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		<id>https://wiki.wargaming.net/es/index.php?action=history&amp;feed=atom&amp;title=Changelog%3A_World_of_Tanks_%28PC%29_Patch_0.9.3</id>
		<title>Changelog: World of Tanks (PC) Patch 0.9.3 - Historial de revisiones</title>
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		<updated>2026-06-28T21:08:02Z</updated>
		<subtitle>Historial de revisiones para esta página en el wiki</subtitle>
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	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.3&amp;diff=23235&amp;oldid=prev</id>
		<title>XXN:na: 1 revisión</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.3&amp;diff=23235&amp;oldid=prev"/>
				<updated>2016-10-25T09:15:55Z</updated>
		
		<summary type="html">&lt;p&gt;1 revisión&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revisión de 09:15 25 oct 2016&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;3&quot; style=&quot;text-align: center;&quot;&gt;&lt;div class=&quot;b-status b-status__info&quot;&gt;&lt;div class=&quot;b-status_item b-status_item__info&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(Sin diferencias)&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>XXN:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.3&amp;diff=23234&amp;oldid=prev</id>
		<title>XXN:na en 11:21 20 sep 2016</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.3&amp;diff=23234&amp;oldid=prev"/>
				<updated>2016-09-20T11:21:26Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.wargaming.net/es/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.3&amp;amp;diff=23234&amp;amp;oldid=362&quot;&gt;Mostrar los cambios&lt;/a&gt;</summary>
		<author><name>XXN:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.3&amp;diff=362&amp;oldid=prev</id>
		<title>Llamaclysm:eu: 1 revisión</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.3&amp;diff=362&amp;oldid=prev"/>
				<updated>2014-10-30T14:35:46Z</updated>
		
		<summary type="html">&lt;p&gt;1 revisión&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revisión de 14:35 30 oct 2014&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;3&quot; style=&quot;text-align: center;&quot;&gt;&lt;div class=&quot;b-status b-status__info&quot;&gt;&lt;div class=&quot;b-status_item b-status_item__info&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(Sin diferencias)&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Llamaclysm:eu</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.3&amp;diff=361&amp;oldid=prev</id>
		<title>ForcestormX:na en 20:47 22 oct 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.3&amp;diff=361&amp;oldid=prev"/>
				<updated>2014-10-22T20:47:05Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nueva&lt;/b&gt;&lt;/p&gt;&lt;div&gt;New Content&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
- New features for the Strongholds mode added&lt;br /&gt;
&lt;br /&gt;
     War Department and Legionnaires.&lt;br /&gt;
     Many issues with interface and gameplay in the Strongholds mode fixed.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
- New high-tier light tanks added:&lt;br /&gt;
&lt;br /&gt;
    U.S.A.: T37 (Tier VI), M41 Walker Bulldog (Tier VII), T49 (Tier VIII). &lt;br /&gt;
    U.S.S.R.: LTTB (Tier VII), Т-54 ltwt. (Tier VIII).&lt;br /&gt;
    Germany: Spähpanzer Ru 251 (Tier VIII).&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Changes to Vehicle Characteristics&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
