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S35 CA

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S35 CA

AnnoF33_S_35CA.png
France | TD | Tier V
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
403 000  Credits Cost
330330 HP Hit Points
19.61/19.820.07/22.8 t Weight Limit
Crew
  1. Comandante (Operador de radio)
  2. Artillero
  3. Conductor
  4. Cargador
Mobility
220260 hp Engine Power
37/12 km/h Speed Limit
2628 deg/s Traverse
11.2212.95 hp/t Power/Wt Ratio
YesYes Pivot
Armor
56/35/35 mm Hull Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















170/2400/98




















255/4800/255
Shell Cost
150/150/190240/240/320 HP Damage
171/239/38135/175/45 mm Penetration



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11.11 r/m 

Standard Gun

Reload Times
Nominal: 5.4 s
50% Crew: 6.69 s
75% Crew: 5.84 s
100% Crew: 5.18 s
Rammer: 4.66 s
Vents: 5.07 s
Both: 4.56 s
Both and BiA: 4.46 s
Both and Max Crew %: 4.28 s

See Crew, Consumables, or Equipment for more information.



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7.14 r/m 

Standard Gun

Reload Times
Nominal: 8.4 s
50% Crew: 10.41 s
75% Crew: 9.09 s
100% Crew: 8.05 s
Rammer: 7.25 s
Vents: 7.87 s
Both: 7.09 s
Both and BiA: 6.93 s
Both and Max Crew %: 6.64 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1666.5

Standard Gun

Using Shell Type 1 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1666.5
50% Crew: 1345.5
75% Crew: 1540.5
100% Crew: 1738.5
100% Crew
Vents: 1777.5
Rammer: 1932
Both: 1975.5
Both and BiA: 2019
Both and Max Crew %: 2106

Advantageous Damage Per Minute
First-shot DPM: 1816.5
50% Crew: 1495.5
75% Crew: 1690.5
100% Crew: 1888.5
100% Crew
Rammer: 2082
Vents: 1927.5
Both: 2125.5
Both and BiA: 2169
Both and Max Crew %: 2256

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1666.5
50% Crew: 1345.5
75% Crew: 1540.5
100% Crew: 1738.5
100% Crew
Vents: 1777.5
Rammer: 1932
Both: 1975.5
Both and BiA: 2019
Both and Max Crew %: 2106

Advantageous Damage Per Minute
First-shot DPM: 1816.5
50% Crew: 1495.5
75% Crew: 1690.5
100% Crew: 1888.5
100% Crew
Rammer: 2082
Vents: 1927.5
Both: 2125.5
Both and BiA: 2169
Both and Max Crew %: 2256

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (190 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2110.9
50% Crew: 1704.3
75% Crew: 1951.3
100% Crew: 2202.1
100% Crew
Vents: 2251.5
Rammer: 2447.2
Both: 2502.3
Both and BiA: 2557.4
Both and Max Crew %: 2667.6

Advantageous Damage Per Minute
First-shot DPM: 2300.9
50% Crew: 1894.3
75% Crew: 2141.3
100% Crew: 2392.1
100% Crew
Rammer: 2637.2
Vents: 2441.5
Both: 2692.3
Both and BiA: 2747.4
Both and Max Crew %: 2857.6

See here, here, or here for more information.






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1713.6

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1713.6
50% Crew: 1382.4
75% Crew: 1584
100% Crew: 1788
100% Crew
Vents: 1828.8
Rammer: 1987.2
Both: 2030.4
Both and BiA: 2076
Both and Max Crew %: 2167.2

Advantageous Damage Per Minute
First-shot DPM: 1953.6
50% Crew: 1622.4
75% Crew: 1824
100% Crew: 2028
100% Crew
Rammer: 2227.2
Vents: 2068.8
Both: 2270.4
Both and BiA: 2316
Both and Max Crew %: 2407.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1713.6
50% Crew: 1382.4
75% Crew: 1584
100% Crew: 1788
100% Crew
Vents: 1828.8
Rammer: 1987.2
Both: 2030.4
Both and BiA: 2076
Both and Max Crew %: 2167.2

