Difference between revisions of "Template:SidebarDPM"
Revision as of 19:16, 14 February 2015 Rework of consistency choice | Revision as of 13:32, 29 March 2015 Test for CC Mark usage | |||
Line 2: | Line 2: | |||
<div style="display:none"> | <div style="display:none"> | |||
{{#vardefine:tank|{{{1|}}}}} | {{#vardefine:tank|{{{1|}}}}} | |||
? | {{#vardefine: | + | {{#vardefine:gunmk|{{{2|}}}}} | |
{{#vardefine:sidebar|{{{3|}}}}} | {{#vardefine:sidebar|{{{3|}}}}} | |||
? | {{#vardefine:damage1|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|damage1}}}} | + | {{#vardefine:gun|{{#combatchars:gun:{{#var:tank}}::{{{2|}}}|mark}} | |
? | {{#vardefine:damage2|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|damage2}}}} | + | {{#vardefine:turret|{{#combatchars:turret:{{#var:tank}}::{{{2|}}}|mark}} | |
? | {{#vardefine:damage3|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|damage3}}}} | + | {{#vardefine:damage1|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}:{{#var:turret}}|damage1}}}} | |
? | {{#vardefine:shell1|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|shellKind1}}}} | + | {{#vardefine:damage2|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}:{{#var:turret}}|damage2}}}} | |
? | {{#vardefine:shell2|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|shellKind2}}}} | + | {{#vardefine:damage3|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}:{{#var:turret}}|damage3}}}} | |
? | {{#vardefine:shell3|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|shellKind3}}}} | + | {{#vardefine:shell1|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}:{{#var:turret}}|shellKind1}}}} | |
+ | {{#vardefine:shell2|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}:{{#var:turret}}|shellKind2}}}} | |||
+ | {{#vardefine:shell3|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}:{{#var:turret}}|shellKind3}}}} | |||
{{#if:{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Commander (|}}}}| | {{#if:{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Commander (|}}}}| | |||
Line 21: | Line 23: | |||
|}} | |}} | |||
? | {{#vardefine:burstLength|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|burstCount}}}} | + | {{#vardefine:burstLength|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}:{{#var:turret}}|burstCount}}}} | |
? | {{#vardefine:magSize|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|clipCount}}}} | + | {{#vardefine:magSize|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}:{{#var:turret}}|clipCount}}}} | |
? | {{#vardefine:clipReloadTime|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|reloadTime}}}} | + | {{#vardefine:clipReloadTime|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}:{{#var:turret}}|reloadTime}}}} | |
? | {{#vardefine:magRoF|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|clipFiringRate}}}} | + | {{#vardefine:magRoF|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}:{{#var:turret}}|clipFiringRate}}}} | |
{{#vardefine:magReloadTime|{{#expr:{{#expr:60/{{#var:magRoF}}}}round2}}}} | {{#vardefine:magReloadTime|{{#expr:{{#expr:60/{{#var:magRoF}}}}round2}}}} | |||
? | {{#vardefine:ReloadTime|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|reloadTime}}}} | + | {{#vardefine:ReloadTime|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}:{{#var:turret}}|reloadTime}}}} | |
{{#vardefine:ReloadTimeRammer|{{#expr:{{#var:ReloadTime}}*0.9}}}} | {{#vardefine:ReloadTimeRammer|{{#expr:{{#var:ReloadTime}}*0.9}}}} | |||
? | {{#vardefine:RoFvalue|{{#expr:{{#expr:60/{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|reloadTime}} round 2}}}}}} | + | {{#vardefine:RoFvalue|{{#expr:{{#expr:60/{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}:{{#var:turret}}|reloadTime}} round 2}}}}}} | |
{{#vardefine:Nominal|{{#expr:{{#var:RoFvalue}}}}}} | {{#vardefine:Nominal|{{#expr:{{#var:RoFvalue}}}}}} |
Revision as of 13:32, 29 March 2015
Usage
{{SidebarDPM|tankcode|gun|sidebar}}
Template for Damage-per-minute tooltip. Reports to Tankdata.
- Tank code should be used to specify the tank. The tank codes are listed here: https://wiki.wargaming.net/ru/WoT:Коды_техники in the Code column (the 3rd column).
- gun = stock or top
- sidebar = yes for autoloader explanation triangle, no for non-autoloader explanation triangle
Category: