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		<id>https://wiki.wargaming.net/es/index.php?action=history&amp;feed=atom&amp;title=Changelog%3A_World_of_Tanks_%28PC%29_Patch_0.9.16</id>
		<title>Changelog: World of Tanks (PC) Patch 0.9.16 - Historial de revisiones</title>
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		<updated>2026-06-29T20:14:23Z</updated>
		<subtitle>Historial de revisiones para esta página en el wiki</subtitle>
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	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.16&amp;diff=23288&amp;oldid=prev</id>
		<title>XXN:na: 1 revisión</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.16&amp;diff=23288&amp;oldid=prev"/>
				<updated>2016-10-25T09:16:50Z</updated>
		
		<summary type="html">&lt;p&gt;1 revisión&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revisión de 09:16 25 oct 2016&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;3&quot; style=&quot;text-align: center;&quot;&gt;&lt;div class=&quot;b-status b-status__info&quot;&gt;&lt;div class=&quot;b-status_item b-status_item__info&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(Sin diferencias)&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>XXN:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.16&amp;diff=23286&amp;oldid=prev</id>
		<title>XXN:na: update from https://worldoftanks.com/en/content/docs/916-updatenotes/</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.16&amp;diff=23286&amp;oldid=prev"/>
				<updated>2016-10-12T15:04:38Z</updated>
		
		<summary type="html">&lt;p&gt;update from https://worldoftanks.com/en/content/docs/916-updatenotes/&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nueva&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Game Features ==&lt;br /&gt;
&lt;br /&gt;
* Improved mission UI:&lt;br /&gt;
** Reset the entry point for missions and Personal Missions&lt;br /&gt;
** Reworked the &amp;quot;Awards&amp;quot; window by adding an award selector and a window with more information about Personal Missions&lt;br /&gt;
** Added a dropdown for groups of missions for a selected vehicle or type&lt;br /&gt;
&lt;br /&gt;
* Added a two-row vehicle selector in the Garage (can be disabled under the &amp;quot;General&amp;quot; tab of the Settings window)&lt;br /&gt;
* Battle improvements:&lt;br /&gt;
** Cross-team battle chat disabled for all game modes except in Training Rooms&lt;br /&gt;
** Hover over the battle chat to freeze messages, scroll through messages and open the context menu with a right-click&lt;br /&gt;
** Hover or right-click to restrict messages (chat and voice chat) from particular players for the duration of battle in all modes except Training Rooms&lt;br /&gt;
** Messages received before blacklisting a player or restricting their messages in battle are hidden&lt;br /&gt;
** Players can complain about the same player only once per battle&lt;br /&gt;
** Inappropriate behavior in chat constitutes four complaint reasons: insults and provocation; spam; out-of-game threats; fraud&lt;br /&gt;
** Can disable/enable chat with allies in Settings menu (Random battles only)&lt;br /&gt;
&lt;br /&gt;
* New player performance notifications on the battle interface:&lt;br /&gt;
** Damage panel with total damage caused, total damage blocked by armor, total damage caused with player's assistance&lt;br /&gt;
** More informative and extended battle performance badges: damage caused (amount); damage type (penetration, ignition, or ramming); type of assistance damage (destroying a track; spotting); number of detected vehicles or base capture/defense points&lt;br /&gt;
** More informative fire direction indicators: amount of received/blocked damage, enemy vehicle that fired the shot, marker and name of the vehicle (if spotted). Also, an option that informs players of the amount of received/blocked damage for a specific shot: the wider the fire marker background, the more damage a player's vehicle received/blocked&lt;br /&gt;
** New fire direction indicator: Critical hits are shown in brown, and if one module or Crew member is damaged/injured, the indicator displays a corresponding icon.&lt;br /&gt;
** &amp;quot;Battle Results&amp;quot; window provides quick access to battle performance summaries&lt;br /&gt;
** New functionality given its own tab in the Settings window&lt;br /&gt;
&lt;br /&gt;