​&lt;br /&gt;
&lt;br /&gt;
USA&lt;br /&gt;
&lt;br /&gt;
    The M24 Chaffee, Tier V U.S. light tank, fully re-balanced.​&lt;br /&gt;
&lt;br /&gt;
    Turrets of the T67 U.S. tank destroyer swapped.&lt;br /&gt;
&lt;br /&gt;
    Enhanced Suspension module for the M46 Patton tank added.&lt;br /&gt;
&lt;br /&gt;
​&lt;br /&gt;
&lt;br /&gt;
M18 Hellcat:&lt;br /&gt;
&lt;br /&gt;
    Dispersion on the move and hull traverse for M18 T67 suspension increased by 60%.&lt;br /&gt;
    Crossing capacity for M18 T67 suspension on solid terrain reduced by 9%.&lt;br /&gt;
    Crossing capacity for M18 T67 suspension on medium terrain reduced my 14%.&lt;br /&gt;
    Crossing capacity for M18 T67 suspension on soft terrain reduced by 9%.&lt;br /&gt;
    Dispersion on the move and during hull traverse for M18 T69 suspension increased by 57%.&lt;br /&gt;
    Crossing capacity for M18 T69 suspension on solid terrain reduced by 10%.&lt;br /&gt;
    Crossing capacity for M18 T69 suspension on medium terrain reduced by 17%.&lt;br /&gt;
    Crossing capacity for M18 T69 suspension on soft terrain reduced by 10%.&lt;br /&gt;
    Top reverse speed reduced from 20 km/h to 12 km/h.&lt;br /&gt;
    Dispersion for 76 mm AT Gun M1A2 on turret traverse increased by 12%.&lt;br /&gt;
    Reload time for 90 mm AT Gun M3 for M18 M1 turret changed from 8 s to 8.5 s.&lt;br /&gt;
    Dispersion for 90 mm AT Gun M3 on turret traverse increased by 25%.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
M24 Chaffee:&lt;br /&gt;
&lt;br /&gt;
    Vehicle’s model is now in HD quality.&lt;br /&gt;
    Maximum battle level reduced to Tier VIII&lt;br /&gt;
    Traverse speed for T24 suspension changed from 42 to 40.&lt;br /&gt;
    Dispersion on the move for T24 suspension increased by 25%.&lt;br /&gt;
    Dispersion on hull traverse for T24 suspension increased by 25%.&lt;br /&gt;
    Crossing capacity for T24 suspension on solid terrain increased by 10%.&lt;br /&gt;
    Crossing capacity for T24 suspension on medium terrain increased by 8%.&lt;br /&gt;
    Crossing capacity for T24 suspension on soft terrain increased by 10%.&lt;br /&gt;
    Research cost for M24 suspension changed from 4,670 to 2,050.&lt;br /&gt;
    Traverse speed for M24 suspension changed from 46 to 42.&lt;br /&gt;
    Dispersion on the move for M24 suspension increased by 80%.&lt;br /&gt;
    Dispersion on hull traverse for M24 suspension increased by 80%.&lt;br /&gt;
    Crossing capacity for M24 suspension on solid terrain increased by 11%.&lt;br /&gt;
    Engine Twin Cadillac, Series 44T4—296 h.p. added.&lt;br /&gt;
    Engine Wright Continental R-975C4—460 h.p. added.&lt;br /&gt;
    Engine 2x 44E24 V-8 Cadillac—300 h.p. removed.&lt;br /&gt;
    Engine Continental AOS-895-1—500 h.p. removed.&lt;br /&gt;
    Engine Wright Continental R-975C1—400 h.p. removed.&lt;br /&gt;
    Vehicle’s cost changed from 687,550 to 405,000.&lt;br /&gt;
    Repair cost reduced by 61%.&lt;br /&gt;
    Top forward speed changed from 56 km/h to 77.2 km/h.&lt;br /&gt;
    Depression angle for 75 mm Gun M6 changed from -10 degrees to -7 degrees.&lt;br /&gt;
    Reload time for 75 mm Gun M6 for T24 turret changed from 4.0 s to 3.8 s.&lt;br /&gt;
    Dispersion for 75 mm Gun M6 changed from 0.4 m to 0.39 m.&lt;br /&gt;
    Traverse speed for T24 turret changed from 40 deg/s to 44 deg/s.&lt;br /&gt;
    View range for M24 turret changed from 400 m to 390 m.&lt;br /&gt;
    Aiming speed from 75 mm Gun M6 for M24 turret changed from 1.5 s to 2 s.&lt;br /&gt;
    Ammunition capacity for 75 mm Gun M6 changed from 60 to 48 shells.&lt;br /&gt;
    75 mm Gun M17 added.&lt;br /&gt;
    76 mm Gun T94 removed.&lt;br /&gt;
    Level for M24 turret changed from VI to V.&lt;br /&gt;
    Cost of M24 turret changed from 15,500 to 12,100.&lt;br /&gt;
    Traverse speed for M24 turret changed from 39 deg/s to 44 deg/s.&lt;br /&gt;
    Durability with T24 turret changed from 530 to 400 HP.&lt;br /&gt;
    Durability with M24 turret changed from 580 to 440 HP.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
           M5 Stuart:&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
    Vehicle’s model is now in HD quality.&lt;br /&gt;
    Crossing capacity for VVSS T16E3 suspension on solid terrain increased by 9%.&lt;br /&gt;
    Crossing capacity for VVSS T16E3 suspension on medium terrain increased by 15%.&lt;br /&gt;
    Crossing capacity for VVSS T16E3 suspension on soft terrain increased by 13%.&lt;br /&gt;
    Traverse speed for VVSS T36E8 suspension changed from 45 to 42.&lt;br /&gt;
    Crossing capacity for VVSS T36E8 suspension on solid terrain reduced by 12%.&lt;br /&gt;
    Crossing capacity for VVSS T36E8 suspension on medium terrain reduced by 11%.&lt;br /&gt;
    Top forward speed changed from 58 km/h to 64.4 km/h.&lt;br /&gt;
    View range for M5 turret changed from 330 m to 340 m.&lt;br /&gt;
    Depression angle for 37 mm Gun M6 changed from 5 degrees to 3 degrees when the turret is traversed to the rear (60 degrees).&lt;br /&gt;
    Ammunition capacity for 37 mm Gun M6 changed from 147 to 123 shells.&lt;br /&gt;
    Dispersion on turret traverse for 37 mm Gun M6 increased by 20%.&lt;br /&gt;
    37 mm Gun T16 added.&lt;br /&gt;
    20 mm Hispano-Suiza Birkigt Gun removed.&lt;br /&gt;
    Traverse speed for M5 turret changed from 40 deg/s to 44 deg/s.&lt;br /&gt;
    View range for M5A1 turret changed from 370 m to 360 m.&lt;br /&gt;
    75 mm Howitzer M3 gun removed.&lt;br /&gt;
    Durability with M5 turret changed from 290 to 320 HP.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
T18:&lt;br /&gt;
&lt;br /&gt;
    Traverse speed for T18E1 suspension changed from 28 to 18.&lt;br /&gt;
    Crossing capacity for T18E1 suspension on solid terrain reduced by 43%.&lt;br /&gt;
    Crossing capacity for T18E1 suspension on medium terrain reduced by 29%.&lt;br /&gt;
    Crossing capacity for T18E1 suspension on soft terrain reduced by 7%.&lt;br /&gt;
    Traverse speed for T18E2 suspension changed from 30 to 22.&lt;br /&gt;
    Crossing capacity for T18E2 suspension on solid terrain reduced by 46%.&lt;br /&gt;
    Crossing capacity for T18E2 suspension on medium terrain reduced by 40%.&lt;br /&gt;
    Crossing capacity for T18E2 suspension on soft terrain reduced by 12%.&lt;br /&gt;
    Top reverse speed changed from 8 km/h to 6 km/h.&lt;br /&gt;
    Reload time for 75 mm Howitzer M1A1 gun for T18T47 turret changed from 4.8 s to 5.2 s.&lt;br /&gt;
    Dispersion on gun traverse for 75 mm Howitzer M1A1 gun increased by 12%.&lt;br /&gt;
    Reload time for QF 2-pdr Mk. IX gun for T18T47 turret changed from 2.1 s to 2.5 s.&lt;br /&gt;
    Dispersion on gun traverse for QF 2-pdr Mk. IX gun increased by 17%.&lt;br /&gt;
    Durability changed from 125 to 120 HP.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
          T57 Heavy Tank:&lt;br /&gt;
