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Revision as of 22:20, 23 July 2014Revision as of 15:11, 25 July 2014
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?German [[Light Tanks|light tanks]] are slightly faster than the [[USSR]], Pz. I C being the fastest tank in the game. They have well armored fronts and are able to bounce shots to their sloped fronts if angled correctly. Low tier light tanks arm powerful autocannons that have fast reload while high tier light tanks can arm powerful derp guns (large howitzers with high alpha-damage but otherwise poor stats).+German [[Light Tanks|light tanks]] are slightly faster than the [[USSR]], Pz. I C being the fastest tank in the game. They have well armored fronts for light tanks, and are able to bounce shots to their sloped fronts if angled correctly. Low tier light tanks arm powerful autocannons that have fast reload while high tier light tanks can arm powerful derp guns (large howitzers with high alpha-damage but otherwise poor stats).
  
?German [[Medium Tanks|medium tanks]] tend to be larger targets than their counterparts, but if you keep this in mind and stay at a distance, the German guns will make short work of your enemies. There are two lines: the The Production/E-Series line, which consists of counter-assault sniping units with well-armored fronts, and the Daimler-Benz line, which consists of more mobile but poorly-armored support-sniper units that are also capable flankers. The lower tiers up to tier VI tend to be more agile with less firepower while the higher tiers tend to have more armor and firepower while sacrificing agility.+German [[Medium Tanks|medium tanks]] tend to be larger and slower targets than their counterparts, but if you keep this in mind and stay at a distance, the accurate and high DPM German guns will make short work of your enemies. There are two lines: the Production/E-Series line, which consists of very flexible counter-assault sniping units with well-armored fronts, and the Daimler-Benz line, which consists of more mobile but poorly-armored support-sniper units that are also capable flankers. The lower tiers up to tier VI tend to be more agile with less firepower while the higher tiers tend to have more armor and firepower while sacrificing agility. In comparison with their piers, they tend to have slightly better hull armor in exchange for weaker turret armor, allowing for better use in urban environments while reducing the effectiveness of hull-down positions, though the smaller turrets partially negate this disadvantage.
  
?German [[Heavy Tanks|heavy tanks]] have thick all around armor, but share a common weakness in a weaker lower glacis plate, allowing even low tier guns to penetrate their otherwise sturdy frontal armor. But this is paid back with good penetration. These tanks are used to absorb damage for the team, while slowly crawling towards the enemy base. They tend to rely on armor angling to absorb hits, especially at mid-tier where their armor tends to be boxy. There are two lines: the Porsche (Maus) and Henschel (E-100) lines, they are both fairly similar in playstyle as counter-offensive heavies, although the Henschel heavies are more versatile and make good spearhead tanks at higher tiers. Both lines end at the largest and heaviest tanks in the game, with the E-100 weighing 130 tonnes and the Maus weighing a whopping 188 tonnes.+German [[Heavy Tanks|heavy tanks]] have thick all around armor, but share a common weakness in a weaker lower glacis plate, allowing even low tier guns to penetrate their otherwise sturdy frontal armor. They also have somewhat lower alpha compared to its peers, but this is paid back with good penetration and better DPM. These tanks are used to absorb damage for the team, while slowly crawling towards the enemy base. They tend to rely on armor angling to absorb hits, especially at mid-tier where their armor tends to be boxy. There are two lines: the Porsche (Maus) and Henschel (E-100) lines, they are both fairly similar in playstyle as counter-offensive heavies, although the Henschel heavies are more versatile and make good spearhead tanks at higher tiers. Both lines end at the largest and heaviest tanks in the game, with the E-100 weighing 130 tonnes and the Maus weighing a whopping 188 tonnes.
  
 German [[Tank Destroyers|tank destroyers]] are large and thus hard to hide, but have powerful guns with excellent accuracy, allowing them to destroy higher-tier tanks from across the battlefield. There are two tank destroyer lines emerging from the tier III Marder II. The first is the Production/E-Series line, which starts out similar to the standard Russian TD line, with mobile, well-armed units that have good camo values but lose their mobility and camo at higher tiers as they become bigger and better-armored. The second line is the Waffentrager or 'Glass Cannon' line, with units that have very powerful guns and good camo values but paper-thin armor and mediocre mobility, ending with the Waffentrager E-100, which gets a 6-shot autoloader and the same gun selection as the E-100. German [[Tank Destroyers|tank destroyers]] are large and thus hard to hide, but have powerful guns with excellent accuracy, allowing them to destroy higher-tier tanks from across the battlefield. There are two tank destroyer lines emerging from the tier III Marder II. The first is the Production/E-Series line, which starts out similar to the standard Russian TD line, with mobile, well-armed units that have good camo values but lose their mobility and camo at higher tiers as they become bigger and better-armored. The second line is the Waffentrager or 'Glass Cannon' line, with units that have very powerful guns and good camo values but paper-thin armor and mediocre mobility, ending with the Waffentrager E-100, which gets a 6-shot autoloader and the same gun selection as the E-100.