* Improved Notification Center functionality:&lt;br /&gt;
** Changed the design of the Notification Center with three groups: informational, social (invitations to Platoons or friend requests), and personal&lt;br /&gt;
** Fixed the issue of too-frequent button blinking&lt;br /&gt;
** Added more conspicuous notifications about important events&lt;br /&gt;
&lt;br /&gt;
* Reduced the visibility system delay -- enemy vehicles appear sooner after leaving cover&lt;br /&gt;
* Reduced the visibility delay when spotting and in artillery aim view&lt;br /&gt;
* Displayed how the Camouflage Net changes values on Technical Characteristics&lt;br /&gt;
* Added option to visit the Premium Shop from the Garage&lt;br /&gt;
* Improved Clan-related functionality:&lt;br /&gt;
** When selecting legionnaires for Skirmishes, both Clan and non-Clan legionnaires can be added&lt;br /&gt;
** The first half of any Industrial Resources earned by legionnaires goes to the player with the highest Experience in the battle (Skirmish), and the other half is reset to zero&lt;br /&gt;
** The matchmaker does not create teams that include players belonging to the same Clan&lt;br /&gt;
** Restricted the ability to schedule attacks on a Clan with a Stronghold at a level that differs by more than one (i.e., a Clan that has a level 7 Stronghold can only attack Clans that have Strongholds at levels 6, 7, and 8)&lt;br /&gt;
&lt;br /&gt;
* Added the ability to compare vehicles in the Garage:&lt;br /&gt;
** Separate window displaying rows of Technical Characteristics and columns representing the vehicles selected&lt;br /&gt;
** Can add at least one vehicle to vehicle comparisons (if only one vehicle is chosen, players see how selected modules and Crew members affect its technical characteristics)&lt;br /&gt;
** Vehicles for comparison can be added from various places, including unresearched vehicles and vehicles unavailable in the Tech Tree (e.g., Type 59). Vehicles received from events can't be compared&lt;br /&gt;
&lt;br /&gt;
* Added ability to restore vehicles and Crew members from the game client (restoration will be available upon release of Update 9.16)&lt;br /&gt;
* Enabled an &amp;quot;auto-repair vehicle&amp;quot; function in some types of tournament Special Battles&lt;br /&gt;
* Implemented changes that ensure more precise positioning and eliminate &amp;quot;jerky&amp;quot; vehicles visible from long distances&lt;br /&gt;
&lt;br /&gt;
== Sound ==&lt;br /&gt;
&lt;br /&gt;
* Extended the caliber range: Gunfire sounds now comes in five different calibers (instead of three) in tier VIII-X battles&lt;br /&gt;
* New sound for cartridge reloading. This can provide information about the number of shells in the cartridge, when the last shell in the cartridge remains, and a notification when the last shell is fired (i.e., no more ammo)&lt;br /&gt;
* Clearer, more distinctive sounds for when damage is received (0-17%, 18-35%, 35%+)&lt;br /&gt;
* Added sound of a damaged (not destroyed) engine -- knocking, clanking, etc.&lt;br /&gt;
* Added a notification sound when gun is destroyed and unable to fire&lt;br /&gt;
* Added individual sounds for damage to each module&lt;br /&gt;
* Improved vehicle driving feedback with sounds of switching gears, acceleration and other maneuvering&lt;br /&gt;
* Increased visibility of sound settings&lt;br /&gt;
* Added option to choose between two sounds for the &amp;quot;Sixth Sense&amp;quot; Perk, including selecting your own MP3 file&lt;br /&gt;
* New sounds that warn that the battle has ended due to last enemy destroyed or base captured&lt;br /&gt;
