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Gnevny

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Gnevny
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Destroyer | U.S.S.R. | Tier VI
Tech Tree Position
Podvoisky
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Minsk
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General
Research price34500 exp
Purchase price3 150 000 Credits
Hit Points12 000 
Main Battery
130 mm B-134 х 1 pcs.
Rate of Fire12 shots/min.
Reload Timesec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range10.81 km.
Maximum Dispersion104 m.
HE ShellHE-46 
Maximum HE Shell Damage1900 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity870 m./s.
HE Shell Weight33.4 kg.
AP ShellSAP-46 
Maximum AP Shell Damage2500 
Initial AP Shell Velocity870 m./s.
AP Shell Weight33.5 kg.
Torpedo Tubes
533 mm Triple 39-U2 х 3 pcs.
Rate of Fire0.86 shots/min.
Reload Time70 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo53-38 
Maximum Damage14 400 
Torpedo Speed65 knot
Torpedo Range4.02 km.
AA Defense
12.7 mm DShK2 х 1 pcs.
. . . Average Damage per Second7.2 
. . . Firing Range1.2 km.
45 mm 21-K2 х 1 pcs.
. . . Average Damage per Second
. . . Firing Range2.49 km.
76 mm 34-K2 х 1 pcs.
. . . Average Damage per Second4.4 
. . . Firing Rangekm.
Maneuverability
Maximum Speed38 knot
Turning Circle Radius610 m.
Rudder Shift Time6.1 sec.
Concealment
Surface Detectability Range7.02 km.
Air Detectability Range3.6 km.
Battle Levels
12345678910
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VI
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3 150 000

Gnevny — Soviet Tier VI destroyer.

El Gnevny fue el primero de una serie de destructores construidos en la URSS (Proyecto 7). Tenía un buen rendimiento y características y una velocidad muy alta. Sobrepasaba a la mayoría de los destructores extranjeros en términos de potencia de fuego.

Modules

Batería principal Rate of Fire
(shots/min)
180 Degree Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
130 mm/50 B-131218,56104190082500 0170 000
Casco Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Gnevny (A)12 000101943/4/220 0380 000
Gnevny (B)14 100101942/220 10 700860 000
Torpedos Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180 Degree Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
53-380,9707,214 400654 0250 000
53-39 mod. 10,8767,215 100704 5900480 000
Sistema de control de tiro Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS VI mod. 1010,8 0180 000
GFCS VI mod. 21011,9 7200580 000
Motor Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsión: 48 000 cv38 0150 000

Compatible Upgrades

 Slot 1  Modificación 1 del armamento principal Modificación 1 del armamento auxiliar Modificación 1 de la santabárbara
 Slot 2  Modificación 2 de la batería principal Modificación 1 de los cañones AA Modificación 1 de los sistemas de tiro
 Slot 4  Modificación 1 del sistema de control de daños Modificación 1 de la propulsión Modificación 1 del aparato de gobierno
 Slot 5  Modificación 2 del sistema de control de daños Modificación 2 de la propulsión Modificación 2 del aparato de gobierno

Player Opinion

Performance

If you played this far into the line without using free XP, you should be very familiar with the tactics on this ship. Maintain a good distance from your enemies and use your guns. Avoid getting into knife fights with equal or higher tier USN dds, their rate of fire is more than yours at this tier and some hull modules give them more guns / RoF. If an American destroyer is picking a fight with you, hit the speed boost and try to keep him at a range of about 7 to 10 km. Your guns can still hit him at that range while the "rainbow arcs" on his shells will make it difficult for him to hit you. Dealing with any IJN dds (if you can find them) should not be a problem - their guns are worse than yours at any range, just watch out for their torpedos. As for your own torpedoes, you should only use them in ambushes around islands. If you do manage to get close enough to use them though, they will be quite difficult to evade since they are very fast.

The Gnevny is similar but at the same time significantly inferior to premium Gremyaschy in many aspects.

Gremyaschy has better:

  • Fire chance (9% vs 8%)
  • Camouflage fire penalty (3.9km vs 5.9km), which allows it to invisifire without Advanced Firing Training, unlike Gnevny.
  • Torpedo range (8km vs 4km), which allows Gremy to invisitorp, unlike Gnevny.
  • Rudder shift time (2.7 vs 4.4)
  • Turn radius (510 vs 610)

Gnevny only has better speed (38kn vs 37kn), more health (+1000), faster turning turrets (30s vs 36s), and faster torpedoes (70kn vs 55kn)

The rest is the same: the excellent range, shell arc, and shell speed.

Pros:

  • Excellent gun range and ballistics.
  • Decent chance of fire (8%).
  • Lower base detect than its predecessor and stealthier than its Tier VI USN counterpart.

Cons:

  • Abysmal turret traverse (just like on the Grem and Anshan)---cannot keep guns on target during hard maneuvers even with Expert Marksman
  • Very short torpedo range.
  • Detection bloom after firing is larger than its upgraded gun range.
  • Although the Gnevny is relatively fast, it is much slower than its predecessor, the Podvoisky.

Research

  • Quickly research either the (B) Hull for better rudder shift and increased health pool or research the Gun Fire Control System VI mod. 2 for better range, then research the other.
  • Upgraded torpedoes are optional if the player is low on credits, as it provides only +5 kts to torpedo speed despite being already very fast for short ranged torpedoes and are unnecessary to research for researching and unlocking Minsk.

Optimal Configuration


Commander Skills

Consumables

As a Tier VI VMF destroyer, Gnevny has access to the following standard destroyer consumables:

It is recommended to mount premium Engine Boost II consumable to better effectively utilize Gnevny's speed, as it has a decent base speed of 38 kts.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip Gnevny with the pay-per-battle premium Type 6 camouflage, which provides a huge XP bonus per battle.

Signals

Gallery

Historical Info

Historical Gallery


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Destroyers
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N/A