Advantageous Damage Per Minute
First-shot DPM: 1953.6
50% Crew: 1622.4
75% Crew: 1824
100% Crew: 2028
100% Crew
Rammer: 2227.2
Vents: 2068.8
Both: 2270.4
Both and BiA: 2316
Both and Max Crew %: 2407.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2284.8
50% Crew: 1843.2
75% Crew: 2112
100% Crew: 2384
100% Crew
Vents: 2438.4
Rammer: 2649.6
Both: 2707.2
Both and BiA: 2768
Both and Max Crew %: 2889.6

Advantageous Damage Per Minute
First-shot DPM: 2604.8
50% Crew: 2163.2
75% Crew: 2432
100% Crew: 2704
100% Crew
Rammer: 2969.6
Vents: 2758.4
Both: 3027.2
Both and BiA: 3088
Both and Max Crew %: 3209.6

See here, here, or here for more information.
Damage Per Minute


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
2626 deg/s Gun Traverse Speed
44° Gun Arc
-9°/+22°-9°/+22° Elevation Arc
8665 rounds Ammo Capacity
General
2020 % Chance of Fire






340 m 

With 50% Crew: 267.1 m
With 75% Crew: 303.6 m
With 100% Crew: 340 m
With Recon and Situational Awareness: 357.2 m
With Coated Optics: 374 m
With Binocular Telescope: 425 m
Maximum possible: 486.7 m

For more details, see Skills or Equipment






340 m 

With 50% Crew: 267.1 m
With 75% Crew: 303.6 m
With 100% Crew: 340 m
With Recon and Situational Awareness: 357.2 m
With Coated Optics: 374 m
With Binocular Telescope: 425 m
Maximum possible: 486.7 m

For more details, see Skills or Equipment
View Range


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300 m 

With 50% Crew: 242.2 m
With 75% Crew: 277.4 m
With 100% Crew: 312.9 m
With 100% Signal Boost: 360 m
When affected by 100% Relaying: 330 m
Maximum possible: 450.4 m

For more details, see Skills or Equipment


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455 m 

With 50% Crew: 367.3 m
With 75% Crew: 420.7 m
With 100% Crew: 474.5 m
With 100% Signal Boost: 546 m
When affected by 100% Relaying: 500.5 m
Maximum possible: 683 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


V

annoS_35CA.png

403000

The S35 CA is a French tier 5 tank destroyer.

Desarrollado a partir de los obsoletos R35 y S35. El diseño simple permitía montar un cañón de 17 libras británico sobre una cabina abierta. Sin embargo, el proyecto se interrumpió durante la fase de diseño debido a una carestía de los obsoletos chasis de preguerra, así como un cañón poco convencional y efectivo.

Nicknamed as "The Bathtub" due its shape, this tank has a very accurate and good stock gun that is even better than the StuG III's top gun, making it an extremely fun tank to play if you can get past its appearance. The S 35 CA is able to upgrade by mounting two other great guns, the 105mm that packs a punch and can rip up tanks with ease, and a slightly more accurate and faster firing 90mm gun. But some people might prefer the 90mm, as it has a higher damage per minute than the hard-hitting 105mm.

Players will feel right at home with this TD even on stock values, especially after the grueling Somua SAu 40. The gun traverse is immense and comparable to the Marder II or T40.

The S35 CA leads to the ARL V39.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VI 17-pdr AT Gun Mk. II 171/239/38 150/150/190 11.11 0.36 2.3 1640 45000
VII 90 mm AC canon DCA 30 135/175/45 240/240/320 7.14 0.4 2.3 2050 64000
VI 105 mm AC mle. 1930 S 165/223/54 300/330/360 5 0.41 2.9 2400 60000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IV Somua S40 220 20 400 10420
V Somua S40 Bis 260 20 400 16100

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

IV S35 CA 19.8 26 0 5350 4660
V S35 CA bis 22.8 28 0 5350 7660

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

II ER 52 300 100 0
V ER 53 360 100 3650
VII ER 56 455 150 21600


Compatible Equipment

Planchas antifragmentación ligeras Red de camuflaje Ópticas recubiertas Ópticas experimentales Cierre de retícula duradero Sistema de carga experimental Kit de piezas de repuesto ampliado Cierre de retícula mejorado Ballestas mejoradas Barra de carga para carro media Telescopio binocular Caja de herramientas Compartimento de munición "húmedo" clase 1 

