T95
Revision as of 23:01, 5 May 2014 | Revision as of 23:53, 8 July 2014 | |||
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|InTheGame_pros= | |InTheGame_pros= | |||
* Strongest frontal armor in the game that can bounce shots from even tier X tank destroyers! | * Strongest frontal armor in the game that can bounce shots from even tier X tank destroyers! | |||
+ | * Nearly any shot fired into the front of this tank ''Will'' bounce, only a handful of high tier guns can penetrate the T95 directly from the front. | |||
* Massive gun with good accuracy | * Massive gun with good accuracy | |||
* Commander's and Driver's hatch are strong for weak spots, being rounded and having roughly ~200mm of armor | * Commander's and Driver's hatch are strong for weak spots, being rounded and having roughly ~200mm of armor | |||
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* Heavy weight makes it resistant to ramming | * Heavy weight makes it resistant to ramming | |||
* Side skirts + tracks give additional 100mm to the side armor | * Side skirts + tracks give additional 100mm to the side armor | |||
+ | * Has nearly triple the armor thickness on the sides than the T28, the sides therefore can also reliably bounce shots from an angle when facing same or lower tier opponents | |||
* Side armor allows for side scraping, but is not reccomended due to not having a turret | * Side armor allows for side scraping, but is not reccomended due to not having a turret | |||
? | * Very tiny lower hull plate is extremely hard to hit | + | * Very tiny lower hull plate is extremely hard to hit, and even then it is tricky to penetrate | |
* Extremely Big Fear factor, many tanks will retreat when they see the front of a T95 | * Extremely Big Fear factor, many tanks will retreat when they see the front of a T95 | |||
* As of 8.6 the T95 has a higher chance of survival, since most HE shells from arty will sometimes do lower damage, instead of doing a critical hit. Arty also has a harder time hitting you directly due to the accuracy decline. | * As of 8.6 the T95 has a higher chance of survival, since most HE shells from arty will sometimes do lower damage, instead of doing a critical hit. Arty also has a harder time hitting you directly due to the accuracy decline. | |||
? | * Can mount the Super Heavy Spall Liner, which provides a 50% bonus to less HE shell damage and non-pens, and since 8.8 the Super Heavy Spall Liner also provides a 50% bonus to Crew Survivability. | + | * Can mount the Super Heavy Spall Liner, which provides a 50% bonus to less HE shell damage and non-pens, and since 8.8 the Super Heavy Spall Liner also provides a 50% bonus to Crew Survivability. Due to the fact most SPGs fire HE shells, this means you can suffer less damage overall from them, increasing the T95s life span considerably. | |
? | * The Rear Top Armor (Where the 2 Engine Cover's are)has extremely good sloping, giving it an Effective Armor Angle of about 218mm thick and it can bounce some 105mm shells and all lower caliber shells from tanks trying to kill you from the rear, but you have to back up right to your target for this to work properly. | + | * The Rear Top Armor (Where the 2 Engine Cover's are) has extremely good sloping, giving it an Effective Armor Angle of about 218mm thick and it can bounce some 105mm shells and all lower caliber shells from tanks trying to kill you from the rear, but you have to back up right to your target for this to work properly. | |
+ | * Equipping Enhanced coil springs increases suspension durability by 20%, enabling the tracks to absorb and negate a surprising amount of damage and enables the use of the 120mm gun immediately, eliminating an agonizing grind altogether. | |||
|InTheGame_cons= | |InTheGame_cons= | |||
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* Has to use 105mm with stock tracks which really hurts this tank, because track researching is expensive | * Has to use 105mm with stock tracks which really hurts this tank, because track researching is expensive | |||
* Gun has a long reload time( 15.7 seconds to 14.38 seconds). If you let enemy tanks spotting you for too long the artillery will kill you with ease. | * Gun has a long reload time( 15.7 seconds to 14.38 seconds). If you let enemy tanks spotting you for too long the artillery will kill you with ease. | |||
+ | * Any tank that has HEAT shells available can penetrate the front of the T95 rather easily. Beware of the so called ''Goldflingers''! | |||
|InTheGame_performance= | |InTheGame_performance= | |||
Although it is the slowest tank in the game, the T95 can take an incredible amount of abuse before going down. One often-used tactic is to let the T95 lead a (slow) assault to the enemy, as it can protect its allies from incoming fire while dishing out punishment right back. Keep in mind that the T95 is very intimidating to anyone facing its front, making it perfect for defense or to block off an area and prevent the enemy from advancing. In some players' opinion, the T95 is superior to its upgrade, the [[T110E3]]. | Although it is the slowest tank in the game, the T95 can take an incredible amount of abuse before going down. One often-used tactic is to let the T95 lead a (slow) assault to the enemy, as it can protect its allies from incoming fire while dishing out punishment right back. Keep in mind that the T95 is very intimidating to anyone facing its front, making it perfect for defense or to block off an area and prevent the enemy from advancing. In some players' opinion, the T95 is superior to its upgrade, the [[T110E3]]. | |||
+ | ||||