&lt;br /&gt;
    Dispersion on the move for T97 suspension increased by 25%.&lt;br /&gt;
    Dispersion on hull traverse for T97 suspension increased by 25%.&lt;br /&gt;
    Aiming time for 120 mm Gun T179 for T169 turret changed from 2.7 s to 2.9 s.&lt;br /&gt;
    Dispersion on turret traverse for 120 mm Gun T179 increased by 29%.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
    T69:&lt;br /&gt;
    Cost of 76 mm Gun T185 changed from 63,000 to 73,000.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
         T71:&lt;br /&gt;
&lt;br /&gt;
    Cost of 76 mm Gun T185 changed from 63,000 to 73,000.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
          T92:&lt;br /&gt;
&lt;br /&gt;
    Dispersion on the move for T92 T80E1 suspension reduced by 11%.&lt;br /&gt;
    Dispersion on hull traverse for T92 T80E1 suspension reduced by 11%.&lt;br /&gt;
    Crossing capacity for T92 T80E1 suspension on solid terrain increased by 17%.&lt;br /&gt;
    Crossing capacity for T92 T80E1 suspension on medium terrain increased by 14%.&lt;br /&gt;
    Crossing capacity for T92 T80E1 suspension on soft terrain increased by 17%.&lt;br /&gt;
    Dispersion on gun traverse for 240 mm Howitzer M1 reduced by 3%.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
           M6A2E1&lt;br /&gt;
&lt;br /&gt;
    Maximum battle level for the M6A2E1 reduced by 1&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
          M3 Lee:&lt;br /&gt;
&lt;br /&gt;
    Vehicle’s model is now in HD quality, collision model improved.&lt;br /&gt;
&lt;br /&gt;
​&lt;br /&gt;
&lt;br /&gt;
USSR:&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
     IS:&lt;br /&gt;
&lt;br /&gt;
    Aiming time for 100 mm D-10T gun for IS-122 turret changed from 2.9 s to 2.7 s.&lt;br /&gt;
    Reload time for 100 mm D-10T gun for IS-122 turret changed from 9.3 s to 7.6 s.&lt;br /&gt;
    Dispersion for 100 mm D-10T gun changed from 0.42 m to 0.38 m.&lt;br /&gt;
    Aiming time for 100 mm D-10Т gun for IS-85 turret changed from 2.9 s to 2.7 s.&lt;br /&gt;
    Reload time for 100 mm D-10T gun for IS-85 turret changed from 9.3 s to 7.8 s.&lt;br /&gt;
    Dispersion for 100 mm D-10T gun changed from 0.42 m to 0.38 m.&lt;br /&gt;
&lt;br /&gt;
     ISU-152:&lt;br /&gt;
&lt;br /&gt;
    Vehicle’s model in now in HD quality, collision model improved.&lt;br /&gt;
&lt;br /&gt;
    KV-1:&lt;br /&gt;
&lt;br /&gt;
    Research cost for KV-1S mod. 1942 changed from 23,800 to 10,650.&lt;br /&gt;
&lt;br /&gt;
    KV-1S:&lt;br /&gt;
&lt;br /&gt;
    KV-1S reworked into KV-85. KV-1S is now Tier V&lt;br /&gt;
&lt;br /&gt;
​&lt;br /&gt;
&lt;br /&gt;
   Object 430:&lt;br /&gt;
&lt;br /&gt;
    Reload time for 100 mm U-8TC gun for Object 430 turret changed from 6.9 s to 6.4 s.&lt;br /&gt;
    Dispersion on turret traverse for 100 mm U-8TC gun reduced by 25%.&lt;br /&gt;
    Dispersion for 100 mm U-8ТС gun changed from 0.35 m to 0.38 m.&lt;br /&gt;
&lt;br /&gt;
UK&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
      FV304:&lt;br /&gt;
&lt;br /&gt;
    Traverse speed for FV304 suspension changed from 22 to 20.&lt;br /&gt;
    Crossing capacity for FV304 suspension on medium terrain reduced by 7%.&lt;br /&gt;
    Traverse speed for FV304 Mk. II suspension changed from 24 to 22.&lt;br /&gt;
    Dispersion on the move and during hull traverse for FV304 Mk. II suspension increased by 6%.&lt;br /&gt;