Compatible Consumables

Extintor automático de incendios Cobertura natural Calibración de ópticas Cierre de retícula afinado Expertos en extinción de incendios Gasolina de 100 octanos Gasolina de 105 octanos Extintor manual de incendios Café fuerte Botiquín de primeros auxilios grande Kit de reparación grande El deber ante todo Organizador de proyectiles Depósito de munición ordenado Enfoque en el objetivo Concentración aumentada Botiquín de primeros auxilios pequeño Kit de reparación pequeño Caja de cambios compleja Mano firme Mantenimiento previo a la batalla Curso de combate 


Player Opinion

Pros and Cons

Pros:


  • Excellent stock gun with great penetration for its tier
  • Great selection of weapons, all quite cheap to research
  • Large gun mantlet can, surprisingly, bounce some shots
  • Very wide gun traverse (almost equal to the Marder II) alleviates sluggish aim time and allows for constant use of binocs/cam
  • 105mm Schneider gun has very good alpha damage with high penetration


Cons:


  • Open top means it is vulnerable against HE rounds and artillery fire
  • Only moderately agile
  • Sluggish acceleration
  • Weak armor
  • Fairly poor view range


Performance

Like most TDs, the S35 CA is best suited for defensive tactics. Its weak armor, slow speed, and tall profile make it completely unsuitable for leading an attack, although it can certainly follow up and support teammates with its powerful gun selection. The tall profile is still a handicap, but it can actually work out favorably for this TD if you know the terrain well. The high mounting of its gun means the S35 CA can fire over obstacles easily. Use this to your advantage; with its good gun depression the S35 CA can pull off a mean hull-down position, sitting behind a rock, hill, or knocked-out tank exposing little more than its mantlet and gun to enemy fire. Since the mantlet is close to 60 mm thick, it is the only part of this TD that has any chance of bouncing shots. This will not make this TD invulnerable though, as some tier V tanks can already penetrate both the mantlet and the armor behind it. A good tactic to practice to increase survivability is to "poke and shoot", retreating behind cover between shots and thereby making yourself a more difficult target to hit. If you can't establish a hull-down position, the best option for this TD is sniping. Its accuracy is good although the aim time is quite long, and all of its guns have plenty of penetration to fire at and damage targets at longer ranges. Always keep a watchful eye out for artillery, or get some cover if you can; the S35 CA will often get one-shot by a decent hit from almost any artillery piece it encounters. Make sure to research at least the 90mm before moving onto the ARL V39 as the 90mm is required to advance to the next tier and carries over to the ARL V39, together with unlocking the very powerful 90mm DCA 45.


Early Research

  • The top radio and engine carries over from the Somua SAu 40, and should be equipped immediately.
  • The suspension should be researched next, as the stock suspension cannot hold the 90mm and 105mm.
  • Go from there with your gun choices.


Suggested Equipment


Camouflage Net Medium-Caliber Tank Gun Rammer Enhanced Gun Laying Drive 


Gallery

Historical Info

Drawing of the proposed Somua S35 CA
In 1945, shortly after France was liberated from Nazi occupation, France started the work on a new tank destroyer based on a prewar medium tank Somua S35 chassis. The design was simple, and included a large superstructure on mounted on the front of the vessel. Main armament was suppose to be equivalent to the famous British 17 pounder gun. An ammo rack with a storage capacity of 54 rounds (even up to 86 according to some sources) was to be located in the back of the vehicle. By design, the weight of should be a little bit lower than 22 metric tons. The project was soon canceled, which meant the end of all development even before the first prototype was complete.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The S35 CA's only intended armament was the 17-pounder gun. No historical records exist of either the 105 mm AC mle. 1930 S or 90 mm AC canon DCA 30 gun being developed for it.


Sources and External Links

Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIT78 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIITS-5 VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIRheinmetall Skorpion VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VM10 RBFM VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76M IIISU-76I IVSU-85A VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIT-103 VIIISU-130PM VIIISU-101 IXObject 704 IXObject 263 XObject 268 XObject 268 Version 4
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B