+ | The speed of this tank is also a double-edged sword. Even though you move very slowly, firing accurate shots while moving is nearly a walk in the park. Use this to your advantage when partaking in a push. The T95, with either the faster firing 120mm or the harder hitting 155mm, can cleave through any opposition in front of it. Just make sure you don't give opponents an easy way to your side or rear. | |||
+ | ||||
+ | Equipping Tank Gun Rammer, Enhanced coil springs, and Super Heavy Spall liner enables this tank to take even more punishment, turning it from a sluggish, somewhat susceptible siege machine into a fast firing, hard to pin down killing machine. | |||
|InTheGame_research= | |InTheGame_research= |
Revision as of 23:53, 8 July 2014
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[Client Values; Actual values in
0 Cost |
health Hit Points |
0/0Expression error: Unexpected < operator./Expression error: Unrecognized word "unable". t Weight Limit |
engine Engine Power |
/ km/h Speed Limit |
traverse Traverse |
Expression error: Unexpected < operator.Expression error: Unexpected < operator. hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
//Unable to match configuration for query: turret:t95::top|armorturretfront/Unable to match configuration for query: turret:t95::top|armorturretside/Unable to match configuration for query: turret:t95::top|armorturretback mm Turret Armor |
0/0/0
0/0/0 Shell Cost |
//Unable to match configuration for query: gun:t95::top|damage1/Unable to match configuration for query: gun:t95::top|damage2/Unable to match configuration for query: gun:t95::top|damage3 HP Damage |
//Unable to match configuration for query: gun:t95::top|penetration1/Unable to match configuration for query: gun:t95::top|penetration2/Unable to match configuration for query: gun:t95::top|penetration3 mm Penetration |
r/m ▲
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Magazine-fed Gun
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Magazine-fed Gun
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Magazine-fed Gun
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Magazine-fed Gun
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m ▲
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s ▲
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Unable to match configuration for query: turret:t95::stock|turrettraverseUnable to match configuration for query: turret:t95::top|turrettraverse deg/s Turret Traverse |
0° Gun Arc |
-°/+°-Unable to match configuration for query: gun:t95::top|depression°/+Unable to match configuration for query: gun:t95::top|elevation° Elevation Arc |
Unable to match configuration for query: gun:t95::stock|maxammoUnable to match configuration for query: gun:t95::top|maxammo rounds Ammo Capacity |
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m ▲
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Unable to match configuration for query: turret:t95::top|viewrange View Range With 50% Crew: Expression error: Unexpected < operator. m |
m ▲
Unable to match configuration for query: radio:t95::stock|distance m With 50% Crew: Expression error: Unexpected < operator. m ▲
Unable to match configuration for query: radio:t95::top|distance Signal Range With 50% Crew: Expression error: Unexpected < operator. m |
0
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It is slower than the T28, but has fairly improved armor. In fact, this behemoth has the highest value of frontal armor of any tank in the game, and its armor is very good for its tier, especially in the front and sides; but in exchange for heavy armor, the T95 has a sluggish top speed and hull traverse, even slower than the Maus in terms of top speed. Having the 105 mm AT Gun T5E1 mounted is rather lacking for its tier, so getting the 120 mm AT Gun T53 from the T28 is a must to help the grind for the 155 mm AT Gun T7. The T95 equipped with this gun is a force to be reckoned with, rivaling even the nasty 152 mm BL-10 of the Object 704 and ISU-152. Having a top speed of 13 km/h, it is obviously an easy target for artillery, much like the T28, so using cover will greatly increase your chances of survival. However, keep in mind that even some artillery shells can bounce off the front of your armor, so don't be afraid to advance in the line of fire if it's required; just seeing the front of a T95 sends most tankers scrambling for cover.
The <value_unset_error> marks the end of its line.
Modules / Available Equipment and Consumables
Player Opinion
Pros and Cons
Pros:
- Strongest frontal armor in the game that can bounce shots from even tier X tank destroyers!
- Nearly any shot fired into the front of this tank Will bounce, only a handful of high tier guns can penetrate the T95 dir
- Massive gun with good accuracy
- Commander's and Driver's hatch are strong for weak spots, being rounded and having roughly ~200mm of armor
- Ammo Rack is strong
Cons:
- Slowest tank in the game. Even going downhill it maxes at 15-19 km/h
- Will sometimes never get to the battle if your team is doing well, or it will be swamped by Mediums and Lights if your team d
- Extremely vulnerable to artillery, due to speed
- Getting flanked is an extreme danger for this tank
- Has to use 105mm with stock tracks which really hurts this tank, because track researching is expensive
Performance
Although it is the slowest tank in the game, the T95 can take an incredible amount of abuse before going down. One often-used tactic is to let the T95 lead a (slow) assault to the enemy, as it can protect its allies from incoming fire while dishing out punishment right back. Keep in mind that the T95 is very intimidating to anyone facing its front, making it perfect for defense or to block off an area and prevent the enemy from advancing. In some players' opinion, the T95 is superior to its upgrade, the T110E3.
The speed of this tank is also a double-edged sword. Even though you move very slowly, firing accurate shots while moving is nearly a walk in the park. Use this to your advantage when partaking in a push. The T95, with either the faster firing 120mm or the harder hitting 155mm, can cleave through any opposition in front of it. Just make sure you don't give opponents an easy way to your side or rear.
Equipping Tank Gun Rammer, Enhanced coil springs, and Super Heavy Spall liner enables this tank to take even more punishment, turning it from a sluggish, somewhat susceptible siege machine into a fast firing, hard to pin down killing machine.
Early Research
- The engine and possibly the radio come from the T28, so mount them before upgrading the tracks.
- You need the tracks to mount the 120mm, then you can grind the 155mm, but you can use the Upgraded Suspension to unlock the 120mm.
Suggested Equipment
Gallery
Historical Info
The rejected M6A2E1 project proposed that a limited number of assault vehicles be improvised by modifying the stock of T1E1 heavy tanks. However, a far more extensive program to develop a heavily armed and armored combat vehicle had been initiated in September 1943. Studies by the Ordnance Department indicated that such a vehicle would be required after the invasion of Europe to penetrate heavily fortified areas such as the German West Wall. The original concept proposed mounting the new 105mm gun T5E1 in a tank with the equivalent of 8 inch frontal armor using the electric drive system developed for the heavy tank T1E1 and the medium tank T23. The high velocity T5E1 gun had excellent penetration performance against concrete and when installed in a heavily armored chassis was expected to be extremely effective in reducing heavy fortifications. The Chief of Ordnance proposed that 25 of the new tanks be produced and estimated that they could be completed in eight to twelve months, approximately the same time that would be required to build a single pilot. Such a schedule was expected to make them available in time for operations in Europe. The Army Ground Forces did not agree and recommended that only three pilot models be constructed and that the electric drive be replaced by a mechanical transmission. After a conference with the various parties concerned, the Army Service Forces in March 1944 authorized the procurement of five vehicles, designating them as the heavy tank T28. The original specification was modified to increase the frontal armor to 12 inches raising the estimated combat weight to 95 tons.
Technical specifications
The proposed tank was a low silhouette vehicle without a turret. The 105mm gun T5E1 was to be mounted in the front of the hull with a traverse of 10 degrees to the right and left of center and an elevation range of -5 to +20 degrees.
The power package in the T95 (T28) was essentially the same as in the M26 Pershing tank, although the weight of the new vehicle was more than twice that of the latter. To handle the T95 (T28), the 500 horsepower Ford GAF engine and the torqmatic transmission required a final drive gear ratio that reduced the maximum vehicle speed to about eight miles per hour. In fact, the maximum recommended sustained speed was seven miles per hour at 2600 rpm. Due to its extreme weight and low engine power, the T95 (T28) had extremely limited obstacle-crossing ability and could not cross any of the portable bridges available at the time. The great weight of the vehicle also required considerable ingenuity in design to reduce the ground pressure to an acceptable level. This objective was achieved by the use of two sets of tracks on each side. The outer set, along with the four inch thick armor side skirts, could be removed and towed behind the vehicle when operating on a hard surface. Removing the outer tracks also reduced the overall width from 179 1/2 inches to 124 inches permitting rail transportation. At Aberdeen, an inexperienced four man crew removed the outer tracks under field conditions in four hours on their first try. An equal amount of time was required to reassemble them onto the vehicle. By the third try, the same team had reduced the time to remove or replace the outer tracks to 2 1/2 hours.
Crew
A crew of four was carried with the driver and gunner in the front hull on the left and right of the cannon respectively. The loader was at the left rear of the fighting compartment and the commander at the right rear behind the gunner. The driver and the commander were each provided with a vision cupola. A ring mount for a .50 caliber machine gun was installed around the commanders cupola. It could be used only with the commander standing in the open hatch and was the only secondary armament on the vehicle, except for the individual crew weapons. The gunner was equipped with a telescope alongside the cannon and a periscopic sight in the hull roof.
History
On 7 February 1945, a memorandum from the Chief of Ordnance requested that the T28 be redesignated as the 105mm gun motor carriage T95 because the cannon was not turret mounted and because of its limited secondary armament. OCM 26898, dated 8 March 1945, approved the name change and recorded the characteristics of the new vehicle. Because of the pressure of the wartime production program as well as the size and weight of the proposed vehicle, there was some difficulty in finding a facility to manufacture the five pilots. However, the Pacific Car and Foundry Company agreed to take on the project and in May 1945, (they were supplied with the basic vehicle design as well as detailed information on the gun mount and the horizontal volute spring suspension. Final design work began immediately. The first front end casting was delivered on 20 June and welding was completed on the first hull in August 1945.
Historical Gallery
Sources and External Links
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