    Crossing capacity for FV304 Mk. II suspension on medium terrain reduced by 8%.&lt;br /&gt;
    Aiming time for Q.F. 25-Pr. Gun/How. changed from 4.5 s to 4.8 s.&lt;br /&gt;
    Reload time for Q.F. 25-Pr. Gun/How. changed from 8.6 s to 8.9 s.&lt;br /&gt;
    Dispersion after shot for Q.F. 25-Pr. Gun/How. increased by 20%.&lt;br /&gt;
    Dispersion for Q.F. 25-Pr. Gun/How. on gun traverse increased by 17%.&lt;br /&gt;
    Aiming time for Q.F. 4.5-in. Howitzer changed from 4.5 s to 4.8 s.&lt;br /&gt;
    Reload time for Q.F. 4.5-in. Howitzer changed from 12 s to 13.5 s.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Germany&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
      VK 36.01 (H):&lt;br /&gt;
&lt;br /&gt;
    Repair cost reduced by 24%.&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Transmission of the following vehicles will not be set on fire when shot:&lt;br /&gt;
&lt;br /&gt;
     U.S.S.R.: Object 263&lt;br /&gt;
    Germany:&lt;br /&gt;
        E 100, Jagdpanzer E 100, Maus, VK 72.01 (K), Waffenträger auf E 100, JagdTiger, E 50, E 75, VK 45.02 (P) Ausf. B, Waffenträger auf Pz. IV, 8,8 cm Pak 43 JagdTiger, Jagdpanther II, Löwe, Panther II, Tiger II, Tiger I.&lt;br /&gt;
     U.S.A.: T28&lt;br /&gt;
     U.K.: FV215b (183)&lt;br /&gt;
     Japan: Type 61, STA-1&lt;br /&gt;
    Durability of suspension increased for the following vehicles:&lt;br /&gt;
         U.S.S.R.: MT-25&lt;br /&gt;
         Germany: VK 16.02 Leopard, VK 28.01, Aufklärungspanzer Panther&lt;br /&gt;
         U.S.A.: M24 Chaffee, T21, T71&lt;br /&gt;
         China: 59-16, WZ-131, WZ-132, Type 64&lt;br /&gt;
         France: ELC AMX, AMX 12 t, AMX 13 75, AMX 13 90&lt;br /&gt;
&lt;br /&gt;
         &lt;br /&gt;
&lt;br /&gt;
                 &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Graphics&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
    Models of the following vehicles reworked in HD quality: Т-34, IS-7, ISU-152, M5 Stuart, M3 Lee, Jagdpanther.&lt;br /&gt;
&lt;br /&gt;
    Issues with landscape on the Ruinberg map fixed.&lt;br /&gt;
    The following effects of vehicle destruction overhauled and expanded: ammunition burning, ammunition exploding, fuel exploding, destruction by ramming and by falling, destruction of crew, vehicle drowning, and basic vehicle destruction.​&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Maps&lt;br /&gt;
&lt;br /&gt;
    ​​The Murovanka map fully reworked: dimensions of the map increased from 800х800 m to 1,000х1,000 m; many gameplay features on the map re-balanced.&lt;br /&gt;
&lt;br /&gt;
​&lt;br /&gt;
&lt;br /&gt;
Interface&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
    Design of the Screen panel in the Garage reworked&lt;br /&gt;
&lt;br /&gt;
    Information about quality of connection in the server selection menu added.&lt;br /&gt;
    Chat panel in the Garage reworked: new style of buttons, new mechanics of tabs, panel scrolling, online player count and the count of players in the contact list added.&lt;br /&gt;
&lt;br /&gt;
    Interfaces of battle mode selection, Platoon creation, and invitation screens reworked&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
​Gameplay&lt;br /&gt;
&lt;br /&gt;
    Set of easily-obtainable awards added: Shellproof, Battle Buddy, Spotter, Fire for Effect, Fighter, Duelist, Demolition Expert, Arsonist, Bruiser, Hand of God, Eye for an Eye!&lt;br /&gt;