Revision as of 15:11, 25 July 2014

Graffiti_stickers_germany_S.png
Armored fighting vehicles attributed to either National Socialist Germany and countries which that entity absorbed (such as Czechoslovakia) or the Federal Republic of Germany. A disproportionate number of the most famous and celebrated vehicles in armored warfare hail from this faction, making it one of the key factions in WoT.

National Socialist tanks have an emphasis on all-round armor thickness rather than angle and can have great protection, but are in exchange relatively heavy. They have large health pools and accurate guns with smaller average calibers but high rate of fire and velocity. There is a vast variety of roles that German tanks fill; arguably, each German tank fights in a way unique from any other one. They are prone to module damage and loss of crew due to the small fighting compartments. German tanks are especially notorious for their tendency to catch fire when shot at from the front, as a higher proportion of designs have frontal transmissions than other nations.

Bundesrepublik Deutschland tanks however follow an entirely different philosophy, favoring balanced guns and maneuverable, versatile platforms in exchange for negligible armor protection. These post-war tanks are ideal support tanks but otherwise will be hard-pressed to succeed where earlier German tanks would excel.


German light tanks are slightly faster than the USSR, Pz. I C being the fastest tank in the game. They have well armored fronts for light tanks, and are able to bounce shots to their sloped fronts if angled correctly. Low tier light tanks arm powerful autocannons that have fast reload while high tier light tanks can arm powerful derp guns (large howitzers with high alpha-damage but otherwise poor stats).

German medium tanks tend to be larger and slower targets than their counterparts, but if you keep this in mind and stay at a distance, the accurate and high DPM German guns will make short work of your enemies. There are two lines: the Production/E-Series line, which consists of very flexible counter-assault sniping units with well-armored fronts, and the Daimler-Benz line, which consists of more mobile but poorly-armored support-sniper units that are also capable flankers. The lower tiers up to tier VI tend to be more agile with less firepower while the higher tiers tend to have more armor and firepower while sacrificing agility. In comparison with their piers, they tend to have slightly better hull armor in exchange for weaker turret armor, allowing for better use in urban environments while reducing the effectiveness of hull-down positions, though the smaller turrets partially negate this disadvantage.

German heavy tanks have thick all around armor, but share a common weakness in a weaker lower glacis plate, allowing even low tier guns to penetrate their otherwise sturdy frontal armor. They also have somewhat lower alpha compared to its peers, but this is paid back with good penetration and better DPM. These tanks are used to absorb damage for the team, while slowly crawling towards the enemy base. They tend to rely on armor angling to absorb hits, especially at mid-tier where their armor tends to be boxy. There are two lines: the Porsche (Maus) and Henschel (E-100) lines, they are both fairly similar in playstyle as counter-offensive heavies, although the Henschel heavies are more versatile and make good spearhead tanks at higher tiers. Both lines end at the largest and heaviest tanks in the game, with the E-100 weighing 130 tonnes and the Maus weighing a whopping 188 tonnes.

German tank destroyers are large and thus hard to hide, but have powerful guns with excellent accuracy, allowing them to destroy higher-tier tanks from across the battlefield. There are two tank destroyer lines emerging from the tier III Marder II. The first is the Production/E-Series line, which starts out similar to the standard Russian TD line, with mobile, well-armed units that have good camo values but lose their mobility and camo at higher tiers as they become bigger and better-armored. The second line is the Waffentrager or 'Glass Cannon' line, with units that have very powerful guns and good camo values but paper-thin armor and mediocre mobility, ending with the Waffentrager E-100, which gets a 6-shot autoloader and the same gun selection as the E-100.

German self propelled guns are accurate and quite maneuverable, allowing them to quickly change position after firing to evade any counter-fire lobbed in their direction. They may not have as much firepower as their counterparts, but are unmatched in their accuracy. However, the German SPGs generally have very narrow gun arcs, resulting in the need to turn the hull of the tank frequently and causing the accuracy to decline sharply. It's best to keep them at long ranges where their accuracy really stands out and their narrow gun arcs are less of a problem. The T8 T9 and T10 SPGs, are however, less like their lower tiered brethren: They are large, slow to turn, and decidedly middle of the road in terms of their guns unlike the SPGs before them. Less accurate but more powerful than the French and Russians, and faster firing but not as powerful as the Americans or British.



0.9.1 German Tank Tree


Tanks of Germany/Data

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