South Carolina
305 mm/45 Mk54 х 2 pcs. |
Rate of Fire2 shots/min. |
Reload Time30 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range14.24 km. |
Maximum Dispersion202 m. |
HE Shell305 mm HE |
Maximum HE Shell Damage4100 |
Chance of Fire on Target Caused by HE Shell20 % |
Initial HE Shell Velocity823 m./s. |
HE Shell Weight394.6 kg. |
AP Shell305 mm AP |
Maximum AP Shell Damage8100 |
Initial AP Shell Velocity823 m./s. |
AP Shell Weight394.6 kg. |
76.2 mm/50 Mk422 х 1 pcs. |
Firing Range3 km. |
Rate of Fire10 shots/min. |
Reload Time6 sec. |
HE Shell76 mm HE |
Maximum HE Shell Damage1100 |
Initial HE Shell Velocity823 m./s. |
Chance of Fire on Target Caused by HE Shel4 % |
76.2 mm/50 Mk422 х 1 pcs. |
. . . Average Damage per Second66 |
. . . Firing Range2.01 km. |
Maximum Speed15.84 knot |
Turning Circle Radius480 m. |
Rudder Shift Time14.9 sec. |
Surface Detectability Range13.86 km. |
Air Detectability Range7.5 km. |
South Carolina — American Tier III battleship.
El primer dreadnought de la U.S. Navy. Debido a sus limitadas dimensiones, el barco portaba un armamento relativamente débil y tenía baja velocidad. Los acorazados de su clase fueron los primeros en recibir torretas de súper fuego. Esto significaba que el barco podía disparar desde un costado entero con todos los cañones de la batería principal.
Modules
Compatible Upgrades
Slot 1 | [[File:wows icon_modernization_PCM030_MainWeapon_Mod_I_bb1e79efbcc73dfa03a6dd5ae173566ee691b77e3a6587389d6f7ea07eb03588.png", "local": "{\"default\": \"gui|44px|Modificación 1 del armamento principal|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0armamento_principal]] | [[File:wows icon_modernization_PCM031_SecondaryWeapon_Mod_I_5369d8b071df59a515906433ea1fff10a55841495258bcd04d3365467e61e4af.png", "local": "{\"default\": \"gui|44px|Modificación 1 del armamento auxiliar|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0armamento_auxiliar]] | [[File:wows icon_modernization_PCM032_PowderMagazine_Mod_I_9607d8ec91ddcca4a95443845b888fbd9de4cd81df5a30a199d400657a552017.png", "local": "{\"default\": \"gui|44px|Modificación 1 de la santabárbara|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_la.C2.A0santab.C3.A1rbara]] |
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Slot 4 | [[File:wows icon_modernization_PCM020_DamageControl_Mod_I_bbc708467bc8f1e6264ac88fb8999ea40660e4b0b94b59ab7b3f1a8b60539ed8.png", "local": "{\"default\": \"gui|44px|Modificación 1 del sistema de control de daños|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0sistema_de_control_de_da.C3.B1os]] | [[File:wows icon_modernization_PCM069_Movement_Mod_I_ca8429dcc45fdad36cdd474a13e5a289d6f7cf27ae32c9f30d42b72b9db493af.png", "local": "{\"default\": \"gui|44px|Protección de la sala de máquinas|link=Ship:Upgrades#Protecci.C3.B3n_de_la_sala_de_m.C3.A1quinas]] |
Player Opinion
Performance
El primer acorazado del Árbol Tecnológico Americano. El South Carolina is a fairly decent ship. For her tier, she has quite good armor and range, which prove to only be a problem when she faces higher tier ships. South Carolina is one of the first ships in the game to feature superfiring main turrets which allows for maximum firepower while maintaining a small silhouette. She does have severe limitations, however, when it comes to her top speed — a pattern that is repeated with the succeeding U.S. battleships until North Carolina — and maintains a top speed when upgraded of only 18 knots.
Players who want to do well with her must utilize her strengths. She is not a long-range sniper; she is a brawler. Make sure that South Carolina is always headed towards the fight. Load AP shells and citadel cruisers and battleships at close range; turn away and kite once the enemy begins to give chase. Don't be afraid of destroyers; blast them with a broadside and turn away in anticipation of their torpedoes. Just like any other ship, it's generally best to remain with the fleet and always angle her armor from enemy battleships.Pros:
- Decent guns for tier: receives eight 305mm guns with best-in-tier range and better handling than some of her counterparts (such as Kawachi).
- Superfiring turrets: can train at least half her guns in any direction, and bring all eight guns to bear on most aspects for a broadside.
- Good armor for tier.
- Good turning radius.
- Good accuracy and penetration against broadside cruisers and battleships.
Cons:
- Struggles when up-tiered; Tier IV pack a heavier armament and are frequently faster.
- Poor secondary armament: extremely weak AA armament though unlikely to encounter aircraft at her tier, and ineffective 76.2mm secondary guns leave her vulnerable to destroyers.
- Abysmally slow top speed: she can make only 15.8kts stock, and not much better upgraded, making her one of the slowest ships in the game.
- High detection range: worst detection radius of all Tier III battleships.
- General sluggishness can be frustrating to new players who may be new battleships.
Research
Optimal Configuration
Upgrades
The recommended upgrades for South Carolina are as follows:
- Slot 1 - Main Armaments Modification 1.
- Slot 2 - Damage Control System Modification 1.
Commander Skills
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1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Premium Damage Control Party and Repair Party consumables are incredibly helpful for low-tier ships like South Carolina. She'll be able to stay afloat longer and exert more influence over the battle.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Camouflage is not necessary for South Carolina due to her low-tier nature. The experience "grind" does not set in until Tier V or VI, so save available +100% bonus experience camouflages for later. Players who insist on painting their ships should choose Type 2 camouflage, which decreases the accuracy of incoming enemy fire. Camos that offer -3% detectability are not helpful, as South Carolina has very poor concealment.
Signals
Recommended Signal Flags ![]() | |||||
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Combat | |||||
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Economic | |||||
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Special | |||||
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Gallery
An enemy Clemson maneuvers to avoid South Carolina’s salvo.
Historical Info
Historical Gallery