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Revision as of 18:48, 3 February 2011Revision as of 18:48, 3 February 2011
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 ==Notes== ==Notes==
 *If you have too few or too many variables the module name will be in red. *If you have too few or too many variables the module name will be in red.
?*Continue to add e# to how ever many modules you need.+*Continue to add | (pipes) to how ever many modules you need.
 *Place variables in order, separated by a comma. *Place variables in order, separated by a comma.
 **name = name of the module **name = name of the module

Revision as of 18:48, 3 February 2011





Guns

Tier Name Power Chance of Fire Price Weight Compatibility


Notes

  • If you have too few or too many variables the module name will be in red.
  • Continue to add | (pipes) to how ever many modules you need.
  • Place variables in order, separated by a comma.
    • name = name of the module
    • tier = tier of the module, acceptable only numbers(1,2,..,10)
    • power = the engine power, in horse power, do not include "(h.p.)"
    • chance of fire = the chance the engine will catch on fire if hit, in per cent, do not include "%"
    • price = price of the module, in credits
    • weight = weight of the module, in kilograms, do not include "(kg)"
    • compatibility = the vehicle(s) the module is compatible with, arranged by tier, then alphabetically, use the contour template {{contour|c="tank"}} see the contour template for notes.

Template

{{Engine
<!--|name, tier, power, chance of fire, price, weight, compatibility-->
|name, tier, power, chance of fire, price, weight, compatibility
}}
Category: