SU-26
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[Client Values; Actual values in
0 Cost |
health Hit Points |
0/0Expression error: Unexpected < operator./Expression error: Unrecognized word "unable". t Weight Limit |
engine Engine Power |
/ km/h Speed Limit |
traverse Traverse |
Expression error: Unexpected < operator.Expression error: Unexpected < operator. hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
//Unable to match configuration for query: turret:su-26::top|armorturretfront/Unable to match configuration for query: turret:su-26::top|armorturretside/Unable to match configuration for query: turret:su-26::top|armorturretback mm Turret Armor |
0/0/0
0/0/0 Shell Cost |
//Unable to match configuration for query: gun:su-26::top|damage1/Unable to match configuration for query: gun:su-26::top|damage2/Unable to match configuration for query: gun:su-26::top|damage3 HP Damage |
//Unable to match configuration for query: gun:su-26::top|penetration1/Unable to match configuration for query: gun:su-26::top|penetration2/Unable to match configuration for query: gun:su-26::top|penetration3 mm Penetration |
r/m ▲
Expression error: Unrecognized word "unable". r/m Magazine-fed Gun ▲
Expression error: Unrecognized word "unable". Rate of Fire Magazine-fed Gun |
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Magazine-fed Gun
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Magazine-fed Gun
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Expression error: Unrecognized word "unable". Magazine-fed Gun
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Magazine-fed Gun
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Magazine-fed Gun
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Expression error: Unrecognized word "unable". Damage Per Minute Magazine-fed Gun
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m ▲
Expression error: Unrecognized word "unable". m With 50% Crew: Expression error: Unexpected < operator. m ▲
Expression error: Unrecognized word "unable". Accuracy With 50% Crew: Expression error: Unexpected < operator. m |
s ▲
Expression error: Unrecognized word "unable". s With 50% Crew: Expression error: Unexpected < operator. s ▲
Expression error: Unrecognized word "unable". Aim time With 50% Crew: Expression error: Unexpected < operator. s |
Unable to match configuration for query: turret:su-26::stock|turrettraverseUnable to match configuration for query: turret:su-26::top|turrettraverse deg/s Turret Traverse |
0° Gun Arc |
-°/+°-Unable to match configuration for query: gun:su-26::top|depression°/+Unable to match configuration for query: gun:su-26::top|elevation° Elevation Arc |
Unable to match configuration for query: gun:su-26::stock|maxammoUnable to match configuration for query: gun:su-26::top|maxammo rounds Ammo Capacity |
Expression error: Unrecognized word "unable".Expression error: Unrecognized word "unable". % Chance of Fire |
m ▲
Unable to match configuration for query: turret:su-26::stock|viewrange m With 50% Crew: Expression error: Unexpected < operator. m ▲
Unable to match configuration for query: turret:su-26::top|viewrange View Range With 50% Crew: Expression error: Unexpected < operator. m |
m ▲
Unable to match configuration for query: radio:su-26::stock|distance m With 50% Crew: Expression error: Unexpected < operator. m ▲
Unable to match configuration for query: radio:su-26::top|distance Signal Range With 50% Crew: Expression error: Unexpected < operator. m |
0
The <value_unset_error> is a [[|]] tier .
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This artillery piece was a favorite among many players. In update 0.8.6, a lot of changes applied for SPGs as a whole, especially for the Player Favorite SU-26, make it more challenging to play. Though it's the slowest artillery in its tier, it has a small silhouette making it a moderately difficult target to hit. Its primary advantage is the turret; although it turns slowly and has no armor, it is the only tier III artillery that has one though. With this turret, you don't need to traverse the whole tank to shoot at enemy forces, thus making it harder to detect when hiding in a bush, even moreso with camouflage netting, AND Camo Paint! Heck, maybe even the Camouflage Skill! With it's aim time is quickest. It now can shoot across the map; but the farther you shoot, the harder it is to aim, you may have to move a little forward position to be effective. The gun, although it has low damage per shot, low splash damage but it's got highest accuracy and quickest rate of fire among tier III SPGs. This make a funny play-style: keep shooting at enemies without thinking, if miss, shoot again. Overall this is a fun artillery piece to play.
The <value_unset_error> marks the end of its line.
Modules / Available Equipment and Consumables
Player Opinion
Pros and Cons
Pros:
- Has a turret, giving it a 360' gun arc (the turret turns instead of the tank)
- Good signal range
- High firing arc/accuracy
- Whole map shooting range
- Low ground resistance allows decent mobility
Cons:
- Low accuracy and long flight time. (side effect of far range) (v0.8.6)
- Shells of new gun travel on an extremely flat trajectory, making it difficult to hit targets behind cover. This also makes mo
- Lousy damage against strong armor.