    Mechanics of shell ricochet after it hit the vehicle reworked: now the shell continues to move instead of disappearing.&lt;br /&gt;
    As a result of statistics analysis, excessively high values for obtaining Marks of Excellence lowered.&lt;br /&gt;
    Disciplinary penalties for the following instances of unsportsmanlike conduct added: inaction in battle and exiting the battle before vehicle is destroyed.&lt;br /&gt;
&lt;br /&gt;
​&lt;br /&gt;
&lt;br /&gt;
Other Bugfixes and Changes&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
     Now if a vehicle drowns after its track has been hit, the vehicle will count as destroyed by the player who hit its track.&lt;br /&gt;
     Effect of tracers upon ricochet improved.&lt;br /&gt;
     In battle results, statistics for penetrations after ricochets added.&lt;br /&gt;
     Some memory leaks in battle fixed.&lt;br /&gt;
     Some crashes and hang-ups of the game client fixed.&lt;br /&gt;
     Performance of the game client on some PC configurations improved.&lt;br /&gt;
     Playback of sound effects optimized.&lt;br /&gt;
     Performance in the Artillery mode improved.&lt;br /&gt;
     Consumption of video memory reduced.&lt;br /&gt;
     Stuttering when displaying some effects fixed.&lt;br /&gt;
     Issue when a player could not send a complaint about an ally with the reason “Inaction/Bot” in the Battle Results window fixed.&lt;br /&gt;
     Issue, when tracers were displayed on the opposite side of a vehicle after non-penetrations, fixed.&lt;br /&gt;
     Brief rotation of a vehicle when spotted in some cases fixed.&lt;br /&gt;
     Issue, when upon spotting a vehicle its tracks were displayed first followed by the vehicle itself, fixed.&lt;br /&gt;
     Foliage display at medium and long distances with SLI enabled on standard graphics fixed. (minor SLI support, but not fully implemented, still)&lt;br /&gt;
     Issue with the screen resolution reverting to its default setting after the game client restart fixed.&lt;br /&gt;
     Issues with a torn-off vehicle turret falling through the ground fixed.&lt;br /&gt;
     Some minor issues with interface in the Team Battle mode fixed.&lt;br /&gt;
     Incorrect display of the effects of shells hitting the ground fixed.&lt;br /&gt;
     Incorrect display of allied vehicles’ icons at long distances fixed.&lt;br /&gt;
     Incorrect calculation of record value for the “Maximum destroyed per battle” parameter fixed.&lt;br /&gt;
     Discrepancy between the visual and collision models for some objects fixed.&lt;br /&gt;
     Flickering of client reticle when the vehicle is on an inclined surface fixed.&lt;br /&gt;
     Some minor issues with interface fixed.&lt;br /&gt;
     Some bugs in visual models fixed for the following vehicles: M18 Hellcat, Tiger I, M7, M103, SU-100.&lt;br /&gt;
     Display of Emblems and Marks of Excellence fixed for the following vehicles: M18 Hellcat, T34, SU-122-44.&lt;br /&gt;
     Issue with the 120 mm AT Gun T53 mantlet armor protection on the T95 tank destroyer fixed.&lt;br /&gt;
     Issues with incorrect display of penetration marks on mantlets and guns of several vehicles fixed.&lt;br /&gt;
     Minor discrepancies between the visual and damage models fixed for the following vehicles: StuG III Ausf. G, Panther, M8A1, SU-152.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:changelog]]&lt;/div&gt;</summary>
		<author><name>ForcestormX:na</name></author>	</entry>

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