4616.3

See here, here, or here for more information.
Damage Per Minute


|


|}}



0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew


|


|}}



0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew
Accuracy


|


|}}



2.2 s 

With 50% Crew: 2.725 s
With 75% Crew: 2.38 s
With 100% Crew: 2.109 s
With GLD: 1.918 s
With BiA: 2.063 s
With BiA and Vents: 2.018 s
With both and GLD: 1.835 s
Maximum possible: 1.759 s

For more details, see Crew or Equipment


|


|}}



2.2 s 

With 50% Crew: 2.725 s
With 75% Crew: 2.38 s
With 100% Crew: 2.109 s
With GLD: 1.918 s
With BiA: 2.063 s
With BiA and Vents: 2.018 s
With both and GLD: 1.835 s
Maximum possible: 1.759 s

For more details, see Crew or Equipment
Aim time
4040 deg/s Turret Traverse
360° Gun Arc
-6°/+20°-6°/+20° Elevation Arc
4040 rounds Ammo Capacity
General
1010 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


|


|}}



850 m 

With 50% Crew: 667.8 m
With 75% Crew: 759 m
With 100% Crew: 850 m
With 100% Signal Boost: 1020 m
When affected by 100% Relaying: 935 m
Maximum possible: 1223.1 m

For more details, see Skills or Equipment


|


|}}



850 m 

With 50% Crew: 667.8 m
With 75% Crew: 759 m
With 100% Crew: 850 m
With 100% Signal Boost: 1020 m
When affected by 100% Relaying: 935 m
Maximum possible: 1223.1 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
UDES 15/16


X

AnnoS28_UDES_15_16.png

6100000

The UDES 15/16 is a Swedish tier 10 medium tank.

Further development of the UDES 14. The project combined the best elements of the UDES 15 (developed by Bofors) and the UDES 16 (developed by Hägglunds). The project became the main variant of traditional design for a Swedish tank, but later it was discontinued in favor of a variant with a remotely controlled turret. The full-scale prototype was built, and elements of the vehicle were used in subsequent Swedish projects.

The UDES 15/16 marks the end of its Swedish medium line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 12 cm strvkan L/40 254/310/60 440/440/530 6.38 0.35 2.2 1600 330000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X Saab-Scania DSI 14C 610 10 1700 100000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

X UDES 15/16 35 50 0 6500 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

X Ra 421 850 27 57200

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Commander's Vision System Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 2 Additional Grousers Class 1 Modified Configuration Class 1 Improved Radio Set Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 2 Binocular Telescope Class 1 Gun Rammer Class 1 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Coffee with Cinnamon Buns Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:

- Hydropneumatic suspension; can utilizing more gun elevation and depression when moving at low speed or stationary

- Highest alpha damage of all medium tanks in the game (440), its DPM is also respectable as well (2800)

- Insanely sloped frontal armor, the turret face is covered with 100mm of extremely sloped armor, can bounce many shots including some from high caliber guns

- Very high agility and traverse speed

- Very low profile, can using terrains and utilizing its suspension for extra protection

- Low chance of catching fire (10%)


Cons:

- While heavily sloped, its raw armor stats is fairly thin; extremely prone against HE shots and SPGs

- Fairly slow reload time and below average accuracy, any missing shots will causing drastic drops of its DPM

- Low penetration for premium ammunition

- Low gun depression while not using its suspension (-6)


Performance


External Reviews and Opinions

Gallery

History for this tank not found


Sweden
Light Tanks IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L IIILago M38
Medium Tanks IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Heavy Tanks VIIIEmil I VIIIEMIL 1951 VIIIBofors Tornvagn IXEmil II IXStrv K XKranvagn
Tank Destroyers IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Self-Propelled Artillery
Medium Tanks
USA IIT2 Medium Tank IIIConvert. Medium Tank T3 IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIT42 VIIIASTRON Rex 105 mm VIIIAMBT VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVMatilda LVT IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCobra IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV Ausf. H Ankou VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VVK 30.01 (H) VIPz.Kpfw. IV Schmalturm VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIKampfpanzer 07 RH VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXKampfpanzer 50 t IXKunze Panzer IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIM4A1 FL 10 VIIIBat.-Châtillon Bourrasque VIIIAltProto AMX 30 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIII122 TM VIIIType 59 G IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65 XCarro da Combattimento 45 t
Poland V25TP KSUST II VDS PZInż VIPudel VI40TP Habicha VIT-34-85 Rudy VIB.U.G.I. VIICS-44 VIIICS-52 LIS VIIICS-53 IXCS-59 XCS-63
ja:Tank:S28 UDES 15 16