- Gun shield is also a hit zone. A Soft one too!
- 122mm Howitzer removed, thus dethroning it from being the strongest Tier III Artillery in the game, and thus, having terrible
Performance
This SPG starts out with the same gun as the SU-18, which can be painfully weak at this tier. Since it uses the T-26 chassis, it uses the same engines as the T-26. The turret allows this SPG to be far more stealthy than other SPGs because it doesn't have to turn its chassis. Therefore, you definitely want to use a Camo Net since you don't have to break the camo bonus by turning. Unfortunately, it has the lowest range of all tier 3 SPGs, so it has to get uncomfortably close to the fighting. Still, a turret on an SPG is an extremely rare feature, so many players choose to keep the SU-26 permanently.The turret allows you to use some special tactics; you can position your SPG horizontally next to a rock, then move backwards to expose your turret to fire. When you start getting shot at, simply move forward and hide behind the rock. In close combat the turret can give it an edge over other SPGs; either by popping out and firing or running away while keeping your turret and gun pointed the other way. If you can get beside turret less Tank Destroyers or the M3 Lee, you can often side scrape them though you might have some difficulty keeping up due to your low mobility. Your turret allows you to fire upon them while they can't return fire. However this is a risky tactic that should not be relied upon.
Comparing this SPG to the other Tier III SPGs, the top gun has much worse damage, but much better penetration than any of the 105mm guns on its counterparts. This means that the SU-26 will do much better attacking less heavily armoured targets. Do not waste your shots on the well-armoured KV-1 or T-150 unless you really need to pin them down - the most you'll do is scratch the paint. Instead, use your guns to soften up mediums and lights, so they can be dispatched by your team. A French heavy or a side hit on a T1 HT or M6 can also be relied on for serious damage.
Early Research
- The 71-TK-3 and 9RK radios carry over from the SU-18 and can be installed immediately.
- If you played the T-26 previously, the T-26F engine will be available and can be installed immediately.
- If you haven't played the T-26 previously, you should research the T-26F engine right away, skipping the T-26M.
- The SU-26 Bis suspension is required before you can upgrade your gun.
- Now work on upgrading your gun.
- Lastly research the 12LL radio, which is quite helpful.
Suggested Equipment
Gallery
Historical Info
The SU-26, also known as SU-T-26, SU-76P or Leningrad self-propelled gun, was produced in 1941 by the Factory of Hoisting-and-Conveying Machinery named after S.M. Kirov in Leningrad. According to one source(1) 14 were built, probably 2 with 37mm gun, and 12 with the 76.2 mm regimental gun mod. 1927. Another source(2) speaks of 15 built, with no mention of any 37mm gun.
Artillery tank Variants of the T-26
- T-26 mod. 1931 with the A-43 welded turret developed by N. Dyrenkov. Note the ball mount for the DT tank machine gun. Leningrad. 1933.
- T-26 with the A-43 turret[42][43][44] - artillery T-26 or "tank of fire support" with a turret developed by self-taught inventor N. Dyrenkov at the Experimental Design Office of the Department of Mechanization and Motorization of the RKKA (UMM RKKA). Two types of turrets, armed with the 76 mm regimental gun mod. 1927 and DT tank machine gun in a ball mount, were assembled by the Izhora Factory. They were partially pressed and welded. The first variety was installed on the T-26 mod. 1931 in February 1932, and the second type was used in November 1932 (in the last case, the rear armored plate of the underturret box was made sloping).
It was found that the A-43 turret was very tight for two crewmembers. It had an insufficient observation field, there was no turret ventilation (which made continuous gunfire difficult), and it was hard to rotate the turret manually. At the beginning of 1933, a new 76 mm KT tank gun mod. 1927/32 with reduced (from 900 mm to 500 mm) recoil length was installed into the A-43 turret. Nevertheless, it was proved again that the turret was still a very tight place for crew members. In addition, the ammunition stowage for 54 rounds was unsuccessful. As a result, the military refused the A-43 turret.
- T-26-4[45] — artillery tank with enlarged turret armed with the 76.2 mm KT tank gun mod. 1927/32 (some modern sources mention this tank as T-26A, A stands for artilleriysky or "artillery"). The turret was developed by the Bolshevik Factory (since February 1932 - by the Design Office of the established Factory No. 174) in 1931-1932, and was installed on the T-26 mod. 1931 in November, 1932. Unlike the A-43 turret, the turret by Factory No. 174 was much more convenient for the crew. The turret of the T-26-4 was quite similar to the main turret of the T-28 medium tank.
Historical Gallery
Sources and External Links
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