* Divided interface/notification sliders into interface and voice messages&lt;br /&gt;
* Divided music sliders into in-battle music and in-Garage music&lt;br /&gt;
* New &amp;quot;endless&amp;quot; and nonrecurrent music for the Premium Garage&lt;br /&gt;
* Reworked the &amp;quot;low quality&amp;quot; sound preset. Now available to all players and sounds better than before&lt;br /&gt;
&lt;br /&gt;
== Technical Improvements ==&lt;br /&gt;
&lt;br /&gt;
* Improved the algorithm of camera movement and its interaction with objects of different sizes&lt;br /&gt;
* Updated Scaleform SDK to version 4.5.31 with the following improvements:&lt;br /&gt;
** GUI supports multithreaded rendering&lt;br /&gt;
** Reduced memory consumption for visual effects&lt;br /&gt;
** Implemented Wwise audio support&lt;br /&gt;
* Improved content scaling&lt;br /&gt;
* Brought back the possibility of displaying several windows with different content&lt;br /&gt;
* Solved issue of shifting pages when scrolling or refreshing the content&lt;br /&gt;
* Replaced &amp;quot;Back to Garage&amp;quot; button with &amp;quot;Exit&amp;quot; button in replays&lt;br /&gt;
* Changed display of base capture indicator&lt;br /&gt;
* Added icons to Clan notifications settings: Hover over icons for tooltip descriptions&lt;br /&gt;
&lt;br /&gt;
== Tanks ==&lt;br /&gt;
&lt;br /&gt;
* Added new vehicles: [[T95/Chieftain]]; [[AMX M4 mle. 49]]; [[Strv m/42-57 Alt A. 2]]&lt;br /&gt;
* 15% increase in [[VK 45.03]]'s profitability&lt;br /&gt;
* Changed technical characteristics of following vehicles:&lt;br /&gt;
** [[113]]: Increased hull armor from 200mm to 230mm (front armor section above tracks)&lt;br /&gt;
** [[112]]: 8% improvement to accuracy during movement and hull rotation and 14% (122mm D-25TA gun) during turret rotation&lt;br /&gt;
&lt;br /&gt;
* The following vehicles now have HD-quality models: &lt;br /&gt;
** [[T2 Light Tank]]&lt;br /&gt;
** [[FCM 36 Pak 40]]&lt;br /&gt;
** [[AMX 50 Foch]]&lt;br /&gt;
** [[112]]&lt;br /&gt;
** [[Pz.Kpfw. III Ausf. E]]&lt;br /&gt;
** [[Leichttraktor]]&lt;br /&gt;
** [[Pz.Kpfw. III/IV]]&lt;br /&gt;
** [[Pz.Kpfw. V/IV]]&lt;br /&gt;
** [[Pz.Kpfw. V/IV Alpha]]&lt;br /&gt;
** [[Pz.Kpfw. B2 740 (f)]]&lt;br /&gt;
** [[Pz.Kpfw. I Ausf. C]]&lt;br /&gt;
** [[Durchbruchswagen 2]]&lt;br /&gt;
** [[VK 30.02 (M)]]&lt;br /&gt;
** [[Crusader 5.5-in. SP]]&lt;br /&gt;
** [[Type 5 Chi-Ri]]&lt;br /&gt;
** [[Т-26]]&lt;br /&gt;
** [[C-51]]&lt;br /&gt;
** [[Matilda IV]]&lt;br /&gt;
** [[KV-220-2 Beta Test]]&lt;br /&gt;
** [[A-43]]&lt;br /&gt;
** [[M4A2E4 Sherman]]&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
* Added the [[Paris]] map for Random battles mode&lt;br /&gt;
* Improved the visual quality of minimaps to be more informative:&lt;br /&gt;
** Better display of terrain&lt;br /&gt;
** Better visibility of unpassable map areas/slopes&lt;br /&gt;
** Structures and cover points are divided and displayed as destructible (white) and non-destructible (black)&lt;br /&gt;
** Slanting lines are used to display water where one can drown, and otherwise unreachable/impassable areas     &lt;br /&gt;
&lt;br /&gt;
*The above improvements apply to following maps:&lt;br /&gt;
**Cliff&lt;br /&gt;
**El Halluf&lt;br /&gt;
**Ensk&lt;br /&gt;
**Erlenberg&lt;br /&gt;
**Fisherman's Bay&lt;br /&gt;
**Kharkov&lt;br /&gt;
**Lakeville&lt;br /&gt;
**Malinovka&lt;br /&gt;
**Arctic Region&lt;br /&gt;
**Murovanka&lt;br /&gt;
**Prokhorovka&lt;br /&gt;
**Swamp&lt;br /&gt;
**Westfield&lt;br /&gt;
**Widepark&lt;br /&gt;
**Paris&lt;br /&gt;
**Steppes&lt;br /&gt;
**Siegfried Line&lt;br /&gt;
**Winterberg&lt;br /&gt;
**Ruinberg&lt;br /&gt;
**Redshire&lt;br /&gt;
**Mittengard&lt;br /&gt;
**Ghost Town&lt;br /&gt;
**Himmelsdorf&lt;br /&gt;
**Fjords&lt;br /&gt;
**Airfield&lt;br /&gt;
**Serene Coast&lt;br /&gt;
**Live Oaks&lt;br /&gt;
**Highway&lt;br /&gt;
**Abbey&lt;br /&gt;
**Mines&lt;br /&gt;
&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>XXN:na</name></author>	</entry>

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