Difference between revisions of "Template:Legends Ship"
Revision as of 18:56, 23 September 2019 | Revision as of 19:04, 23 September 2019 | |||
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|he_fire_change_stock={{{he_fire_change_stock|}}} | |he_fire_change_stock={{{he_fire_change_stock|}}} | |||
|ap_damage_change_stock={{{ap_damage_change_stock|}}} | |ap_damage_change_stock={{{ap_damage_change_stock|}}} | |||
+ | |hull_torp_arrangement_stock={{{hull_torp_arrangement_stock|}}} | |||
|torp_reduction_top={{{torp_reduction_top|}}} | |torp_reduction_top={{{torp_reduction_top|}}} | |||
|main_caliber_change_top={{{main_caliber_change_top|}}} | |main_caliber_change_top={{{main_caliber_change_top|}}} | |||
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|he_fire_change_top={{{he_fire_change_top|}}} | |he_fire_change_top={{{he_fire_change_top|}}} | |||
|ap_damage_change_top={{{ap_damage_change_top|}}} | |ap_damage_change_top={{{ap_damage_change_top|}}} | |||
+ | |hull_torp_arrangement_top={{{hull_torp_arrangement_top|}}} | |||
<!--Artillery Stock | <!--Artillery Stock | |||
-->|main_type_stock={{{main_name_stock|}}} | -->|main_type_stock={{{main_name_stock|}}} |
Revision as of 19:04, 23 September 2019
Documentation
<!--Instruction on what to write are held in brackets like these - you can delete these as necessary! If a ship does not have a particular stat/stat change you can remove that row and subsequent associated rows--> {{Legends_Ship|ship=<!--ignore this param if you don't know what you're doing!--> |ispremium=<!--0 or empty if tech tree, 1 if Premium, 2 if Campaign, 3 if Research Bureau, 4 Global XP, 5 Special, 6 Steel--> |description= <!--Place some history/unbiased overview of the ship here --> |tier= |class= |nation= |entered_service=<!--Only fill in if year_of_design ist empty--> |year_of_design=<!--Only fill in if entered_service is empty--> |ships_in_series= |predecessor= |successor1= |successor2= |cost=<!--Credit or doubloon value, only numeric, don't add the currency!--> |xp= |variants= |trait1= |trait2= |trait3= |trait_prem=<!--Delete this line for ships without a premium trait--> <!-- Stock Stats-->|torp_damage_reduction_stock= |sec1_name_stock= |sec1_arrangement_stock= |sec1_range_stock= |sec1_reload_stock= |sec1_he_max_stock= |sec1_he_fire_stock= |sec1_he_pen= |sec1_sap_max_stock= |sec2_name_stock= |sec2_arrangement_stock= |sec2_range_stock= |sec2_reload_stock= |sec2_he_max_stock= |sec2_he_fire_stock= |sec2_he_pen= |sec2_sap_max_stock= |sec3_name_stock= |sec3_arrangement_stock= |sec3_range_stock= |sec3_reload_stock= |sec3_he_max_stock= |sec3_he_fire_stock= |sec3_he_pen= |sec3_sap_max_stock= |aa1_name_stock= |aa1_arrangement_stock= |aa1_dps_stock= |aa1_range_stock= |aa2_name_stock= |aa2_arrangement_stock= |aa2_dps_stock= |aa2_range_stock= |aa3_name_stock= |aa3_arrangement_stock= |aa3_dps_stock= |aa3_range_stock= |aa4_name_stock= |aa4_arrangement_stock= |aa4_dps_stock= |aa4_range_stock= |turning_circle_stock= |detect_by_sea_stock= |detect_by_air_stock= |detect_in_smoke_stock= <!-- Upgraded Stats -->|torp_damage_reduction_top= |sec1_name_top= |sec1_arrangement_top= |sec1_range_top= |sec1_reload_top= |sec1_he_max_top= |sec1_he_fire_top= |sec1_he_pen_top= |sec1_sap_max_top= |sec2_name_top= |sec2_arrangement_top= |sec2_range_top= |sec2_reload_top= |sec2_he_max_top= |sec2_he_fire_top= |sec2_he_pen_top= |sec2_sap_max_top= |sec3_name_top= |sec3_arrangement_top= |sec3_range_top= |sec3_reload_top= |sec3_he_max_top= |sec3_he_fire_top= |sec3_he_pen_top= |sec3_sap_max_top= |aa1_name_top= |aa1_arrangement_top= |aa1_dps_top= |aa1_range_top= |aa2_name_top= |aa2_arrangement_top= |aa2_dps_top= |aa2_range_top= |aa3_name_top= |aa3_arrangement_top= |aa3_dps_top= |aa3_range_top= |aa4_name_top= |aa4_arrangement_top= |aa4_dps_top= |aa4_range_top= |turning_circle_top= <!