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Revision as of 14:42, 27 May 2016
Revised gun statement for 9.15 patch.
Latest revision as of 09:15, 23 August 2016
Redirected page to Tank:J13 STA 1
 
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?{{TankData|Tank=STA_1+#REDIRECT[[Tank:J13_STA_1]]
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?|Gallery=+
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?|InTheGame_pros=+
?* Very good penetration with upgraded guns, good reload, aim time is adequate, accuracy is sub-par to average.+
?* Very good gun depression+
?* Excellent maneuverability+
?* Good camo value+
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?|InTheGame_cons=+
?* Lack of any substantial armor, excluding gun mantlet+
?* Prone to module damage, easy to track+
?* Poor gun elevation+
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?|InTheGame_performance=+
?The STA-1 is potentially one of the most devastating Tier 8 medium tanks. Its proper play style is a mix of the Pershing's agile, flanking harasser, hull down peek-a-booing style, and the Centurion I's precise sniping. STA's second gun is more than decent for a tier 8 medium, and its top gun is one of the best, most enjoyable medium tank guns at tier 8, on par with the Centurion's cannon. With the 90mm gun Type 61 the tank turns into a devastating, all-around medium, and one of the best sniper support of the game. +
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?If you're one of the top tanks of the battle, feel free to drive around the battlefield, and help your team with your superior penetration, RoF, and accuracy, wherever you're needed the most. Your 45 km/h top speed is not as good as the T-44's, but it's decent enough, and the excellent maneuverability eases this small pain. STA-1 won't feel lost in higher tier battles either, since its good camo value and its top gun's great penetration make sniping always a viable option. You'll always need to keep your eyes open though, since the extremely thin all-around armor can get you killed in no time, if the enemy concentrates its fire on you.+
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?The STA-1 is loved by one part of the community and hated by the other. Use it as ultimate flanker/harasser, and second-line support in tier 8 battles, or make good use of it as a precise, mobile sniper, while staying hidden in T9-10 ones.+
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?The best way to play the STA-1 is to be always on the run. Never stop, shoot once and then drive away. +
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?|InTheGame_research=+
?*Research the 90mm Rifled Gun first. By this tier 155 penetration (the same as the top gun of [[Tank:Chi_To|Chi-To]] and [[Tank:Chi_Ri|Chi-Ri]]) is somewhat inadequate, so improving upon that should be your top priority.+
?*The stock tracks can actually take both the upgraded turret as well as the top gun, provided you don't overload the tank with equipment (Vents or Gun Rammer will fit). Besides the increased view range and hitpoints the upgraded turret also improves the RoF of the gun, which is useful when working your way up to other upgrades.+
?*If you instead want more mobility after researching the 2nd gun, you should research the upgraded tracks and then engine.+
?*Radio upgrade can be left last, as it only adds 30m of range while weighing 80kg more. It's also used on the [[Tank:Type_61|Type 61]] so make sure not to sell it when you move up to the next tier.+
?|InTheGame_equipment= Vertical Stabilizer, Medium-Caliber Tank Gun Rammer, GLD, Coated Optics, Vents+
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?|History= +
?After World War II, Supreme Commander of the Allied Powers ceased all military manufacturing and development plants in Japan, resulting in Japan losing the technology needed to build and manufacture tanks and armored vehicles. However, due to the Korean War, SCAP ordered Japan to re-militarize, forming armed forces and provided M4A3E8 Sherman and M24 Chaffee tanks.+
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?The average height of a Japanese person at the time was too small for the M4A3E8, and drivers had difficulty reaching the clutch pedal with their foot. In addition, the M4 was becoming obsolete. The M24, though it was popular amongst the Japanese crews, was inadequate when facing Soviet T-34/85s, as seen in Korea. Thus, as the tanks in JGSDF service at the time were obsolete/inadequate, the JGSDF was provided with the option of either purchasing the new American built M46 Patton and later, the M47 Patton or develop their own MBT in 1954. Due to the high cost of purchasing American made tanks, and because the M47 did not meet their requirements, the JGSDF decided on developing their own main battle tank, resulting in the development of the STA-1, which became later the Type 61. In this way, the domestic tank development in Japan restarted after a blank of 10 years from 1945.+
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?Four Prototyps were made in total+
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?'''STA-1''' is the first prototype built based on request specifications. Because they adopted rear engine front drive system, a shaft lies at a hull bottom. Some stature became high hereby. They designed turret ring lower than an engine deck in order to keep height. Therefore body length grows and had 7 wheels.+
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?'''STA-2''' was built with STA-1 by simultaneous progress. STA-2 body was shortened, and the upper hull was flattened. JGSDF executed a field examination with these 2 varieties of prototypes. They attached much importance to a mobility in deep mud, because a lot of paddy existed in Japan. They chose STA-2 which mobility ability was superior to. +
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?'''STA-3''' The semiautomatic loading system was produced experimentally for the shell loading, and AA machine gun on STA-3 is operated by remote control. However, because a real operation guarantee was unidentified and these devices exceeded a cost limit, it was omitted in next prototype STA-4.+
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?'''STA-4''' is prototype to be the nearest to the Type 61. The device of some examinations was omitted. But the engine was improved a little. The AA machine gun was enclosed by armour like a shellfish sealed. (But this machine gun system was abolished in manufacturing type.)+
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?|HistoricalGallery=+
?image:STA1a.jpg{{!}}STA-1+
?image:STA1_.jpeg{{!}}STA-1+
?image:STA1.jpeg{{!}}STA-1+
?image:STA2.jpeg{{!}}STA-2+
?image:STA2b.jpg{{!}}STA-2+
?image:STA3.jpeg{{!}}STA-3+
?image:STA3b.jpeg{{!}}STA-3+
?image:STA3c.jpeg{{!}}STA-3+
?image:STA4a.jpeg{{!}}STA-4+
?image:STA4b.jpeg{{!}}STA-4+
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?|Ref_references=+
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?|Ref_sources=+
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?|Ref_links= https://en.wikipedia.org/wiki/Type_61 +
?https://tankguy.gooside.com/type61history/Type61History.html+
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?|Sidebar_Camostop=15.5+
?|Sidebar_Camomove=11.6+
?|Sidebar_Camofire=3.7+
?|Sidebar_Passhard=0.959+
?|Sidebar_Passmed=1.055+
?|Sidebar_Passsoft=2.11+
?|Sidebar_DispTurret=0.096+
?|Sidebar_DispRecoil=2.877+
?|Sidebar_DispAccel=0.153+
?|Sidebar_DispTurning=0.153+
?}}+

Latest revision as of 09:15, 23 August 2016