-- Modules --><!-- Hull Stock -->|hp_stock= |minarmor= |maxarmor= |sec_stock= |aa_stock= |launchers_stock=<!-- Only fill if ship has torps and enter the number of launchers eg 2 --> |hull_torp_arrangement_stock=<!-- Only fill if ship has torps and Hull upgrade changes number of torps per launcher eg 2x2 to 2x3, leave blank otherwise --> |rudder_shift_stock= |hull_price_stock= <!-- Hull Top - REMOVE/LEAVE BLANK IF PREMIUM -->|hp_top= |sec_top= |aa_top= |launchers_top=<!-- Only fill if ship has torps and enter the number of launchers eg 2 --> |hull_torp_arrangement_top=<!-- Only fill if ship has torps and Hull upgrade changes number of torps per launcher eg 2x2 to 2x3, leave blank otherwise --> |rudder_shift_top= |hull_price_top= <!--Hull changes - ONLY COMPLETE IF THE HULL UPGRADE CHANGES THESE STATS -->|main_caliber_change_stock= |main_range_change_stock= |main_traverse_change_stock= |he_damage_change_stock= |he_fire_change_stock= |main_he_pen_change= |ap_damage_change_stock= |sap_damage_change_stock= |main_caliber_change_top= |main_range_change_top= |main_traverse_change_top= |he_damage_change_top= |he_fire_change_top= |main_he_pen_change_top= |ap_damage_change_top= <!-- Artillery Stock -->|main_name_stock= |main_name_stock2=<!--Ignore if ship has only 1 type of main battery!--> |main_arrangement_stock= |main_arrangement_stock2=<!--Ignore if ship has only 1 type of main battery!--> |main_range_stock= |main_turntime_stock= |main_he_max_stock= |main_he_fire_stock= |main_he_pen= |main_ap_max_stock= |main_sap_max_stock= |main_reload_stock= |main_sigma= |main_price_stock= <!-- Artillery Top - REMOVE/LEAVE BLANK IF PREMIUM -->|main_name_top= |main_name_top2=<!--Ignore if ship has only 1 type of main battery!--> |main_arrangement_top= |main_arrangement_top2=<!--Ignore if ship has only 1 type of main battery!--> |main_range_top= |main_turntime_top= |main_he_max_top= |main_he_fire_top= |main_he_pen_top= |main_ap_max_top= |main_sap_max_top= |main_reload_top= |main_price_top= <!-- Fire Control System -->|firecontrol_price_stock= <!-- Fire Control Top - REMOVE/LEAVE BLANK IF PREMIUM -->|firecontrol_top= |firing_range_increase_top= |firecontrol_price_top= <!-- Torpedo Launchers Stock (ignore or remove this section (and torpedo launchers top section too) if the ship has no torpedoes -->|torpedo_stock= |torp_arrangement_stock=<!-- only fill if hull_torp_arrangement is left blank --> |torp_reload_stock= |torp_turntime_stock= |torp_damage_stock= |torp_range_stock= |torp_speed_stock= |torp_detection_stock= |torp_price_stock= <!-- Torpedo Launchers Top - REMOVE/LEAVE BLANK IF PREMIUM -->|torpedo_top= |torp_arrangement_top= |torp_reload_top= |torp_turntime_top= |torp_damage_top= |torp_range_top= |torp_speed_top= |torp_detection_top= |torp_price_top= <!-- AA Stock -->|aa_stock= |aa_arrangement_stock= |aa_dps_stock= |aa_range_stock= <!-- AA Top -->|aa_top= |aa_arrangement_top= |aa_dps_top= |aa_range_top= <!-- Engine Stock -->|engine_stock= |engine_speed_stock= |engine_price_stock= <!-- Engine Top - REMOVE/LEAVE BLANK IF PREMIUM -->|engine_top= |engine_speed_top= |engine_price_top= <!-- Modifications -->|aiming_0= |steering_1= |propulsion_1= |armament_durability_1= |mainbattery_2= |aiming_1= |antiair_2= |secondary_2= |damagecon_2= |steering_2= |propulsion_2= |concealment_1= |target_acquisition_1= |steering_3= |mainbattery_3= |torpedo_3= |secondary_3= |plottingroom_2= |gunfirecontrol_2= |antiair_3= <!-- Consumables -->|slot1= |slot1_man= |slot2= |slot2_man= |slot3= |slot3_man= |slot4= |slot4_man= <!-- Player Opinion -->|Pros= |Cons= |Performance= |Changes= |History= |Gallery=<gallery><!--insert a list of files inside the <gallery> tags. Syntax: File: Filename | description --> </gallery> }}
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